forked from sheetjs/sheetjs
		
	- build bower.json (h/t @jjstewart, following the change from js-xls) - README clarification on !ref (fixes #82) - XLSX treat empty <v/> tags as empty cells (h/t @clarlars) - XLSX write !merges array (fixes #92)
		
			
				
	
	
		
			8983 lines
		
	
	
		
			281 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			8983 lines
		
	
	
		
			281 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
/*!
 | 
						||
 | 
						||
JSZip - A Javascript class for generating and reading zip files
 | 
						||
<http://stuartk.com/jszip>
 | 
						||
 | 
						||
(c) 2009-2014 Stuart Knightley <stuart [at] stuartk.com>
 | 
						||
Dual licenced under the MIT license or GPLv3. See https://raw.github.com/Stuk/jszip/master/LICENSE.markdown.
 | 
						||
 | 
						||
JSZip uses the library pako released under the MIT license :
 | 
						||
https://github.com/nodeca/pako/blob/master/LICENSE
 | 
						||
*/
 | 
						||
!function(e){if("object"==typeof exports&&"undefined"!=typeof module)module.exports=e();else if("function"==typeof define&&define.amd)define([],e);else{var f;"undefined"!=typeof window?f=window:"undefined"!=typeof global?f=global:"undefined"!=typeof self&&(f=self),f.JSZip=e()}}(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);throw new Error("Cannot find module '"+o+"'")}var f=n[o]={exports:{}};t[o][0].call(f.exports,function(e){var n=t[o][1][e];return s(n?n:e)},f,f.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(_dereq_,module,exports){
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						||
'use strict';
 | 
						||
// private property
 | 
						||
var _keyStr = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=";
 | 
						||
 | 
						||
 | 
						||
// public method for encoding
 | 
						||
exports.encode = function(input, utf8) {
 | 
						||
    var output = "";
 | 
						||
    var chr1, chr2, chr3, enc1, enc2, enc3, enc4;
 | 
						||
    var i = 0;
 | 
						||
 | 
						||
    while (i < input.length) {
 | 
						||
 | 
						||
        chr1 = input.charCodeAt(i++);
 | 
						||
        chr2 = input.charCodeAt(i++);
 | 
						||
        chr3 = input.charCodeAt(i++);
 | 
						||
 | 
						||
        enc1 = chr1 >> 2;
 | 
						||
        enc2 = ((chr1 & 3) << 4) | (chr2 >> 4);
 | 
						||
        enc3 = ((chr2 & 15) << 2) | (chr3 >> 6);
 | 
						||
        enc4 = chr3 & 63;
 | 
						||
 | 
						||
        if (isNaN(chr2)) {
 | 
						||
            enc3 = enc4 = 64;
 | 
						||
        }
 | 
						||
        else if (isNaN(chr3)) {
 | 
						||
            enc4 = 64;
 | 
						||
        }
 | 
						||
 | 
						||
        output = output + _keyStr.charAt(enc1) + _keyStr.charAt(enc2) + _keyStr.charAt(enc3) + _keyStr.charAt(enc4);
 | 
						||
 | 
						||
    }
 | 
						||
 | 
						||
    return output;
 | 
						||
};
 | 
						||
 | 
						||
// public method for decoding
 | 
						||
exports.decode = function(input, utf8) {
 | 
						||
    var output = "";
 | 
						||
    var chr1, chr2, chr3;
 | 
						||
    var enc1, enc2, enc3, enc4;
 | 
						||
    var i = 0;
 | 
						||
 | 
						||
    input = input.replace(/[^A-Za-z0-9\+\/\=]/g, "");
 | 
						||
 | 
						||
    while (i < input.length) {
 | 
						||
 | 
						||
        enc1 = _keyStr.indexOf(input.charAt(i++));
 | 
						||
        enc2 = _keyStr.indexOf(input.charAt(i++));
 | 
						||
        enc3 = _keyStr.indexOf(input.charAt(i++));
 | 
						||
        enc4 = _keyStr.indexOf(input.charAt(i++));
 | 
						||
 | 
						||
        chr1 = (enc1 << 2) | (enc2 >> 4);
 | 
						||
        chr2 = ((enc2 & 15) << 4) | (enc3 >> 2);
 | 
						||
        chr3 = ((enc3 & 3) << 6) | enc4;
 | 
						||
 | 
						||
        output = output + String.fromCharCode(chr1);
 | 
						||
 | 
						||
        if (enc3 != 64) {
 | 
						||
            output = output + String.fromCharCode(chr2);
 | 
						||
        }
 | 
						||
        if (enc4 != 64) {
 | 
						||
            output = output + String.fromCharCode(chr3);
 | 
						||
        }
 | 
						||
 | 
						||
    }
 | 
						||
 | 
						||
    return output;
 | 
						||
 | 
						||
};
 | 
						||
 | 
						||
},{}],2:[function(_dereq_,module,exports){
 | 
						||
'use strict';
 | 
						||
function CompressedObject() {
 | 
						||
    this.compressedSize = 0;
 | 
						||
    this.uncompressedSize = 0;
 | 
						||
    this.crc32 = 0;
 | 
						||
    this.compressionMethod = null;
 | 
						||
    this.compressedContent = null;
 | 
						||
}
 | 
						||
 | 
						||
CompressedObject.prototype = {
 | 
						||
    /**
 | 
						||
     * Return the decompressed content in an unspecified format.
 | 
						||
     * The format will depend on the decompressor.
 | 
						||
     * @return {Object} the decompressed content.
 | 
						||
     */
 | 
						||
    getContent: function() {
 | 
						||
        return null; // see implementation
 | 
						||
    },
 | 
						||
    /**
 | 
						||
     * Return the compressed content in an unspecified format.
 | 
						||
     * The format will depend on the compressed conten source.
 | 
						||
     * @return {Object} the compressed content.
 | 
						||
     */
 | 
						||
    getCompressedContent: function() {
 | 
						||
        return null; // see implementation
 | 
						||
    }
 | 
						||
};
 | 
						||
module.exports = CompressedObject;
 | 
						||
 | 
						||
},{}],3:[function(_dereq_,module,exports){
 | 
						||
'use strict';
 | 
						||
exports.STORE = {
 | 
						||
    magic: "\x00\x00",
 | 
						||
    compress: function(content) {
 | 
						||
        return content; // no compression
 | 
						||
    },
 | 
						||
    uncompress: function(content) {
 | 
						||
        return content; // no compression
 | 
						||
    },
 | 
						||
    compressInputType: null,
 | 
						||
    uncompressInputType: null
 | 
						||
};
 | 
						||
exports.DEFLATE = _dereq_('./flate');
 | 
						||
 | 
						||
},{"./flate":8}],4:[function(_dereq_,module,exports){
 | 
						||
'use strict';
 | 
						||
 | 
						||
var utils = _dereq_('./utils');
 | 
						||
 | 
						||
var table = [
 | 
						||
    0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA,
 | 
						||
    0x076DC419, 0x706AF48F, 0xE963A535, 0x9E6495A3,
 | 
						||
    0x0EDB8832, 0x79DCB8A4, 0xE0D5E91E, 0x97D2D988,
 | 
						||
    0x09B64C2B, 0x7EB17CBD, 0xE7B82D07, 0x90BF1D91,
 | 
						||
    0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE,
 | 
						||
    0x1ADAD47D, 0x6DDDE4EB, 0xF4D4B551, 0x83D385C7,
 | 
						||
    0x136C9856, 0x646BA8C0, 0xFD62F97A, 0x8A65C9EC,
 | 
						||
    0x14015C4F, 0x63066CD9, 0xFA0F3D63, 0x8D080DF5,
 | 
						||
    0x3B6E20C8, 0x4C69105E, 0xD56041E4, 0xA2677172,
 | 
						||
    0x3C03E4D1, 0x4B04D447, 0xD20D85FD, 0xA50AB56B,
 | 
						||
    0x35B5A8FA, 0x42B2986C, 0xDBBBC9D6, 0xACBCF940,
 | 
						||
    0x32D86CE3, 0x45DF5C75, 0xDCD60DCF, 0xABD13D59,
 | 
						||
    0x26D930AC, 0x51DE003A, 0xC8D75180, 0xBFD06116,
 | 
						||
    0x21B4F4B5, 0x56B3C423, 0xCFBA9599, 0xB8BDA50F,
 | 
						||
    0x2802B89E, 0x5F058808, 0xC60CD9B2, 0xB10BE924,
 | 
						||
    0x2F6F7C87, 0x58684C11, 0xC1611DAB, 0xB6662D3D,
 | 
						||
    0x76DC4190, 0x01DB7106, 0x98D220BC, 0xEFD5102A,
 | 
						||
    0x71B18589, 0x06B6B51F, 0x9FBFE4A5, 0xE8B8D433,
 | 
						||
    0x7807C9A2, 0x0F00F934, 0x9609A88E, 0xE10E9818,
 | 
						||
    0x7F6A0DBB, 0x086D3D2D, 0x91646C97, 0xE6635C01,
 | 
						||
    0x6B6B51F4, 0x1C6C6162, 0x856530D8, 0xF262004E,
 | 
						||
    0x6C0695ED, 0x1B01A57B, 0x8208F4C1, 0xF50FC457,
 | 
						||
    0x65B0D9C6, 0x12B7E950, 0x8BBEB8EA, 0xFCB9887C,
 | 
						||
    0x62DD1DDF, 0x15DA2D49, 0x8CD37CF3, 0xFBD44C65,
 | 
						||
    0x4DB26158, 0x3AB551CE, 0xA3BC0074, 0xD4BB30E2,
 | 
						||
    0x4ADFA541, 0x3DD895D7, 0xA4D1C46D, 0xD3D6F4FB,
 | 
						||
    0x4369E96A, 0x346ED9FC, 0xAD678846, 0xDA60B8D0,
 | 
						||
    0x44042D73, 0x33031DE5, 0xAA0A4C5F, 0xDD0D7CC9,
 | 
						||
    0x5005713C, 0x270241AA, 0xBE0B1010, 0xC90C2086,
 | 
						||
    0x5768B525, 0x206F85B3, 0xB966D409, 0xCE61E49F,
 | 
						||
    0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4,
 | 
						||
    0x59B33D17, 0x2EB40D81, 0xB7BD5C3B, 0xC0BA6CAD,
 | 
						||
    0xEDB88320, 0x9ABFB3B6, 0x03B6E20C, 0x74B1D29A,
 | 
						||
    0xEAD54739, 0x9DD277AF, 0x04DB2615, 0x73DC1683,
 | 
						||
    0xE3630B12, 0x94643B84, 0x0D6D6A3E, 0x7A6A5AA8,
 | 
						||
    0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1,
 | 
						||
    0xF00F9344, 0x8708A3D2, 0x1E01F268, 0x6906C2FE,
 | 
						||
    0xF762575D, 0x806567CB, 0x196C3671, 0x6E6B06E7,
 | 
						||
    0xFED41B76, 0x89D32BE0, 0x10DA7A5A, 0x67DD4ACC,
 | 
						||
    0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5,
 | 
						||
    0xD6D6A3E8, 0xA1D1937E, 0x38D8C2C4, 0x4FDFF252,
 | 
						||
    0xD1BB67F1, 0xA6BC5767, 0x3FB506DD, 0x48B2364B,
 | 
						||
    0xD80D2BDA, 0xAF0A1B4C, 0x36034AF6, 0x41047A60,
 | 
						||
    0xDF60EFC3, 0xA867DF55, 0x316E8EEF, 0x4669BE79,
 | 
						||
    0xCB61B38C, 0xBC66831A, 0x256FD2A0, 0x5268E236,
 | 
						||
    0xCC0C7795, 0xBB0B4703, 0x220216B9, 0x5505262F,
 | 
						||
    0xC5BA3BBE, 0xB2BD0B28, 0x2BB45A92, 0x5CB36A04,
 | 
						||
    0xC2D7FFA7, 0xB5D0CF31, 0x2CD99E8B, 0x5BDEAE1D,
 | 
						||
    0x9B64C2B0, 0xEC63F226, 0x756AA39C, 0x026D930A,
 | 
						||
    0x9C0906A9, 0xEB0E363F, 0x72076785, 0x05005713,
 | 
						||
    0x95BF4A82, 0xE2B87A14, 0x7BB12BAE, 0x0CB61B38,
 | 
						||
    0x92D28E9B, 0xE5D5BE0D, 0x7CDCEFB7, 0x0BDBDF21,
 | 
						||
    0x86D3D2D4, 0xF1D4E242, 0x68DDB3F8, 0x1FDA836E,
 | 
						||
    0x81BE16CD, 0xF6B9265B, 0x6FB077E1, 0x18B74777,
 | 
						||
    0x88085AE6, 0xFF0F6A70, 0x66063BCA, 0x11010B5C,
 | 
						||
    0x8F659EFF, 0xF862AE69, 0x616BFFD3, 0x166CCF45,
 | 
						||
    0xA00AE278, 0xD70DD2EE, 0x4E048354, 0x3903B3C2,
 | 
						||
    0xA7672661, 0xD06016F7, 0x4969474D, 0x3E6E77DB,
 | 
						||
    0xAED16A4A, 0xD9D65ADC, 0x40DF0B66, 0x37D83BF0,
 | 
						||
    0xA9BCAE53, 0xDEBB9EC5, 0x47B2CF7F, 0x30B5FFE9,
 | 
						||
    0xBDBDF21C, 0xCABAC28A, 0x53B39330, 0x24B4A3A6,
 | 
						||
    0xBAD03605, 0xCDD70693, 0x54DE5729, 0x23D967BF,
 | 
						||
    0xB3667A2E, 0xC4614AB8, 0x5D681B02, 0x2A6F2B94,
 | 
						||
    0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B, 0x2D02EF8D
 | 
						||
];
 | 
						||
 | 
						||
/**
 | 
						||
 *
 | 
						||
 *  Javascript crc32
 | 
						||
 *  http://www.webtoolkit.info/
 | 
						||
 *
 | 
						||
 */
 | 
						||
module.exports = function crc32(input, crc) {
 | 
						||
    if (typeof input === "undefined" || !input.length) {
 | 
						||
        return 0;
 | 
						||
    }
 | 
						||
 | 
						||
    var isArray = utils.getTypeOf(input) !== "string";
 | 
						||
 | 
						||
    if (typeof(crc) == "undefined") {
 | 
						||
        crc = 0;
 | 
						||
    }
 | 
						||
    var x = 0;
 | 
						||
    var y = 0;
 | 
						||
    var b = 0;
 | 
						||
 | 
						||
    crc = crc ^ (-1);
 | 
						||
    for (var i = 0, iTop = input.length; i < iTop; i++) {
 | 
						||
        b = isArray ? input[i] : input.charCodeAt(i);
 | 
						||
        y = (crc ^ b) & 0xFF;
 | 
						||
        x = table[y];
 | 
						||
        crc = (crc >>> 8) ^ x;
 | 
						||
    }
 | 
						||
 | 
						||
    return crc ^ (-1);
 | 
						||
};
 | 
						||
// vim: set shiftwidth=4 softtabstop=4:
 | 
						||
 | 
						||
},{"./utils":21}],5:[function(_dereq_,module,exports){
 | 
						||
'use strict';
 | 
						||
var utils = _dereq_('./utils');
 | 
						||
 | 
						||
function DataReader(data) {
 | 
						||
    this.data = null; // type : see implementation
 | 
						||
    this.length = 0;
 | 
						||
    this.index = 0;
 | 
						||
}
 | 
						||
DataReader.prototype = {
 | 
						||
    /**
 | 
						||
     * Check that the offset will not go too far.
 | 
						||
     * @param {string} offset the additional offset to check.
 | 
						||
     * @throws {Error} an Error if the offset is out of bounds.
 | 
						||
     */
 | 
						||
    checkOffset: function(offset) {
 | 
						||
        this.checkIndex(this.index + offset);
 | 
						||
    },
 | 
						||
    /**
 | 
						||
     * Check that the specifed index will not be too far.
 | 
						||
     * @param {string} newIndex the index to check.
 | 
						||
     * @throws {Error} an Error if the index is out of bounds.
 | 
						||
     */
 | 
						||
    checkIndex: function(newIndex) {
 | 
						||
        if (this.length < newIndex || newIndex < 0) {
 | 
						||
            throw new Error("End of data reached (data length = " + this.length + ", asked index = " + (newIndex) + "). Corrupted zip ?");
 | 
						||
        }
 | 
						||
    },
 | 
						||
    /**
 | 
						||
     * Change the index.
 | 
						||
     * @param {number} newIndex The new index.
 | 
						||
     * @throws {Error} if the new index is out of the data.
 | 
						||
     */
 | 
						||
    setIndex: function(newIndex) {
 | 
						||
        this.checkIndex(newIndex);
 | 
						||
        this.index = newIndex;
 | 
						||
    },
 | 
						||
    /**
 | 
						||
     * Skip the next n bytes.
 | 
						||
     * @param {number} n the number of bytes to skip.
 | 
						||
     * @throws {Error} if the new index is out of the data.
 | 
						||
     */
 | 
						||
    skip: function(n) {
 | 
						||
        this.setIndex(this.index + n);
 | 
						||
    },
 | 
						||
    /**
 | 
						||
     * Get the byte at the specified index.
 | 
						||
     * @param {number} i the index to use.
 | 
						||
     * @return {number} a byte.
 | 
						||
     */
 | 
						||
    byteAt: function(i) {
 | 
						||
        // see implementations
 | 
						||
    },
 | 
						||
    /**
 | 
						||
     * Get the next number with a given byte size.
 | 
						||
     * @param {number} size the number of bytes to read.
 | 
						||
     * @return {number} the corresponding number.
 | 
						||
     */
 | 
						||
    readInt: function(size) {
 | 
						||
        var result = 0,
 | 
						||
            i;
 | 
						||
        this.checkOffset(size);
 | 
						||
        for (i = this.index + size - 1; i >= this.index; i--) {
 | 
						||
            result = (result << 8) + this.byteAt(i);
 | 
						||
        }
 | 
						||
        this.index += size;
 | 
						||
        return result;
 | 
						||
    },
 | 
						||
    /**
 | 
						||
     * Get the next string with a given byte size.
 | 
						||
     * @param {number} size the number of bytes to read.
 | 
						||
     * @return {string} the corresponding string.
 | 
						||
     */
 | 
						||
    readString: function(size) {
 | 
						||
        return utils.transformTo("string", this.readData(size));
 | 
						||
    },
 | 
						||
    /**
 | 
						||
     * Get raw data without conversion, <size> bytes.
 | 
						||
     * @param {number} size the number of bytes to read.
 | 
						||
     * @return {Object} the raw data, implementation specific.
 | 
						||
     */
 | 
						||
    readData: function(size) {
 | 
						||
        // see implementations
 | 
						||
    },
 | 
						||
    /**
 | 
						||
     * Find the last occurence of a zip signature (4 bytes).
 | 
						||
     * @param {string} sig the signature to find.
 | 
						||
     * @return {number} the index of the last occurence, -1 if not found.
 | 
						||
     */
 | 
						||
    lastIndexOfSignature: function(sig) {
 | 
						||
        // see implementations
 | 
						||
    },
 | 
						||
    /**
 | 
						||
     * Get the next date.
 | 
						||
     * @return {Date} the date.
 | 
						||
     */
 | 
						||
    readDate: function() {
 | 
						||
        var dostime = this.readInt(4);
 | 
						||
        return new Date(
 | 
						||
        ((dostime >> 25) & 0x7f) + 1980, // year
 | 
						||
        ((dostime >> 21) & 0x0f) - 1, // month
 | 
						||
        (dostime >> 16) & 0x1f, // day
 | 
						||
        (dostime >> 11) & 0x1f, // hour
 | 
						||
        (dostime >> 5) & 0x3f, // minute
 | 
						||
        (dostime & 0x1f) << 1); // second
 | 
						||
    }
 | 
						||
};
 | 
						||
module.exports = DataReader;
 | 
						||
 | 
						||
},{"./utils":21}],6:[function(_dereq_,module,exports){
 | 
						||
'use strict';
 | 
						||
exports.base64 = false;
 | 
						||
exports.binary = false;
 | 
						||
exports.dir = false;
 | 
						||
exports.createFolders = false;
 | 
						||
exports.date = null;
 | 
						||
exports.compression = null;
 | 
						||
exports.comment = null;
 | 
						||
 | 
						||
},{}],7:[function(_dereq_,module,exports){
 | 
						||
'use strict';
 | 
						||
var utils = _dereq_('./utils');
 | 
						||
 | 
						||
/**
 | 
						||
 * @deprecated
 | 
						||
 * This function will be removed in a future version without replacement.
 | 
						||
 */
 | 
						||
exports.string2binary = function(str) {
 | 
						||
    return utils.string2binary(str);
 | 
						||
};
 | 
						||
 | 
						||
/**
 | 
						||
 * @deprecated
 | 
						||
 * This function will be removed in a future version without replacement.
 | 
						||
 */
 | 
						||
exports.string2Uint8Array = function(str) {
 | 
						||
    return utils.transformTo("uint8array", str);
 | 
						||
};
 | 
						||
 | 
						||
/**
 | 
						||
 * @deprecated
 | 
						||
 * This function will be removed in a future version without replacement.
 | 
						||
 */
 | 
						||
exports.uint8Array2String = function(array) {
 | 
						||
    return utils.transformTo("string", array);
 | 
						||
};
 | 
						||
 | 
						||
/**
 | 
						||
 * @deprecated
 | 
						||
 * This function will be removed in a future version without replacement.
 | 
						||
 */
 | 
						||
exports.string2Blob = function(str) {
 | 
						||
    var buffer = utils.transformTo("arraybuffer", str);
 | 
						||
    return utils.arrayBuffer2Blob(buffer);
 | 
						||
};
 | 
						||
 | 
						||
/**
 | 
						||
 * @deprecated
 | 
						||
 * This function will be removed in a future version without replacement.
 | 
						||
 */
 | 
						||
exports.arrayBuffer2Blob = function(buffer) {
 | 
						||
    return utils.arrayBuffer2Blob(buffer);
 | 
						||
};
 | 
						||
 | 
						||
/**
 | 
						||
 * @deprecated
 | 
						||
 * This function will be removed in a future version without replacement.
 | 
						||
 */
 | 
						||
exports.transformTo = function(outputType, input) {
 | 
						||
    return utils.transformTo(outputType, input);
 | 
						||
};
 | 
						||
 | 
						||
/**
 | 
						||
 * @deprecated
 | 
						||
 * This function will be removed in a future version without replacement.
 | 
						||
 */
 | 
						||
exports.getTypeOf = function(input) {
 | 
						||
    return utils.getTypeOf(input);
 | 
						||
};
 | 
						||
 | 
						||
/**
 | 
						||
 * @deprecated
 | 
						||
 * This function will be removed in a future version without replacement.
 | 
						||
 */
 | 
						||
exports.checkSupport = function(type) {
 | 
						||
    return utils.checkSupport(type);
 | 
						||
};
 | 
						||
 | 
						||
/**
 | 
						||
 * @deprecated
 | 
						||
 * This value will be removed in a future version without replacement.
 | 
						||
 */
 | 
						||
exports.MAX_VALUE_16BITS = utils.MAX_VALUE_16BITS;
 | 
						||
 | 
						||
/**
 | 
						||
 * @deprecated
 | 
						||
 * This value will be removed in a future version without replacement.
 | 
						||
 */
 | 
						||
exports.MAX_VALUE_32BITS = utils.MAX_VALUE_32BITS;
 | 
						||
 | 
						||
 | 
						||
/**
 | 
						||
 * @deprecated
 | 
						||
 * This function will be removed in a future version without replacement.
 | 
						||
 */
 | 
						||
exports.pretty = function(str) {
 | 
						||
    return utils.pretty(str);
 | 
						||
};
 | 
						||
 | 
						||
/**
 | 
						||
 * @deprecated
 | 
						||
 * This function will be removed in a future version without replacement.
 | 
						||
 */
 | 
						||
exports.findCompression = function(compressionMethod) {
 | 
						||
    return utils.findCompression(compressionMethod);
 | 
						||
};
 | 
						||
 | 
						||
/**
 | 
						||
 * @deprecated
 | 
						||
 * This function will be removed in a future version without replacement.
 | 
						||
 */
 | 
						||
exports.isRegExp = function (object) {
 | 
						||
    return utils.isRegExp(object);
 | 
						||
};
 | 
						||
 | 
						||
 | 
						||
},{"./utils":21}],8:[function(_dereq_,module,exports){
 | 
						||
'use strict';
 | 
						||
var USE_TYPEDARRAY = (typeof Uint8Array !== 'undefined') && (typeof Uint16Array !== 'undefined') && (typeof Uint32Array !== 'undefined');
 | 
						||
 | 
						||
var pako = _dereq_("pako");
 | 
						||
exports.uncompressInputType = USE_TYPEDARRAY ? "uint8array" : "array";
 | 
						||
exports.compressInputType = USE_TYPEDARRAY ? "uint8array" : "array";
 | 
						||
 | 
						||
exports.magic = "\x08\x00";
 | 
						||
exports.compress = function(input) {
 | 
						||
    return pako.deflateRaw(input);
 | 
						||
};
 | 
						||
exports.uncompress =  function(input) {
 | 
						||
    return pako.inflateRaw(input);
 | 
						||
};
 | 
						||
 | 
						||
},{"pako":24}],9:[function(_dereq_,module,exports){
 | 
						||
'use strict';
 | 
						||
 | 
						||
var base64 = _dereq_('./base64');
 | 
						||
 | 
						||
/**
 | 
						||
Usage:
 | 
						||
   zip = new JSZip();
 | 
						||
   zip.file("hello.txt", "Hello, World!").file("tempfile", "nothing");
 | 
						||
   zip.folder("images").file("smile.gif", base64Data, {base64: true});
 | 
						||
   zip.file("Xmas.txt", "Ho ho ho !", {date : new Date("December 25, 2007 00:00:01")});
 | 
						||
   zip.remove("tempfile");
 | 
						||
 | 
						||
   base64zip = zip.generate();
 | 
						||
 | 
						||
**/
 | 
						||
 | 
						||
/**
 | 
						||
 * Representation a of zip file in js
 | 
						||
 * @constructor
 | 
						||
 * @param {String=|ArrayBuffer=|Uint8Array=} data the data to load, if any (optional).
 | 
						||
 * @param {Object=} options the options for creating this objects (optional).
 | 
						||
 */
 | 
						||
function JSZip(data, options) {
 | 
						||
    // if this constructor is used without `new`, it adds `new` before itself:
 | 
						||
    if(!(this instanceof JSZip)) return new JSZip(data, options);
 | 
						||
 | 
						||
    // object containing the files :
 | 
						||
    // {
 | 
						||
    //   "folder/" : {...},
 | 
						||
    //   "folder/data.txt" : {...}
 | 
						||
    // }
 | 
						||
    this.files = {};
 | 
						||
 | 
						||
    this.comment = null;
 | 
						||
 | 
						||
    // Where we are in the hierarchy
 | 
						||
    this.root = "";
 | 
						||
    if (data) {
 | 
						||
        this.load(data, options);
 | 
						||
    }
 | 
						||
    this.clone = function() {
 | 
						||
        var newObj = new JSZip();
 | 
						||
        for (var i in this) {
 | 
						||
            if (typeof this[i] !== "function") {
 | 
						||
                newObj[i] = this[i];
 | 
						||
            }
 | 
						||
        }
 | 
						||
        return newObj;
 | 
						||
    };
 | 
						||
}
 | 
						||
JSZip.prototype = _dereq_('./object');
 | 
						||
JSZip.prototype.load = _dereq_('./load');
 | 
						||
JSZip.support = _dereq_('./support');
 | 
						||
JSZip.defaults = _dereq_('./defaults');
 | 
						||
 | 
						||
/**
 | 
						||
 * @deprecated
 | 
						||
 * This namespace will be removed in a future version without replacement.
 | 
						||
 */
 | 
						||
JSZip.utils = _dereq_('./deprecatedPublicUtils');
 | 
						||
 | 
						||
JSZip.base64 = {
 | 
						||
    /**
 | 
						||
     * @deprecated
 | 
						||
     * This method will be removed in a future version without replacement.
 | 
						||
     */
 | 
						||
    encode : function(input) {
 | 
						||
        return base64.encode(input);
 | 
						||
    },
 | 
						||
    /**
 | 
						||
     * @deprecated
 | 
						||
     * This method will be removed in a future version without replacement.
 | 
						||
     */
 | 
						||
    decode : function(input) {
 | 
						||
        return base64.decode(input);
 | 
						||
    }
 | 
						||
};
 | 
						||
JSZip.compressions = _dereq_('./compressions');
 | 
						||
module.exports = JSZip;
 | 
						||
 | 
						||
},{"./base64":1,"./compressions":3,"./defaults":6,"./deprecatedPublicUtils":7,"./load":10,"./object":13,"./support":17}],10:[function(_dereq_,module,exports){
 | 
						||
'use strict';
 | 
						||
var base64 = _dereq_('./base64');
 | 
						||
var ZipEntries = _dereq_('./zipEntries');
 | 
						||
module.exports = function(data, options) {
 | 
						||
    var files, zipEntries, i, input;
 | 
						||
    options = options || {};
 | 
						||
    if (options.base64) {
 | 
						||
        data = base64.decode(data);
 | 
						||
    }
 | 
						||
 | 
						||
    zipEntries = new ZipEntries(data, options);
 | 
						||
    files = zipEntries.files;
 | 
						||
    for (i = 0; i < files.length; i++) {
 | 
						||
        input = files[i];
 | 
						||
        this.file(input.fileName, input.decompressed, {
 | 
						||
            binary: true,
 | 
						||
            optimizedBinaryString: true,
 | 
						||
            date: input.date,
 | 
						||
            dir: input.dir,
 | 
						||
            comment : input.fileComment.length ? input.fileComment : null,
 | 
						||
            createFolders: options.createFolders
 | 
						||
        });
 | 
						||
    }
 | 
						||
    if (zipEntries.zipComment.length) {
 | 
						||
        this.comment = zipEntries.zipComment;
 | 
						||
    }
 | 
						||
 | 
						||
    return this;
 | 
						||
};
 | 
						||
 | 
						||
},{"./base64":1,"./zipEntries":22}],11:[function(_dereq_,module,exports){
 | 
						||
(function (Buffer){
 | 
						||
'use strict';
 | 
						||
module.exports = function(data, encoding){
 | 
						||
    return new Buffer(data, encoding);
 | 
						||
};
 | 
						||
module.exports.test = function(b){
 | 
						||
    return Buffer.isBuffer(b);
 | 
						||
};
 | 
						||
}).call(this,(typeof Buffer !== "undefined" ? Buffer : undefined))
 | 
						||
},{}],12:[function(_dereq_,module,exports){
 | 
						||
'use strict';
 | 
						||
var Uint8ArrayReader = _dereq_('./uint8ArrayReader');
 | 
						||
 | 
						||
function NodeBufferReader(data) {
 | 
						||
    this.data = data;
 | 
						||
    this.length = this.data.length;
 | 
						||
    this.index = 0;
 | 
						||
}
 | 
						||
NodeBufferReader.prototype = new Uint8ArrayReader();
 | 
						||
 | 
						||
/**
 | 
						||
 * @see DataReader.readData
 | 
						||
 */
 | 
						||
NodeBufferReader.prototype.readData = function(size) {
 | 
						||
    this.checkOffset(size);
 | 
						||
    var result = this.data.slice(this.index, this.index + size);
 | 
						||
    this.index += size;
 | 
						||
    return result;
 | 
						||
};
 | 
						||
module.exports = NodeBufferReader;
 | 
						||
 | 
						||
},{"./uint8ArrayReader":18}],13:[function(_dereq_,module,exports){
 | 
						||
'use strict';
 | 
						||
var support = _dereq_('./support');
 | 
						||
var utils = _dereq_('./utils');
 | 
						||
var crc32 = _dereq_('./crc32');
 | 
						||
var signature = _dereq_('./signature');
 | 
						||
var defaults = _dereq_('./defaults');
 | 
						||
var base64 = _dereq_('./base64');
 | 
						||
var compressions = _dereq_('./compressions');
 | 
						||
var CompressedObject = _dereq_('./compressedObject');
 | 
						||
var nodeBuffer = _dereq_('./nodeBuffer');
 | 
						||
var utf8 = _dereq_('./utf8');
 | 
						||
var StringWriter = _dereq_('./stringWriter');
 | 
						||
var Uint8ArrayWriter = _dereq_('./uint8ArrayWriter');
 | 
						||
 | 
						||
/**
 | 
						||
 * Returns the raw data of a ZipObject, decompress the content if necessary.
 | 
						||
 * @param {ZipObject} file the file to use.
 | 
						||
 * @return {String|ArrayBuffer|Uint8Array|Buffer} the data.
 | 
						||
 */
 | 
						||
var getRawData = function(file) {
 | 
						||
    if (file._data instanceof CompressedObject) {
 | 
						||
        file._data = file._data.getContent();
 | 
						||
        file.options.binary = true;
 | 
						||
        file.options.base64 = false;
 | 
						||
 | 
						||
        if (utils.getTypeOf(file._data) === "uint8array") {
 | 
						||
            var copy = file._data;
 | 
						||
            // when reading an arraybuffer, the CompressedObject mechanism will keep it and subarray() a Uint8Array.
 | 
						||
            // if we request a file in the same format, we might get the same Uint8Array or its ArrayBuffer (the original zip file).
 | 
						||
            file._data = new Uint8Array(copy.length);
 | 
						||
            // with an empty Uint8Array, Opera fails with a "Offset larger than array size"
 | 
						||
            if (copy.length !== 0) {
 | 
						||
                file._data.set(copy, 0);
 | 
						||
            }
 | 
						||
        }
 | 
						||
    }
 | 
						||
    return file._data;
 | 
						||
};
 | 
						||
 | 
						||
/**
 | 
						||
 * Returns the data of a ZipObject in a binary form. If the content is an unicode string, encode it.
 | 
						||
 * @param {ZipObject} file the file to use.
 | 
						||
 * @return {String|ArrayBuffer|Uint8Array|Buffer} the data.
 | 
						||
 */
 | 
						||
var getBinaryData = function(file) {
 | 
						||
    var result = getRawData(file),
 | 
						||
        type = utils.getTypeOf(result);
 | 
						||
    if (type === "string") {
 | 
						||
        if (!file.options.binary) {
 | 
						||
            // unicode text !
 | 
						||
            // unicode string => binary string is a painful process, check if we can avoid it.
 | 
						||
            if (support.nodebuffer) {
 | 
						||
                return nodeBuffer(result, "utf-8");
 | 
						||
            }
 | 
						||
        }
 | 
						||
        return file.asBinary();
 | 
						||
    }
 | 
						||
    return result;
 | 
						||
};
 | 
						||
 | 
						||
/**
 | 
						||
 * Transform this._data into a string.
 | 
						||
 * @param {function} filter a function String -> String, applied if not null on the result.
 | 
						||
 * @return {String} the string representing this._data.
 | 
						||
 */
 | 
						||
var dataToString = function(asUTF8) {
 | 
						||
    var result = getRawData(this);
 | 
						||
    if (result === null || typeof result === "undefined") {
 | 
						||
        return "";
 | 
						||
    }
 | 
						||
    // if the data is a base64 string, we decode it before checking the encoding !
 | 
						||
    if (this.options.base64) {
 | 
						||
        result = base64.decode(result);
 | 
						||
    }
 | 
						||
    if (asUTF8 && this.options.binary) {
 | 
						||
        // JSZip.prototype.utf8decode supports arrays as input
 | 
						||
        // skip to array => string step, utf8decode will do it.
 | 
						||
        result = out.utf8decode(result);
 | 
						||
    }
 | 
						||
    else {
 | 
						||
        // no utf8 transformation, do the array => string step.
 | 
						||
        result = utils.transformTo("string", result);
 | 
						||
    }
 | 
						||
 | 
						||
    if (!asUTF8 && !this.options.binary) {
 | 
						||
        result = utils.transformTo("string", out.utf8encode(result));
 | 
						||
    }
 | 
						||
    return result;
 | 
						||
};
 | 
						||
/**
 | 
						||
 * A simple object representing a file in the zip file.
 | 
						||
 * @constructor
 | 
						||
 * @param {string} name the name of the file
 | 
						||
 * @param {String|ArrayBuffer|Uint8Array|Buffer} data the data
 | 
						||
 * @param {Object} options the options of the file
 | 
						||
 */
 | 
						||
var ZipObject = function(name, data, options) {
 | 
						||
    this.name = name;
 | 
						||
    this.dir = options.dir;
 | 
						||
    this.date = options.date;
 | 
						||
    this.comment = options.comment;
 | 
						||
 | 
						||
    this._data = data;
 | 
						||
    this.options = options;
 | 
						||
 | 
						||
    /*
 | 
						||
     * This object contains initial values for dir and date.
 | 
						||
     * With them, we can check if the user changed the deprecated metadata in
 | 
						||
     * `ZipObject#options` or not.
 | 
						||
     */
 | 
						||
    this._initialMetadata = {
 | 
						||
      dir : options.dir,
 | 
						||
      date : options.date
 | 
						||
    };
 | 
						||
};
 | 
						||
 | 
						||
ZipObject.prototype = {
 | 
						||
    /**
 | 
						||
     * Return the content as UTF8 string.
 | 
						||
     * @return {string} the UTF8 string.
 | 
						||
     */
 | 
						||
    asText: function() {
 | 
						||
        return dataToString.call(this, true);
 | 
						||
    },
 | 
						||
    /**
 | 
						||
     * Returns the binary content.
 | 
						||
     * @return {string} the content as binary.
 | 
						||
     */
 | 
						||
    asBinary: function() {
 | 
						||
        return dataToString.call(this, false);
 | 
						||
    },
 | 
						||
    /**
 | 
						||
     * Returns the content as a nodejs Buffer.
 | 
						||
     * @return {Buffer} the content as a Buffer.
 | 
						||
     */
 | 
						||
    asNodeBuffer: function() {
 | 
						||
        var result = getBinaryData(this);
 | 
						||
        return utils.transformTo("nodebuffer", result);
 | 
						||
    },
 | 
						||
    /**
 | 
						||
     * Returns the content as an Uint8Array.
 | 
						||
     * @return {Uint8Array} the content as an Uint8Array.
 | 
						||
     */
 | 
						||
    asUint8Array: function() {
 | 
						||
        var result = getBinaryData(this);
 | 
						||
        return utils.transformTo("uint8array", result);
 | 
						||
    },
 | 
						||
    /**
 | 
						||
     * Returns the content as an ArrayBuffer.
 | 
						||
     * @return {ArrayBuffer} the content as an ArrayBufer.
 | 
						||
     */
 | 
						||
    asArrayBuffer: function() {
 | 
						||
        return this.asUint8Array().buffer;
 | 
						||
    }
 | 
						||
};
 | 
						||
 | 
						||
/**
 | 
						||
 * Transform an integer into a string in hexadecimal.
 | 
						||
 * @private
 | 
						||
 * @param {number} dec the number to convert.
 | 
						||
 * @param {number} bytes the number of bytes to generate.
 | 
						||
 * @returns {string} the result.
 | 
						||
 */
 | 
						||
var decToHex = function(dec, bytes) {
 | 
						||
    var hex = "",
 | 
						||
        i;
 | 
						||
    for (i = 0; i < bytes; i++) {
 | 
						||
        hex += String.fromCharCode(dec & 0xff);
 | 
						||
        dec = dec >>> 8;
 | 
						||
    }
 | 
						||
    return hex;
 | 
						||
};
 | 
						||
 | 
						||
/**
 | 
						||
 * Merge the objects passed as parameters into a new one.
 | 
						||
 * @private
 | 
						||
 * @param {...Object} var_args All objects to merge.
 | 
						||
 * @return {Object} a new object with the data of the others.
 | 
						||
 */
 | 
						||
var extend = function() {
 | 
						||
    var result = {}, i, attr;
 | 
						||
    for (i = 0; i < arguments.length; i++) { // arguments is not enumerable in some browsers
 | 
						||
        for (attr in arguments[i]) {
 | 
						||
            if (arguments[i].hasOwnProperty(attr) && typeof result[attr] === "undefined") {
 | 
						||
                result[attr] = arguments[i][attr];
 | 
						||
            }
 | 
						||
        }
 | 
						||
    }
 | 
						||
    return result;
 | 
						||
};
 | 
						||
 | 
						||
/**
 | 
						||
 * Transforms the (incomplete) options from the user into the complete
 | 
						||
 * set of options to create a file.
 | 
						||
 * @private
 | 
						||
 * @param {Object} o the options from the user.
 | 
						||
 * @return {Object} the complete set of options.
 | 
						||
 */
 | 
						||
var prepareFileAttrs = function(o) {
 | 
						||
    o = o || {};
 | 
						||
    if (o.base64 === true && (o.binary === null || o.binary === undefined)) {
 | 
						||
        o.binary = true;
 | 
						||
    }
 | 
						||
    o = extend(o, defaults);
 | 
						||
    o.date = o.date || new Date();
 | 
						||
    if (o.compression !== null) o.compression = o.compression.toUpperCase();
 | 
						||
 | 
						||
    return o;
 | 
						||
};
 | 
						||
 | 
						||
/**
 | 
						||
 * Add a file in the current folder.
 | 
						||
 * @private
 | 
						||
 * @param {string} name the name of the file
 | 
						||
 * @param {String|ArrayBuffer|Uint8Array|Buffer} data the data of the file
 | 
						||
 * @param {Object} o the options of the file
 | 
						||
 * @return {Object} the new file.
 | 
						||
 */
 | 
						||
var fileAdd = function(name, data, o) {
 | 
						||
    // be sure sub folders exist
 | 
						||
    var dataType = utils.getTypeOf(data),
 | 
						||
        parent;
 | 
						||
 | 
						||
    o = prepareFileAttrs(o);
 | 
						||
 | 
						||
    if (o.createFolders && (parent = parentFolder(name))) {
 | 
						||
        folderAdd.call(this, parent, true);
 | 
						||
    }
 | 
						||
 | 
						||
    if (o.dir || data === null || typeof data === "undefined") {
 | 
						||
        o.base64 = false;
 | 
						||
        o.binary = false;
 | 
						||
        data = null;
 | 
						||
    }
 | 
						||
    else if (dataType === "string") {
 | 
						||
        if (o.binary && !o.base64) {
 | 
						||
            // optimizedBinaryString == true means that the file has already been filtered with a 0xFF mask
 | 
						||
            if (o.optimizedBinaryString !== true) {
 | 
						||
                // this is a string, not in a base64 format.
 | 
						||
                // Be sure that this is a correct "binary string"
 | 
						||
                data = utils.string2binary(data);
 | 
						||
            }
 | 
						||
        }
 | 
						||
    }
 | 
						||
    else { // arraybuffer, uint8array, ...
 | 
						||
        o.base64 = false;
 | 
						||
        o.binary = true;
 | 
						||
 | 
						||
        if (!dataType && !(data instanceof CompressedObject)) {
 | 
						||
            throw new Error("The data of '" + name + "' is in an unsupported format !");
 | 
						||
        }
 | 
						||
 | 
						||
        // special case : it's way easier to work with Uint8Array than with ArrayBuffer
 | 
						||
        if (dataType === "arraybuffer") {
 | 
						||
            data = utils.transformTo("uint8array", data);
 | 
						||
        }
 | 
						||
    }
 | 
						||
 | 
						||
    var object = new ZipObject(name, data, o);
 | 
						||
    this.files[name] = object;
 | 
						||
    return object;
 | 
						||
};
 | 
						||
 | 
						||
/**
 | 
						||
 * Find the parent folder of the path.
 | 
						||
 * @private
 | 
						||
 * @param {string} path the path to use
 | 
						||
 * @return {string} the parent folder, or ""
 | 
						||
 */
 | 
						||
var parentFolder = function (path) {
 | 
						||
    if (path.slice(-1) == '/') {
 | 
						||
        path = path.substring(0, path.length - 1);
 | 
						||
    }
 | 
						||
    var lastSlash = path.lastIndexOf('/');
 | 
						||
    return (lastSlash > 0) ? path.substring(0, lastSlash) : "";
 | 
						||
};
 | 
						||
 | 
						||
/**
 | 
						||
 * Add a (sub) folder in the current folder.
 | 
						||
 * @private
 | 
						||
 * @param {string} name the folder's name
 | 
						||
 * @param {boolean=} [createFolders] If true, automatically create sub
 | 
						||
 *  folders. Defaults to false.
 | 
						||
 * @return {Object} the new folder.
 | 
						||
 */
 | 
						||
var folderAdd = function(name, createFolders) {
 | 
						||
    // Check the name ends with a /
 | 
						||
    if (name.slice(-1) != "/") {
 | 
						||
        name += "/"; // IE doesn't like substr(-1)
 | 
						||
    }
 | 
						||
 | 
						||
    createFolders = (typeof createFolders !== 'undefined') ? createFolders : false;
 | 
						||
 | 
						||
    // Does this folder already exist?
 | 
						||
    if (!this.files[name]) {
 | 
						||
        fileAdd.call(this, name, null, {
 | 
						||
            dir: true,
 | 
						||
            createFolders: createFolders
 | 
						||
        });
 | 
						||
    }
 | 
						||
    return this.files[name];
 | 
						||
};
 | 
						||
 | 
						||
/**
 | 
						||
 * Generate a JSZip.CompressedObject for a given zipOject.
 | 
						||
 * @param {ZipObject} file the object to read.
 | 
						||
 * @param {JSZip.compression} compression the compression to use.
 | 
						||
 * @return {JSZip.CompressedObject} the compressed result.
 | 
						||
 */
 | 
						||
var generateCompressedObjectFrom = function(file, compression) {
 | 
						||
    var result = new CompressedObject(),
 | 
						||
        content;
 | 
						||
 | 
						||
    // the data has not been decompressed, we might reuse things !
 | 
						||
    if (file._data instanceof CompressedObject) {
 | 
						||
        result.uncompressedSize = file._data.uncompressedSize;
 | 
						||
        result.crc32 = file._data.crc32;
 | 
						||
 | 
						||
        if (result.uncompressedSize === 0 || file.dir) {
 | 
						||
            compression = compressions['STORE'];
 | 
						||
            result.compressedContent = "";
 | 
						||
            result.crc32 = 0;
 | 
						||
        }
 | 
						||
        else if (file._data.compressionMethod === compression.magic) {
 | 
						||
            result.compressedContent = file._data.getCompressedContent();
 | 
						||
        }
 | 
						||
        else {
 | 
						||
            content = file._data.getContent();
 | 
						||
            // need to decompress / recompress
 | 
						||
            result.compressedContent = compression.compress(utils.transformTo(compression.compressInputType, content));
 | 
						||
        }
 | 
						||
    }
 | 
						||
    else {
 | 
						||
        // have uncompressed data
 | 
						||
        content = getBinaryData(file);
 | 
						||
        if (!content || content.length === 0 || file.dir) {
 | 
						||
            compression = compressions['STORE'];
 | 
						||
            content = "";
 | 
						||
        }
 | 
						||
        result.uncompressedSize = content.length;
 | 
						||
        result.crc32 = crc32(content);
 | 
						||
        result.compressedContent = compression.compress(utils.transformTo(compression.compressInputType, content));
 | 
						||
    }
 | 
						||
 | 
						||
    result.compressedSize = result.compressedContent.length;
 | 
						||
    result.compressionMethod = compression.magic;
 | 
						||
 | 
						||
    return result;
 | 
						||
};
 | 
						||
 | 
						||
/**
 | 
						||
 * Generate the various parts used in the construction of the final zip file.
 | 
						||
 * @param {string} name the file name.
 | 
						||
 * @param {ZipObject} file the file content.
 | 
						||
 * @param {JSZip.CompressedObject} compressedObject the compressed object.
 | 
						||
 * @param {number} offset the current offset from the start of the zip file.
 | 
						||
 * @return {object} the zip parts.
 | 
						||
 */
 | 
						||
var generateZipParts = function(name, file, compressedObject, offset) {
 | 
						||
    var data = compressedObject.compressedContent,
 | 
						||
        utfEncodedFileName = utils.transformTo("string", utf8.utf8encode(file.name)),
 | 
						||
        comment = file.comment || "",
 | 
						||
        utfEncodedComment = utils.transformTo("string", utf8.utf8encode(comment)),
 | 
						||
        useUTF8ForFileName = utfEncodedFileName.length !== file.name.length,
 | 
						||
        useUTF8ForComment = utfEncodedComment.length !== comment.length,
 | 
						||
        o = file.options,
 | 
						||
        dosTime,
 | 
						||
        dosDate,
 | 
						||
        extraFields = "",
 | 
						||
        unicodePathExtraField = "",
 | 
						||
        unicodeCommentExtraField = "",
 | 
						||
        dir, date;
 | 
						||
 | 
						||
 | 
						||
    // handle the deprecated options.dir
 | 
						||
    if (file._initialMetadata.dir !== file.dir) {
 | 
						||
        dir = file.dir;
 | 
						||
    } else {
 | 
						||
        dir = o.dir;
 | 
						||
    }
 | 
						||
 | 
						||
    // handle the deprecated options.date
 | 
						||
    if(file._initialMetadata.date !== file.date) {
 | 
						||
        date = file.date;
 | 
						||
    } else {
 | 
						||
        date = o.date;
 | 
						||
    }
 | 
						||
 | 
						||
    // date
 | 
						||
    // @see http://www.delorie.com/djgpp/doc/rbinter/it/52/13.html
 | 
						||
    // @see http://www.delorie.com/djgpp/doc/rbinter/it/65/16.html
 | 
						||
    // @see http://www.delorie.com/djgpp/doc/rbinter/it/66/16.html
 | 
						||
 | 
						||
    dosTime = date.getHours();
 | 
						||
    dosTime = dosTime << 6;
 | 
						||
    dosTime = dosTime | date.getMinutes();
 | 
						||
    dosTime = dosTime << 5;
 | 
						||
    dosTime = dosTime | date.getSeconds() / 2;
 | 
						||
 | 
						||
    dosDate = date.getFullYear() - 1980;
 | 
						||
    dosDate = dosDate << 4;
 | 
						||
    dosDate = dosDate | (date.getMonth() + 1);
 | 
						||
    dosDate = dosDate << 5;
 | 
						||
    dosDate = dosDate | date.getDate();
 | 
						||
 | 
						||
    if (useUTF8ForFileName) {
 | 
						||
        // set the unicode path extra field. unzip needs at least one extra
 | 
						||
        // field to correctly handle unicode path, so using the path is as good
 | 
						||
        // as any other information. This could improve the situation with
 | 
						||
        // other archive managers too.
 | 
						||
        // This field is usually used without the utf8 flag, with a non
 | 
						||
        // unicode path in the header (winrar, winzip). This helps (a bit)
 | 
						||
        // with the messy Windows' default compressed folders feature but
 | 
						||
        // breaks on p7zip which doesn't seek the unicode path extra field.
 | 
						||
        // So for now, UTF-8 everywhere !
 | 
						||
        unicodePathExtraField =
 | 
						||
            // Version
 | 
						||
            decToHex(1, 1) +
 | 
						||
            // NameCRC32
 | 
						||
            decToHex(crc32(utfEncodedFileName), 4) +
 | 
						||
            // UnicodeName
 | 
						||
            utfEncodedFileName;
 | 
						||
 | 
						||
        extraFields +=
 | 
						||
            // Info-ZIP Unicode Path Extra Field
 | 
						||
            "\x75\x70" +
 | 
						||
            // size
 | 
						||
            decToHex(unicodePathExtraField.length, 2) +
 | 
						||
            // content
 | 
						||
            unicodePathExtraField;
 | 
						||
    }
 | 
						||
 | 
						||
    if(useUTF8ForComment) {
 | 
						||
 | 
						||
        unicodeCommentExtraField =
 | 
						||
            // Version
 | 
						||
            decToHex(1, 1) +
 | 
						||
            // CommentCRC32
 | 
						||
            decToHex(this.crc32(utfEncodedComment), 4) +
 | 
						||
            // UnicodeName
 | 
						||
            utfEncodedComment;
 | 
						||
 | 
						||
        extraFields +=
 | 
						||
            // Info-ZIP Unicode Path Extra Field
 | 
						||
            "\x75\x63" +
 | 
						||
            // size
 | 
						||
            decToHex(unicodeCommentExtraField.length, 2) +
 | 
						||
            // content
 | 
						||
            unicodeCommentExtraField;
 | 
						||
    }
 | 
						||
 | 
						||
    var header = "";
 | 
						||
 | 
						||
    // version needed to extract
 | 
						||
    header += "\x0A\x00";
 | 
						||
    // general purpose bit flag
 | 
						||
    // set bit 11 if utf8
 | 
						||
    header += (useUTF8ForFileName || useUTF8ForComment) ? "\x00\x08" : "\x00\x00";
 | 
						||
    // compression method
 | 
						||
    header += compressedObject.compressionMethod;
 | 
						||
    // last mod file time
 | 
						||
    header += decToHex(dosTime, 2);
 | 
						||
    // last mod file date
 | 
						||
    header += decToHex(dosDate, 2);
 | 
						||
    // crc-32
 | 
						||
    header += decToHex(compressedObject.crc32, 4);
 | 
						||
    // compressed size
 | 
						||
    header += decToHex(compressedObject.compressedSize, 4);
 | 
						||
    // uncompressed size
 | 
						||
    header += decToHex(compressedObject.uncompressedSize, 4);
 | 
						||
    // file name length
 | 
						||
    header += decToHex(utfEncodedFileName.length, 2);
 | 
						||
    // extra field length
 | 
						||
    header += decToHex(extraFields.length, 2);
 | 
						||
 | 
						||
 | 
						||
    var fileRecord = signature.LOCAL_FILE_HEADER + header + utfEncodedFileName + extraFields;
 | 
						||
 | 
						||
    var dirRecord = signature.CENTRAL_FILE_HEADER +
 | 
						||
    // version made by (00: DOS)
 | 
						||
    "\x14\x00" +
 | 
						||
    // file header (common to file and central directory)
 | 
						||
    header +
 | 
						||
    // file comment length
 | 
						||
    decToHex(utfEncodedComment.length, 2) +
 | 
						||
    // disk number start
 | 
						||
    "\x00\x00" +
 | 
						||
    // internal file attributes TODO
 | 
						||
    "\x00\x00" +
 | 
						||
    // external file attributes
 | 
						||
    (dir === true ? "\x10\x00\x00\x00" : "\x00\x00\x00\x00") +
 | 
						||
    // relative offset of local header
 | 
						||
    decToHex(offset, 4) +
 | 
						||
    // file name
 | 
						||
    utfEncodedFileName +
 | 
						||
    // extra field
 | 
						||
    extraFields +
 | 
						||
    // file comment
 | 
						||
    utfEncodedComment;
 | 
						||
 | 
						||
    return {
 | 
						||
        fileRecord: fileRecord,
 | 
						||
        dirRecord: dirRecord,
 | 
						||
        compressedObject: compressedObject
 | 
						||
    };
 | 
						||
};
 | 
						||
 | 
						||
 | 
						||
// return the actual prototype of JSZip
 | 
						||
var out = {
 | 
						||
    /**
 | 
						||
     * Read an existing zip and merge the data in the current JSZip object.
 | 
						||
     * The implementation is in jszip-load.js, don't forget to include it.
 | 
						||
     * @param {String|ArrayBuffer|Uint8Array|Buffer} stream  The stream to load
 | 
						||
     * @param {Object} options Options for loading the stream.
 | 
						||
     *  options.base64 : is the stream in base64 ? default : false
 | 
						||
     * @return {JSZip} the current JSZip object
 | 
						||
     */
 | 
						||
    load: function(stream, options) {
 | 
						||
        throw new Error("Load method is not defined. Is the file jszip-load.js included ?");
 | 
						||
    },
 | 
						||
 | 
						||
    /**
 | 
						||
     * Filter nested files/folders with the specified function.
 | 
						||
     * @param {Function} search the predicate to use :
 | 
						||
     * function (relativePath, file) {...}
 | 
						||
     * It takes 2 arguments : the relative path and the file.
 | 
						||
     * @return {Array} An array of matching elements.
 | 
						||
     */
 | 
						||
    filter: function(search) {
 | 
						||
        var result = [],
 | 
						||
            filename, relativePath, file, fileClone;
 | 
						||
        for (filename in this.files) {
 | 
						||
            if (!this.files.hasOwnProperty(filename)) {
 | 
						||
                continue;
 | 
						||
            }
 | 
						||
            file = this.files[filename];
 | 
						||
            // return a new object, don't let the user mess with our internal objects :)
 | 
						||
            fileClone = new ZipObject(file.name, file._data, extend(file.options));
 | 
						||
            relativePath = filename.slice(this.root.length, filename.length);
 | 
						||
            if (filename.slice(0, this.root.length) === this.root && // the file is in the current root
 | 
						||
            search(relativePath, fileClone)) { // and the file matches the function
 | 
						||
                result.push(fileClone);
 | 
						||
            }
 | 
						||
        }
 | 
						||
        return result;
 | 
						||
    },
 | 
						||
 | 
						||
    /**
 | 
						||
     * Add a file to the zip file, or search a file.
 | 
						||
     * @param   {string|RegExp} name The name of the file to add (if data is defined),
 | 
						||
     * the name of the file to find (if no data) or a regex to match files.
 | 
						||
     * @param   {String|ArrayBuffer|Uint8Array|Buffer} data  The file data, either raw or base64 encoded
 | 
						||
     * @param   {Object} o     File options
 | 
						||
     * @return  {JSZip|Object|Array} this JSZip object (when adding a file),
 | 
						||
     * a file (when searching by string) or an array of files (when searching by regex).
 | 
						||
     */
 | 
						||
    file: function(name, data, o) {
 | 
						||
        if (arguments.length === 1) {
 | 
						||
            if (utils.isRegExp(name)) {
 | 
						||
                var regexp = name;
 | 
						||
                return this.filter(function(relativePath, file) {
 | 
						||
                    return !file.dir && regexp.test(relativePath);
 | 
						||
                });
 | 
						||
            }
 | 
						||
            else { // text
 | 
						||
                return this.filter(function(relativePath, file) {
 | 
						||
                    return !file.dir && relativePath === name;
 | 
						||
                })[0] || null;
 | 
						||
            }
 | 
						||
        }
 | 
						||
        else { // more than one argument : we have data !
 | 
						||
            name = this.root + name;
 | 
						||
            fileAdd.call(this, name, data, o);
 | 
						||
        }
 | 
						||
        return this;
 | 
						||
    },
 | 
						||
 | 
						||
    /**
 | 
						||
     * Add a directory to the zip file, or search.
 | 
						||
     * @param   {String|RegExp} arg The name of the directory to add, or a regex to search folders.
 | 
						||
     * @return  {JSZip} an object with the new directory as the root, or an array containing matching folders.
 | 
						||
     */
 | 
						||
    folder: function(arg) {
 | 
						||
        if (!arg) {
 | 
						||
            return this;
 | 
						||
        }
 | 
						||
 | 
						||
        if (utils.isRegExp(arg)) {
 | 
						||
            return this.filter(function(relativePath, file) {
 | 
						||
                return file.dir && arg.test(relativePath);
 | 
						||
            });
 | 
						||
        }
 | 
						||
 | 
						||
        // else, name is a new folder
 | 
						||
        var name = this.root + arg;
 | 
						||
        var newFolder = folderAdd.call(this, name);
 | 
						||
 | 
						||
        // Allow chaining by returning a new object with this folder as the root
 | 
						||
        var ret = this.clone();
 | 
						||
        ret.root = newFolder.name;
 | 
						||
        return ret;
 | 
						||
    },
 | 
						||
 | 
						||
    /**
 | 
						||
     * Delete a file, or a directory and all sub-files, from the zip
 | 
						||
     * @param {string} name the name of the file to delete
 | 
						||
     * @return {JSZip} this JSZip object
 | 
						||
     */
 | 
						||
    remove: function(name) {
 | 
						||
        name = this.root + name;
 | 
						||
        var file = this.files[name];
 | 
						||
        if (!file) {
 | 
						||
            // Look for any folders
 | 
						||
            if (name.slice(-1) != "/") {
 | 
						||
                name += "/";
 | 
						||
            }
 | 
						||
            file = this.files[name];
 | 
						||
        }
 | 
						||
 | 
						||
        if (file && !file.dir) {
 | 
						||
            // file
 | 
						||
            delete this.files[name];
 | 
						||
        } else {
 | 
						||
            // maybe a folder, delete recursively
 | 
						||
            var kids = this.filter(function(relativePath, file) {
 | 
						||
                return file.name.slice(0, name.length) === name;
 | 
						||
            });
 | 
						||
            for (var i = 0; i < kids.length; i++) {
 | 
						||
                delete this.files[kids[i].name];
 | 
						||
            }
 | 
						||
        }
 | 
						||
 | 
						||
        return this;
 | 
						||
    },
 | 
						||
 | 
						||
    /**
 | 
						||
     * Generate the complete zip file
 | 
						||
     * @param {Object} options the options to generate the zip file :
 | 
						||
     * - base64, (deprecated, use type instead) true to generate base64.
 | 
						||
     * - compression, "STORE" by default.
 | 
						||
     * - type, "base64" by default. Values are : string, base64, uint8array, arraybuffer, blob.
 | 
						||
     * @return {String|Uint8Array|ArrayBuffer|Buffer|Blob} the zip file
 | 
						||
     */
 | 
						||
    generate: function(options) {
 | 
						||
        options = extend(options || {}, {
 | 
						||
            base64: true,
 | 
						||
            compression: "STORE",
 | 
						||
            type: "base64",
 | 
						||
            comment: null
 | 
						||
        });
 | 
						||
 | 
						||
        utils.checkSupport(options.type);
 | 
						||
 | 
						||
        var zipData = [],
 | 
						||
            localDirLength = 0,
 | 
						||
            centralDirLength = 0,
 | 
						||
            writer, i,
 | 
						||
            utfEncodedComment = utils.transformTo("string", this.utf8encode(options.comment || this.comment || ""));
 | 
						||
 | 
						||
        // first, generate all the zip parts.
 | 
						||
        for (var name in this.files) {
 | 
						||
            if (!this.files.hasOwnProperty(name)) {
 | 
						||
                continue;
 | 
						||
            }
 | 
						||
            var file = this.files[name];
 | 
						||
 | 
						||
            var compressionName = file.options.compression || options.compression.toUpperCase();
 | 
						||
            var compression = compressions[compressionName];
 | 
						||
            if (!compression) {
 | 
						||
                throw new Error(compressionName + " is not a valid compression method !");
 | 
						||
            }
 | 
						||
 | 
						||
            var compressedObject = generateCompressedObjectFrom.call(this, file, compression);
 | 
						||
 | 
						||
            var zipPart = generateZipParts.call(this, name, file, compressedObject, localDirLength);
 | 
						||
            localDirLength += zipPart.fileRecord.length + compressedObject.compressedSize;
 | 
						||
            centralDirLength += zipPart.dirRecord.length;
 | 
						||
            zipData.push(zipPart);
 | 
						||
        }
 | 
						||
 | 
						||
        var dirEnd = "";
 | 
						||
 | 
						||
        // end of central dir signature
 | 
						||
        dirEnd = signature.CENTRAL_DIRECTORY_END +
 | 
						||
        // number of this disk
 | 
						||
        "\x00\x00" +
 | 
						||
        // number of the disk with the start of the central directory
 | 
						||
        "\x00\x00" +
 | 
						||
        // total number of entries in the central directory on this disk
 | 
						||
        decToHex(zipData.length, 2) +
 | 
						||
        // total number of entries in the central directory
 | 
						||
        decToHex(zipData.length, 2) +
 | 
						||
        // size of the central directory   4 bytes
 | 
						||
        decToHex(centralDirLength, 4) +
 | 
						||
        // offset of start of central directory with respect to the starting disk number
 | 
						||
        decToHex(localDirLength, 4) +
 | 
						||
        // .ZIP file comment length
 | 
						||
        decToHex(utfEncodedComment.length, 2) +
 | 
						||
        // .ZIP file comment
 | 
						||
        utfEncodedComment;
 | 
						||
 | 
						||
 | 
						||
        // we have all the parts (and the total length)
 | 
						||
        // time to create a writer !
 | 
						||
        var typeName = options.type.toLowerCase();
 | 
						||
        if(typeName==="uint8array"||typeName==="arraybuffer"||typeName==="blob"||typeName==="nodebuffer") {
 | 
						||
            writer = new Uint8ArrayWriter(localDirLength + centralDirLength + dirEnd.length);
 | 
						||
        }else{
 | 
						||
            writer = new StringWriter(localDirLength + centralDirLength + dirEnd.length);
 | 
						||
        }
 | 
						||
 | 
						||
        for (i = 0; i < zipData.length; i++) {
 | 
						||
            writer.append(zipData[i].fileRecord);
 | 
						||
            writer.append(zipData[i].compressedObject.compressedContent);
 | 
						||
        }
 | 
						||
        for (i = 0; i < zipData.length; i++) {
 | 
						||
            writer.append(zipData[i].dirRecord);
 | 
						||
        }
 | 
						||
 | 
						||
        writer.append(dirEnd);
 | 
						||
 | 
						||
        var zip = writer.finalize();
 | 
						||
 | 
						||
 | 
						||
 | 
						||
        switch(options.type.toLowerCase()) {
 | 
						||
            // case "zip is an Uint8Array"
 | 
						||
            case "uint8array" :
 | 
						||
            case "arraybuffer" :
 | 
						||
            case "nodebuffer" :
 | 
						||
               return utils.transformTo(options.type.toLowerCase(), zip);
 | 
						||
            case "blob" :
 | 
						||
               return utils.arrayBuffer2Blob(utils.transformTo("arraybuffer", zip));
 | 
						||
            // case "zip is a string"
 | 
						||
            case "base64" :
 | 
						||
               return (options.base64) ? base64.encode(zip) : zip;
 | 
						||
            default : // case "string" :
 | 
						||
               return zip;
 | 
						||
         }
 | 
						||
 | 
						||
    },
 | 
						||
 | 
						||
    /**
 | 
						||
     * @deprecated
 | 
						||
     * This method will be removed in a future version without replacement.
 | 
						||
     */
 | 
						||
    crc32: function (input, crc) {
 | 
						||
        return crc32(input, crc);
 | 
						||
    },
 | 
						||
 | 
						||
    /**
 | 
						||
     * @deprecated
 | 
						||
     * This method will be removed in a future version without replacement.
 | 
						||
     */
 | 
						||
    utf8encode: function (string) {
 | 
						||
        return utils.transformTo("string", utf8.utf8encode(string));
 | 
						||
    },
 | 
						||
 | 
						||
    /**
 | 
						||
     * @deprecated
 | 
						||
     * This method will be removed in a future version without replacement.
 | 
						||
     */
 | 
						||
    utf8decode: function (input) {
 | 
						||
        return utf8.utf8decode(input);
 | 
						||
    }
 | 
						||
};
 | 
						||
module.exports = out;
 | 
						||
 | 
						||
},{"./base64":1,"./compressedObject":2,"./compressions":3,"./crc32":4,"./defaults":6,"./nodeBuffer":11,"./signature":14,"./stringWriter":16,"./support":17,"./uint8ArrayWriter":19,"./utf8":20,"./utils":21}],14:[function(_dereq_,module,exports){
 | 
						||
'use strict';
 | 
						||
exports.LOCAL_FILE_HEADER = "PK\x03\x04";
 | 
						||
exports.CENTRAL_FILE_HEADER = "PK\x01\x02";
 | 
						||
exports.CENTRAL_DIRECTORY_END = "PK\x05\x06";
 | 
						||
exports.ZIP64_CENTRAL_DIRECTORY_LOCATOR = "PK\x06\x07";
 | 
						||
exports.ZIP64_CENTRAL_DIRECTORY_END = "PK\x06\x06";
 | 
						||
exports.DATA_DESCRIPTOR = "PK\x07\x08";
 | 
						||
 | 
						||
},{}],15:[function(_dereq_,module,exports){
 | 
						||
'use strict';
 | 
						||
var DataReader = _dereq_('./dataReader');
 | 
						||
var utils = _dereq_('./utils');
 | 
						||
 | 
						||
function StringReader(data, optimizedBinaryString) {
 | 
						||
    this.data = data;
 | 
						||
    if (!optimizedBinaryString) {
 | 
						||
        this.data = utils.string2binary(this.data);
 | 
						||
    }
 | 
						||
    this.length = this.data.length;
 | 
						||
    this.index = 0;
 | 
						||
}
 | 
						||
StringReader.prototype = new DataReader();
 | 
						||
/**
 | 
						||
 * @see DataReader.byteAt
 | 
						||
 */
 | 
						||
StringReader.prototype.byteAt = function(i) {
 | 
						||
    return this.data.charCodeAt(i);
 | 
						||
};
 | 
						||
/**
 | 
						||
 * @see DataReader.lastIndexOfSignature
 | 
						||
 */
 | 
						||
StringReader.prototype.lastIndexOfSignature = function(sig) {
 | 
						||
    return this.data.lastIndexOf(sig);
 | 
						||
};
 | 
						||
/**
 | 
						||
 * @see DataReader.readData
 | 
						||
 */
 | 
						||
StringReader.prototype.readData = function(size) {
 | 
						||
    this.checkOffset(size);
 | 
						||
    // this will work because the constructor applied the "& 0xff" mask.
 | 
						||
    var result = this.data.slice(this.index, this.index + size);
 | 
						||
    this.index += size;
 | 
						||
    return result;
 | 
						||
};
 | 
						||
module.exports = StringReader;
 | 
						||
 | 
						||
},{"./dataReader":5,"./utils":21}],16:[function(_dereq_,module,exports){
 | 
						||
'use strict';
 | 
						||
 | 
						||
var utils = _dereq_('./utils');
 | 
						||
 | 
						||
/**
 | 
						||
 * An object to write any content to a string.
 | 
						||
 * @constructor
 | 
						||
 */
 | 
						||
var StringWriter = function() {
 | 
						||
    this.data = [];
 | 
						||
};
 | 
						||
StringWriter.prototype = {
 | 
						||
    /**
 | 
						||
     * Append any content to the current string.
 | 
						||
     * @param {Object} input the content to add.
 | 
						||
     */
 | 
						||
    append: function(input) {
 | 
						||
        input = utils.transformTo("string", input);
 | 
						||
        this.data.push(input);
 | 
						||
    },
 | 
						||
    /**
 | 
						||
     * Finalize the construction an return the result.
 | 
						||
     * @return {string} the generated string.
 | 
						||
     */
 | 
						||
    finalize: function() {
 | 
						||
        return this.data.join("");
 | 
						||
    }
 | 
						||
};
 | 
						||
 | 
						||
module.exports = StringWriter;
 | 
						||
 | 
						||
},{"./utils":21}],17:[function(_dereq_,module,exports){
 | 
						||
(function (Buffer){
 | 
						||
'use strict';
 | 
						||
exports.base64 = true;
 | 
						||
exports.array = true;
 | 
						||
exports.string = true;
 | 
						||
exports.arraybuffer = typeof ArrayBuffer !== "undefined" && typeof Uint8Array !== "undefined";
 | 
						||
// contains true if JSZip can read/generate nodejs Buffer, false otherwise.
 | 
						||
// Browserify will provide a Buffer implementation for browsers, which is
 | 
						||
// an augmented Uint8Array (i.e., can be used as either Buffer or U8).
 | 
						||
exports.nodebuffer = typeof Buffer !== "undefined";
 | 
						||
// contains true if JSZip can read/generate Uint8Array, false otherwise.
 | 
						||
exports.uint8array = typeof Uint8Array !== "undefined";
 | 
						||
 | 
						||
if (typeof ArrayBuffer === "undefined") {
 | 
						||
    exports.blob = false;
 | 
						||
}
 | 
						||
else {
 | 
						||
    var buffer = new ArrayBuffer(0);
 | 
						||
    try {
 | 
						||
        exports.blob = new Blob([buffer], {
 | 
						||
            type: "application/zip"
 | 
						||
        }).size === 0;
 | 
						||
    }
 | 
						||
    catch (e) {
 | 
						||
        try {
 | 
						||
            var Builder = window.BlobBuilder || window.WebKitBlobBuilder || window.MozBlobBuilder || window.MSBlobBuilder;
 | 
						||
            var builder = new Builder();
 | 
						||
            builder.append(buffer);
 | 
						||
            exports.blob = builder.getBlob('application/zip').size === 0;
 | 
						||
        }
 | 
						||
        catch (e) {
 | 
						||
            exports.blob = false;
 | 
						||
        }
 | 
						||
    }
 | 
						||
}
 | 
						||
 | 
						||
}).call(this,(typeof Buffer !== "undefined" ? Buffer : undefined))
 | 
						||
},{}],18:[function(_dereq_,module,exports){
 | 
						||
'use strict';
 | 
						||
var DataReader = _dereq_('./dataReader');
 | 
						||
 | 
						||
function Uint8ArrayReader(data) {
 | 
						||
    if (data) {
 | 
						||
        this.data = data;
 | 
						||
        this.length = this.data.length;
 | 
						||
        this.index = 0;
 | 
						||
    }
 | 
						||
}
 | 
						||
Uint8ArrayReader.prototype = new DataReader();
 | 
						||
/**
 | 
						||
 * @see DataReader.byteAt
 | 
						||
 */
 | 
						||
Uint8ArrayReader.prototype.byteAt = function(i) {
 | 
						||
    return this.data[i];
 | 
						||
};
 | 
						||
/**
 | 
						||
 * @see DataReader.lastIndexOfSignature
 | 
						||
 */
 | 
						||
Uint8ArrayReader.prototype.lastIndexOfSignature = function(sig) {
 | 
						||
    var sig0 = sig.charCodeAt(0),
 | 
						||
        sig1 = sig.charCodeAt(1),
 | 
						||
        sig2 = sig.charCodeAt(2),
 | 
						||
        sig3 = sig.charCodeAt(3);
 | 
						||
    for (var i = this.length - 4; i >= 0; --i) {
 | 
						||
        if (this.data[i] === sig0 && this.data[i + 1] === sig1 && this.data[i + 2] === sig2 && this.data[i + 3] === sig3) {
 | 
						||
            return i;
 | 
						||
        }
 | 
						||
    }
 | 
						||
 | 
						||
    return -1;
 | 
						||
};
 | 
						||
/**
 | 
						||
 * @see DataReader.readData
 | 
						||
 */
 | 
						||
Uint8ArrayReader.prototype.readData = function(size) {
 | 
						||
    this.checkOffset(size);
 | 
						||
    if(size === 0) {
 | 
						||
        // in IE10, when using subarray(idx, idx), we get the array [0x00] instead of [].
 | 
						||
        return new Uint8Array(0);
 | 
						||
    }
 | 
						||
    var result = this.data.subarray(this.index, this.index + size);
 | 
						||
    this.index += size;
 | 
						||
    return result;
 | 
						||
};
 | 
						||
module.exports = Uint8ArrayReader;
 | 
						||
 | 
						||
},{"./dataReader":5}],19:[function(_dereq_,module,exports){
 | 
						||
'use strict';
 | 
						||
 | 
						||
var utils = _dereq_('./utils');
 | 
						||
 | 
						||
/**
 | 
						||
 * An object to write any content to an Uint8Array.
 | 
						||
 * @constructor
 | 
						||
 * @param {number} length The length of the array.
 | 
						||
 */
 | 
						||
var Uint8ArrayWriter = function(length) {
 | 
						||
    this.data = new Uint8Array(length);
 | 
						||
    this.index = 0;
 | 
						||
};
 | 
						||
Uint8ArrayWriter.prototype = {
 | 
						||
    /**
 | 
						||
     * Append any content to the current array.
 | 
						||
     * @param {Object} input the content to add.
 | 
						||
     */
 | 
						||
    append: function(input) {
 | 
						||
        if (input.length !== 0) {
 | 
						||
            // with an empty Uint8Array, Opera fails with a "Offset larger than array size"
 | 
						||
            input = utils.transformTo("uint8array", input);
 | 
						||
            this.data.set(input, this.index);
 | 
						||
            this.index += input.length;
 | 
						||
        }
 | 
						||
    },
 | 
						||
    /**
 | 
						||
     * Finalize the construction an return the result.
 | 
						||
     * @return {Uint8Array} the generated array.
 | 
						||
     */
 | 
						||
    finalize: function() {
 | 
						||
        return this.data;
 | 
						||
    }
 | 
						||
};
 | 
						||
 | 
						||
module.exports = Uint8ArrayWriter;
 | 
						||
 | 
						||
},{"./utils":21}],20:[function(_dereq_,module,exports){
 | 
						||
'use strict';
 | 
						||
 | 
						||
var utils = _dereq_('./utils');
 | 
						||
var support = _dereq_('./support');
 | 
						||
var nodeBuffer = _dereq_('./nodeBuffer');
 | 
						||
 | 
						||
/**
 | 
						||
 * The following functions come from pako, from pako/lib/utils/strings
 | 
						||
 * released under the MIT license, see pako https://github.com/nodeca/pako/
 | 
						||
 */
 | 
						||
 | 
						||
// Table with utf8 lengths (calculated by first byte of sequence)
 | 
						||
// Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS,
 | 
						||
// because max possible codepoint is 0x10ffff
 | 
						||
var _utf8len = new Array(256);
 | 
						||
for (var i=0; i<256; i++) {
 | 
						||
  _utf8len[i] = (i >= 252 ? 6 : i >= 248 ? 5 : i >= 240 ? 4 : i >= 224 ? 3 : i >= 192 ? 2 : 1);
 | 
						||
}
 | 
						||
_utf8len[254]=_utf8len[254]=1; // Invalid sequence start
 | 
						||
 | 
						||
// convert string to array (typed, when possible)
 | 
						||
var string2buf = function (str) {
 | 
						||
    var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0;
 | 
						||
 | 
						||
    // count binary size
 | 
						||
    for (m_pos = 0; m_pos < str_len; m_pos++) {
 | 
						||
        c = str.charCodeAt(m_pos);
 | 
						||
        if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) {
 | 
						||
            c2 = str.charCodeAt(m_pos+1);
 | 
						||
            if ((c2 & 0xfc00) === 0xdc00) {
 | 
						||
                c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
 | 
						||
                m_pos++;
 | 
						||
            }
 | 
						||
        }
 | 
						||
        buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4;
 | 
						||
    }
 | 
						||
 | 
						||
    // allocate buffer
 | 
						||
    if (support.uint8array) {
 | 
						||
        buf = new Uint8Array(buf_len);
 | 
						||
    } else {
 | 
						||
        buf = new Array(buf_len);
 | 
						||
    }
 | 
						||
 | 
						||
    // convert
 | 
						||
    for (i=0, m_pos = 0; i < buf_len; m_pos++) {
 | 
						||
        c = str.charCodeAt(m_pos);
 | 
						||
        if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) {
 | 
						||
            c2 = str.charCodeAt(m_pos+1);
 | 
						||
            if ((c2 & 0xfc00) === 0xdc00) {
 | 
						||
                c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
 | 
						||
                m_pos++;
 | 
						||
            }
 | 
						||
        }
 | 
						||
        if (c < 0x80) {
 | 
						||
            /* one byte */
 | 
						||
            buf[i++] = c;
 | 
						||
        } else if (c < 0x800) {
 | 
						||
            /* two bytes */
 | 
						||
            buf[i++] = 0xC0 | (c >>> 6);
 | 
						||
            buf[i++] = 0x80 | (c & 0x3f);
 | 
						||
        } else if (c < 0x10000) {
 | 
						||
            /* three bytes */
 | 
						||
            buf[i++] = 0xE0 | (c >>> 12);
 | 
						||
            buf[i++] = 0x80 | (c >>> 6 & 0x3f);
 | 
						||
            buf[i++] = 0x80 | (c & 0x3f);
 | 
						||
        } else {
 | 
						||
            /* four bytes */
 | 
						||
            buf[i++] = 0xf0 | (c >>> 18);
 | 
						||
            buf[i++] = 0x80 | (c >>> 12 & 0x3f);
 | 
						||
            buf[i++] = 0x80 | (c >>> 6 & 0x3f);
 | 
						||
            buf[i++] = 0x80 | (c & 0x3f);
 | 
						||
        }
 | 
						||
    }
 | 
						||
 | 
						||
    return buf;
 | 
						||
};
 | 
						||
 | 
						||
// Calculate max possible position in utf8 buffer,
 | 
						||
// that will not break sequence. If that's not possible
 | 
						||
// - (very small limits) return max size as is.
 | 
						||
//
 | 
						||
// buf[] - utf8 bytes array
 | 
						||
// max   - length limit (mandatory);
 | 
						||
var utf8border = function(buf, max) {
 | 
						||
    var pos;
 | 
						||
 | 
						||
    max = max || buf.length;
 | 
						||
    if (max > buf.length) { max = buf.length; }
 | 
						||
 | 
						||
    // go back from last position, until start of sequence found
 | 
						||
    pos = max-1;
 | 
						||
    while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; }
 | 
						||
 | 
						||
    // Fuckup - very small and broken sequence,
 | 
						||
    // return max, because we should return something anyway.
 | 
						||
    if (pos < 0) { return max; }
 | 
						||
 | 
						||
    // If we came to start of buffer - that means vuffer is too small,
 | 
						||
    // return max too.
 | 
						||
    if (pos === 0) { return max; }
 | 
						||
 | 
						||
    return (pos + _utf8len[buf[pos]] > max) ? pos : max;
 | 
						||
};
 | 
						||
 | 
						||
// convert array to string
 | 
						||
var buf2string = function (buf) {
 | 
						||
    var str, i, out, c, c_len;
 | 
						||
    var len = buf.length;
 | 
						||
 | 
						||
    // Reserve max possible length (2 words per char)
 | 
						||
    // NB: by unknown reasons, Array is significantly faster for
 | 
						||
    //     String.fromCharCode.apply than Uint16Array.
 | 
						||
    var utf16buf = new Array(len*2);
 | 
						||
 | 
						||
    for (out=0, i=0; i<len;) {
 | 
						||
        c = buf[i++];
 | 
						||
        // quick process ascii
 | 
						||
        if (c < 0x80) { utf16buf[out++] = c; continue; }
 | 
						||
 | 
						||
        c_len = _utf8len[c];
 | 
						||
        // skip 5 & 6 byte codes
 | 
						||
        if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len-1; continue; }
 | 
						||
 | 
						||
        // apply mask on first byte
 | 
						||
        c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07;
 | 
						||
        // join the rest
 | 
						||
        while (c_len > 1 && i < len) {
 | 
						||
            c = (c << 6) | (buf[i++] & 0x3f);
 | 
						||
            c_len--;
 | 
						||
        }
 | 
						||
 | 
						||
        // terminated by end of string?
 | 
						||
        if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; }
 | 
						||
 | 
						||
        if (c < 0x10000) {
 | 
						||
            utf16buf[out++] = c;
 | 
						||
        } else {
 | 
						||
            c -= 0x10000;
 | 
						||
            utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff);
 | 
						||
            utf16buf[out++] = 0xdc00 | (c & 0x3ff);
 | 
						||
        }
 | 
						||
    }
 | 
						||
 | 
						||
    // shrinkBuf(utf16buf, out)
 | 
						||
    if (utf16buf.length !== out) {
 | 
						||
        if(utf16buf.subarray) {
 | 
						||
            utf16buf = utf16buf.subarray(0, out);
 | 
						||
        } else {
 | 
						||
            utf16buf.length = out;
 | 
						||
        }
 | 
						||
    }
 | 
						||
 | 
						||
    // return String.fromCharCode.apply(null, utf16buf);
 | 
						||
    return utils.applyFromCharCode(utf16buf);
 | 
						||
};
 | 
						||
 | 
						||
 | 
						||
// That's all for the pako functions.
 | 
						||
 | 
						||
 | 
						||
/**
 | 
						||
 * Transform a javascript string into an array (typed if possible) of bytes,
 | 
						||
 * UTF-8 encoded.
 | 
						||
 * @param {String} str the string to encode
 | 
						||
 * @return {Array|Uint8Array|Buffer} the UTF-8 encoded string.
 | 
						||
 */
 | 
						||
exports.utf8encode = function utf8encode(str) {
 | 
						||
    if (support.nodebuffer) {
 | 
						||
        return nodeBuffer(str, "utf-8");
 | 
						||
    }
 | 
						||
 | 
						||
    return string2buf(str);
 | 
						||
};
 | 
						||
 | 
						||
 | 
						||
/**
 | 
						||
 * Transform a bytes array (or a representation) representing an UTF-8 encoded
 | 
						||
 * string into a javascript string.
 | 
						||
 * @param {Array|Uint8Array|Buffer} buf the data de decode
 | 
						||
 * @return {String} the decoded string.
 | 
						||
 */
 | 
						||
exports.utf8decode = function utf8decode(buf) {
 | 
						||
    if (support.nodebuffer) {
 | 
						||
        return utils.transformTo("nodebuffer", buf).toString("utf-8");
 | 
						||
    }
 | 
						||
 | 
						||
    buf = utils.transformTo(support.uint8array ? "uint8array" : "array", buf);
 | 
						||
 | 
						||
    // return buf2string(buf);
 | 
						||
    // Chrome prefers to work with "small" chunks of data
 | 
						||
    // for the method buf2string.
 | 
						||
    // Firefox and Chrome has their own shortcut, IE doesn't seem to really care.
 | 
						||
    var result = [], k = 0, len = buf.length, chunk = 65536;
 | 
						||
    while (k < len) {
 | 
						||
        var nextBoundary = utf8border(buf, Math.min(k + chunk, len));
 | 
						||
        if (support.uint8array) {
 | 
						||
            result.push(buf2string(buf.subarray(k, nextBoundary)));
 | 
						||
        } else {
 | 
						||
            result.push(buf2string(buf.slice(k, nextBoundary)));
 | 
						||
        }
 | 
						||
        k = nextBoundary;
 | 
						||
    }
 | 
						||
    return result.join("");
 | 
						||
 | 
						||
};
 | 
						||
// vim: set shiftwidth=4 softtabstop=4:
 | 
						||
 | 
						||
},{"./nodeBuffer":11,"./support":17,"./utils":21}],21:[function(_dereq_,module,exports){
 | 
						||
'use strict';
 | 
						||
var support = _dereq_('./support');
 | 
						||
var compressions = _dereq_('./compressions');
 | 
						||
var nodeBuffer = _dereq_('./nodeBuffer');
 | 
						||
/**
 | 
						||
 * Convert a string to a "binary string" : a string containing only char codes between 0 and 255.
 | 
						||
 * @param {string} str the string to transform.
 | 
						||
 * @return {String} the binary string.
 | 
						||
 */
 | 
						||
exports.string2binary = function(str) {
 | 
						||
    var result = "";
 | 
						||
    for (var i = 0; i < str.length; i++) {
 | 
						||
        result += String.fromCharCode(str.charCodeAt(i) & 0xff);
 | 
						||
    }
 | 
						||
    return result;
 | 
						||
};
 | 
						||
exports.arrayBuffer2Blob = function(buffer) {
 | 
						||
    exports.checkSupport("blob");
 | 
						||
 | 
						||
    try {
 | 
						||
        // Blob constructor
 | 
						||
        return new Blob([buffer], {
 | 
						||
            type: "application/zip"
 | 
						||
        });
 | 
						||
    }
 | 
						||
    catch (e) {
 | 
						||
 | 
						||
        try {
 | 
						||
            // deprecated, browser only, old way
 | 
						||
            var Builder = window.BlobBuilder || window.WebKitBlobBuilder || window.MozBlobBuilder || window.MSBlobBuilder;
 | 
						||
            var builder = new Builder();
 | 
						||
            builder.append(buffer);
 | 
						||
            return builder.getBlob('application/zip');
 | 
						||
        }
 | 
						||
        catch (e) {
 | 
						||
 | 
						||
            // well, fuck ?!
 | 
						||
            throw new Error("Bug : can't construct the Blob.");
 | 
						||
        }
 | 
						||
    }
 | 
						||
 | 
						||
 | 
						||
};
 | 
						||
/**
 | 
						||
 * The identity function.
 | 
						||
 * @param {Object} input the input.
 | 
						||
 * @return {Object} the same input.
 | 
						||
 */
 | 
						||
function identity(input) {
 | 
						||
    return input;
 | 
						||
}
 | 
						||
 | 
						||
/**
 | 
						||
 * Fill in an array with a string.
 | 
						||
 * @param {String} str the string to use.
 | 
						||
 * @param {Array|ArrayBuffer|Uint8Array|Buffer} array the array to fill in (will be mutated).
 | 
						||
 * @return {Array|ArrayBuffer|Uint8Array|Buffer} the updated array.
 | 
						||
 */
 | 
						||
function stringToArrayLike(str, array) {
 | 
						||
    for (var i = 0; i < str.length; ++i) {
 | 
						||
        array[i] = str.charCodeAt(i) & 0xFF;
 | 
						||
    }
 | 
						||
    return array;
 | 
						||
}
 | 
						||
 | 
						||
/**
 | 
						||
 * Transform an array-like object to a string.
 | 
						||
 * @param {Array|ArrayBuffer|Uint8Array|Buffer} array the array to transform.
 | 
						||
 * @return {String} the result.
 | 
						||
 */
 | 
						||
function arrayLikeToString(array) {
 | 
						||
    // Performances notes :
 | 
						||
    // --------------------
 | 
						||
    // String.fromCharCode.apply(null, array) is the fastest, see
 | 
						||
    // see http://jsperf.com/converting-a-uint8array-to-a-string/2
 | 
						||
    // but the stack is limited (and we can get huge arrays !).
 | 
						||
    //
 | 
						||
    // result += String.fromCharCode(array[i]); generate too many strings !
 | 
						||
    //
 | 
						||
    // This code is inspired by http://jsperf.com/arraybuffer-to-string-apply-performance/2
 | 
						||
    var chunk = 65536;
 | 
						||
    var result = [],
 | 
						||
        len = array.length,
 | 
						||
        type = exports.getTypeOf(array),
 | 
						||
        k = 0,
 | 
						||
        canUseApply = true;
 | 
						||
      try {
 | 
						||
         switch(type) {
 | 
						||
            case "uint8array":
 | 
						||
               String.fromCharCode.apply(null, new Uint8Array(0));
 | 
						||
               break;
 | 
						||
            case "nodebuffer":
 | 
						||
               String.fromCharCode.apply(null, nodeBuffer(0));
 | 
						||
               break;
 | 
						||
         }
 | 
						||
      } catch(e) {
 | 
						||
         canUseApply = false;
 | 
						||
      }
 | 
						||
 | 
						||
      // no apply : slow and painful algorithm
 | 
						||
      // default browser on android 4.*
 | 
						||
      if (!canUseApply) {
 | 
						||
         var resultStr = "";
 | 
						||
         for(var i = 0; i < array.length;i++) {
 | 
						||
            resultStr += String.fromCharCode(array[i]);
 | 
						||
         }
 | 
						||
    return resultStr;
 | 
						||
    }
 | 
						||
    while (k < len && chunk > 1) {
 | 
						||
        try {
 | 
						||
            if (type === "array" || type === "nodebuffer") {
 | 
						||
                result.push(String.fromCharCode.apply(null, array.slice(k, Math.min(k + chunk, len))));
 | 
						||
            }
 | 
						||
            else {
 | 
						||
                result.push(String.fromCharCode.apply(null, array.subarray(k, Math.min(k + chunk, len))));
 | 
						||
            }
 | 
						||
            k += chunk;
 | 
						||
        }
 | 
						||
        catch (e) {
 | 
						||
            chunk = Math.floor(chunk / 2);
 | 
						||
        }
 | 
						||
    }
 | 
						||
    return result.join("");
 | 
						||
}
 | 
						||
 | 
						||
exports.applyFromCharCode = arrayLikeToString;
 | 
						||
 | 
						||
 | 
						||
/**
 | 
						||
 * Copy the data from an array-like to an other array-like.
 | 
						||
 * @param {Array|ArrayBuffer|Uint8Array|Buffer} arrayFrom the origin array.
 | 
						||
 * @param {Array|ArrayBuffer|Uint8Array|Buffer} arrayTo the destination array which will be mutated.
 | 
						||
 * @return {Array|ArrayBuffer|Uint8Array|Buffer} the updated destination array.
 | 
						||
 */
 | 
						||
function arrayLikeToArrayLike(arrayFrom, arrayTo) {
 | 
						||
    for (var i = 0; i < arrayFrom.length; i++) {
 | 
						||
        arrayTo[i] = arrayFrom[i];
 | 
						||
    }
 | 
						||
    return arrayTo;
 | 
						||
}
 | 
						||
 | 
						||
// a matrix containing functions to transform everything into everything.
 | 
						||
var transform = {};
 | 
						||
 | 
						||
// string to ?
 | 
						||
transform["string"] = {
 | 
						||
    "string": identity,
 | 
						||
    "array": function(input) {
 | 
						||
        return stringToArrayLike(input, new Array(input.length));
 | 
						||
    },
 | 
						||
    "arraybuffer": function(input) {
 | 
						||
        return transform["string"]["uint8array"](input).buffer;
 | 
						||
    },
 | 
						||
    "uint8array": function(input) {
 | 
						||
        return stringToArrayLike(input, new Uint8Array(input.length));
 | 
						||
    },
 | 
						||
    "nodebuffer": function(input) {
 | 
						||
        return stringToArrayLike(input, nodeBuffer(input.length));
 | 
						||
    }
 | 
						||
};
 | 
						||
 | 
						||
// array to ?
 | 
						||
transform["array"] = {
 | 
						||
    "string": arrayLikeToString,
 | 
						||
    "array": identity,
 | 
						||
    "arraybuffer": function(input) {
 | 
						||
        return (new Uint8Array(input)).buffer;
 | 
						||
    },
 | 
						||
    "uint8array": function(input) {
 | 
						||
        return new Uint8Array(input);
 | 
						||
    },
 | 
						||
    "nodebuffer": function(input) {
 | 
						||
        return nodeBuffer(input);
 | 
						||
    }
 | 
						||
};
 | 
						||
 | 
						||
// arraybuffer to ?
 | 
						||
transform["arraybuffer"] = {
 | 
						||
    "string": function(input) {
 | 
						||
        return arrayLikeToString(new Uint8Array(input));
 | 
						||
    },
 | 
						||
    "array": function(input) {
 | 
						||
        return arrayLikeToArrayLike(new Uint8Array(input), new Array(input.byteLength));
 | 
						||
    },
 | 
						||
    "arraybuffer": identity,
 | 
						||
    "uint8array": function(input) {
 | 
						||
        return new Uint8Array(input);
 | 
						||
    },
 | 
						||
    "nodebuffer": function(input) {
 | 
						||
        return nodeBuffer(new Uint8Array(input));
 | 
						||
    }
 | 
						||
};
 | 
						||
 | 
						||
// uint8array to ?
 | 
						||
transform["uint8array"] = {
 | 
						||
    "string": arrayLikeToString,
 | 
						||
    "array": function(input) {
 | 
						||
        return arrayLikeToArrayLike(input, new Array(input.length));
 | 
						||
    },
 | 
						||
    "arraybuffer": function(input) {
 | 
						||
        return input.buffer;
 | 
						||
    },
 | 
						||
    "uint8array": identity,
 | 
						||
    "nodebuffer": function(input) {
 | 
						||
        return nodeBuffer(input);
 | 
						||
    }
 | 
						||
};
 | 
						||
 | 
						||
// nodebuffer to ?
 | 
						||
transform["nodebuffer"] = {
 | 
						||
    "string": arrayLikeToString,
 | 
						||
    "array": function(input) {
 | 
						||
        return arrayLikeToArrayLike(input, new Array(input.length));
 | 
						||
    },
 | 
						||
    "arraybuffer": function(input) {
 | 
						||
        return transform["nodebuffer"]["uint8array"](input).buffer;
 | 
						||
    },
 | 
						||
    "uint8array": function(input) {
 | 
						||
        return arrayLikeToArrayLike(input, new Uint8Array(input.length));
 | 
						||
    },
 | 
						||
    "nodebuffer": identity
 | 
						||
};
 | 
						||
 | 
						||
/**
 | 
						||
 * Transform an input into any type.
 | 
						||
 * The supported output type are : string, array, uint8array, arraybuffer, nodebuffer.
 | 
						||
 * If no output type is specified, the unmodified input will be returned.
 | 
						||
 * @param {String} outputType the output type.
 | 
						||
 * @param {String|Array|ArrayBuffer|Uint8Array|Buffer} input the input to convert.
 | 
						||
 * @throws {Error} an Error if the browser doesn't support the requested output type.
 | 
						||
 */
 | 
						||
exports.transformTo = function(outputType, input) {
 | 
						||
    if (!input) {
 | 
						||
        // undefined, null, etc
 | 
						||
        // an empty string won't harm.
 | 
						||
        input = "";
 | 
						||
    }
 | 
						||
    if (!outputType) {
 | 
						||
        return input;
 | 
						||
    }
 | 
						||
    exports.checkSupport(outputType);
 | 
						||
    var inputType = exports.getTypeOf(input);
 | 
						||
    var result = transform[inputType][outputType](input);
 | 
						||
    return result;
 | 
						||
};
 | 
						||
 | 
						||
/**
 | 
						||
 * Return the type of the input.
 | 
						||
 * The type will be in a format valid for JSZip.utils.transformTo : string, array, uint8array, arraybuffer.
 | 
						||
 * @param {Object} input the input to identify.
 | 
						||
 * @return {String} the (lowercase) type of the input.
 | 
						||
 */
 | 
						||
exports.getTypeOf = function(input) {
 | 
						||
    if (typeof input === "string") {
 | 
						||
        return "string";
 | 
						||
    }
 | 
						||
    if (Object.prototype.toString.call(input) === "[object Array]") {
 | 
						||
        return "array";
 | 
						||
    }
 | 
						||
    if (support.nodebuffer && nodeBuffer.test(input)) {
 | 
						||
        return "nodebuffer";
 | 
						||
    }
 | 
						||
    if (support.uint8array && input instanceof Uint8Array) {
 | 
						||
        return "uint8array";
 | 
						||
    }
 | 
						||
    if (support.arraybuffer && input instanceof ArrayBuffer) {
 | 
						||
        return "arraybuffer";
 | 
						||
    }
 | 
						||
};
 | 
						||
 | 
						||
/**
 | 
						||
 * Throw an exception if the type is not supported.
 | 
						||
 * @param {String} type the type to check.
 | 
						||
 * @throws {Error} an Error if the browser doesn't support the requested type.
 | 
						||
 */
 | 
						||
exports.checkSupport = function(type) {
 | 
						||
    var supported = support[type.toLowerCase()];
 | 
						||
    if (!supported) {
 | 
						||
        throw new Error(type + " is not supported by this browser");
 | 
						||
    }
 | 
						||
};
 | 
						||
exports.MAX_VALUE_16BITS = 65535;
 | 
						||
exports.MAX_VALUE_32BITS = -1; // well, "\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF" is parsed as -1
 | 
						||
 | 
						||
/**
 | 
						||
 * Prettify a string read as binary.
 | 
						||
 * @param {string} str the string to prettify.
 | 
						||
 * @return {string} a pretty string.
 | 
						||
 */
 | 
						||
exports.pretty = function(str) {
 | 
						||
    var res = '',
 | 
						||
        code, i;
 | 
						||
    for (i = 0; i < (str || "").length; i++) {
 | 
						||
        code = str.charCodeAt(i);
 | 
						||
        res += '\\x' + (code < 16 ? "0" : "") + code.toString(16).toUpperCase();
 | 
						||
    }
 | 
						||
    return res;
 | 
						||
};
 | 
						||
 | 
						||
/**
 | 
						||
 * Find a compression registered in JSZip.
 | 
						||
 * @param {string} compressionMethod the method magic to find.
 | 
						||
 * @return {Object|null} the JSZip compression object, null if none found.
 | 
						||
 */
 | 
						||
exports.findCompression = function(compressionMethod) {
 | 
						||
    for (var method in compressions) {
 | 
						||
        if (!compressions.hasOwnProperty(method)) {
 | 
						||
            continue;
 | 
						||
        }
 | 
						||
        if (compressions[method].magic === compressionMethod) {
 | 
						||
            return compressions[method];
 | 
						||
        }
 | 
						||
    }
 | 
						||
    return null;
 | 
						||
};
 | 
						||
/**
 | 
						||
* Cross-window, cross-Node-context regular expression detection
 | 
						||
* @param  {Object}  object Anything
 | 
						||
* @return {Boolean}        true if the object is a regular expression,
 | 
						||
* false otherwise
 | 
						||
*/
 | 
						||
exports.isRegExp = function (object) {
 | 
						||
    return Object.prototype.toString.call(object) === "[object RegExp]";
 | 
						||
};
 | 
						||
 | 
						||
 | 
						||
},{"./compressions":3,"./nodeBuffer":11,"./support":17}],22:[function(_dereq_,module,exports){
 | 
						||
'use strict';
 | 
						||
var StringReader = _dereq_('./stringReader');
 | 
						||
var NodeBufferReader = _dereq_('./nodeBufferReader');
 | 
						||
var Uint8ArrayReader = _dereq_('./uint8ArrayReader');
 | 
						||
var utils = _dereq_('./utils');
 | 
						||
var sig = _dereq_('./signature');
 | 
						||
var ZipEntry = _dereq_('./zipEntry');
 | 
						||
var support = _dereq_('./support');
 | 
						||
var jszipProto = _dereq_('./object');
 | 
						||
//  class ZipEntries {{{
 | 
						||
/**
 | 
						||
 * All the entries in the zip file.
 | 
						||
 * @constructor
 | 
						||
 * @param {String|ArrayBuffer|Uint8Array} data the binary stream to load.
 | 
						||
 * @param {Object} loadOptions Options for loading the stream.
 | 
						||
 */
 | 
						||
function ZipEntries(data, loadOptions) {
 | 
						||
    this.files = [];
 | 
						||
    this.loadOptions = loadOptions;
 | 
						||
    if (data) {
 | 
						||
        this.load(data);
 | 
						||
    }
 | 
						||
}
 | 
						||
ZipEntries.prototype = {
 | 
						||
    /**
 | 
						||
     * Check that the reader is on the speficied signature.
 | 
						||
     * @param {string} expectedSignature the expected signature.
 | 
						||
     * @throws {Error} if it is an other signature.
 | 
						||
     */
 | 
						||
    checkSignature: function(expectedSignature) {
 | 
						||
        var signature = this.reader.readString(4);
 | 
						||
        if (signature !== expectedSignature) {
 | 
						||
            throw new Error("Corrupted zip or bug : unexpected signature " + "(" + utils.pretty(signature) + ", expected " + utils.pretty(expectedSignature) + ")");
 | 
						||
        }
 | 
						||
    },
 | 
						||
    /**
 | 
						||
     * Read the end of the central directory.
 | 
						||
     */
 | 
						||
    readBlockEndOfCentral: function() {
 | 
						||
        this.diskNumber = this.reader.readInt(2);
 | 
						||
        this.diskWithCentralDirStart = this.reader.readInt(2);
 | 
						||
        this.centralDirRecordsOnThisDisk = this.reader.readInt(2);
 | 
						||
        this.centralDirRecords = this.reader.readInt(2);
 | 
						||
        this.centralDirSize = this.reader.readInt(4);
 | 
						||
        this.centralDirOffset = this.reader.readInt(4);
 | 
						||
 | 
						||
        this.zipCommentLength = this.reader.readInt(2);
 | 
						||
        // warning : the encoding depends of the system locale
 | 
						||
        // On a linux machine with LANG=en_US.utf8, this field is utf8 encoded.
 | 
						||
        // On a windows machine, this field is encoded with the localized windows code page.
 | 
						||
        this.zipComment = this.reader.readString(this.zipCommentLength);
 | 
						||
        // To get consistent behavior with the generation part, we will assume that
 | 
						||
        // this is utf8 encoded.
 | 
						||
        this.zipComment = jszipProto.utf8decode(this.zipComment);
 | 
						||
    },
 | 
						||
    /**
 | 
						||
     * Read the end of the Zip 64 central directory.
 | 
						||
     * Not merged with the method readEndOfCentral :
 | 
						||
     * The end of central can coexist with its Zip64 brother,
 | 
						||
     * I don't want to read the wrong number of bytes !
 | 
						||
     */
 | 
						||
    readBlockZip64EndOfCentral: function() {
 | 
						||
        this.zip64EndOfCentralSize = this.reader.readInt(8);
 | 
						||
        this.versionMadeBy = this.reader.readString(2);
 | 
						||
        this.versionNeeded = this.reader.readInt(2);
 | 
						||
        this.diskNumber = this.reader.readInt(4);
 | 
						||
        this.diskWithCentralDirStart = this.reader.readInt(4);
 | 
						||
        this.centralDirRecordsOnThisDisk = this.reader.readInt(8);
 | 
						||
        this.centralDirRecords = this.reader.readInt(8);
 | 
						||
        this.centralDirSize = this.reader.readInt(8);
 | 
						||
        this.centralDirOffset = this.reader.readInt(8);
 | 
						||
 | 
						||
        this.zip64ExtensibleData = {};
 | 
						||
        var extraDataSize = this.zip64EndOfCentralSize - 44,
 | 
						||
            index = 0,
 | 
						||
            extraFieldId,
 | 
						||
            extraFieldLength,
 | 
						||
            extraFieldValue;
 | 
						||
        while (index < extraDataSize) {
 | 
						||
            extraFieldId = this.reader.readInt(2);
 | 
						||
            extraFieldLength = this.reader.readInt(4);
 | 
						||
            extraFieldValue = this.reader.readString(extraFieldLength);
 | 
						||
            this.zip64ExtensibleData[extraFieldId] = {
 | 
						||
                id: extraFieldId,
 | 
						||
                length: extraFieldLength,
 | 
						||
                value: extraFieldValue
 | 
						||
            };
 | 
						||
        }
 | 
						||
    },
 | 
						||
    /**
 | 
						||
     * Read the end of the Zip 64 central directory locator.
 | 
						||
     */
 | 
						||
    readBlockZip64EndOfCentralLocator: function() {
 | 
						||
        this.diskWithZip64CentralDirStart = this.reader.readInt(4);
 | 
						||
        this.relativeOffsetEndOfZip64CentralDir = this.reader.readInt(8);
 | 
						||
        this.disksCount = this.reader.readInt(4);
 | 
						||
        if (this.disksCount > 1) {
 | 
						||
            throw new Error("Multi-volumes zip are not supported");
 | 
						||
        }
 | 
						||
    },
 | 
						||
    /**
 | 
						||
     * Read the local files, based on the offset read in the central part.
 | 
						||
     */
 | 
						||
    readLocalFiles: function() {
 | 
						||
        var i, file;
 | 
						||
        for (i = 0; i < this.files.length; i++) {
 | 
						||
            file = this.files[i];
 | 
						||
            this.reader.setIndex(file.localHeaderOffset);
 | 
						||
            this.checkSignature(sig.LOCAL_FILE_HEADER);
 | 
						||
            file.readLocalPart(this.reader);
 | 
						||
            file.handleUTF8();
 | 
						||
        }
 | 
						||
    },
 | 
						||
    /**
 | 
						||
     * Read the central directory.
 | 
						||
     */
 | 
						||
    readCentralDir: function() {
 | 
						||
        var file;
 | 
						||
 | 
						||
        this.reader.setIndex(this.centralDirOffset);
 | 
						||
        while (this.reader.readString(4) === sig.CENTRAL_FILE_HEADER) {
 | 
						||
            file = new ZipEntry({
 | 
						||
                zip64: this.zip64
 | 
						||
            }, this.loadOptions);
 | 
						||
            file.readCentralPart(this.reader);
 | 
						||
            this.files.push(file);
 | 
						||
        }
 | 
						||
    },
 | 
						||
    /**
 | 
						||
     * Read the end of central directory.
 | 
						||
     */
 | 
						||
    readEndOfCentral: function() {
 | 
						||
        var offset = this.reader.lastIndexOfSignature(sig.CENTRAL_DIRECTORY_END);
 | 
						||
        if (offset === -1) {
 | 
						||
            throw new Error("Corrupted zip : can't find end of central directory");
 | 
						||
        }
 | 
						||
        this.reader.setIndex(offset);
 | 
						||
        this.checkSignature(sig.CENTRAL_DIRECTORY_END);
 | 
						||
        this.readBlockEndOfCentral();
 | 
						||
 | 
						||
 | 
						||
        /* extract from the zip spec :
 | 
						||
            4)  If one of the fields in the end of central directory
 | 
						||
                record is too small to hold required data, the field
 | 
						||
                should be set to -1 (0xFFFF or 0xFFFFFFFF) and the
 | 
						||
                ZIP64 format record should be created.
 | 
						||
            5)  The end of central directory record and the
 | 
						||
                Zip64 end of central directory locator record must
 | 
						||
                reside on the same disk when splitting or spanning
 | 
						||
                an archive.
 | 
						||
         */
 | 
						||
        if (this.diskNumber === utils.MAX_VALUE_16BITS || this.diskWithCentralDirStart === utils.MAX_VALUE_16BITS || this.centralDirRecordsOnThisDisk === utils.MAX_VALUE_16BITS || this.centralDirRecords === utils.MAX_VALUE_16BITS || this.centralDirSize === utils.MAX_VALUE_32BITS || this.centralDirOffset === utils.MAX_VALUE_32BITS) {
 | 
						||
            this.zip64 = true;
 | 
						||
 | 
						||
            /*
 | 
						||
            Warning : the zip64 extension is supported, but ONLY if the 64bits integer read from
 | 
						||
            the zip file can fit into a 32bits integer. This cannot be solved : Javascript represents
 | 
						||
            all numbers as 64-bit double precision IEEE 754 floating point numbers.
 | 
						||
            So, we have 53bits for integers and bitwise operations treat everything as 32bits.
 | 
						||
            see https://developer.mozilla.org/en-US/docs/JavaScript/Reference/Operators/Bitwise_Operators
 | 
						||
            and http://www.ecma-international.org/publications/files/ECMA-ST/ECMA-262.pdf section 8.5
 | 
						||
            */
 | 
						||
 | 
						||
            // should look for a zip64 EOCD locator
 | 
						||
            offset = this.reader.lastIndexOfSignature(sig.ZIP64_CENTRAL_DIRECTORY_LOCATOR);
 | 
						||
            if (offset === -1) {
 | 
						||
                throw new Error("Corrupted zip : can't find the ZIP64 end of central directory locator");
 | 
						||
            }
 | 
						||
            this.reader.setIndex(offset);
 | 
						||
            this.checkSignature(sig.ZIP64_CENTRAL_DIRECTORY_LOCATOR);
 | 
						||
            this.readBlockZip64EndOfCentralLocator();
 | 
						||
 | 
						||
            // now the zip64 EOCD record
 | 
						||
            this.reader.setIndex(this.relativeOffsetEndOfZip64CentralDir);
 | 
						||
            this.checkSignature(sig.ZIP64_CENTRAL_DIRECTORY_END);
 | 
						||
            this.readBlockZip64EndOfCentral();
 | 
						||
        }
 | 
						||
    },
 | 
						||
    prepareReader: function(data) {
 | 
						||
        var type = utils.getTypeOf(data);
 | 
						||
        if (type === "string" && !support.uint8array) {
 | 
						||
            this.reader = new StringReader(data, this.loadOptions.optimizedBinaryString);
 | 
						||
        }
 | 
						||
        else if (type === "nodebuffer") {
 | 
						||
            this.reader = new NodeBufferReader(data);
 | 
						||
        }
 | 
						||
        else {
 | 
						||
            this.reader = new Uint8ArrayReader(utils.transformTo("uint8array", data));
 | 
						||
        }
 | 
						||
    },
 | 
						||
    /**
 | 
						||
     * Read a zip file and create ZipEntries.
 | 
						||
     * @param {String|ArrayBuffer|Uint8Array|Buffer} data the binary string representing a zip file.
 | 
						||
     */
 | 
						||
    load: function(data) {
 | 
						||
        this.prepareReader(data);
 | 
						||
        this.readEndOfCentral();
 | 
						||
        this.readCentralDir();
 | 
						||
        this.readLocalFiles();
 | 
						||
    }
 | 
						||
};
 | 
						||
// }}} end of ZipEntries
 | 
						||
module.exports = ZipEntries;
 | 
						||
 | 
						||
},{"./nodeBufferReader":12,"./object":13,"./signature":14,"./stringReader":15,"./support":17,"./uint8ArrayReader":18,"./utils":21,"./zipEntry":23}],23:[function(_dereq_,module,exports){
 | 
						||
'use strict';
 | 
						||
var StringReader = _dereq_('./stringReader');
 | 
						||
var utils = _dereq_('./utils');
 | 
						||
var CompressedObject = _dereq_('./compressedObject');
 | 
						||
var jszipProto = _dereq_('./object');
 | 
						||
// class ZipEntry {{{
 | 
						||
/**
 | 
						||
 * An entry in the zip file.
 | 
						||
 * @constructor
 | 
						||
 * @param {Object} options Options of the current file.
 | 
						||
 * @param {Object} loadOptions Options for loading the stream.
 | 
						||
 */
 | 
						||
function ZipEntry(options, loadOptions) {
 | 
						||
    this.options = options;
 | 
						||
    this.loadOptions = loadOptions;
 | 
						||
}
 | 
						||
ZipEntry.prototype = {
 | 
						||
    /**
 | 
						||
     * say if the file is encrypted.
 | 
						||
     * @return {boolean} true if the file is encrypted, false otherwise.
 | 
						||
     */
 | 
						||
    isEncrypted: function() {
 | 
						||
        // bit 1 is set
 | 
						||
        return (this.bitFlag & 0x0001) === 0x0001;
 | 
						||
    },
 | 
						||
    /**
 | 
						||
     * say if the file has utf-8 filename/comment.
 | 
						||
     * @return {boolean} true if the filename/comment is in utf-8, false otherwise.
 | 
						||
     */
 | 
						||
    useUTF8: function() {
 | 
						||
        // bit 11 is set
 | 
						||
        return (this.bitFlag & 0x0800) === 0x0800;
 | 
						||
    },
 | 
						||
    /**
 | 
						||
     * Prepare the function used to generate the compressed content from this ZipFile.
 | 
						||
     * @param {DataReader} reader the reader to use.
 | 
						||
     * @param {number} from the offset from where we should read the data.
 | 
						||
     * @param {number} length the length of the data to read.
 | 
						||
     * @return {Function} the callback to get the compressed content (the type depends of the DataReader class).
 | 
						||
     */
 | 
						||
    prepareCompressedContent: function(reader, from, length) {
 | 
						||
        return function() {
 | 
						||
            var previousIndex = reader.index;
 | 
						||
            reader.setIndex(from);
 | 
						||
            var compressedFileData = reader.readData(length);
 | 
						||
            reader.setIndex(previousIndex);
 | 
						||
 | 
						||
            return compressedFileData;
 | 
						||
        };
 | 
						||
    },
 | 
						||
    /**
 | 
						||
     * Prepare the function used to generate the uncompressed content from this ZipFile.
 | 
						||
     * @param {DataReader} reader the reader to use.
 | 
						||
     * @param {number} from the offset from where we should read the data.
 | 
						||
     * @param {number} length the length of the data to read.
 | 
						||
     * @param {JSZip.compression} compression the compression used on this file.
 | 
						||
     * @param {number} uncompressedSize the uncompressed size to expect.
 | 
						||
     * @return {Function} the callback to get the uncompressed content (the type depends of the DataReader class).
 | 
						||
     */
 | 
						||
    prepareContent: function(reader, from, length, compression, uncompressedSize) {
 | 
						||
        return function() {
 | 
						||
 | 
						||
            var compressedFileData = utils.transformTo(compression.uncompressInputType, this.getCompressedContent());
 | 
						||
            var uncompressedFileData = compression.uncompress(compressedFileData);
 | 
						||
 | 
						||
            if (uncompressedFileData.length !== uncompressedSize) {
 | 
						||
                throw new Error("Bug : uncompressed data size mismatch");
 | 
						||
            }
 | 
						||
 | 
						||
            return uncompressedFileData;
 | 
						||
        };
 | 
						||
    },
 | 
						||
    /**
 | 
						||
     * Read the local part of a zip file and add the info in this object.
 | 
						||
     * @param {DataReader} reader the reader to use.
 | 
						||
     */
 | 
						||
    readLocalPart: function(reader) {
 | 
						||
        var compression, localExtraFieldsLength;
 | 
						||
 | 
						||
        // we already know everything from the central dir !
 | 
						||
        // If the central dir data are false, we are doomed.
 | 
						||
        // On the bright side, the local part is scary  : zip64, data descriptors, both, etc.
 | 
						||
        // The less data we get here, the more reliable this should be.
 | 
						||
        // Let's skip the whole header and dash to the data !
 | 
						||
        reader.skip(22);
 | 
						||
        // in some zip created on windows, the filename stored in the central dir contains \ instead of /.
 | 
						||
        // Strangely, the filename here is OK.
 | 
						||
        // I would love to treat these zip files as corrupted (see http://www.info-zip.org/FAQ.html#backslashes
 | 
						||
        // or APPNOTE#4.4.17.1, "All slashes MUST be forward slashes '/'") but there are a lot of bad zip generators...
 | 
						||
        // Search "unzip mismatching "local" filename continuing with "central" filename version" on
 | 
						||
        // the internet.
 | 
						||
        //
 | 
						||
        // I think I see the logic here : the central directory is used to display
 | 
						||
        // content and the local directory is used to extract the files. Mixing / and \
 | 
						||
        // may be used to display \ to windows users and use / when extracting the files.
 | 
						||
        // Unfortunately, this lead also to some issues : http://seclists.org/fulldisclosure/2009/Sep/394
 | 
						||
        this.fileNameLength = reader.readInt(2);
 | 
						||
        localExtraFieldsLength = reader.readInt(2); // can't be sure this will be the same as the central dir
 | 
						||
        this.fileName = reader.readString(this.fileNameLength);
 | 
						||
        reader.skip(localExtraFieldsLength);
 | 
						||
 | 
						||
        if (this.compressedSize == -1 || this.uncompressedSize == -1) {
 | 
						||
            throw new Error("Bug or corrupted zip : didn't get enough informations from the central directory " + "(compressedSize == -1 || uncompressedSize == -1)");
 | 
						||
        }
 | 
						||
 | 
						||
        compression = utils.findCompression(this.compressionMethod);
 | 
						||
        if (compression === null) { // no compression found
 | 
						||
            throw new Error("Corrupted zip : compression " + utils.pretty(this.compressionMethod) + " unknown (inner file : " + this.fileName + ")");
 | 
						||
        }
 | 
						||
        this.decompressed = new CompressedObject();
 | 
						||
        this.decompressed.compressedSize = this.compressedSize;
 | 
						||
        this.decompressed.uncompressedSize = this.uncompressedSize;
 | 
						||
        this.decompressed.crc32 = this.crc32;
 | 
						||
        this.decompressed.compressionMethod = this.compressionMethod;
 | 
						||
        this.decompressed.getCompressedContent = this.prepareCompressedContent(reader, reader.index, this.compressedSize, compression);
 | 
						||
        this.decompressed.getContent = this.prepareContent(reader, reader.index, this.compressedSize, compression, this.uncompressedSize);
 | 
						||
 | 
						||
        // we need to compute the crc32...
 | 
						||
        if (this.loadOptions.checkCRC32) {
 | 
						||
            this.decompressed = utils.transformTo("string", this.decompressed.getContent());
 | 
						||
            if (jszipProto.crc32(this.decompressed) !== this.crc32) {
 | 
						||
                throw new Error("Corrupted zip : CRC32 mismatch");
 | 
						||
            }
 | 
						||
        }
 | 
						||
    },
 | 
						||
 | 
						||
    /**
 | 
						||
     * Read the central part of a zip file and add the info in this object.
 | 
						||
     * @param {DataReader} reader the reader to use.
 | 
						||
     */
 | 
						||
    readCentralPart: function(reader) {
 | 
						||
        this.versionMadeBy = reader.readString(2);
 | 
						||
        this.versionNeeded = reader.readInt(2);
 | 
						||
        this.bitFlag = reader.readInt(2);
 | 
						||
        this.compressionMethod = reader.readString(2);
 | 
						||
        this.date = reader.readDate();
 | 
						||
        this.crc32 = reader.readInt(4);
 | 
						||
        this.compressedSize = reader.readInt(4);
 | 
						||
        this.uncompressedSize = reader.readInt(4);
 | 
						||
        this.fileNameLength = reader.readInt(2);
 | 
						||
        this.extraFieldsLength = reader.readInt(2);
 | 
						||
        this.fileCommentLength = reader.readInt(2);
 | 
						||
        this.diskNumberStart = reader.readInt(2);
 | 
						||
        this.internalFileAttributes = reader.readInt(2);
 | 
						||
        this.externalFileAttributes = reader.readInt(4);
 | 
						||
        this.localHeaderOffset = reader.readInt(4);
 | 
						||
 | 
						||
        if (this.isEncrypted()) {
 | 
						||
            throw new Error("Encrypted zip are not supported");
 | 
						||
        }
 | 
						||
 | 
						||
        this.fileName = reader.readString(this.fileNameLength);
 | 
						||
        this.readExtraFields(reader);
 | 
						||
        this.parseZIP64ExtraField(reader);
 | 
						||
        this.fileComment = reader.readString(this.fileCommentLength);
 | 
						||
 | 
						||
        // warning, this is true only for zip with madeBy == DOS (plateform dependent feature)
 | 
						||
        this.dir = this.externalFileAttributes & 0x00000010 ? true : false;
 | 
						||
    },
 | 
						||
    /**
 | 
						||
     * Parse the ZIP64 extra field and merge the info in the current ZipEntry.
 | 
						||
     * @param {DataReader} reader the reader to use.
 | 
						||
     */
 | 
						||
    parseZIP64ExtraField: function(reader) {
 | 
						||
 | 
						||
        if (!this.extraFields[0x0001]) {
 | 
						||
            return;
 | 
						||
        }
 | 
						||
 | 
						||
        // should be something, preparing the extra reader
 | 
						||
        var extraReader = new StringReader(this.extraFields[0x0001].value);
 | 
						||
 | 
						||
        // I really hope that these 64bits integer can fit in 32 bits integer, because js
 | 
						||
        // won't let us have more.
 | 
						||
        if (this.uncompressedSize === utils.MAX_VALUE_32BITS) {
 | 
						||
            this.uncompressedSize = extraReader.readInt(8);
 | 
						||
        }
 | 
						||
        if (this.compressedSize === utils.MAX_VALUE_32BITS) {
 | 
						||
            this.compressedSize = extraReader.readInt(8);
 | 
						||
        }
 | 
						||
        if (this.localHeaderOffset === utils.MAX_VALUE_32BITS) {
 | 
						||
            this.localHeaderOffset = extraReader.readInt(8);
 | 
						||
        }
 | 
						||
        if (this.diskNumberStart === utils.MAX_VALUE_32BITS) {
 | 
						||
            this.diskNumberStart = extraReader.readInt(4);
 | 
						||
        }
 | 
						||
    },
 | 
						||
    /**
 | 
						||
     * Read the central part of a zip file and add the info in this object.
 | 
						||
     * @param {DataReader} reader the reader to use.
 | 
						||
     */
 | 
						||
    readExtraFields: function(reader) {
 | 
						||
        var start = reader.index,
 | 
						||
            extraFieldId,
 | 
						||
            extraFieldLength,
 | 
						||
            extraFieldValue;
 | 
						||
 | 
						||
        this.extraFields = this.extraFields || {};
 | 
						||
 | 
						||
        while (reader.index < start + this.extraFieldsLength) {
 | 
						||
            extraFieldId = reader.readInt(2);
 | 
						||
            extraFieldLength = reader.readInt(2);
 | 
						||
            extraFieldValue = reader.readString(extraFieldLength);
 | 
						||
 | 
						||
            this.extraFields[extraFieldId] = {
 | 
						||
                id: extraFieldId,
 | 
						||
                length: extraFieldLength,
 | 
						||
                value: extraFieldValue
 | 
						||
            };
 | 
						||
        }
 | 
						||
    },
 | 
						||
    /**
 | 
						||
     * Apply an UTF8 transformation if needed.
 | 
						||
     */
 | 
						||
    handleUTF8: function() {
 | 
						||
        if (this.useUTF8()) {
 | 
						||
            this.fileName = jszipProto.utf8decode(this.fileName);
 | 
						||
            this.fileComment = jszipProto.utf8decode(this.fileComment);
 | 
						||
        } else {
 | 
						||
            var upath = this.findExtraFieldUnicodePath();
 | 
						||
            if (upath !== null) {
 | 
						||
                this.fileName = upath;
 | 
						||
            }
 | 
						||
            var ucomment = this.findExtraFieldUnicodeComment();
 | 
						||
            if (ucomment !== null) {
 | 
						||
                this.fileComment = ucomment;
 | 
						||
            }
 | 
						||
        }
 | 
						||
    },
 | 
						||
 | 
						||
    /**
 | 
						||
     * Find the unicode path declared in the extra field, if any.
 | 
						||
     * @return {String} the unicode path, null otherwise.
 | 
						||
     */
 | 
						||
    findExtraFieldUnicodePath: function() {
 | 
						||
        var upathField = this.extraFields[0x7075];
 | 
						||
        if (upathField) {
 | 
						||
            var extraReader = new StringReader(upathField.value);
 | 
						||
 | 
						||
            // wrong version
 | 
						||
            if (extraReader.readInt(1) !== 1) {
 | 
						||
                return null;
 | 
						||
            }
 | 
						||
 | 
						||
            // the crc of the filename changed, this field is out of date.
 | 
						||
            if (jszipProto.crc32(this.fileName) !== extraReader.readInt(4)) {
 | 
						||
                return null;
 | 
						||
            }
 | 
						||
 | 
						||
            return jszipProto.utf8decode(extraReader.readString(upathField.length - 5));
 | 
						||
        }
 | 
						||
        return null;
 | 
						||
    },
 | 
						||
 | 
						||
    /**
 | 
						||
     * Find the unicode comment declared in the extra field, if any.
 | 
						||
     * @return {String} the unicode comment, null otherwise.
 | 
						||
     */
 | 
						||
    findExtraFieldUnicodeComment: function() {
 | 
						||
        var ucommentField = this.extraFields[0x6375];
 | 
						||
        if (ucommentField) {
 | 
						||
            var extraReader = new StringReader(ucommentField.value);
 | 
						||
 | 
						||
            // wrong version
 | 
						||
            if (extraReader.readInt(1) !== 1) {
 | 
						||
                return null;
 | 
						||
            }
 | 
						||
 | 
						||
            // the crc of the comment changed, this field is out of date.
 | 
						||
            if (jszipProto.crc32(this.fileComment) !== extraReader.readInt(4)) {
 | 
						||
                return null;
 | 
						||
            }
 | 
						||
 | 
						||
            return jszipProto.utf8decode(extraReader.readString(ucommentField.length - 5));
 | 
						||
        }
 | 
						||
        return null;
 | 
						||
    }
 | 
						||
};
 | 
						||
module.exports = ZipEntry;
 | 
						||
 | 
						||
},{"./compressedObject":2,"./object":13,"./stringReader":15,"./utils":21}],24:[function(_dereq_,module,exports){
 | 
						||
// Top level file is just a mixin of submodules & constants
 | 
						||
'use strict';
 | 
						||
 | 
						||
var assign    = _dereq_('./lib/utils/common').assign;
 | 
						||
 | 
						||
var deflate   = _dereq_('./lib/deflate');
 | 
						||
var inflate   = _dereq_('./lib/inflate');
 | 
						||
var constants = _dereq_('./lib/zlib/constants');
 | 
						||
 | 
						||
var pako = {};
 | 
						||
 | 
						||
assign(pako, deflate, inflate, constants);
 | 
						||
 | 
						||
module.exports = pako;
 | 
						||
},{"./lib/deflate":25,"./lib/inflate":26,"./lib/utils/common":27,"./lib/zlib/constants":30}],25:[function(_dereq_,module,exports){
 | 
						||
'use strict';
 | 
						||
 | 
						||
 | 
						||
var zlib_deflate = _dereq_('./zlib/deflate.js');
 | 
						||
var utils = _dereq_('./utils/common');
 | 
						||
var strings = _dereq_('./utils/strings');
 | 
						||
var msg = _dereq_('./zlib/messages');
 | 
						||
var zstream = _dereq_('./zlib/zstream');
 | 
						||
 | 
						||
 | 
						||
/* Public constants ==========================================================*/
 | 
						||
/* ===========================================================================*/
 | 
						||
 | 
						||
var Z_NO_FLUSH      = 0;
 | 
						||
var Z_FINISH        = 4;
 | 
						||
 | 
						||
var Z_OK            = 0;
 | 
						||
var Z_STREAM_END    = 1;
 | 
						||
 | 
						||
var Z_DEFAULT_COMPRESSION = -1;
 | 
						||
 | 
						||
var Z_DEFAULT_STRATEGY    = 0;
 | 
						||
 | 
						||
var Z_DEFLATED  = 8;
 | 
						||
 | 
						||
/* ===========================================================================*/
 | 
						||
 | 
						||
 | 
						||
/**
 | 
						||
 * class Deflate
 | 
						||
 *
 | 
						||
 * Generic JS-style wrapper for zlib calls. If you don't need
 | 
						||
 * streaming behaviour - use more simple functions: [[deflate]],
 | 
						||
 * [[deflateRaw]] and [[gzip]].
 | 
						||
 **/
 | 
						||
 | 
						||
/* internal
 | 
						||
 * Deflate.chunks -> Array
 | 
						||
 *
 | 
						||
 * Chunks of output data, if [[Deflate#onData]] not overriden.
 | 
						||
 **/
 | 
						||
 | 
						||
/**
 | 
						||
 * Deflate.result -> Uint8Array|Array
 | 
						||
 *
 | 
						||
 * Compressed result, generated by default [[Deflate#onData]]
 | 
						||
 * and [[Deflate#onEnd]] handlers. Filled after you push last chunk
 | 
						||
 * (call [[Deflate#push]] with `Z_FINISH` / `true` param).
 | 
						||
 **/
 | 
						||
 | 
						||
/**
 | 
						||
 * Deflate.err -> Number
 | 
						||
 *
 | 
						||
 * Error code after deflate finished. 0 (Z_OK) on success.
 | 
						||
 * You will not need it in real life, because deflate errors
 | 
						||
 * are possible only on wrong options or bad `onData` / `onEnd`
 | 
						||
 * custom handlers.
 | 
						||
 **/
 | 
						||
 | 
						||
/**
 | 
						||
 * Deflate.msg -> String
 | 
						||
 *
 | 
						||
 * Error message, if [[Deflate.err]] != 0
 | 
						||
 **/
 | 
						||
 | 
						||
 | 
						||
/**
 | 
						||
 * new Deflate(options)
 | 
						||
 * - options (Object): zlib deflate options.
 | 
						||
 *
 | 
						||
 * Creates new deflator instance with specified params. Throws exception
 | 
						||
 * on bad params. Supported options:
 | 
						||
 *
 | 
						||
 * - `level`
 | 
						||
 * - `windowBits`
 | 
						||
 * - `memLevel`
 | 
						||
 * - `strategy`
 | 
						||
 *
 | 
						||
 * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
 | 
						||
 * for more information on these.
 | 
						||
 *
 | 
						||
 * Additional options, for internal needs:
 | 
						||
 *
 | 
						||
 * - `chunkSize` - size of generated data chunks (16K by default)
 | 
						||
 * - `raw` (Boolean) - do raw deflate
 | 
						||
 * - `gzip` (Boolean) - create gzip wrapper
 | 
						||
 * - `to` (String) - if equal to 'string', then result will be "binary string"
 | 
						||
 *    (each char code [0..255])
 | 
						||
 * - `header` (Object) - custom header for gzip
 | 
						||
 *   - `text` (Boolean) - true if compressed data believed to be text
 | 
						||
 *   - `time` (Number) - modification time, unix timestamp
 | 
						||
 *   - `os` (Number) - operation system code
 | 
						||
 *   - `extra` (Array) - array of bytes with extra data (max 65536)
 | 
						||
 *   - `name` (String) - file name (binary string)
 | 
						||
 *   - `comment` (String) - comment (binary string)
 | 
						||
 *   - `hcrc` (Boolean) - true if header crc should be added
 | 
						||
 *
 | 
						||
 * ##### Example:
 | 
						||
 *
 | 
						||
 * ```javascript
 | 
						||
 * var pako = require('pako')
 | 
						||
 *   , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9])
 | 
						||
 *   , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]);
 | 
						||
 *
 | 
						||
 * var deflate = new pako.Deflate({ level: 3});
 | 
						||
 *
 | 
						||
 * deflate.push(chunk1, false);
 | 
						||
 * deflate.push(chunk2, true);  // true -> last chunk
 | 
						||
 *
 | 
						||
 * if (deflate.err) { throw new Error(deflate.err); }
 | 
						||
 *
 | 
						||
 * console.log(deflate.result);
 | 
						||
 * ```
 | 
						||
 **/
 | 
						||
var Deflate = function(options) {
 | 
						||
 | 
						||
  this.options = utils.assign({
 | 
						||
    level: Z_DEFAULT_COMPRESSION,
 | 
						||
    method: Z_DEFLATED,
 | 
						||
    chunkSize: 16384,
 | 
						||
    windowBits: 15,
 | 
						||
    memLevel: 8,
 | 
						||
    strategy: Z_DEFAULT_STRATEGY,
 | 
						||
    to: ''
 | 
						||
  }, options || {});
 | 
						||
 | 
						||
  var opt = this.options;
 | 
						||
 | 
						||
  if (opt.raw && (opt.windowBits > 0)) {
 | 
						||
    opt.windowBits = -opt.windowBits;
 | 
						||
  }
 | 
						||
 | 
						||
  else if (opt.gzip && (opt.windowBits > 0) && (opt.windowBits < 16)) {
 | 
						||
    opt.windowBits += 16;
 | 
						||
  }
 | 
						||
 | 
						||
  this.err    = 0;      // error code, if happens (0 = Z_OK)
 | 
						||
  this.msg    = '';     // error message
 | 
						||
  this.ended  = false;  // used to avoid multiple onEnd() calls
 | 
						||
  this.chunks = [];     // chunks of compressed data
 | 
						||
 | 
						||
  this.strm = new zstream();
 | 
						||
  this.strm.avail_out = 0;
 | 
						||
 | 
						||
  var status = zlib_deflate.deflateInit2(
 | 
						||
    this.strm,
 | 
						||
    opt.level,
 | 
						||
    opt.method,
 | 
						||
    opt.windowBits,
 | 
						||
    opt.memLevel,
 | 
						||
    opt.strategy
 | 
						||
  );
 | 
						||
 | 
						||
  if (status !== Z_OK) {
 | 
						||
    throw new Error(msg[status]);
 | 
						||
  }
 | 
						||
 | 
						||
  if (opt.header) {
 | 
						||
    zlib_deflate.deflateSetHeader(this.strm, opt.header);
 | 
						||
  }
 | 
						||
};
 | 
						||
 | 
						||
/**
 | 
						||
 * Deflate#push(data[, mode]) -> Boolean
 | 
						||
 * - data (Uint8Array|Array|String): input data. Strings will be converted to
 | 
						||
 *   utf8 byte sequence.
 | 
						||
 * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes.
 | 
						||
 *   See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH.
 | 
						||
 *
 | 
						||
 * Sends input data to deflate pipe, generating [[Deflate#onData]] calls with
 | 
						||
 * new compressed chunks. Returns `true` on success. The last data block must have
 | 
						||
 * mode Z_FINISH (or `true`). That flush internal pending buffers and call
 | 
						||
 * [[Deflate#onEnd]].
 | 
						||
 *
 | 
						||
 * On fail call [[Deflate#onEnd]] with error code and return false.
 | 
						||
 *
 | 
						||
 * We strongly recommend to use `Uint8Array` on input for best speed (output
 | 
						||
 * array format is detected automatically). Also, don't skip last param and always
 | 
						||
 * use the same type in your code (boolean or number). That will improve JS speed.
 | 
						||
 *
 | 
						||
 * For regular `Array`-s make sure all elements are [0..255].
 | 
						||
 *
 | 
						||
 * ##### Example
 | 
						||
 *
 | 
						||
 * ```javascript
 | 
						||
 * push(chunk, false); // push one of data chunks
 | 
						||
 * ...
 | 
						||
 * push(chunk, true);  // push last chunk
 | 
						||
 * ```
 | 
						||
 **/
 | 
						||
Deflate.prototype.push = function(data, mode) {
 | 
						||
  var strm = this.strm;
 | 
						||
  var chunkSize = this.options.chunkSize;
 | 
						||
  var status, _mode;
 | 
						||
 | 
						||
  if (this.ended) { return false; }
 | 
						||
 | 
						||
  _mode = (mode === ~~mode) ? mode : ((mode === true) ? Z_FINISH : Z_NO_FLUSH);
 | 
						||
 | 
						||
  // Convert data if needed
 | 
						||
  if (typeof data === 'string') {
 | 
						||
    // If we need to compress text, change encoding to utf8.
 | 
						||
    strm.input = strings.string2buf(data);
 | 
						||
  } else {
 | 
						||
    strm.input = data;
 | 
						||
  }
 | 
						||
 | 
						||
  strm.next_in = 0;
 | 
						||
  strm.avail_in = strm.input.length;
 | 
						||
 | 
						||
  do {
 | 
						||
    if (strm.avail_out === 0) {
 | 
						||
      strm.output = new utils.Buf8(chunkSize);
 | 
						||
      strm.next_out = 0;
 | 
						||
      strm.avail_out = chunkSize;
 | 
						||
    }
 | 
						||
    status = zlib_deflate.deflate(strm, _mode);    /* no bad return value */
 | 
						||
 | 
						||
    if (status !== Z_STREAM_END && status !== Z_OK) {
 | 
						||
      this.onEnd(status);
 | 
						||
      this.ended = true;
 | 
						||
      return false;
 | 
						||
    }
 | 
						||
    if (strm.avail_out === 0 || (strm.avail_in === 0 && _mode === Z_FINISH)) {
 | 
						||
      if (this.options.to === 'string') {
 | 
						||
        this.onData(strings.buf2binstring(utils.shrinkBuf(strm.output, strm.next_out)));
 | 
						||
      } else {
 | 
						||
        this.onData(utils.shrinkBuf(strm.output, strm.next_out));
 | 
						||
      }
 | 
						||
    }
 | 
						||
  } while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== Z_STREAM_END);
 | 
						||
 | 
						||
  // Finalize on the last chunk.
 | 
						||
  if (_mode === Z_FINISH) {
 | 
						||
    status = zlib_deflate.deflateEnd(this.strm);
 | 
						||
    this.onEnd(status);
 | 
						||
    this.ended = true;
 | 
						||
    return status === Z_OK;
 | 
						||
  }
 | 
						||
 | 
						||
  return true;
 | 
						||
};
 | 
						||
 | 
						||
 | 
						||
/**
 | 
						||
 * Deflate#onData(chunk) -> Void
 | 
						||
 * - chunk (Uint8Array|Array|String): ouput data. Type of array depends
 | 
						||
 *   on js engine support. When string output requested, each chunk
 | 
						||
 *   will be string.
 | 
						||
 *
 | 
						||
 * By default, stores data blocks in `chunks[]` property and glue
 | 
						||
 * those in `onEnd`. Override this handler, if you need another behaviour.
 | 
						||
 **/
 | 
						||
Deflate.prototype.onData = function(chunk) {
 | 
						||
  this.chunks.push(chunk);
 | 
						||
};
 | 
						||
 | 
						||
 | 
						||
/**
 | 
						||
 * Deflate#onEnd(status) -> Void
 | 
						||
 * - status (Number): deflate status. 0 (Z_OK) on success,
 | 
						||
 *   other if not.
 | 
						||
 *
 | 
						||
 * Called once after you tell deflate that input stream complete
 | 
						||
 * or error happenned. By default - join collected chunks,
 | 
						||
 * free memory and fill `results` / `err` properties.
 | 
						||
 **/
 | 
						||
Deflate.prototype.onEnd = function(status) {
 | 
						||
  // On success - join
 | 
						||
  if (status === Z_OK) {
 | 
						||
    if (this.options.to === 'string') {
 | 
						||
      this.result = this.chunks.join('');
 | 
						||
    } else {
 | 
						||
      this.result = utils.flattenChunks(this.chunks);
 | 
						||
    }
 | 
						||
  }
 | 
						||
  this.chunks = [];
 | 
						||
  this.err = status;
 | 
						||
  this.msg = this.strm.msg;
 | 
						||
};
 | 
						||
 | 
						||
 | 
						||
/**
 | 
						||
 * deflate(data[, options]) -> Uint8Array|Array|String
 | 
						||
 * - data (Uint8Array|Array|String): input data to compress.
 | 
						||
 * - options (Object): zlib deflate options.
 | 
						||
 *
 | 
						||
 * Compress `data` with deflate alrorythm and `options`.
 | 
						||
 *
 | 
						||
 * Supported options are:
 | 
						||
 *
 | 
						||
 * - level
 | 
						||
 * - windowBits
 | 
						||
 * - memLevel
 | 
						||
 * - strategy
 | 
						||
 *
 | 
						||
 * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
 | 
						||
 * for more information on these.
 | 
						||
 *
 | 
						||
 * Sugar (options):
 | 
						||
 *
 | 
						||
 * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify
 | 
						||
 *   negative windowBits implicitly.
 | 
						||
 * - `to` (String) - if equal to 'string', then result will be "binary string"
 | 
						||
 *    (each char code [0..255])
 | 
						||
 *
 | 
						||
 * ##### Example:
 | 
						||
 *
 | 
						||
 * ```javascript
 | 
						||
 * var pako = require('pako')
 | 
						||
 *   , data = Uint8Array([1,2,3,4,5,6,7,8,9]);
 | 
						||
 *
 | 
						||
 * console.log(pako.deflate(data));
 | 
						||
 * ```
 | 
						||
 **/
 | 
						||
function deflate(input, options) {
 | 
						||
  var deflator = new Deflate(options);
 | 
						||
 | 
						||
  deflator.push(input, true);
 | 
						||
 | 
						||
  // That will never happens, if you don't cheat with options :)
 | 
						||
  if (deflator.err) { throw deflator.msg; }
 | 
						||
 | 
						||
  return deflator.result;
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
/**
 | 
						||
 * deflateRaw(data[, options]) -> Uint8Array|Array|String
 | 
						||
 * - data (Uint8Array|Array|String): input data to compress.
 | 
						||
 * - options (Object): zlib deflate options.
 | 
						||
 *
 | 
						||
 * The same as [[deflate]], but creates raw data, without wrapper
 | 
						||
 * (header and adler32 crc).
 | 
						||
 **/
 | 
						||
function deflateRaw(input, options) {
 | 
						||
  options = options || {};
 | 
						||
  options.raw = true;
 | 
						||
  return deflate(input, options);
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
/**
 | 
						||
 * gzip(data[, options]) -> Uint8Array|Array|String
 | 
						||
 * - data (Uint8Array|Array|String): input data to compress.
 | 
						||
 * - options (Object): zlib deflate options.
 | 
						||
 *
 | 
						||
 * The same as [[deflate]], but create gzip wrapper instead of
 | 
						||
 * deflate one.
 | 
						||
 **/
 | 
						||
function gzip(input, options) {
 | 
						||
  options = options || {};
 | 
						||
  options.gzip = true;
 | 
						||
  return deflate(input, options);
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
exports.Deflate = Deflate;
 | 
						||
exports.deflate = deflate;
 | 
						||
exports.deflateRaw = deflateRaw;
 | 
						||
exports.gzip = gzip;
 | 
						||
},{"./utils/common":27,"./utils/strings":28,"./zlib/deflate.js":32,"./zlib/messages":37,"./zlib/zstream":39}],26:[function(_dereq_,module,exports){
 | 
						||
'use strict';
 | 
						||
 | 
						||
 | 
						||
var zlib_inflate = _dereq_('./zlib/inflate.js');
 | 
						||
var utils = _dereq_('./utils/common');
 | 
						||
var strings = _dereq_('./utils/strings');
 | 
						||
var c = _dereq_('./zlib/constants');
 | 
						||
var msg = _dereq_('./zlib/messages');
 | 
						||
var zstream = _dereq_('./zlib/zstream');
 | 
						||
var gzheader = _dereq_('./zlib/gzheader');
 | 
						||
 | 
						||
 | 
						||
/**
 | 
						||
 * class Inflate
 | 
						||
 *
 | 
						||
 * Generic JS-style wrapper for zlib calls. If you don't need
 | 
						||
 * streaming behaviour - use more simple functions: [[inflate]]
 | 
						||
 * and [[inflateRaw]].
 | 
						||
 **/
 | 
						||
 | 
						||
/* internal
 | 
						||
 * inflate.chunks -> Array
 | 
						||
 *
 | 
						||
 * Chunks of output data, if [[Inflate#onData]] not overriden.
 | 
						||
 **/
 | 
						||
 | 
						||
/**
 | 
						||
 * Inflate.result -> Uint8Array|Array|String
 | 
						||
 *
 | 
						||
 * Uncompressed result, generated by default [[Inflate#onData]]
 | 
						||
 * and [[Inflate#onEnd]] handlers. Filled after you push last chunk
 | 
						||
 * (call [[Inflate#push]] with `Z_FINISH` / `true` param).
 | 
						||
 **/
 | 
						||
 | 
						||
/**
 | 
						||
 * Inflate.err -> Number
 | 
						||
 *
 | 
						||
 * Error code after inflate finished. 0 (Z_OK) on success.
 | 
						||
 * Should be checked if broken data possible.
 | 
						||
 **/
 | 
						||
 | 
						||
/**
 | 
						||
 * Inflate.msg -> String
 | 
						||
 *
 | 
						||
 * Error message, if [[Inflate.err]] != 0
 | 
						||
 **/
 | 
						||
 | 
						||
 | 
						||
/**
 | 
						||
 * new Inflate(options)
 | 
						||
 * - options (Object): zlib inflate options.
 | 
						||
 *
 | 
						||
 * Creates new inflator instance with specified params. Throws exception
 | 
						||
 * on bad params. Supported options:
 | 
						||
 *
 | 
						||
 * - `windowBits`
 | 
						||
 *
 | 
						||
 * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
 | 
						||
 * for more information on these.
 | 
						||
 *
 | 
						||
 * Additional options, for internal needs:
 | 
						||
 *
 | 
						||
 * - `chunkSize` - size of generated data chunks (16K by default)
 | 
						||
 * - `raw` (Boolean) - do raw inflate
 | 
						||
 * - `to` (String) - if equal to 'string', then result will be converted
 | 
						||
 *   from utf8 to utf16 (javascript) string. When string output requested,
 | 
						||
 *   chunk length can differ from `chunkSize`, depending on content.
 | 
						||
 *
 | 
						||
 * By default, when no options set, autodetect deflate/gzip data format via
 | 
						||
 * wrapper header.
 | 
						||
 *
 | 
						||
 * ##### Example:
 | 
						||
 *
 | 
						||
 * ```javascript
 | 
						||
 * var pako = require('pako')
 | 
						||
 *   , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9])
 | 
						||
 *   , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]);
 | 
						||
 *
 | 
						||
 * var inflate = new pako.Inflate({ level: 3});
 | 
						||
 *
 | 
						||
 * inflate.push(chunk1, false);
 | 
						||
 * inflate.push(chunk2, true);  // true -> last chunk
 | 
						||
 *
 | 
						||
 * if (inflate.err) { throw new Error(inflate.err); }
 | 
						||
 *
 | 
						||
 * console.log(inflate.result);
 | 
						||
 * ```
 | 
						||
 **/
 | 
						||
var Inflate = function(options) {
 | 
						||
 | 
						||
  this.options = utils.assign({
 | 
						||
    chunkSize: 16384,
 | 
						||
    windowBits: 0,
 | 
						||
    to: ''
 | 
						||
  }, options || {});
 | 
						||
 | 
						||
  var opt = this.options;
 | 
						||
 | 
						||
  // Force window size for `raw` data, if not set directly,
 | 
						||
  // because we have no header for autodetect.
 | 
						||
  if (opt.raw && (opt.windowBits >= 0) && (opt.windowBits < 16)) {
 | 
						||
    opt.windowBits = -opt.windowBits;
 | 
						||
    if (opt.windowBits === 0) { opt.windowBits = -15; }
 | 
						||
  }
 | 
						||
 | 
						||
  // If `windowBits` not defined (and mode not raw) - set autodetect flag for gzip/deflate
 | 
						||
  if ((opt.windowBits >= 0) && (opt.windowBits < 16) &&
 | 
						||
      !(options && options.windowBits)) {
 | 
						||
    opt.windowBits += 32;
 | 
						||
  }
 | 
						||
 | 
						||
  // Gzip header has no info about windows size, we can do autodetect only
 | 
						||
  // for deflate. So, if window size not set, force it to max when gzip possible
 | 
						||
  if ((opt.windowBits > 15) && (opt.windowBits < 48)) {
 | 
						||
    // bit 3 (16) -> gzipped data
 | 
						||
    // bit 4 (32) -> autodetect gzip/deflate
 | 
						||
    if ((opt.windowBits & 15) === 0) {
 | 
						||
      opt.windowBits |= 15;
 | 
						||
    }
 | 
						||
  }
 | 
						||
 | 
						||
  this.err    = 0;      // error code, if happens (0 = Z_OK)
 | 
						||
  this.msg    = '';     // error message
 | 
						||
  this.ended  = false;  // used to avoid multiple onEnd() calls
 | 
						||
  this.chunks = [];     // chunks of compressed data
 | 
						||
 | 
						||
  this.strm   = new zstream();
 | 
						||
  this.strm.avail_out = 0;
 | 
						||
 | 
						||
  var status  = zlib_inflate.inflateInit2(
 | 
						||
    this.strm,
 | 
						||
    opt.windowBits
 | 
						||
  );
 | 
						||
 | 
						||
  if (status !== c.Z_OK) {
 | 
						||
    throw new Error(msg[status]);
 | 
						||
  }
 | 
						||
 | 
						||
  this.header = new gzheader();
 | 
						||
 | 
						||
  zlib_inflate.inflateGetHeader(this.strm, this.header);
 | 
						||
};
 | 
						||
 | 
						||
/**
 | 
						||
 * Inflate#push(data[, mode]) -> Boolean
 | 
						||
 * - data (Uint8Array|Array|String): input data
 | 
						||
 * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes.
 | 
						||
 *   See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH.
 | 
						||
 *
 | 
						||
 * Sends input data to inflate pipe, generating [[Inflate#onData]] calls with
 | 
						||
 * new output chunks. Returns `true` on success. The last data block must have
 | 
						||
 * mode Z_FINISH (or `true`). That flush internal pending buffers and call
 | 
						||
 * [[Inflate#onEnd]].
 | 
						||
 *
 | 
						||
 * On fail call [[Inflate#onEnd]] with error code and return false.
 | 
						||
 *
 | 
						||
 * We strongly recommend to use `Uint8Array` on input for best speed (output
 | 
						||
 * format is detected automatically). Also, don't skip last param and always
 | 
						||
 * use the same type in your code (boolean or number). That will improve JS speed.
 | 
						||
 *
 | 
						||
 * For regular `Array`-s make sure all elements are [0..255].
 | 
						||
 *
 | 
						||
 * ##### Example
 | 
						||
 *
 | 
						||
 * ```javascript
 | 
						||
 * push(chunk, false); // push one of data chunks
 | 
						||
 * ...
 | 
						||
 * push(chunk, true);  // push last chunk
 | 
						||
 * ```
 | 
						||
 **/
 | 
						||
Inflate.prototype.push = function(data, mode) {
 | 
						||
  var strm = this.strm;
 | 
						||
  var chunkSize = this.options.chunkSize;
 | 
						||
  var status, _mode;
 | 
						||
  var next_out_utf8, tail, utf8str;
 | 
						||
 | 
						||
  if (this.ended) { return false; }
 | 
						||
  _mode = (mode === ~~mode) ? mode : ((mode === true) ? c.Z_FINISH : c.Z_NO_FLUSH);
 | 
						||
 | 
						||
  // Convert data if needed
 | 
						||
  if (typeof data === 'string') {
 | 
						||
    // Only binary strings can be decompressed on practice
 | 
						||
    strm.input = strings.binstring2buf(data);
 | 
						||
  } else {
 | 
						||
    strm.input = data;
 | 
						||
  }
 | 
						||
 | 
						||
  strm.next_in = 0;
 | 
						||
  strm.avail_in = strm.input.length;
 | 
						||
 | 
						||
  do {
 | 
						||
    if (strm.avail_out === 0) {
 | 
						||
      strm.output = new utils.Buf8(chunkSize);
 | 
						||
      strm.next_out = 0;
 | 
						||
      strm.avail_out = chunkSize;
 | 
						||
    }
 | 
						||
 | 
						||
    status = zlib_inflate.inflate(strm, c.Z_NO_FLUSH);    /* no bad return value */
 | 
						||
 | 
						||
    if (status !== c.Z_STREAM_END && status !== c.Z_OK) {
 | 
						||
      this.onEnd(status);
 | 
						||
      this.ended = true;
 | 
						||
      return false;
 | 
						||
    }
 | 
						||
 | 
						||
    if (strm.next_out) {
 | 
						||
      if (strm.avail_out === 0 || status === c.Z_STREAM_END || (strm.avail_in === 0 && _mode === c.Z_FINISH)) {
 | 
						||
 | 
						||
        if (this.options.to === 'string') {
 | 
						||
 | 
						||
          next_out_utf8 = strings.utf8border(strm.output, strm.next_out);
 | 
						||
 | 
						||
          tail = strm.next_out - next_out_utf8;
 | 
						||
          utf8str = strings.buf2string(strm.output, next_out_utf8);
 | 
						||
 | 
						||
          // move tail
 | 
						||
          strm.next_out = tail;
 | 
						||
          strm.avail_out = chunkSize - tail;
 | 
						||
          if (tail) { utils.arraySet(strm.output, strm.output, next_out_utf8, tail, 0); }
 | 
						||
 | 
						||
          this.onData(utf8str);
 | 
						||
 | 
						||
        } else {
 | 
						||
          this.onData(utils.shrinkBuf(strm.output, strm.next_out));
 | 
						||
        }
 | 
						||
      }
 | 
						||
    }
 | 
						||
  } while ((strm.avail_in > 0) && status !== c.Z_STREAM_END);
 | 
						||
 | 
						||
  if (status === c.Z_STREAM_END) {
 | 
						||
    _mode = c.Z_FINISH;
 | 
						||
  }
 | 
						||
  // Finalize on the last chunk.
 | 
						||
  if (_mode === c.Z_FINISH) {
 | 
						||
    status = zlib_inflate.inflateEnd(this.strm);
 | 
						||
    this.onEnd(status);
 | 
						||
    this.ended = true;
 | 
						||
    return status === c.Z_OK;
 | 
						||
  }
 | 
						||
 | 
						||
  return true;
 | 
						||
};
 | 
						||
 | 
						||
 | 
						||
/**
 | 
						||
 * Inflate#onData(chunk) -> Void
 | 
						||
 * - chunk (Uint8Array|Array|String): ouput data. Type of array depends
 | 
						||
 *   on js engine support. When string output requested, each chunk
 | 
						||
 *   will be string.
 | 
						||
 *
 | 
						||
 * By default, stores data blocks in `chunks[]` property and glue
 | 
						||
 * those in `onEnd`. Override this handler, if you need another behaviour.
 | 
						||
 **/
 | 
						||
Inflate.prototype.onData = function(chunk) {
 | 
						||
  this.chunks.push(chunk);
 | 
						||
};
 | 
						||
 | 
						||
 | 
						||
/**
 | 
						||
 * Inflate#onEnd(status) -> Void
 | 
						||
 * - status (Number): inflate status. 0 (Z_OK) on success,
 | 
						||
 *   other if not.
 | 
						||
 *
 | 
						||
 * Called once after you tell inflate that input stream complete
 | 
						||
 * or error happenned. By default - join collected chunks,
 | 
						||
 * free memory and fill `results` / `err` properties.
 | 
						||
 **/
 | 
						||
Inflate.prototype.onEnd = function(status) {
 | 
						||
  // On success - join
 | 
						||
  if (status === c.Z_OK) {
 | 
						||
    if (this.options.to === 'string') {
 | 
						||
      // Glue & convert here, until we teach pako to send
 | 
						||
      // utf8 alligned strings to onData
 | 
						||
      this.result = this.chunks.join('');
 | 
						||
    } else {
 | 
						||
      this.result = utils.flattenChunks(this.chunks);
 | 
						||
    }
 | 
						||
  }
 | 
						||
  this.chunks = [];
 | 
						||
  this.err = status;
 | 
						||
  this.msg = this.strm.msg;
 | 
						||
};
 | 
						||
 | 
						||
 | 
						||
/**
 | 
						||
 * inflate(data[, options]) -> Uint8Array|Array|String
 | 
						||
 * - data (Uint8Array|Array|String): input data to decompress.
 | 
						||
 * - options (Object): zlib inflate options.
 | 
						||
 *
 | 
						||
 * Decompress `data` with inflate/ungzip and `options`. Autodetect
 | 
						||
 * format via wrapper header by default. That's why we don't provide
 | 
						||
 * separate `ungzip` method.
 | 
						||
 *
 | 
						||
 * Supported options are:
 | 
						||
 *
 | 
						||
 * - windowBits
 | 
						||
 *
 | 
						||
 * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
 | 
						||
 * for more information.
 | 
						||
 *
 | 
						||
 * Sugar (options):
 | 
						||
 *
 | 
						||
 * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify
 | 
						||
 *   negative windowBits implicitly.
 | 
						||
 * - `to` (String) - if equal to 'string', then result will be converted
 | 
						||
 *   from utf8 to utf16 (javascript) string. When string output requested,
 | 
						||
 *   chunk length can differ from `chunkSize`, depending on content.
 | 
						||
 *
 | 
						||
 *
 | 
						||
 * ##### Example:
 | 
						||
 *
 | 
						||
 * ```javascript
 | 
						||
 * var pako = require('pako')
 | 
						||
 *   , input = pako.deflate([1,2,3,4,5,6,7,8,9])
 | 
						||
 *   , output;
 | 
						||
 *
 | 
						||
 * try {
 | 
						||
 *   output = pako.inflate(input);
 | 
						||
 * } catch (err)
 | 
						||
 *   console.log(err);
 | 
						||
 * }
 | 
						||
 * ```
 | 
						||
 **/
 | 
						||
function inflate(input, options) {
 | 
						||
  var inflator = new Inflate(options);
 | 
						||
 | 
						||
  inflator.push(input, true);
 | 
						||
 | 
						||
  // That will never happens, if you don't cheat with options :)
 | 
						||
  if (inflator.err) { throw inflator.msg; }
 | 
						||
 | 
						||
  return inflator.result;
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
/**
 | 
						||
 * inflateRaw(data[, options]) -> Uint8Array|Array|String
 | 
						||
 * - data (Uint8Array|Array|String): input data to decompress.
 | 
						||
 * - options (Object): zlib inflate options.
 | 
						||
 *
 | 
						||
 * The same as [[inflate]], but creates raw data, without wrapper
 | 
						||
 * (header and adler32 crc).
 | 
						||
 **/
 | 
						||
function inflateRaw(input, options) {
 | 
						||
  options = options || {};
 | 
						||
  options.raw = true;
 | 
						||
  return inflate(input, options);
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
/**
 | 
						||
 * ungzip(data[, options]) -> Uint8Array|Array|String
 | 
						||
 * - data (Uint8Array|Array|String): input data to decompress.
 | 
						||
 * - options (Object): zlib inflate options.
 | 
						||
 *
 | 
						||
 * Just shortcut to [[inflate]], because it autodetects format
 | 
						||
 * by header.content. Done for convenience.
 | 
						||
 **/
 | 
						||
 | 
						||
 | 
						||
exports.Inflate = Inflate;
 | 
						||
exports.inflate = inflate;
 | 
						||
exports.inflateRaw = inflateRaw;
 | 
						||
exports.ungzip  = inflate;
 | 
						||
 | 
						||
},{"./utils/common":27,"./utils/strings":28,"./zlib/constants":30,"./zlib/gzheader":33,"./zlib/inflate.js":35,"./zlib/messages":37,"./zlib/zstream":39}],27:[function(_dereq_,module,exports){
 | 
						||
'use strict';
 | 
						||
 | 
						||
 | 
						||
var TYPED_OK =  (typeof Uint8Array !== 'undefined') &&
 | 
						||
                (typeof Uint16Array !== 'undefined') &&
 | 
						||
                (typeof Int32Array !== 'undefined');
 | 
						||
 | 
						||
 | 
						||
exports.assign = function (obj /*from1, from2, from3, ...*/) {
 | 
						||
  var sources = Array.prototype.slice.call(arguments, 1);
 | 
						||
  while (sources.length) {
 | 
						||
    var source = sources.shift();
 | 
						||
    if (!source) { continue; }
 | 
						||
 | 
						||
    if (typeof(source) !== 'object') {
 | 
						||
      throw new TypeError(source + 'must be non-object');
 | 
						||
    }
 | 
						||
 | 
						||
    for (var p in source) {
 | 
						||
      if (source.hasOwnProperty(p)) {
 | 
						||
        obj[p] = source[p];
 | 
						||
      }
 | 
						||
    }
 | 
						||
  }
 | 
						||
 | 
						||
  return obj;
 | 
						||
};
 | 
						||
 | 
						||
 | 
						||
// reduce buffer size, avoiding mem copy
 | 
						||
exports.shrinkBuf = function (buf, size) {
 | 
						||
  if (buf.length === size) { return buf; }
 | 
						||
  if (buf.subarray) { return buf.subarray(0, size); }
 | 
						||
  buf.length = size;
 | 
						||
  return buf;
 | 
						||
};
 | 
						||
 | 
						||
 | 
						||
var fnTyped = {
 | 
						||
  arraySet: function (dest, src, src_offs, len, dest_offs) {
 | 
						||
    if (src.subarray && dest.subarray) {
 | 
						||
      dest.set(src.subarray(src_offs, src_offs+len), dest_offs);
 | 
						||
      return;
 | 
						||
    }
 | 
						||
    // Fallback to ordinary array
 | 
						||
    for(var i=0; i<len; i++) {
 | 
						||
      dest[dest_offs + i] = src[src_offs + i];
 | 
						||
    }
 | 
						||
  },
 | 
						||
  // Join array of chunks to single array.
 | 
						||
  flattenChunks: function(chunks) {
 | 
						||
    var i, l, len, pos, chunk, result;
 | 
						||
 | 
						||
    // calculate data length
 | 
						||
    len = 0;
 | 
						||
    for (i=0, l=chunks.length; i<l; i++) {
 | 
						||
      len += chunks[i].length;
 | 
						||
    }
 | 
						||
 | 
						||
    // join chunks
 | 
						||
    result = new Uint8Array(len);
 | 
						||
    pos = 0;
 | 
						||
    for (i=0, l=chunks.length; i<l; i++) {
 | 
						||
      chunk = chunks[i];
 | 
						||
      result.set(chunk, pos);
 | 
						||
      pos += chunk.length;
 | 
						||
    }
 | 
						||
 | 
						||
    return result;
 | 
						||
  }
 | 
						||
};
 | 
						||
 | 
						||
var fnUntyped = {
 | 
						||
  arraySet: function (dest, src, src_offs, len, dest_offs) {
 | 
						||
    for(var i=0; i<len; i++) {
 | 
						||
      dest[dest_offs + i] = src[src_offs + i];
 | 
						||
    }
 | 
						||
  },
 | 
						||
  // Join array of chunks to single array.
 | 
						||
  flattenChunks: function(chunks) {
 | 
						||
    return [].concat.apply([], chunks);
 | 
						||
  }
 | 
						||
};
 | 
						||
 | 
						||
 | 
						||
// Enable/Disable typed arrays use, for testing
 | 
						||
//
 | 
						||
exports.setTyped = function (on) {
 | 
						||
  if (on) {
 | 
						||
    exports.Buf8  = Uint8Array;
 | 
						||
    exports.Buf16 = Uint16Array;
 | 
						||
    exports.Buf32 = Int32Array;
 | 
						||
    exports.assign(exports, fnTyped);
 | 
						||
  } else {
 | 
						||
    exports.Buf8  = Array;
 | 
						||
    exports.Buf16 = Array;
 | 
						||
    exports.Buf32 = Array;
 | 
						||
    exports.assign(exports, fnUntyped);
 | 
						||
  }
 | 
						||
};
 | 
						||
 | 
						||
exports.setTyped(TYPED_OK);
 | 
						||
},{}],28:[function(_dereq_,module,exports){
 | 
						||
// String encode/decode helpers
 | 
						||
'use strict';
 | 
						||
 | 
						||
 | 
						||
var utils = _dereq_('./common');
 | 
						||
 | 
						||
 | 
						||
// Quick check if we can use fast array to bin string conversion
 | 
						||
//
 | 
						||
// - apply(Array) can fail on Android 2.2
 | 
						||
// - apply(Uint8Array) can fail on iOS 5.1 Safary
 | 
						||
//
 | 
						||
var STR_APPLY_OK = true;
 | 
						||
var STR_APPLY_UIA_OK = true;
 | 
						||
 | 
						||
try { String.fromCharCode.apply(null, [0]); } catch(__) { STR_APPLY_OK = false; }
 | 
						||
try { String.fromCharCode.apply(null, new Uint8Array(1)); } catch(__) { STR_APPLY_UIA_OK = false; }
 | 
						||
 | 
						||
 | 
						||
// Table with utf8 lengths (calculated by first byte of sequence)
 | 
						||
// Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS,
 | 
						||
// because max possible codepoint is 0x10ffff
 | 
						||
var _utf8len = new utils.Buf8(256);
 | 
						||
for (var i=0; i<256; i++) {
 | 
						||
  _utf8len[i] = (i >= 252 ? 6 : i >= 248 ? 5 : i >= 240 ? 4 : i >= 224 ? 3 : i >= 192 ? 2 : 1);
 | 
						||
}
 | 
						||
_utf8len[254]=_utf8len[254]=1; // Invalid sequence start
 | 
						||
 | 
						||
 | 
						||
// convert string to array (typed, when possible)
 | 
						||
exports.string2buf = function (str) {
 | 
						||
  var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0;
 | 
						||
 | 
						||
  // count binary size
 | 
						||
  for (m_pos = 0; m_pos < str_len; m_pos++) {
 | 
						||
    c = str.charCodeAt(m_pos);
 | 
						||
    if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) {
 | 
						||
      c2 = str.charCodeAt(m_pos+1);
 | 
						||
      if ((c2 & 0xfc00) === 0xdc00) {
 | 
						||
        c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
 | 
						||
        m_pos++;
 | 
						||
      }
 | 
						||
    }
 | 
						||
    buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4;
 | 
						||
  }
 | 
						||
 | 
						||
  // allocate buffer
 | 
						||
  buf = new utils.Buf8(buf_len);
 | 
						||
 | 
						||
  // convert
 | 
						||
  for (i=0, m_pos = 0; i < buf_len; m_pos++) {
 | 
						||
    c = str.charCodeAt(m_pos);
 | 
						||
    if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) {
 | 
						||
      c2 = str.charCodeAt(m_pos+1);
 | 
						||
      if ((c2 & 0xfc00) === 0xdc00) {
 | 
						||
        c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
 | 
						||
        m_pos++;
 | 
						||
      }
 | 
						||
    }
 | 
						||
    if (c < 0x80) {
 | 
						||
      /* one byte */
 | 
						||
      buf[i++] = c;
 | 
						||
    } else if (c < 0x800) {
 | 
						||
      /* two bytes */
 | 
						||
      buf[i++] = 0xC0 | (c >>> 6);
 | 
						||
      buf[i++] = 0x80 | (c & 0x3f);
 | 
						||
    } else if (c < 0x10000) {
 | 
						||
      /* three bytes */
 | 
						||
      buf[i++] = 0xE0 | (c >>> 12);
 | 
						||
      buf[i++] = 0x80 | (c >>> 6 & 0x3f);
 | 
						||
      buf[i++] = 0x80 | (c & 0x3f);
 | 
						||
    } else {
 | 
						||
      /* four bytes */
 | 
						||
      buf[i++] = 0xf0 | (c >>> 18);
 | 
						||
      buf[i++] = 0x80 | (c >>> 12 & 0x3f);
 | 
						||
      buf[i++] = 0x80 | (c >>> 6 & 0x3f);
 | 
						||
      buf[i++] = 0x80 | (c & 0x3f);
 | 
						||
    }
 | 
						||
  }
 | 
						||
 | 
						||
  return buf;
 | 
						||
};
 | 
						||
 | 
						||
// Helper (used in 2 places)
 | 
						||
function buf2binstring(buf, len) {
 | 
						||
  // use fallback for big arrays to avoid stack overflow
 | 
						||
  if (len < 65537) {
 | 
						||
    if ((buf.subarray && STR_APPLY_UIA_OK) || (!buf.subarray && STR_APPLY_OK)) {
 | 
						||
      return String.fromCharCode.apply(null, utils.shrinkBuf(buf, len));
 | 
						||
    }
 | 
						||
  }
 | 
						||
 | 
						||
  var result = '';
 | 
						||
  for(var i=0; i < len; i++) {
 | 
						||
    result += String.fromCharCode(buf[i]);
 | 
						||
  }
 | 
						||
  return result;
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
// Convert byte array to binary string
 | 
						||
exports.buf2binstring = function(buf) {
 | 
						||
  return buf2binstring(buf, buf.length);
 | 
						||
};
 | 
						||
 | 
						||
 | 
						||
// Convert binary string (typed, when possible)
 | 
						||
exports.binstring2buf = function(str) {
 | 
						||
  var buf = new utils.Buf8(str.length);
 | 
						||
  for(var i=0, len=buf.length; i < len; i++) {
 | 
						||
    buf[i] = str.charCodeAt(i);
 | 
						||
  }
 | 
						||
  return buf;
 | 
						||
};
 | 
						||
 | 
						||
 | 
						||
// convert array to string
 | 
						||
exports.buf2string = function (buf, max) {
 | 
						||
  var i, out, c, c_len;
 | 
						||
  var len = max || buf.length;
 | 
						||
 | 
						||
  // Reserve max possible length (2 words per char)
 | 
						||
  // NB: by unknown reasons, Array is significantly faster for
 | 
						||
  //     String.fromCharCode.apply than Uint16Array.
 | 
						||
  var utf16buf = new Array(len*2);
 | 
						||
 | 
						||
  for (out=0, i=0; i<len;) {
 | 
						||
    c = buf[i++];
 | 
						||
    // quick process ascii
 | 
						||
    if (c < 0x80) { utf16buf[out++] = c; continue; }
 | 
						||
 | 
						||
    c_len = _utf8len[c];
 | 
						||
    // skip 5 & 6 byte codes
 | 
						||
    if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len-1; continue; }
 | 
						||
 | 
						||
    // apply mask on first byte
 | 
						||
    c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07;
 | 
						||
    // join the rest
 | 
						||
    while (c_len > 1 && i < len) {
 | 
						||
      c = (c << 6) | (buf[i++] & 0x3f);
 | 
						||
      c_len--;
 | 
						||
    }
 | 
						||
 | 
						||
    // terminated by end of string?
 | 
						||
    if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; }
 | 
						||
 | 
						||
    if (c < 0x10000) {
 | 
						||
      utf16buf[out++] = c;
 | 
						||
    } else {
 | 
						||
      c -= 0x10000;
 | 
						||
      utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff);
 | 
						||
      utf16buf[out++] = 0xdc00 | (c & 0x3ff);
 | 
						||
    }
 | 
						||
  }
 | 
						||
 | 
						||
  return buf2binstring(utf16buf, out);
 | 
						||
};
 | 
						||
 | 
						||
 | 
						||
// Calculate max possible position in utf8 buffer,
 | 
						||
// that will not break sequence. If that's not possible
 | 
						||
// - (very small limits) return max size as is.
 | 
						||
//
 | 
						||
// buf[] - utf8 bytes array
 | 
						||
// max   - length limit (mandatory);
 | 
						||
exports.utf8border = function(buf, max) {
 | 
						||
  var pos;
 | 
						||
 | 
						||
  max = max || buf.length;
 | 
						||
  if (max > buf.length) { max = buf.length; }
 | 
						||
 | 
						||
  // go back from last position, until start of sequence found
 | 
						||
  pos = max-1;
 | 
						||
  while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; }
 | 
						||
 | 
						||
  // Fuckup - very small and broken sequence,
 | 
						||
  // return max, because we should return something anyway.
 | 
						||
  if (pos < 0) { return max; }
 | 
						||
 | 
						||
  // If we came to start of buffer - that means vuffer is too small,
 | 
						||
  // return max too.
 | 
						||
  if (pos === 0) { return max; }
 | 
						||
 | 
						||
  return (pos + _utf8len[buf[pos]] > max) ? pos : max;
 | 
						||
};
 | 
						||
 | 
						||
},{"./common":27}],29:[function(_dereq_,module,exports){
 | 
						||
'use strict';
 | 
						||
 | 
						||
// Note: adler32 takes 12% for level 0 and 2% for level 6.
 | 
						||
// It doesn't worth to make additional optimizationa as in original.
 | 
						||
// Small size is preferable.
 | 
						||
 | 
						||
function adler32(adler, buf, len, pos) {
 | 
						||
  var s1 = (adler & 0xffff) |0
 | 
						||
    , s2 = ((adler >>> 16) & 0xffff) |0
 | 
						||
    , n = 0;
 | 
						||
 | 
						||
  while (len !== 0) {
 | 
						||
    // Set limit ~ twice less than 5552, to keep
 | 
						||
    // s2 in 31-bits, because we force signed ints.
 | 
						||
    // in other case %= will fail.
 | 
						||
    n = len > 2000 ? 2000 : len;
 | 
						||
    len -= n;
 | 
						||
 | 
						||
    do {
 | 
						||
      s1 = (s1 + buf[pos++]) |0;
 | 
						||
      s2 = (s2 + s1) |0;
 | 
						||
    } while (--n);
 | 
						||
 | 
						||
    s1 %= 65521;
 | 
						||
    s2 %= 65521;
 | 
						||
  }
 | 
						||
 | 
						||
  return (s1 | (s2 << 16)) |0;
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
module.exports = adler32;
 | 
						||
},{}],30:[function(_dereq_,module,exports){
 | 
						||
module.exports = {
 | 
						||
 | 
						||
  /* Allowed flush values; see deflate() and inflate() below for details */
 | 
						||
  Z_NO_FLUSH:         0,
 | 
						||
  Z_PARTIAL_FLUSH:    1,
 | 
						||
  Z_SYNC_FLUSH:       2,
 | 
						||
  Z_FULL_FLUSH:       3,
 | 
						||
  Z_FINISH:           4,
 | 
						||
  Z_BLOCK:            5,
 | 
						||
  Z_TREES:            6,
 | 
						||
 | 
						||
  /* Return codes for the compression/decompression functions. Negative values
 | 
						||
  * are errors, positive values are used for special but normal events.
 | 
						||
  */
 | 
						||
  Z_OK:               0,
 | 
						||
  Z_STREAM_END:       1,
 | 
						||
  Z_NEED_DICT:        2,
 | 
						||
  Z_ERRNO:           -1,
 | 
						||
  Z_STREAM_ERROR:    -2,
 | 
						||
  Z_DATA_ERROR:      -3,
 | 
						||
  //Z_MEM_ERROR:     -4,
 | 
						||
  Z_BUF_ERROR:       -5,
 | 
						||
  //Z_VERSION_ERROR: -6,
 | 
						||
 | 
						||
  /* compression levels */
 | 
						||
  Z_NO_COMPRESSION:         0,
 | 
						||
  Z_BEST_SPEED:             1,
 | 
						||
  Z_BEST_COMPRESSION:       9,
 | 
						||
  Z_DEFAULT_COMPRESSION:   -1,
 | 
						||
 | 
						||
 | 
						||
  Z_FILTERED:               1,
 | 
						||
  Z_HUFFMAN_ONLY:           2,
 | 
						||
  Z_RLE:                    3,
 | 
						||
  Z_FIXED:                  4,
 | 
						||
  Z_DEFAULT_STRATEGY:       0,
 | 
						||
 | 
						||
  /* Possible values of the data_type field (though see inflate()) */
 | 
						||
  Z_BINARY:                 0,
 | 
						||
  Z_TEXT:                   1,
 | 
						||
  //Z_ASCII:                1, // = Z_TEXT (deprecated)
 | 
						||
  Z_UNKNOWN:                2,
 | 
						||
 | 
						||
  /* The deflate compression method */
 | 
						||
  Z_DEFLATED:               8
 | 
						||
  //Z_NULL:                 null // Use -1 or null inline, depending on var type
 | 
						||
};
 | 
						||
},{}],31:[function(_dereq_,module,exports){
 | 
						||
'use strict';
 | 
						||
 | 
						||
// Note: we can't get significant speed boost here.
 | 
						||
// So write code to minimize size - no pregenerated tables
 | 
						||
// and array tools dependencies.
 | 
						||
 | 
						||
 | 
						||
// Use ordinary array, since untyped makes no boost here
 | 
						||
function makeTable() {
 | 
						||
  var c, table = [];
 | 
						||
 | 
						||
  for(var n =0; n < 256; n++){
 | 
						||
    c = n;
 | 
						||
    for(var k =0; k < 8; k++){
 | 
						||
      c = ((c&1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1));
 | 
						||
    }
 | 
						||
    table[n] = c;
 | 
						||
  }
 | 
						||
 | 
						||
  return table;
 | 
						||
}
 | 
						||
 | 
						||
// Create table on load. Just 255 signed longs. Not a problem.
 | 
						||
var crcTable = makeTable();
 | 
						||
 | 
						||
 | 
						||
function crc32(crc, buf, len, pos) {
 | 
						||
  var t = crcTable
 | 
						||
    , end = pos + len;
 | 
						||
 | 
						||
  crc = crc ^ (-1);
 | 
						||
 | 
						||
  for (var i = pos; i < end; i++ ) {
 | 
						||
    crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF];
 | 
						||
  }
 | 
						||
 | 
						||
  return (crc ^ (-1)); // >>> 0;
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
module.exports = crc32;
 | 
						||
},{}],32:[function(_dereq_,module,exports){
 | 
						||
'use strict';
 | 
						||
 | 
						||
var utils   = _dereq_('../utils/common');
 | 
						||
var trees   = _dereq_('./trees');
 | 
						||
var adler32 = _dereq_('./adler32');
 | 
						||
var crc32   = _dereq_('./crc32');
 | 
						||
var msg   = _dereq_('./messages');
 | 
						||
 | 
						||
/* Public constants ==========================================================*/
 | 
						||
/* ===========================================================================*/
 | 
						||
 | 
						||
 | 
						||
/* Allowed flush values; see deflate() and inflate() below for details */
 | 
						||
var Z_NO_FLUSH      = 0;
 | 
						||
var Z_PARTIAL_FLUSH = 1;
 | 
						||
//var Z_SYNC_FLUSH    = 2;
 | 
						||
var Z_FULL_FLUSH    = 3;
 | 
						||
var Z_FINISH        = 4;
 | 
						||
var Z_BLOCK         = 5;
 | 
						||
//var Z_TREES         = 6;
 | 
						||
 | 
						||
 | 
						||
/* Return codes for the compression/decompression functions. Negative values
 | 
						||
 * are errors, positive values are used for special but normal events.
 | 
						||
 */
 | 
						||
var Z_OK            = 0;
 | 
						||
var Z_STREAM_END    = 1;
 | 
						||
//var Z_NEED_DICT     = 2;
 | 
						||
//var Z_ERRNO         = -1;
 | 
						||
var Z_STREAM_ERROR  = -2;
 | 
						||
var Z_DATA_ERROR    = -3;
 | 
						||
//var Z_MEM_ERROR     = -4;
 | 
						||
var Z_BUF_ERROR     = -5;
 | 
						||
//var Z_VERSION_ERROR = -6;
 | 
						||
 | 
						||
 | 
						||
/* compression levels */
 | 
						||
//var Z_NO_COMPRESSION      = 0;
 | 
						||
//var Z_BEST_SPEED          = 1;
 | 
						||
//var Z_BEST_COMPRESSION    = 9;
 | 
						||
var Z_DEFAULT_COMPRESSION = -1;
 | 
						||
 | 
						||
 | 
						||
var Z_FILTERED            = 1;
 | 
						||
var Z_HUFFMAN_ONLY        = 2;
 | 
						||
var Z_RLE                 = 3;
 | 
						||
var Z_FIXED               = 4;
 | 
						||
var Z_DEFAULT_STRATEGY    = 0;
 | 
						||
 | 
						||
/* Possible values of the data_type field (though see inflate()) */
 | 
						||
//var Z_BINARY              = 0;
 | 
						||
//var Z_TEXT                = 1;
 | 
						||
//var Z_ASCII               = 1; // = Z_TEXT
 | 
						||
var Z_UNKNOWN             = 2;
 | 
						||
 | 
						||
 | 
						||
/* The deflate compression method */
 | 
						||
var Z_DEFLATED  = 8;
 | 
						||
 | 
						||
/*============================================================================*/
 | 
						||
 | 
						||
 | 
						||
var MAX_MEM_LEVEL = 9;
 | 
						||
/* Maximum value for memLevel in deflateInit2 */
 | 
						||
var MAX_WBITS = 15;
 | 
						||
/* 32K LZ77 window */
 | 
						||
var DEF_MEM_LEVEL = 8;
 | 
						||
 | 
						||
 | 
						||
var LENGTH_CODES  = 29;
 | 
						||
/* number of length codes, not counting the special END_BLOCK code */
 | 
						||
var LITERALS      = 256;
 | 
						||
/* number of literal bytes 0..255 */
 | 
						||
var L_CODES       = LITERALS + 1 + LENGTH_CODES;
 | 
						||
/* number of Literal or Length codes, including the END_BLOCK code */
 | 
						||
var D_CODES       = 30;
 | 
						||
/* number of distance codes */
 | 
						||
var BL_CODES      = 19;
 | 
						||
/* number of codes used to transfer the bit lengths */
 | 
						||
var HEAP_SIZE     = 2*L_CODES + 1;
 | 
						||
/* maximum heap size */
 | 
						||
var MAX_BITS  = 15;
 | 
						||
/* All codes must not exceed MAX_BITS bits */
 | 
						||
 | 
						||
var MIN_MATCH = 3;
 | 
						||
var MAX_MATCH = 258;
 | 
						||
var MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1);
 | 
						||
 | 
						||
var PRESET_DICT = 0x20;
 | 
						||
 | 
						||
var INIT_STATE = 42;
 | 
						||
var EXTRA_STATE = 69;
 | 
						||
var NAME_STATE = 73;
 | 
						||
var COMMENT_STATE = 91;
 | 
						||
var HCRC_STATE = 103;
 | 
						||
var BUSY_STATE = 113;
 | 
						||
var FINISH_STATE = 666;
 | 
						||
 | 
						||
var BS_NEED_MORE      = 1; /* block not completed, need more input or more output */
 | 
						||
var BS_BLOCK_DONE     = 2; /* block flush performed */
 | 
						||
var BS_FINISH_STARTED = 3; /* finish started, need only more output at next deflate */
 | 
						||
var BS_FINISH_DONE    = 4; /* finish done, accept no more input or output */
 | 
						||
 | 
						||
var OS_CODE = 0x03; // Unix :) . Don't detect, use this default.
 | 
						||
 | 
						||
function err(strm, errorCode) {
 | 
						||
  strm.msg = msg[errorCode];
 | 
						||
  return errorCode;
 | 
						||
}
 | 
						||
 | 
						||
function rank(f) {
 | 
						||
  return ((f) << 1) - ((f) > 4 ? 9 : 0);
 | 
						||
}
 | 
						||
 | 
						||
function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } }
 | 
						||
 | 
						||
 | 
						||
/* =========================================================================
 | 
						||
 * Flush as much pending output as possible. All deflate() output goes
 | 
						||
 * through this function so some applications may wish to modify it
 | 
						||
 * to avoid allocating a large strm->output buffer and copying into it.
 | 
						||
 * (See also read_buf()).
 | 
						||
 */
 | 
						||
function flush_pending(strm) {
 | 
						||
  var s = strm.state;
 | 
						||
 | 
						||
  //_tr_flush_bits(s);
 | 
						||
  var len = s.pending;
 | 
						||
  if (len > strm.avail_out) {
 | 
						||
    len = strm.avail_out;
 | 
						||
  }
 | 
						||
  if (len === 0) { return; }
 | 
						||
 | 
						||
  utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out);
 | 
						||
  strm.next_out += len;
 | 
						||
  s.pending_out += len;
 | 
						||
  strm.total_out += len;
 | 
						||
  strm.avail_out -= len;
 | 
						||
  s.pending -= len;
 | 
						||
  if (s.pending === 0) {
 | 
						||
    s.pending_out = 0;
 | 
						||
  }
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
function flush_block_only (s, last) {
 | 
						||
  trees._tr_flush_block(s, (s.block_start >= 0 ? s.block_start : -1), s.strstart - s.block_start, last);
 | 
						||
  s.block_start = s.strstart;
 | 
						||
  flush_pending(s.strm);
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
function put_byte(s, b) {
 | 
						||
  s.pending_buf[s.pending++] = b;
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
/* =========================================================================
 | 
						||
 * Put a short in the pending buffer. The 16-bit value is put in MSB order.
 | 
						||
 * IN assertion: the stream state is correct and there is enough room in
 | 
						||
 * pending_buf.
 | 
						||
 */
 | 
						||
function putShortMSB(s, b) {
 | 
						||
//  put_byte(s, (Byte)(b >> 8));
 | 
						||
//  put_byte(s, (Byte)(b & 0xff));
 | 
						||
  s.pending_buf[s.pending++] = (b >>> 8) & 0xff;
 | 
						||
  s.pending_buf[s.pending++] = b & 0xff;
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
/* ===========================================================================
 | 
						||
 * Read a new buffer from the current input stream, update the adler32
 | 
						||
 * and total number of bytes read.  All deflate() input goes through
 | 
						||
 * this function so some applications may wish to modify it to avoid
 | 
						||
 * allocating a large strm->input buffer and copying from it.
 | 
						||
 * (See also flush_pending()).
 | 
						||
 */
 | 
						||
function read_buf(strm, buf, start, size) {
 | 
						||
  var len = strm.avail_in;
 | 
						||
 | 
						||
  if (len > size) { len = size; }
 | 
						||
  if (len === 0) { return 0; }
 | 
						||
 | 
						||
  strm.avail_in -= len;
 | 
						||
 | 
						||
  utils.arraySet(buf, strm.input, strm.next_in, len, start);
 | 
						||
  if (strm.state.wrap === 1) {
 | 
						||
    strm.adler = adler32(strm.adler, buf, len, start);
 | 
						||
  }
 | 
						||
 | 
						||
  else if (strm.state.wrap === 2) {
 | 
						||
    strm.adler = crc32(strm.adler, buf, len, start);
 | 
						||
  }
 | 
						||
 | 
						||
  strm.next_in += len;
 | 
						||
  strm.total_in += len;
 | 
						||
 | 
						||
  return len;
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
/* ===========================================================================
 | 
						||
 * Set match_start to the longest match starting at the given string and
 | 
						||
 * return its length. Matches shorter or equal to prev_length are discarded,
 | 
						||
 * in which case the result is equal to prev_length and match_start is
 | 
						||
 * garbage.
 | 
						||
 * IN assertions: cur_match is the head of the hash chain for the current
 | 
						||
 *   string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1
 | 
						||
 * OUT assertion: the match length is not greater than s->lookahead.
 | 
						||
 */
 | 
						||
function longest_match(s, cur_match) {
 | 
						||
  var chain_length = s.max_chain_length;      /* max hash chain length */
 | 
						||
  var scan = s.strstart; /* current string */
 | 
						||
  var match;                       /* matched string */
 | 
						||
  var len;                           /* length of current match */
 | 
						||
  var best_len = s.prev_length;              /* best match length so far */
 | 
						||
  var nice_match = s.nice_match;             /* stop if match long enough */
 | 
						||
  var limit = (s.strstart > (s.w_size - MIN_LOOKAHEAD)) ?
 | 
						||
      s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0/*NIL*/;
 | 
						||
 | 
						||
  var _win = s.window; // shortcut
 | 
						||
 | 
						||
  var wmask = s.w_mask;
 | 
						||
  var prev  = s.prev;
 | 
						||
 | 
						||
  /* Stop when cur_match becomes <= limit. To simplify the code,
 | 
						||
   * we prevent matches with the string of window index 0.
 | 
						||
   */
 | 
						||
 | 
						||
  var strend = s.strstart + MAX_MATCH;
 | 
						||
  var scan_end1  = _win[scan + best_len - 1];
 | 
						||
  var scan_end   = _win[scan + best_len];
 | 
						||
 | 
						||
  /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.
 | 
						||
   * It is easy to get rid of this optimization if necessary.
 | 
						||
   */
 | 
						||
  // Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever");
 | 
						||
 | 
						||
  /* Do not waste too much time if we already have a good match: */
 | 
						||
  if (s.prev_length >= s.good_match) {
 | 
						||
    chain_length >>= 2;
 | 
						||
  }
 | 
						||
  /* Do not look for matches beyond the end of the input. This is necessary
 | 
						||
   * to make deflate deterministic.
 | 
						||
   */
 | 
						||
  if (nice_match > s.lookahead) { nice_match = s.lookahead; }
 | 
						||
 | 
						||
  // Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead");
 | 
						||
 | 
						||
  do {
 | 
						||
    // Assert(cur_match < s->strstart, "no future");
 | 
						||
    match = cur_match;
 | 
						||
 | 
						||
    /* Skip to next match if the match length cannot increase
 | 
						||
     * or if the match length is less than 2.  Note that the checks below
 | 
						||
     * for insufficient lookahead only occur occasionally for performance
 | 
						||
     * reasons.  Therefore uninitialized memory will be accessed, and
 | 
						||
     * conditional jumps will be made that depend on those values.
 | 
						||
     * However the length of the match is limited to the lookahead, so
 | 
						||
     * the output of deflate is not affected by the uninitialized values.
 | 
						||
     */
 | 
						||
 | 
						||
    if (_win[match + best_len]     !== scan_end  ||
 | 
						||
        _win[match + best_len - 1] !== scan_end1 ||
 | 
						||
        _win[match]                !== _win[scan] ||
 | 
						||
        _win[++match]              !== _win[scan + 1]) {
 | 
						||
      continue;
 | 
						||
    }
 | 
						||
 | 
						||
    /* The check at best_len-1 can be removed because it will be made
 | 
						||
     * again later. (This heuristic is not always a win.)
 | 
						||
     * It is not necessary to compare scan[2] and match[2] since they
 | 
						||
     * are always equal when the other bytes match, given that
 | 
						||
     * the hash keys are equal and that HASH_BITS >= 8.
 | 
						||
     */
 | 
						||
    scan += 2;
 | 
						||
    match++;
 | 
						||
    // Assert(*scan == *match, "match[2]?");
 | 
						||
 | 
						||
    /* We check for insufficient lookahead only every 8th comparison;
 | 
						||
     * the 256th check will be made at strstart+258.
 | 
						||
     */
 | 
						||
    do {
 | 
						||
      /*jshint noempty:false*/
 | 
						||
    } while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
 | 
						||
             _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
 | 
						||
             _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
 | 
						||
             _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
 | 
						||
             scan < strend);
 | 
						||
 | 
						||
    // Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");
 | 
						||
 | 
						||
    len = MAX_MATCH - (strend - scan);
 | 
						||
    scan = strend - MAX_MATCH;
 | 
						||
 | 
						||
    if (len > best_len) {
 | 
						||
      s.match_start = cur_match;
 | 
						||
      best_len = len;
 | 
						||
      if (len >= nice_match) {
 | 
						||
        break;
 | 
						||
      }
 | 
						||
      scan_end1  = _win[scan + best_len - 1];
 | 
						||
      scan_end   = _win[scan + best_len];
 | 
						||
    }
 | 
						||
  } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0);
 | 
						||
 | 
						||
  if (best_len <= s.lookahead) {
 | 
						||
    return best_len;
 | 
						||
  }
 | 
						||
  return s.lookahead;
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
/* ===========================================================================
 | 
						||
 * Fill the window when the lookahead becomes insufficient.
 | 
						||
 * Updates strstart and lookahead.
 | 
						||
 *
 | 
						||
 * IN assertion: lookahead < MIN_LOOKAHEAD
 | 
						||
 * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD
 | 
						||
 *    At least one byte has been read, or avail_in == 0; reads are
 | 
						||
 *    performed for at least two bytes (required for the zip translate_eol
 | 
						||
 *    option -- not supported here).
 | 
						||
 */
 | 
						||
function fill_window(s) {
 | 
						||
  var _w_size = s.w_size;
 | 
						||
  var p, n, m, more, str;
 | 
						||
 | 
						||
  //Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead");
 | 
						||
 | 
						||
  do {
 | 
						||
    more = s.window_size - s.lookahead - s.strstart;
 | 
						||
 | 
						||
    // JS ints have 32 bit, block below not needed
 | 
						||
    /* Deal with !@#$% 64K limit: */
 | 
						||
    //if (sizeof(int) <= 2) {
 | 
						||
    //    if (more == 0 && s->strstart == 0 && s->lookahead == 0) {
 | 
						||
    //        more = wsize;
 | 
						||
    //
 | 
						||
    //  } else if (more == (unsigned)(-1)) {
 | 
						||
    //        /* Very unlikely, but possible on 16 bit machine if
 | 
						||
    //         * strstart == 0 && lookahead == 1 (input done a byte at time)
 | 
						||
    //         */
 | 
						||
    //        more--;
 | 
						||
    //    }
 | 
						||
    //}
 | 
						||
 | 
						||
 | 
						||
    /* If the window is almost full and there is insufficient lookahead,
 | 
						||
     * move the upper half to the lower one to make room in the upper half.
 | 
						||
     */
 | 
						||
    if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) {
 | 
						||
 | 
						||
      utils.arraySet(s.window, s.window, _w_size, _w_size, 0);
 | 
						||
      s.match_start -= _w_size;
 | 
						||
      s.strstart -= _w_size;
 | 
						||
      /* we now have strstart >= MAX_DIST */
 | 
						||
      s.block_start -= _w_size;
 | 
						||
 | 
						||
      /* Slide the hash table (could be avoided with 32 bit values
 | 
						||
       at the expense of memory usage). We slide even when level == 0
 | 
						||
       to keep the hash table consistent if we switch back to level > 0
 | 
						||
       later. (Using level 0 permanently is not an optimal usage of
 | 
						||
       zlib, so we don't care about this pathological case.)
 | 
						||
       */
 | 
						||
 | 
						||
      n = s.hash_size;
 | 
						||
      p = n;
 | 
						||
      do {
 | 
						||
        m = s.head[--p];
 | 
						||
        s.head[p] = (m >= _w_size ? m - _w_size : 0);
 | 
						||
      } while (--n);
 | 
						||
 | 
						||
      n = _w_size;
 | 
						||
      p = n;
 | 
						||
      do {
 | 
						||
        m = s.prev[--p];
 | 
						||
        s.prev[p] = (m >= _w_size ? m - _w_size : 0);
 | 
						||
        /* If n is not on any hash chain, prev[n] is garbage but
 | 
						||
         * its value will never be used.
 | 
						||
         */
 | 
						||
      } while (--n);
 | 
						||
 | 
						||
      more += _w_size;
 | 
						||
    }
 | 
						||
    if (s.strm.avail_in === 0) {
 | 
						||
      break;
 | 
						||
    }
 | 
						||
 | 
						||
    /* If there was no sliding:
 | 
						||
     *    strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 &&
 | 
						||
     *    more == window_size - lookahead - strstart
 | 
						||
     * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1)
 | 
						||
     * => more >= window_size - 2*WSIZE + 2
 | 
						||
     * In the BIG_MEM or MMAP case (not yet supported),
 | 
						||
     *   window_size == input_size + MIN_LOOKAHEAD  &&
 | 
						||
     *   strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD.
 | 
						||
     * Otherwise, window_size == 2*WSIZE so more >= 2.
 | 
						||
     * If there was sliding, more >= WSIZE. So in all cases, more >= 2.
 | 
						||
     */
 | 
						||
    //Assert(more >= 2, "more < 2");
 | 
						||
    n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more);
 | 
						||
    s.lookahead += n;
 | 
						||
 | 
						||
    /* Initialize the hash value now that we have some input: */
 | 
						||
    if (s.lookahead + s.insert >= MIN_MATCH) {
 | 
						||
      str = s.strstart - s.insert;
 | 
						||
      s.ins_h = s.window[str];
 | 
						||
 | 
						||
      /* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */
 | 
						||
      s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + 1]) & s.hash_mask;
 | 
						||
//#if MIN_MATCH != 3
 | 
						||
//        Call update_hash() MIN_MATCH-3 more times
 | 
						||
//#endif
 | 
						||
      while (s.insert) {
 | 
						||
        /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */
 | 
						||
        s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH-1]) & s.hash_mask;
 | 
						||
 | 
						||
        s.prev[str & s.w_mask] = s.head[s.ins_h];
 | 
						||
        s.head[s.ins_h] = str;
 | 
						||
        str++;
 | 
						||
        s.insert--;
 | 
						||
        if (s.lookahead + s.insert < MIN_MATCH) {
 | 
						||
          break;
 | 
						||
        }
 | 
						||
      }
 | 
						||
    }
 | 
						||
    /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage,
 | 
						||
     * but this is not important since only literal bytes will be emitted.
 | 
						||
     */
 | 
						||
 | 
						||
  } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0);
 | 
						||
 | 
						||
  /* If the WIN_INIT bytes after the end of the current data have never been
 | 
						||
   * written, then zero those bytes in order to avoid memory check reports of
 | 
						||
   * the use of uninitialized (or uninitialised as Julian writes) bytes by
 | 
						||
   * the longest match routines.  Update the high water mark for the next
 | 
						||
   * time through here.  WIN_INIT is set to MAX_MATCH since the longest match
 | 
						||
   * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead.
 | 
						||
   */
 | 
						||
//  if (s.high_water < s.window_size) {
 | 
						||
//    var curr = s.strstart + s.lookahead;
 | 
						||
//    var init = 0;
 | 
						||
//
 | 
						||
//    if (s.high_water < curr) {
 | 
						||
//      /* Previous high water mark below current data -- zero WIN_INIT
 | 
						||
//       * bytes or up to end of window, whichever is less.
 | 
						||
//       */
 | 
						||
//      init = s.window_size - curr;
 | 
						||
//      if (init > WIN_INIT)
 | 
						||
//        init = WIN_INIT;
 | 
						||
//      zmemzero(s->window + curr, (unsigned)init);
 | 
						||
//      s->high_water = curr + init;
 | 
						||
//    }
 | 
						||
//    else if (s->high_water < (ulg)curr + WIN_INIT) {
 | 
						||
//      /* High water mark at or above current data, but below current data
 | 
						||
//       * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up
 | 
						||
//       * to end of window, whichever is less.
 | 
						||
//       */
 | 
						||
//      init = (ulg)curr + WIN_INIT - s->high_water;
 | 
						||
//      if (init > s->window_size - s->high_water)
 | 
						||
//        init = s->window_size - s->high_water;
 | 
						||
//      zmemzero(s->window + s->high_water, (unsigned)init);
 | 
						||
//      s->high_water += init;
 | 
						||
//    }
 | 
						||
//  }
 | 
						||
//
 | 
						||
//  Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD,
 | 
						||
//    "not enough room for search");
 | 
						||
}
 | 
						||
 | 
						||
/* ===========================================================================
 | 
						||
 * Copy without compression as much as possible from the input stream, return
 | 
						||
 * the current block state.
 | 
						||
 * This function does not insert new strings in the dictionary since
 | 
						||
 * uncompressible data is probably not useful. This function is used
 | 
						||
 * only for the level=0 compression option.
 | 
						||
 * NOTE: this function should be optimized to avoid extra copying from
 | 
						||
 * window to pending_buf.
 | 
						||
 */
 | 
						||
function deflate_stored(s, flush) {
 | 
						||
  /* Stored blocks are limited to 0xffff bytes, pending_buf is limited
 | 
						||
   * to pending_buf_size, and each stored block has a 5 byte header:
 | 
						||
   */
 | 
						||
  var max_block_size = 0xffff;
 | 
						||
 | 
						||
  if (max_block_size > s.pending_buf_size - 5) {
 | 
						||
    max_block_size = s.pending_buf_size - 5;
 | 
						||
  }
 | 
						||
 | 
						||
  /* Copy as much as possible from input to output: */
 | 
						||
  for (;;) {
 | 
						||
    /* Fill the window as much as possible: */
 | 
						||
    if (s.lookahead <= 1) {
 | 
						||
 | 
						||
      //Assert(s->strstart < s->w_size+MAX_DIST(s) ||
 | 
						||
      //  s->block_start >= (long)s->w_size, "slide too late");
 | 
						||
//      if (!(s.strstart < s.w_size + (s.w_size - MIN_LOOKAHEAD) ||
 | 
						||
//        s.block_start >= s.w_size)) {
 | 
						||
//        throw  new Error("slide too late");
 | 
						||
//      }
 | 
						||
 | 
						||
      fill_window(s);
 | 
						||
      if (s.lookahead === 0 && flush === Z_NO_FLUSH) {
 | 
						||
        return BS_NEED_MORE;
 | 
						||
      }
 | 
						||
 | 
						||
      if (s.lookahead === 0) {
 | 
						||
        break;
 | 
						||
      }
 | 
						||
      /* flush the current block */
 | 
						||
    }
 | 
						||
    //Assert(s->block_start >= 0L, "block gone");
 | 
						||
//    if (s.block_start < 0) throw new Error("block gone");
 | 
						||
 | 
						||
    s.strstart += s.lookahead;
 | 
						||
    s.lookahead = 0;
 | 
						||
 | 
						||
    /* Emit a stored block if pending_buf will be full: */
 | 
						||
    var max_start = s.block_start + max_block_size;
 | 
						||
 | 
						||
    if (s.strstart === 0 || s.strstart >= max_start) {
 | 
						||
      /* strstart == 0 is possible when wraparound on 16-bit machine */
 | 
						||
      s.lookahead = s.strstart - max_start;
 | 
						||
      s.strstart = max_start;
 | 
						||
      /*** FLUSH_BLOCK(s, 0); ***/
 | 
						||
      flush_block_only(s, false);
 | 
						||
      if (s.strm.avail_out === 0) {
 | 
						||
        return BS_NEED_MORE;
 | 
						||
      }
 | 
						||
      /***/
 | 
						||
 | 
						||
 | 
						||
    }
 | 
						||
    /* Flush if we may have to slide, otherwise block_start may become
 | 
						||
     * negative and the data will be gone:
 | 
						||
     */
 | 
						||
    if (s.strstart - s.block_start >= (s.w_size - MIN_LOOKAHEAD)) {
 | 
						||
      /*** FLUSH_BLOCK(s, 0); ***/
 | 
						||
      flush_block_only(s, false);
 | 
						||
      if (s.strm.avail_out === 0) {
 | 
						||
        return BS_NEED_MORE;
 | 
						||
      }
 | 
						||
      /***/
 | 
						||
    }
 | 
						||
  }
 | 
						||
 | 
						||
  s.insert = 0;
 | 
						||
 | 
						||
  if (flush === Z_FINISH) {
 | 
						||
    /*** FLUSH_BLOCK(s, 1); ***/
 | 
						||
    flush_block_only(s, true);
 | 
						||
    if (s.strm.avail_out === 0) {
 | 
						||
      return BS_FINISH_STARTED;
 | 
						||
    }
 | 
						||
    /***/
 | 
						||
    return BS_FINISH_DONE;
 | 
						||
  }
 | 
						||
 | 
						||
  if (s.strstart > s.block_start) {
 | 
						||
    /*** FLUSH_BLOCK(s, 0); ***/
 | 
						||
    flush_block_only(s, false);
 | 
						||
    if (s.strm.avail_out === 0) {
 | 
						||
      return BS_NEED_MORE;
 | 
						||
    }
 | 
						||
    /***/
 | 
						||
  }
 | 
						||
 | 
						||
  return BS_NEED_MORE;
 | 
						||
}
 | 
						||
 | 
						||
/* ===========================================================================
 | 
						||
 * Compress as much as possible from the input stream, return the current
 | 
						||
 * block state.
 | 
						||
 * This function does not perform lazy evaluation of matches and inserts
 | 
						||
 * new strings in the dictionary only for unmatched strings or for short
 | 
						||
 * matches. It is used only for the fast compression options.
 | 
						||
 */
 | 
						||
function deflate_fast(s, flush) {
 | 
						||
  var hash_head;        /* head of the hash chain */
 | 
						||
  var bflush;           /* set if current block must be flushed */
 | 
						||
 | 
						||
  for (;;) {
 | 
						||
    /* Make sure that we always have enough lookahead, except
 | 
						||
     * at the end of the input file. We need MAX_MATCH bytes
 | 
						||
     * for the next match, plus MIN_MATCH bytes to insert the
 | 
						||
     * string following the next match.
 | 
						||
     */
 | 
						||
    if (s.lookahead < MIN_LOOKAHEAD) {
 | 
						||
      fill_window(s);
 | 
						||
      if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {
 | 
						||
        return BS_NEED_MORE;
 | 
						||
      }
 | 
						||
      if (s.lookahead === 0) {
 | 
						||
        break; /* flush the current block */
 | 
						||
      }
 | 
						||
    }
 | 
						||
 | 
						||
    /* Insert the string window[strstart .. strstart+2] in the
 | 
						||
     * dictionary, and set hash_head to the head of the hash chain:
 | 
						||
     */
 | 
						||
    hash_head = 0/*NIL*/;
 | 
						||
    if (s.lookahead >= MIN_MATCH) {
 | 
						||
      /*** INSERT_STRING(s, s.strstart, hash_head); ***/
 | 
						||
      s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
 | 
						||
      hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
 | 
						||
      s.head[s.ins_h] = s.strstart;
 | 
						||
      /***/
 | 
						||
    }
 | 
						||
 | 
						||
    /* Find the longest match, discarding those <= prev_length.
 | 
						||
     * At this point we have always match_length < MIN_MATCH
 | 
						||
     */
 | 
						||
    if (hash_head !== 0/*NIL*/ && ((s.strstart - hash_head) <= (s.w_size - MIN_LOOKAHEAD))) {
 | 
						||
      /* To simplify the code, we prevent matches with the string
 | 
						||
       * of window index 0 (in particular we have to avoid a match
 | 
						||
       * of the string with itself at the start of the input file).
 | 
						||
       */
 | 
						||
      s.match_length = longest_match(s, hash_head);
 | 
						||
      /* longest_match() sets match_start */
 | 
						||
    }
 | 
						||
    if (s.match_length >= MIN_MATCH) {
 | 
						||
      // check_match(s, s.strstart, s.match_start, s.match_length); // for debug only
 | 
						||
 | 
						||
      /*** _tr_tally_dist(s, s.strstart - s.match_start,
 | 
						||
                     s.match_length - MIN_MATCH, bflush); ***/
 | 
						||
      bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH);
 | 
						||
 | 
						||
      s.lookahead -= s.match_length;
 | 
						||
 | 
						||
      /* Insert new strings in the hash table only if the match length
 | 
						||
       * is not too large. This saves time but degrades compression.
 | 
						||
       */
 | 
						||
      if (s.match_length <= s.max_lazy_match/*max_insert_length*/ && s.lookahead >= MIN_MATCH) {
 | 
						||
        s.match_length--; /* string at strstart already in table */
 | 
						||
        do {
 | 
						||
          s.strstart++;
 | 
						||
          /*** INSERT_STRING(s, s.strstart, hash_head); ***/
 | 
						||
          s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
 | 
						||
          hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
 | 
						||
          s.head[s.ins_h] = s.strstart;
 | 
						||
          /***/
 | 
						||
          /* strstart never exceeds WSIZE-MAX_MATCH, so there are
 | 
						||
           * always MIN_MATCH bytes ahead.
 | 
						||
           */
 | 
						||
        } while (--s.match_length !== 0);
 | 
						||
        s.strstart++;
 | 
						||
      } else
 | 
						||
      {
 | 
						||
        s.strstart += s.match_length;
 | 
						||
        s.match_length = 0;
 | 
						||
        s.ins_h = s.window[s.strstart];
 | 
						||
        /* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */
 | 
						||
        s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + 1]) & s.hash_mask;
 | 
						||
 | 
						||
//#if MIN_MATCH != 3
 | 
						||
//                Call UPDATE_HASH() MIN_MATCH-3 more times
 | 
						||
//#endif
 | 
						||
        /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not
 | 
						||
         * matter since it will be recomputed at next deflate call.
 | 
						||
         */
 | 
						||
      }
 | 
						||
    } else {
 | 
						||
      /* No match, output a literal byte */
 | 
						||
      //Tracevv((stderr,"%c", s.window[s.strstart]));
 | 
						||
      /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
 | 
						||
      bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
 | 
						||
 | 
						||
      s.lookahead--;
 | 
						||
      s.strstart++;
 | 
						||
    }
 | 
						||
    if (bflush) {
 | 
						||
      /*** FLUSH_BLOCK(s, 0); ***/
 | 
						||
      flush_block_only(s, false);
 | 
						||
      if (s.strm.avail_out === 0) {
 | 
						||
        return BS_NEED_MORE;
 | 
						||
      }
 | 
						||
      /***/
 | 
						||
    }
 | 
						||
  }
 | 
						||
  s.insert = ((s.strstart < (MIN_MATCH-1)) ? s.strstart : MIN_MATCH-1);
 | 
						||
  if (flush === Z_FINISH) {
 | 
						||
    /*** FLUSH_BLOCK(s, 1); ***/
 | 
						||
    flush_block_only(s, true);
 | 
						||
    if (s.strm.avail_out === 0) {
 | 
						||
      return BS_FINISH_STARTED;
 | 
						||
    }
 | 
						||
    /***/
 | 
						||
    return BS_FINISH_DONE;
 | 
						||
  }
 | 
						||
  if (s.last_lit) {
 | 
						||
    /*** FLUSH_BLOCK(s, 0); ***/
 | 
						||
    flush_block_only(s, false);
 | 
						||
    if (s.strm.avail_out === 0) {
 | 
						||
      return BS_NEED_MORE;
 | 
						||
    }
 | 
						||
    /***/
 | 
						||
  }
 | 
						||
  return BS_BLOCK_DONE;
 | 
						||
}
 | 
						||
 | 
						||
/* ===========================================================================
 | 
						||
 * Same as above, but achieves better compression. We use a lazy
 | 
						||
 * evaluation for matches: a match is finally adopted only if there is
 | 
						||
 * no better match at the next window position.
 | 
						||
 */
 | 
						||
function deflate_slow(s, flush) {
 | 
						||
  var hash_head;          /* head of hash chain */
 | 
						||
  var bflush;              /* set if current block must be flushed */
 | 
						||
 | 
						||
  var max_insert;
 | 
						||
 | 
						||
  /* Process the input block. */
 | 
						||
  for (;;) {
 | 
						||
    /* Make sure that we always have enough lookahead, except
 | 
						||
     * at the end of the input file. We need MAX_MATCH bytes
 | 
						||
     * for the next match, plus MIN_MATCH bytes to insert the
 | 
						||
     * string following the next match.
 | 
						||
     */
 | 
						||
    if (s.lookahead < MIN_LOOKAHEAD) {
 | 
						||
      fill_window(s);
 | 
						||
      if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {
 | 
						||
        return BS_NEED_MORE;
 | 
						||
      }
 | 
						||
      if (s.lookahead === 0) { break; } /* flush the current block */
 | 
						||
    }
 | 
						||
 | 
						||
    /* Insert the string window[strstart .. strstart+2] in the
 | 
						||
     * dictionary, and set hash_head to the head of the hash chain:
 | 
						||
     */
 | 
						||
    hash_head = 0/*NIL*/;
 | 
						||
    if (s.lookahead >= MIN_MATCH) {
 | 
						||
      /*** INSERT_STRING(s, s.strstart, hash_head); ***/
 | 
						||
      s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
 | 
						||
      hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
 | 
						||
      s.head[s.ins_h] = s.strstart;
 | 
						||
      /***/
 | 
						||
    }
 | 
						||
 | 
						||
    /* Find the longest match, discarding those <= prev_length.
 | 
						||
     */
 | 
						||
    s.prev_length = s.match_length;
 | 
						||
    s.prev_match = s.match_start;
 | 
						||
    s.match_length = MIN_MATCH-1;
 | 
						||
 | 
						||
    if (hash_head !== 0/*NIL*/ && s.prev_length < s.max_lazy_match &&
 | 
						||
        s.strstart - hash_head <= (s.w_size-MIN_LOOKAHEAD)/*MAX_DIST(s)*/) {
 | 
						||
      /* To simplify the code, we prevent matches with the string
 | 
						||
       * of window index 0 (in particular we have to avoid a match
 | 
						||
       * of the string with itself at the start of the input file).
 | 
						||
       */
 | 
						||
      s.match_length = longest_match(s, hash_head);
 | 
						||
      /* longest_match() sets match_start */
 | 
						||
 | 
						||
      if (s.match_length <= 5 &&
 | 
						||
         (s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096/*TOO_FAR*/))) {
 | 
						||
 | 
						||
        /* If prev_match is also MIN_MATCH, match_start is garbage
 | 
						||
         * but we will ignore the current match anyway.
 | 
						||
         */
 | 
						||
        s.match_length = MIN_MATCH-1;
 | 
						||
      }
 | 
						||
    }
 | 
						||
    /* If there was a match at the previous step and the current
 | 
						||
     * match is not better, output the previous match:
 | 
						||
     */
 | 
						||
    if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) {
 | 
						||
      max_insert = s.strstart + s.lookahead - MIN_MATCH;
 | 
						||
      /* Do not insert strings in hash table beyond this. */
 | 
						||
 | 
						||
      //check_match(s, s.strstart-1, s.prev_match, s.prev_length);
 | 
						||
 | 
						||
      /***_tr_tally_dist(s, s.strstart - 1 - s.prev_match,
 | 
						||
                     s.prev_length - MIN_MATCH, bflush);***/
 | 
						||
      bflush = trees._tr_tally(s, s.strstart - 1- s.prev_match, s.prev_length - MIN_MATCH);
 | 
						||
      /* Insert in hash table all strings up to the end of the match.
 | 
						||
       * strstart-1 and strstart are already inserted. If there is not
 | 
						||
       * enough lookahead, the last two strings are not inserted in
 | 
						||
       * the hash table.
 | 
						||
       */
 | 
						||
      s.lookahead -= s.prev_length-1;
 | 
						||
      s.prev_length -= 2;
 | 
						||
      do {
 | 
						||
        if (++s.strstart <= max_insert) {
 | 
						||
          /*** INSERT_STRING(s, s.strstart, hash_head); ***/
 | 
						||
          s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
 | 
						||
          hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
 | 
						||
          s.head[s.ins_h] = s.strstart;
 | 
						||
          /***/
 | 
						||
        }
 | 
						||
      } while (--s.prev_length !== 0);
 | 
						||
      s.match_available = 0;
 | 
						||
      s.match_length = MIN_MATCH-1;
 | 
						||
      s.strstart++;
 | 
						||
 | 
						||
      if (bflush) {
 | 
						||
        /*** FLUSH_BLOCK(s, 0); ***/
 | 
						||
        flush_block_only(s, false);
 | 
						||
        if (s.strm.avail_out === 0) {
 | 
						||
          return BS_NEED_MORE;
 | 
						||
        }
 | 
						||
        /***/
 | 
						||
      }
 | 
						||
 | 
						||
    } else if (s.match_available) {
 | 
						||
      /* If there was no match at the previous position, output a
 | 
						||
       * single literal. If there was a match but the current match
 | 
						||
       * is longer, truncate the previous match to a single literal.
 | 
						||
       */
 | 
						||
      //Tracevv((stderr,"%c", s->window[s->strstart-1]));
 | 
						||
      /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/
 | 
						||
      bflush = trees._tr_tally(s, 0, s.window[s.strstart-1]);
 | 
						||
 | 
						||
      if (bflush) {
 | 
						||
        /*** FLUSH_BLOCK_ONLY(s, 0) ***/
 | 
						||
        flush_block_only(s, false);
 | 
						||
        /***/
 | 
						||
      }
 | 
						||
      s.strstart++;
 | 
						||
      s.lookahead--;
 | 
						||
      if (s.strm.avail_out === 0) {
 | 
						||
        return BS_NEED_MORE;
 | 
						||
      }
 | 
						||
    } else {
 | 
						||
      /* There is no previous match to compare with, wait for
 | 
						||
       * the next step to decide.
 | 
						||
       */
 | 
						||
      s.match_available = 1;
 | 
						||
      s.strstart++;
 | 
						||
      s.lookahead--;
 | 
						||
    }
 | 
						||
  }
 | 
						||
  //Assert (flush != Z_NO_FLUSH, "no flush?");
 | 
						||
  if (s.match_available) {
 | 
						||
    //Tracevv((stderr,"%c", s->window[s->strstart-1]));
 | 
						||
    /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/
 | 
						||
    bflush = trees._tr_tally(s, 0, s.window[s.strstart-1]);
 | 
						||
 | 
						||
    s.match_available = 0;
 | 
						||
  }
 | 
						||
  s.insert = s.strstart < MIN_MATCH-1 ? s.strstart : MIN_MATCH-1;
 | 
						||
  if (flush === Z_FINISH) {
 | 
						||
    /*** FLUSH_BLOCK(s, 1); ***/
 | 
						||
    flush_block_only(s, true);
 | 
						||
    if (s.strm.avail_out === 0) {
 | 
						||
      return BS_FINISH_STARTED;
 | 
						||
    }
 | 
						||
    /***/
 | 
						||
    return BS_FINISH_DONE;
 | 
						||
  }
 | 
						||
  if (s.last_lit) {
 | 
						||
    /*** FLUSH_BLOCK(s, 0); ***/
 | 
						||
    flush_block_only(s, false);
 | 
						||
    if (s.strm.avail_out === 0) {
 | 
						||
      return BS_NEED_MORE;
 | 
						||
    }
 | 
						||
    /***/
 | 
						||
  }
 | 
						||
 | 
						||
  return BS_BLOCK_DONE;
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
/* ===========================================================================
 | 
						||
 * For Z_RLE, simply look for runs of bytes, generate matches only of distance
 | 
						||
 * one.  Do not maintain a hash table.  (It will be regenerated if this run of
 | 
						||
 * deflate switches away from Z_RLE.)
 | 
						||
 */
 | 
						||
function deflate_rle(s, flush) {
 | 
						||
  var bflush;            /* set if current block must be flushed */
 | 
						||
  var prev;              /* byte at distance one to match */
 | 
						||
  var scan, strend;      /* scan goes up to strend for length of run */
 | 
						||
 | 
						||
  var _win = s.window;
 | 
						||
 | 
						||
  for (;;) {
 | 
						||
    /* Make sure that we always have enough lookahead, except
 | 
						||
     * at the end of the input file. We need MAX_MATCH bytes
 | 
						||
     * for the longest run, plus one for the unrolled loop.
 | 
						||
     */
 | 
						||
    if (s.lookahead <= MAX_MATCH) {
 | 
						||
      fill_window(s);
 | 
						||
      if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH) {
 | 
						||
        return BS_NEED_MORE;
 | 
						||
      }
 | 
						||
      if (s.lookahead === 0) { break; } /* flush the current block */
 | 
						||
    }
 | 
						||
 | 
						||
    /* See how many times the previous byte repeats */
 | 
						||
    s.match_length = 0;
 | 
						||
    if (s.lookahead >= MIN_MATCH && s.strstart > 0) {
 | 
						||
      scan = s.strstart - 1;
 | 
						||
      prev = _win[scan];
 | 
						||
      if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) {
 | 
						||
        strend = s.strstart + MAX_MATCH;
 | 
						||
        do {
 | 
						||
          /*jshint noempty:false*/
 | 
						||
        } while (prev === _win[++scan] && prev === _win[++scan] &&
 | 
						||
                 prev === _win[++scan] && prev === _win[++scan] &&
 | 
						||
                 prev === _win[++scan] && prev === _win[++scan] &&
 | 
						||
                 prev === _win[++scan] && prev === _win[++scan] &&
 | 
						||
                 scan < strend);
 | 
						||
        s.match_length = MAX_MATCH - (strend - scan);
 | 
						||
        if (s.match_length > s.lookahead) {
 | 
						||
          s.match_length = s.lookahead;
 | 
						||
        }
 | 
						||
      }
 | 
						||
      //Assert(scan <= s->window+(uInt)(s->window_size-1), "wild scan");
 | 
						||
    }
 | 
						||
 | 
						||
    /* Emit match if have run of MIN_MATCH or longer, else emit literal */
 | 
						||
    if (s.match_length >= MIN_MATCH) {
 | 
						||
      //check_match(s, s.strstart, s.strstart - 1, s.match_length);
 | 
						||
 | 
						||
      /*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/
 | 
						||
      bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH);
 | 
						||
 | 
						||
      s.lookahead -= s.match_length;
 | 
						||
      s.strstart += s.match_length;
 | 
						||
      s.match_length = 0;
 | 
						||
    } else {
 | 
						||
      /* No match, output a literal byte */
 | 
						||
      //Tracevv((stderr,"%c", s->window[s->strstart]));
 | 
						||
      /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
 | 
						||
      bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
 | 
						||
 | 
						||
      s.lookahead--;
 | 
						||
      s.strstart++;
 | 
						||
    }
 | 
						||
    if (bflush) {
 | 
						||
      /*** FLUSH_BLOCK(s, 0); ***/
 | 
						||
      flush_block_only(s, false);
 | 
						||
      if (s.strm.avail_out === 0) {
 | 
						||
        return BS_NEED_MORE;
 | 
						||
      }
 | 
						||
      /***/
 | 
						||
    }
 | 
						||
  }
 | 
						||
  s.insert = 0;
 | 
						||
  if (flush === Z_FINISH) {
 | 
						||
    /*** FLUSH_BLOCK(s, 1); ***/
 | 
						||
    flush_block_only(s, true);
 | 
						||
    if (s.strm.avail_out === 0) {
 | 
						||
      return BS_FINISH_STARTED;
 | 
						||
    }
 | 
						||
    /***/
 | 
						||
    return BS_FINISH_DONE;
 | 
						||
  }
 | 
						||
  if (s.last_lit) {
 | 
						||
    /*** FLUSH_BLOCK(s, 0); ***/
 | 
						||
    flush_block_only(s, false);
 | 
						||
    if (s.strm.avail_out === 0) {
 | 
						||
      return BS_NEED_MORE;
 | 
						||
    }
 | 
						||
    /***/
 | 
						||
  }
 | 
						||
  return BS_BLOCK_DONE;
 | 
						||
}
 | 
						||
 | 
						||
/* ===========================================================================
 | 
						||
 * For Z_HUFFMAN_ONLY, do not look for matches.  Do not maintain a hash table.
 | 
						||
 * (It will be regenerated if this run of deflate switches away from Huffman.)
 | 
						||
 */
 | 
						||
function deflate_huff(s, flush) {
 | 
						||
  var bflush;             /* set if current block must be flushed */
 | 
						||
 | 
						||
  for (;;) {
 | 
						||
    /* Make sure that we have a literal to write. */
 | 
						||
    if (s.lookahead === 0) {
 | 
						||
      fill_window(s);
 | 
						||
      if (s.lookahead === 0) {
 | 
						||
        if (flush === Z_NO_FLUSH) {
 | 
						||
          return BS_NEED_MORE;
 | 
						||
        }
 | 
						||
        break;      /* flush the current block */
 | 
						||
      }
 | 
						||
    }
 | 
						||
 | 
						||
    /* Output a literal byte */
 | 
						||
    s.match_length = 0;
 | 
						||
    //Tracevv((stderr,"%c", s->window[s->strstart]));
 | 
						||
    /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
 | 
						||
    bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
 | 
						||
    s.lookahead--;
 | 
						||
    s.strstart++;
 | 
						||
    if (bflush) {
 | 
						||
      /*** FLUSH_BLOCK(s, 0); ***/
 | 
						||
      flush_block_only(s, false);
 | 
						||
      if (s.strm.avail_out === 0) {
 | 
						||
        return BS_NEED_MORE;
 | 
						||
      }
 | 
						||
      /***/
 | 
						||
    }
 | 
						||
  }
 | 
						||
  s.insert = 0;
 | 
						||
  if (flush === Z_FINISH) {
 | 
						||
    /*** FLUSH_BLOCK(s, 1); ***/
 | 
						||
    flush_block_only(s, true);
 | 
						||
    if (s.strm.avail_out === 0) {
 | 
						||
      return BS_FINISH_STARTED;
 | 
						||
    }
 | 
						||
    /***/
 | 
						||
    return BS_FINISH_DONE;
 | 
						||
  }
 | 
						||
  if (s.last_lit) {
 | 
						||
    /*** FLUSH_BLOCK(s, 0); ***/
 | 
						||
    flush_block_only(s, false);
 | 
						||
    if (s.strm.avail_out === 0) {
 | 
						||
      return BS_NEED_MORE;
 | 
						||
    }
 | 
						||
    /***/
 | 
						||
  }
 | 
						||
  return BS_BLOCK_DONE;
 | 
						||
}
 | 
						||
 | 
						||
/* Values for max_lazy_match, good_match and max_chain_length, depending on
 | 
						||
 * the desired pack level (0..9). The values given below have been tuned to
 | 
						||
 * exclude worst case performance for pathological files. Better values may be
 | 
						||
 * found for specific files.
 | 
						||
 */
 | 
						||
var Config = function (good_length, max_lazy, nice_length, max_chain, func) {
 | 
						||
  this.good_length = good_length;
 | 
						||
  this.max_lazy = max_lazy;
 | 
						||
  this.nice_length = nice_length;
 | 
						||
  this.max_chain = max_chain;
 | 
						||
  this.func = func;
 | 
						||
};
 | 
						||
 | 
						||
var configuration_table;
 | 
						||
 | 
						||
configuration_table = [
 | 
						||
  /*      good lazy nice chain */
 | 
						||
  new Config(0, 0, 0, 0, deflate_stored),          /* 0 store only */
 | 
						||
  new Config(4, 4, 8, 4, deflate_fast),            /* 1 max speed, no lazy matches */
 | 
						||
  new Config(4, 5, 16, 8, deflate_fast),           /* 2 */
 | 
						||
  new Config(4, 6, 32, 32, deflate_fast),          /* 3 */
 | 
						||
 | 
						||
  new Config(4, 4, 16, 16, deflate_slow),          /* 4 lazy matches */
 | 
						||
  new Config(8, 16, 32, 32, deflate_slow),         /* 5 */
 | 
						||
  new Config(8, 16, 128, 128, deflate_slow),       /* 6 */
 | 
						||
  new Config(8, 32, 128, 256, deflate_slow),       /* 7 */
 | 
						||
  new Config(32, 128, 258, 1024, deflate_slow),    /* 8 */
 | 
						||
  new Config(32, 258, 258, 4096, deflate_slow)     /* 9 max compression */
 | 
						||
];
 | 
						||
 | 
						||
 | 
						||
/* ===========================================================================
 | 
						||
 * Initialize the "longest match" routines for a new zlib stream
 | 
						||
 */
 | 
						||
function lm_init(s) {
 | 
						||
  s.window_size = 2 * s.w_size;
 | 
						||
 | 
						||
  /*** CLEAR_HASH(s); ***/
 | 
						||
  zero(s.head); // Fill with NIL (= 0);
 | 
						||
 | 
						||
  /* Set the default configuration parameters:
 | 
						||
   */
 | 
						||
  s.max_lazy_match = configuration_table[s.level].max_lazy;
 | 
						||
  s.good_match = configuration_table[s.level].good_length;
 | 
						||
  s.nice_match = configuration_table[s.level].nice_length;
 | 
						||
  s.max_chain_length = configuration_table[s.level].max_chain;
 | 
						||
 | 
						||
  s.strstart = 0;
 | 
						||
  s.block_start = 0;
 | 
						||
  s.lookahead = 0;
 | 
						||
  s.insert = 0;
 | 
						||
  s.match_length = s.prev_length = MIN_MATCH - 1;
 | 
						||
  s.match_available = 0;
 | 
						||
  s.ins_h = 0;
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
function DeflateState() {
 | 
						||
  this.strm = null;            /* pointer back to this zlib stream */
 | 
						||
  this.status = 0;            /* as the name implies */
 | 
						||
  this.pending_buf = null;      /* output still pending */
 | 
						||
  this.pending_buf_size = 0;  /* size of pending_buf */
 | 
						||
  this.pending_out = 0;       /* next pending byte to output to the stream */
 | 
						||
  this.pending = 0;           /* nb of bytes in the pending buffer */
 | 
						||
  this.wrap = 0;              /* bit 0 true for zlib, bit 1 true for gzip */
 | 
						||
  this.gzhead = null;         /* gzip header information to write */
 | 
						||
  this.gzindex = 0;           /* where in extra, name, or comment */
 | 
						||
  this.method = Z_DEFLATED; /* can only be DEFLATED */
 | 
						||
  this.last_flush = -1;   /* value of flush param for previous deflate call */
 | 
						||
 | 
						||
  this.w_size = 0;  /* LZ77 window size (32K by default) */
 | 
						||
  this.w_bits = 0;  /* log2(w_size)  (8..16) */
 | 
						||
  this.w_mask = 0;  /* w_size - 1 */
 | 
						||
 | 
						||
  this.window = null;
 | 
						||
  /* Sliding window. Input bytes are read into the second half of the window,
 | 
						||
   * and move to the first half later to keep a dictionary of at least wSize
 | 
						||
   * bytes. With this organization, matches are limited to a distance of
 | 
						||
   * wSize-MAX_MATCH bytes, but this ensures that IO is always
 | 
						||
   * performed with a length multiple of the block size.
 | 
						||
   */
 | 
						||
 | 
						||
  this.window_size = 0;
 | 
						||
  /* Actual size of window: 2*wSize, except when the user input buffer
 | 
						||
   * is directly used as sliding window.
 | 
						||
   */
 | 
						||
 | 
						||
  this.prev = null;
 | 
						||
  /* Link to older string with same hash index. To limit the size of this
 | 
						||
   * array to 64K, this link is maintained only for the last 32K strings.
 | 
						||
   * An index in this array is thus a window index modulo 32K.
 | 
						||
   */
 | 
						||
 | 
						||
  this.head = null;   /* Heads of the hash chains or NIL. */
 | 
						||
 | 
						||
  this.ins_h = 0;       /* hash index of string to be inserted */
 | 
						||
  this.hash_size = 0;   /* number of elements in hash table */
 | 
						||
  this.hash_bits = 0;   /* log2(hash_size) */
 | 
						||
  this.hash_mask = 0;   /* hash_size-1 */
 | 
						||
 | 
						||
  this.hash_shift = 0;
 | 
						||
  /* Number of bits by which ins_h must be shifted at each input
 | 
						||
   * step. It must be such that after MIN_MATCH steps, the oldest
 | 
						||
   * byte no longer takes part in the hash key, that is:
 | 
						||
   *   hash_shift * MIN_MATCH >= hash_bits
 | 
						||
   */
 | 
						||
 | 
						||
  this.block_start = 0;
 | 
						||
  /* Window position at the beginning of the current output block. Gets
 | 
						||
   * negative when the window is moved backwards.
 | 
						||
   */
 | 
						||
 | 
						||
  this.match_length = 0;      /* length of best match */
 | 
						||
  this.prev_match = 0;        /* previous match */
 | 
						||
  this.match_available = 0;   /* set if previous match exists */
 | 
						||
  this.strstart = 0;          /* start of string to insert */
 | 
						||
  this.match_start = 0;       /* start of matching string */
 | 
						||
  this.lookahead = 0;         /* number of valid bytes ahead in window */
 | 
						||
 | 
						||
  this.prev_length = 0;
 | 
						||
  /* Length of the best match at previous step. Matches not greater than this
 | 
						||
   * are discarded. This is used in the lazy match evaluation.
 | 
						||
   */
 | 
						||
 | 
						||
  this.max_chain_length = 0;
 | 
						||
  /* To speed up deflation, hash chains are never searched beyond this
 | 
						||
   * length.  A higher limit improves compression ratio but degrades the
 | 
						||
   * speed.
 | 
						||
   */
 | 
						||
 | 
						||
  this.max_lazy_match = 0;
 | 
						||
  /* Attempt to find a better match only when the current match is strictly
 | 
						||
   * smaller than this value. This mechanism is used only for compression
 | 
						||
   * levels >= 4.
 | 
						||
   */
 | 
						||
  // That's alias to max_lazy_match, don't use directly
 | 
						||
  //this.max_insert_length = 0;
 | 
						||
  /* Insert new strings in the hash table only if the match length is not
 | 
						||
   * greater than this length. This saves time but degrades compression.
 | 
						||
   * max_insert_length is used only for compression levels <= 3.
 | 
						||
   */
 | 
						||
 | 
						||
  this.level = 0;     /* compression level (1..9) */
 | 
						||
  this.strategy = 0;  /* favor or force Huffman coding*/
 | 
						||
 | 
						||
  this.good_match = 0;
 | 
						||
  /* Use a faster search when the previous match is longer than this */
 | 
						||
 | 
						||
  this.nice_match = 0; /* Stop searching when current match exceeds this */
 | 
						||
 | 
						||
              /* used by trees.c: */
 | 
						||
 | 
						||
  /* Didn't use ct_data typedef below to suppress compiler warning */
 | 
						||
 | 
						||
  // struct ct_data_s dyn_ltree[HEAP_SIZE];   /* literal and length tree */
 | 
						||
  // struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
 | 
						||
  // struct ct_data_s bl_tree[2*BL_CODES+1];  /* Huffman tree for bit lengths */
 | 
						||
 | 
						||
  // Use flat array of DOUBLE size, with interleaved fata,
 | 
						||
  // because JS does not support effective
 | 
						||
  this.dyn_ltree  = new utils.Buf16(HEAP_SIZE * 2);
 | 
						||
  this.dyn_dtree  = new utils.Buf16((2*D_CODES+1) * 2);
 | 
						||
  this.bl_tree    = new utils.Buf16((2*BL_CODES+1) * 2);
 | 
						||
  zero(this.dyn_ltree);
 | 
						||
  zero(this.dyn_dtree);
 | 
						||
  zero(this.bl_tree);
 | 
						||
 | 
						||
  this.l_desc   = null;         /* desc. for literal tree */
 | 
						||
  this.d_desc   = null;         /* desc. for distance tree */
 | 
						||
  this.bl_desc  = null;         /* desc. for bit length tree */
 | 
						||
 | 
						||
  //ush bl_count[MAX_BITS+1];
 | 
						||
  this.bl_count = new utils.Buf16(MAX_BITS+1);
 | 
						||
  /* number of codes at each bit length for an optimal tree */
 | 
						||
 | 
						||
  //int heap[2*L_CODES+1];      /* heap used to build the Huffman trees */
 | 
						||
  this.heap = new utils.Buf16(2*L_CODES+1);  /* heap used to build the Huffman trees */
 | 
						||
  zero(this.heap);
 | 
						||
 | 
						||
  this.heap_len = 0;               /* number of elements in the heap */
 | 
						||
  this.heap_max = 0;               /* element of largest frequency */
 | 
						||
  /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
 | 
						||
   * The same heap array is used to build all trees.
 | 
						||
   */
 | 
						||
 | 
						||
  this.depth = new utils.Buf16(2*L_CODES+1); //uch depth[2*L_CODES+1];
 | 
						||
  zero(this.depth);
 | 
						||
  /* Depth of each subtree used as tie breaker for trees of equal frequency
 | 
						||
   */
 | 
						||
 | 
						||
  this.l_buf = 0;          /* buffer index for literals or lengths */
 | 
						||
 | 
						||
  this.lit_bufsize = 0;
 | 
						||
  /* Size of match buffer for literals/lengths.  There are 4 reasons for
 | 
						||
   * limiting lit_bufsize to 64K:
 | 
						||
   *   - frequencies can be kept in 16 bit counters
 | 
						||
   *   - if compression is not successful for the first block, all input
 | 
						||
   *     data is still in the window so we can still emit a stored block even
 | 
						||
   *     when input comes from standard input.  (This can also be done for
 | 
						||
   *     all blocks if lit_bufsize is not greater than 32K.)
 | 
						||
   *   - if compression is not successful for a file smaller than 64K, we can
 | 
						||
   *     even emit a stored file instead of a stored block (saving 5 bytes).
 | 
						||
   *     This is applicable only for zip (not gzip or zlib).
 | 
						||
   *   - creating new Huffman trees less frequently may not provide fast
 | 
						||
   *     adaptation to changes in the input data statistics. (Take for
 | 
						||
   *     example a binary file with poorly compressible code followed by
 | 
						||
   *     a highly compressible string table.) Smaller buffer sizes give
 | 
						||
   *     fast adaptation but have of course the overhead of transmitting
 | 
						||
   *     trees more frequently.
 | 
						||
   *   - I can't count above 4
 | 
						||
   */
 | 
						||
 | 
						||
  this.last_lit = 0;      /* running index in l_buf */
 | 
						||
 | 
						||
  this.d_buf = 0;
 | 
						||
  /* Buffer index for distances. To simplify the code, d_buf and l_buf have
 | 
						||
   * the same number of elements. To use different lengths, an extra flag
 | 
						||
   * array would be necessary.
 | 
						||
   */
 | 
						||
 | 
						||
  this.opt_len = 0;       /* bit length of current block with optimal trees */
 | 
						||
  this.static_len = 0;    /* bit length of current block with static trees */
 | 
						||
  this.matches = 0;       /* number of string matches in current block */
 | 
						||
  this.insert = 0;        /* bytes at end of window left to insert */
 | 
						||
 | 
						||
 | 
						||
  this.bi_buf = 0;
 | 
						||
  /* Output buffer. bits are inserted starting at the bottom (least
 | 
						||
   * significant bits).
 | 
						||
   */
 | 
						||
  this.bi_valid = 0;
 | 
						||
  /* Number of valid bits in bi_buf.  All bits above the last valid bit
 | 
						||
   * are always zero.
 | 
						||
   */
 | 
						||
 | 
						||
  // Used for window memory init. We safely ignore it for JS. That makes
 | 
						||
  // sense only for pointers and memory check tools.
 | 
						||
  //this.high_water = 0;
 | 
						||
  /* High water mark offset in window for initialized bytes -- bytes above
 | 
						||
   * this are set to zero in order to avoid memory check warnings when
 | 
						||
   * longest match routines access bytes past the input.  This is then
 | 
						||
   * updated to the new high water mark.
 | 
						||
   */
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
function deflateResetKeep(strm) {
 | 
						||
  var s;
 | 
						||
 | 
						||
  if (!strm || !strm.state) {
 | 
						||
    return err(strm, Z_STREAM_ERROR);
 | 
						||
  }
 | 
						||
 | 
						||
  strm.total_in = strm.total_out = 0;
 | 
						||
  strm.data_type = Z_UNKNOWN;
 | 
						||
 | 
						||
  s = strm.state;
 | 
						||
  s.pending = 0;
 | 
						||
  s.pending_out = 0;
 | 
						||
 | 
						||
  if (s.wrap < 0) {
 | 
						||
    s.wrap = -s.wrap;
 | 
						||
    /* was made negative by deflate(..., Z_FINISH); */
 | 
						||
  }
 | 
						||
  s.status = (s.wrap ? INIT_STATE : BUSY_STATE);
 | 
						||
  strm.adler = (s.wrap === 2) ?
 | 
						||
    0  // crc32(0, Z_NULL, 0)
 | 
						||
  :
 | 
						||
    1; // adler32(0, Z_NULL, 0)
 | 
						||
  s.last_flush = Z_NO_FLUSH;
 | 
						||
  trees._tr_init(s);
 | 
						||
  return Z_OK;
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
function deflateReset(strm) {
 | 
						||
  var ret = deflateResetKeep(strm);
 | 
						||
  if (ret === Z_OK) {
 | 
						||
    lm_init(strm.state);
 | 
						||
  }
 | 
						||
  return ret;
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
function deflateSetHeader(strm, head) {
 | 
						||
  if (!strm || !strm.state) { return Z_STREAM_ERROR; }
 | 
						||
  if (strm.state.wrap !== 2) { return Z_STREAM_ERROR; }
 | 
						||
  strm.state.gzhead = head;
 | 
						||
  return Z_OK;
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
function deflateInit2(strm, level, method, windowBits, memLevel, strategy) {
 | 
						||
  if (!strm) { // === Z_NULL
 | 
						||
    return Z_STREAM_ERROR;
 | 
						||
  }
 | 
						||
  var wrap = 1;
 | 
						||
 | 
						||
  if (level === Z_DEFAULT_COMPRESSION) {
 | 
						||
    level = 6;
 | 
						||
  }
 | 
						||
 | 
						||
  if (windowBits < 0) { /* suppress zlib wrapper */
 | 
						||
    wrap = 0;
 | 
						||
    windowBits = -windowBits;
 | 
						||
  }
 | 
						||
 | 
						||
  else if (windowBits > 15) {
 | 
						||
    wrap = 2;           /* write gzip wrapper instead */
 | 
						||
    windowBits -= 16;
 | 
						||
  }
 | 
						||
 | 
						||
 | 
						||
  if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED ||
 | 
						||
    windowBits < 8 || windowBits > 15 || level < 0 || level > 9 ||
 | 
						||
    strategy < 0 || strategy > Z_FIXED) {
 | 
						||
    return err(strm, Z_STREAM_ERROR);
 | 
						||
  }
 | 
						||
 | 
						||
 | 
						||
  if (windowBits === 8) {
 | 
						||
    windowBits = 9;
 | 
						||
  }
 | 
						||
  /* until 256-byte window bug fixed */
 | 
						||
 | 
						||
  var s = new DeflateState();
 | 
						||
 | 
						||
  strm.state = s;
 | 
						||
  s.strm = strm;
 | 
						||
 | 
						||
  s.wrap = wrap;
 | 
						||
  s.gzhead = null;
 | 
						||
  s.w_bits = windowBits;
 | 
						||
  s.w_size = 1 << s.w_bits;
 | 
						||
  s.w_mask = s.w_size - 1;
 | 
						||
 | 
						||
  s.hash_bits = memLevel + 7;
 | 
						||
  s.hash_size = 1 << s.hash_bits;
 | 
						||
  s.hash_mask = s.hash_size - 1;
 | 
						||
  s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH);
 | 
						||
 | 
						||
  s.window = new utils.Buf8(s.w_size * 2);
 | 
						||
  s.head = new utils.Buf16(s.hash_size);
 | 
						||
  s.prev = new utils.Buf16(s.w_size);
 | 
						||
 | 
						||
  // Don't need mem init magic for JS.
 | 
						||
  //s.high_water = 0;  /* nothing written to s->window yet */
 | 
						||
 | 
						||
  s.lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */
 | 
						||
 | 
						||
  s.pending_buf_size = s.lit_bufsize * 4;
 | 
						||
  s.pending_buf = new utils.Buf8(s.pending_buf_size);
 | 
						||
 | 
						||
  s.d_buf = s.lit_bufsize >> 1;
 | 
						||
  s.l_buf = (1 + 2) * s.lit_bufsize;
 | 
						||
 | 
						||
  s.level = level;
 | 
						||
  s.strategy = strategy;
 | 
						||
  s.method = method;
 | 
						||
 | 
						||
  return deflateReset(strm);
 | 
						||
}
 | 
						||
 | 
						||
function deflateInit(strm, level) {
 | 
						||
  return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY);
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
function deflate(strm, flush) {
 | 
						||
  var old_flush, s;
 | 
						||
  var beg, val; // for gzip header write only
 | 
						||
 | 
						||
  if (!strm || !strm.state ||
 | 
						||
    flush > Z_BLOCK || flush < 0) {
 | 
						||
    return strm ? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR;
 | 
						||
  }
 | 
						||
 | 
						||
  s = strm.state;
 | 
						||
 | 
						||
  if (!strm.output ||
 | 
						||
      (!strm.input && strm.avail_in !== 0) ||
 | 
						||
      (s.status === FINISH_STATE && flush !== Z_FINISH)) {
 | 
						||
    return err(strm, (strm.avail_out === 0) ? Z_BUF_ERROR : Z_STREAM_ERROR);
 | 
						||
  }
 | 
						||
 | 
						||
  s.strm = strm; /* just in case */
 | 
						||
  old_flush = s.last_flush;
 | 
						||
  s.last_flush = flush;
 | 
						||
 | 
						||
  /* Write the header */
 | 
						||
  if (s.status === INIT_STATE) {
 | 
						||
 | 
						||
    if (s.wrap === 2) { // GZIP header
 | 
						||
      strm.adler = 0;  //crc32(0L, Z_NULL, 0);
 | 
						||
      put_byte(s, 31);
 | 
						||
      put_byte(s, 139);
 | 
						||
      put_byte(s, 8);
 | 
						||
      if (!s.gzhead) { // s->gzhead == Z_NULL
 | 
						||
        put_byte(s, 0);
 | 
						||
        put_byte(s, 0);
 | 
						||
        put_byte(s, 0);
 | 
						||
        put_byte(s, 0);
 | 
						||
        put_byte(s, 0);
 | 
						||
        put_byte(s, s.level === 9 ? 2 :
 | 
						||
                    (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?
 | 
						||
                     4 : 0));
 | 
						||
        put_byte(s, OS_CODE);
 | 
						||
        s.status = BUSY_STATE;
 | 
						||
      }
 | 
						||
      else {
 | 
						||
        put_byte(s, (s.gzhead.text ? 1 : 0) +
 | 
						||
                    (s.gzhead.hcrc ? 2 : 0) +
 | 
						||
                    (!s.gzhead.extra ? 0 : 4) +
 | 
						||
                    (!s.gzhead.name ? 0 : 8) +
 | 
						||
                    (!s.gzhead.comment ? 0 : 16)
 | 
						||
                );
 | 
						||
        put_byte(s, s.gzhead.time & 0xff);
 | 
						||
        put_byte(s, (s.gzhead.time >> 8) & 0xff);
 | 
						||
        put_byte(s, (s.gzhead.time >> 16) & 0xff);
 | 
						||
        put_byte(s, (s.gzhead.time >> 24) & 0xff);
 | 
						||
        put_byte(s, s.level === 9 ? 2 :
 | 
						||
                    (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?
 | 
						||
                     4 : 0));
 | 
						||
        put_byte(s, s.gzhead.os & 0xff);
 | 
						||
        if (s.gzhead.extra && s.gzhead.extra.length) {
 | 
						||
          put_byte(s, s.gzhead.extra.length & 0xff);
 | 
						||
          put_byte(s, (s.gzhead.extra.length >> 8) & 0xff);
 | 
						||
        }
 | 
						||
        if (s.gzhead.hcrc) {
 | 
						||
          strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0);
 | 
						||
        }
 | 
						||
        s.gzindex = 0;
 | 
						||
        s.status = EXTRA_STATE;
 | 
						||
      }
 | 
						||
    }
 | 
						||
    else // DEFLATE header
 | 
						||
    {
 | 
						||
      var header = (Z_DEFLATED + ((s.w_bits - 8) << 4)) << 8;
 | 
						||
      var level_flags = -1;
 | 
						||
 | 
						||
      if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) {
 | 
						||
        level_flags = 0;
 | 
						||
      } else if (s.level < 6) {
 | 
						||
        level_flags = 1;
 | 
						||
      } else if (s.level === 6) {
 | 
						||
        level_flags = 2;
 | 
						||
      } else {
 | 
						||
        level_flags = 3;
 | 
						||
      }
 | 
						||
      header |= (level_flags << 6);
 | 
						||
      if (s.strstart !== 0) { header |= PRESET_DICT; }
 | 
						||
      header += 31 - (header % 31);
 | 
						||
 | 
						||
      s.status = BUSY_STATE;
 | 
						||
      putShortMSB(s, header);
 | 
						||
 | 
						||
      /* Save the adler32 of the preset dictionary: */
 | 
						||
      if (s.strstart !== 0) {
 | 
						||
        putShortMSB(s, strm.adler >>> 16);
 | 
						||
        putShortMSB(s, strm.adler & 0xffff);
 | 
						||
      }
 | 
						||
      strm.adler = 1; // adler32(0L, Z_NULL, 0);
 | 
						||
    }
 | 
						||
  }
 | 
						||
 | 
						||
//#ifdef GZIP
 | 
						||
  if (s.status === EXTRA_STATE) {
 | 
						||
    if (s.gzhead.extra/* != Z_NULL*/) {
 | 
						||
      beg = s.pending;  /* start of bytes to update crc */
 | 
						||
 | 
						||
      while (s.gzindex < (s.gzhead.extra.length & 0xffff)) {
 | 
						||
        if (s.pending === s.pending_buf_size) {
 | 
						||
          if (s.gzhead.hcrc && s.pending > beg) {
 | 
						||
            strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
 | 
						||
          }
 | 
						||
          flush_pending(strm);
 | 
						||
          beg = s.pending;
 | 
						||
          if (s.pending === s.pending_buf_size) {
 | 
						||
            break;
 | 
						||
          }
 | 
						||
        }
 | 
						||
        put_byte(s, s.gzhead.extra[s.gzindex] & 0xff);
 | 
						||
        s.gzindex++;
 | 
						||
      }
 | 
						||
      if (s.gzhead.hcrc && s.pending > beg) {
 | 
						||
        strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
 | 
						||
      }
 | 
						||
      if (s.gzindex === s.gzhead.extra.length) {
 | 
						||
        s.gzindex = 0;
 | 
						||
        s.status = NAME_STATE;
 | 
						||
      }
 | 
						||
    }
 | 
						||
    else {
 | 
						||
      s.status = NAME_STATE;
 | 
						||
    }
 | 
						||
  }
 | 
						||
  if (s.status === NAME_STATE) {
 | 
						||
    if (s.gzhead.name/* != Z_NULL*/) {
 | 
						||
      beg = s.pending;  /* start of bytes to update crc */
 | 
						||
      //int val;
 | 
						||
 | 
						||
      do {
 | 
						||
        if (s.pending === s.pending_buf_size) {
 | 
						||
          if (s.gzhead.hcrc && s.pending > beg) {
 | 
						||
            strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
 | 
						||
          }
 | 
						||
          flush_pending(strm);
 | 
						||
          beg = s.pending;
 | 
						||
          if (s.pending === s.pending_buf_size) {
 | 
						||
            val = 1;
 | 
						||
            break;
 | 
						||
          }
 | 
						||
        }
 | 
						||
        // JS specific: little magic to add zero terminator to end of string
 | 
						||
        if (s.gzindex < s.gzhead.name.length) {
 | 
						||
          val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff;
 | 
						||
        } else {
 | 
						||
          val = 0;
 | 
						||
        }
 | 
						||
        put_byte(s, val);
 | 
						||
      } while (val !== 0);
 | 
						||
 | 
						||
      if (s.gzhead.hcrc && s.pending > beg){
 | 
						||
        strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
 | 
						||
      }
 | 
						||
      if (val === 0) {
 | 
						||
        s.gzindex = 0;
 | 
						||
        s.status = COMMENT_STATE;
 | 
						||
      }
 | 
						||
    }
 | 
						||
    else {
 | 
						||
      s.status = COMMENT_STATE;
 | 
						||
    }
 | 
						||
  }
 | 
						||
  if (s.status === COMMENT_STATE) {
 | 
						||
    if (s.gzhead.comment/* != Z_NULL*/) {
 | 
						||
      beg = s.pending;  /* start of bytes to update crc */
 | 
						||
      //int val;
 | 
						||
 | 
						||
      do {
 | 
						||
        if (s.pending === s.pending_buf_size) {
 | 
						||
          if (s.gzhead.hcrc && s.pending > beg) {
 | 
						||
            strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
 | 
						||
          }
 | 
						||
          flush_pending(strm);
 | 
						||
          beg = s.pending;
 | 
						||
          if (s.pending === s.pending_buf_size) {
 | 
						||
            val = 1;
 | 
						||
            break;
 | 
						||
          }
 | 
						||
        }
 | 
						||
        // JS specific: little magic to add zero terminator to end of string
 | 
						||
        if (s.gzindex < s.gzhead.comment.length) {
 | 
						||
          val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff;
 | 
						||
        } else {
 | 
						||
          val = 0;
 | 
						||
        }
 | 
						||
        put_byte(s, val);
 | 
						||
      } while (val !== 0);
 | 
						||
 | 
						||
      if (s.gzhead.hcrc && s.pending > beg) {
 | 
						||
        strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
 | 
						||
      }
 | 
						||
      if (val === 0) {
 | 
						||
        s.status = HCRC_STATE;
 | 
						||
      }
 | 
						||
    }
 | 
						||
    else {
 | 
						||
      s.status = HCRC_STATE;
 | 
						||
    }
 | 
						||
  }
 | 
						||
  if (s.status === HCRC_STATE) {
 | 
						||
    if (s.gzhead.hcrc) {
 | 
						||
      if (s.pending + 2 > s.pending_buf_size) {
 | 
						||
        flush_pending(strm);
 | 
						||
      }
 | 
						||
      if (s.pending + 2 <= s.pending_buf_size) {
 | 
						||
        put_byte(s, strm.adler & 0xff);
 | 
						||
        put_byte(s, (strm.adler >> 8) & 0xff);
 | 
						||
        strm.adler = 0; //crc32(0L, Z_NULL, 0);
 | 
						||
        s.status = BUSY_STATE;
 | 
						||
      }
 | 
						||
    }
 | 
						||
    else {
 | 
						||
      s.status = BUSY_STATE;
 | 
						||
    }
 | 
						||
  }
 | 
						||
//#endif
 | 
						||
 | 
						||
  /* Flush as much pending output as possible */
 | 
						||
  if (s.pending !== 0) {
 | 
						||
    flush_pending(strm);
 | 
						||
    if (strm.avail_out === 0) {
 | 
						||
      /* Since avail_out is 0, deflate will be called again with
 | 
						||
       * more output space, but possibly with both pending and
 | 
						||
       * avail_in equal to zero. There won't be anything to do,
 | 
						||
       * but this is not an error situation so make sure we
 | 
						||
       * return OK instead of BUF_ERROR at next call of deflate:
 | 
						||
       */
 | 
						||
      s.last_flush = -1;
 | 
						||
      return Z_OK;
 | 
						||
    }
 | 
						||
 | 
						||
    /* Make sure there is something to do and avoid duplicate consecutive
 | 
						||
     * flushes. For repeated and useless calls with Z_FINISH, we keep
 | 
						||
     * returning Z_STREAM_END instead of Z_BUF_ERROR.
 | 
						||
     */
 | 
						||
  } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) &&
 | 
						||
    flush !== Z_FINISH) {
 | 
						||
    return err(strm, Z_BUF_ERROR);
 | 
						||
  }
 | 
						||
 | 
						||
  /* User must not provide more input after the first FINISH: */
 | 
						||
  if (s.status === FINISH_STATE && strm.avail_in !== 0) {
 | 
						||
    return err(strm, Z_BUF_ERROR);
 | 
						||
  }
 | 
						||
 | 
						||
  /* Start a new block or continue the current one.
 | 
						||
   */
 | 
						||
  if (strm.avail_in !== 0 || s.lookahead !== 0 ||
 | 
						||
    (flush !== Z_NO_FLUSH && s.status !== FINISH_STATE)) {
 | 
						||
    var bstate = (s.strategy === Z_HUFFMAN_ONLY) ? deflate_huff(s, flush) :
 | 
						||
      (s.strategy === Z_RLE ? deflate_rle(s, flush) :
 | 
						||
        configuration_table[s.level].func(s, flush));
 | 
						||
 | 
						||
    if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) {
 | 
						||
      s.status = FINISH_STATE;
 | 
						||
    }
 | 
						||
    if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) {
 | 
						||
      if (strm.avail_out === 0) {
 | 
						||
        s.last_flush = -1;
 | 
						||
        /* avoid BUF_ERROR next call, see above */
 | 
						||
      }
 | 
						||
      return Z_OK;
 | 
						||
      /* If flush != Z_NO_FLUSH && avail_out == 0, the next call
 | 
						||
       * of deflate should use the same flush parameter to make sure
 | 
						||
       * that the flush is complete. So we don't have to output an
 | 
						||
       * empty block here, this will be done at next call. This also
 | 
						||
       * ensures that for a very small output buffer, we emit at most
 | 
						||
       * one empty block.
 | 
						||
       */
 | 
						||
    }
 | 
						||
    if (bstate === BS_BLOCK_DONE) {
 | 
						||
      if (flush === Z_PARTIAL_FLUSH) {
 | 
						||
        trees._tr_align(s);
 | 
						||
      }
 | 
						||
      else if (flush !== Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */
 | 
						||
 | 
						||
        trees._tr_stored_block(s, 0, 0, false);
 | 
						||
        /* For a full flush, this empty block will be recognized
 | 
						||
         * as a special marker by inflate_sync().
 | 
						||
         */
 | 
						||
        if (flush === Z_FULL_FLUSH) {
 | 
						||
          /*** CLEAR_HASH(s); ***/             /* forget history */
 | 
						||
          zero(s.head); // Fill with NIL (= 0);
 | 
						||
 | 
						||
          if (s.lookahead === 0) {
 | 
						||
            s.strstart = 0;
 | 
						||
            s.block_start = 0;
 | 
						||
            s.insert = 0;
 | 
						||
          }
 | 
						||
        }
 | 
						||
      }
 | 
						||
      flush_pending(strm);
 | 
						||
      if (strm.avail_out === 0) {
 | 
						||
        s.last_flush = -1; /* avoid BUF_ERROR at next call, see above */
 | 
						||
        return Z_OK;
 | 
						||
      }
 | 
						||
    }
 | 
						||
  }
 | 
						||
  //Assert(strm->avail_out > 0, "bug2");
 | 
						||
  //if (strm.avail_out <= 0) { throw new Error("bug2");}
 | 
						||
 | 
						||
  if (flush !== Z_FINISH) { return Z_OK; }
 | 
						||
  if (s.wrap <= 0) { return Z_STREAM_END; }
 | 
						||
 | 
						||
  /* Write the trailer */
 | 
						||
  if (s.wrap === 2) {
 | 
						||
    put_byte(s, strm.adler & 0xff);
 | 
						||
    put_byte(s, (strm.adler >> 8) & 0xff);
 | 
						||
    put_byte(s, (strm.adler >> 16) & 0xff);
 | 
						||
    put_byte(s, (strm.adler >> 24) & 0xff);
 | 
						||
    put_byte(s, strm.total_in & 0xff);
 | 
						||
    put_byte(s, (strm.total_in >> 8) & 0xff);
 | 
						||
    put_byte(s, (strm.total_in >> 16) & 0xff);
 | 
						||
    put_byte(s, (strm.total_in >> 24) & 0xff);
 | 
						||
  }
 | 
						||
  else
 | 
						||
  {
 | 
						||
    putShortMSB(s, strm.adler >>> 16);
 | 
						||
    putShortMSB(s, strm.adler & 0xffff);
 | 
						||
  }
 | 
						||
 | 
						||
  flush_pending(strm);
 | 
						||
  /* If avail_out is zero, the application will call deflate again
 | 
						||
   * to flush the rest.
 | 
						||
   */
 | 
						||
  if (s.wrap > 0) { s.wrap = -s.wrap; }
 | 
						||
  /* write the trailer only once! */
 | 
						||
  return s.pending !== 0 ? Z_OK : Z_STREAM_END;
 | 
						||
}
 | 
						||
 | 
						||
function deflateEnd(strm) {
 | 
						||
  var status;
 | 
						||
 | 
						||
  if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) {
 | 
						||
    return Z_STREAM_ERROR;
 | 
						||
  }
 | 
						||
 | 
						||
  status = strm.state.status;
 | 
						||
  if (status !== INIT_STATE &&
 | 
						||
    status !== EXTRA_STATE &&
 | 
						||
    status !== NAME_STATE &&
 | 
						||
    status !== COMMENT_STATE &&
 | 
						||
    status !== HCRC_STATE &&
 | 
						||
    status !== BUSY_STATE &&
 | 
						||
    status !== FINISH_STATE
 | 
						||
  ) {
 | 
						||
    return err(strm, Z_STREAM_ERROR);
 | 
						||
  }
 | 
						||
 | 
						||
  strm.state = null;
 | 
						||
 | 
						||
  return status === BUSY_STATE ? err(strm, Z_DATA_ERROR) : Z_OK;
 | 
						||
}
 | 
						||
 | 
						||
/* =========================================================================
 | 
						||
 * Copy the source state to the destination state
 | 
						||
 */
 | 
						||
//function deflateCopy(dest, source) {
 | 
						||
//
 | 
						||
//}
 | 
						||
 | 
						||
exports.deflateInit = deflateInit;
 | 
						||
exports.deflateInit2 = deflateInit2;
 | 
						||
exports.deflateReset = deflateReset;
 | 
						||
exports.deflateResetKeep = deflateResetKeep;
 | 
						||
exports.deflateSetHeader = deflateSetHeader;
 | 
						||
exports.deflate = deflate;
 | 
						||
exports.deflateEnd = deflateEnd;
 | 
						||
exports.deflateInfo = 'pako deflate (from Nodeca project)';
 | 
						||
 | 
						||
/* Not implemented
 | 
						||
exports.deflateBound = deflateBound;
 | 
						||
exports.deflateCopy = deflateCopy;
 | 
						||
exports.deflateSetDictionary = deflateSetDictionary;
 | 
						||
exports.deflateParams = deflateParams;
 | 
						||
exports.deflatePending = deflatePending;
 | 
						||
exports.deflatePrime = deflatePrime;
 | 
						||
exports.deflateTune = deflateTune;
 | 
						||
*/
 | 
						||
},{"../utils/common":27,"./adler32":29,"./crc32":31,"./messages":37,"./trees":38}],33:[function(_dereq_,module,exports){
 | 
						||
'use strict';
 | 
						||
 | 
						||
 | 
						||
function GZheader() {
 | 
						||
  /* true if compressed data believed to be text */
 | 
						||
  this.text       = 0;
 | 
						||
  /* modification time */
 | 
						||
  this.time       = 0;
 | 
						||
  /* extra flags (not used when writing a gzip file) */
 | 
						||
  this.xflags     = 0;
 | 
						||
  /* operating system */
 | 
						||
  this.os         = 0;
 | 
						||
  /* pointer to extra field or Z_NULL if none */
 | 
						||
  this.extra      = null;
 | 
						||
  /* extra field length (valid if extra != Z_NULL) */
 | 
						||
  this.extra_len  = 0; // Actually, we don't need it in JS,
 | 
						||
                       // but leave for few code modifications
 | 
						||
 | 
						||
  //
 | 
						||
  // Setup limits is not necessary because in js we should not preallocate memory
 | 
						||
  // for inflate use constant limit in 65536 bytes
 | 
						||
  //
 | 
						||
 | 
						||
  /* space at extra (only when reading header) */
 | 
						||
  // this.extra_max  = 0;
 | 
						||
  /* pointer to zero-terminated file name or Z_NULL */
 | 
						||
  this.name       = '';
 | 
						||
  /* space at name (only when reading header) */
 | 
						||
  // this.name_max   = 0;
 | 
						||
  /* pointer to zero-terminated comment or Z_NULL */
 | 
						||
  this.comment    = '';
 | 
						||
  /* space at comment (only when reading header) */
 | 
						||
  // this.comm_max   = 0;
 | 
						||
  /* true if there was or will be a header crc */
 | 
						||
  this.hcrc       = 0;
 | 
						||
  /* true when done reading gzip header (not used when writing a gzip file) */
 | 
						||
  this.done       = false;
 | 
						||
}
 | 
						||
 | 
						||
module.exports = GZheader;
 | 
						||
},{}],34:[function(_dereq_,module,exports){
 | 
						||
'use strict';
 | 
						||
 | 
						||
// See state defs from inflate.js
 | 
						||
var BAD = 30;       /* got a data error -- remain here until reset */
 | 
						||
var TYPE = 12;      /* i: waiting for type bits, including last-flag bit */
 | 
						||
 | 
						||
/*
 | 
						||
   Decode literal, length, and distance codes and write out the resulting
 | 
						||
   literal and match bytes until either not enough input or output is
 | 
						||
   available, an end-of-block is encountered, or a data error is encountered.
 | 
						||
   When large enough input and output buffers are supplied to inflate(), for
 | 
						||
   example, a 16K input buffer and a 64K output buffer, more than 95% of the
 | 
						||
   inflate execution time is spent in this routine.
 | 
						||
 | 
						||
   Entry assumptions:
 | 
						||
 | 
						||
        state.mode === LEN
 | 
						||
        strm.avail_in >= 6
 | 
						||
        strm.avail_out >= 258
 | 
						||
        start >= strm.avail_out
 | 
						||
        state.bits < 8
 | 
						||
 | 
						||
   On return, state.mode is one of:
 | 
						||
 | 
						||
        LEN -- ran out of enough output space or enough available input
 | 
						||
        TYPE -- reached end of block code, inflate() to interpret next block
 | 
						||
        BAD -- error in block data
 | 
						||
 | 
						||
   Notes:
 | 
						||
 | 
						||
    - The maximum input bits used by a length/distance pair is 15 bits for the
 | 
						||
      length code, 5 bits for the length extra, 15 bits for the distance code,
 | 
						||
      and 13 bits for the distance extra.  This totals 48 bits, or six bytes.
 | 
						||
      Therefore if strm.avail_in >= 6, then there is enough input to avoid
 | 
						||
      checking for available input while decoding.
 | 
						||
 | 
						||
    - The maximum bytes that a single length/distance pair can output is 258
 | 
						||
      bytes, which is the maximum length that can be coded.  inflate_fast()
 | 
						||
      requires strm.avail_out >= 258 for each loop to avoid checking for
 | 
						||
      output space.
 | 
						||
 */
 | 
						||
module.exports = function inflate_fast(strm, start) {
 | 
						||
  var state;
 | 
						||
  var _in;                    /* local strm.input */
 | 
						||
  var last;                   /* have enough input while in < last */
 | 
						||
  var _out;                   /* local strm.output */
 | 
						||
  var beg;                    /* inflate()'s initial strm.output */
 | 
						||
  var end;                    /* while out < end, enough space available */
 | 
						||
//#ifdef INFLATE_STRICT
 | 
						||
  var dmax;                   /* maximum distance from zlib header */
 | 
						||
//#endif
 | 
						||
  var wsize;                  /* window size or zero if not using window */
 | 
						||
  var whave;                  /* valid bytes in the window */
 | 
						||
  var wnext;                  /* window write index */
 | 
						||
  var window;                 /* allocated sliding window, if wsize != 0 */
 | 
						||
  var hold;                   /* local strm.hold */
 | 
						||
  var bits;                   /* local strm.bits */
 | 
						||
  var lcode;                  /* local strm.lencode */
 | 
						||
  var dcode;                  /* local strm.distcode */
 | 
						||
  var lmask;                  /* mask for first level of length codes */
 | 
						||
  var dmask;                  /* mask for first level of distance codes */
 | 
						||
  var here;                   /* retrieved table entry */
 | 
						||
  var op;                     /* code bits, operation, extra bits, or */
 | 
						||
                              /*  window position, window bytes to copy */
 | 
						||
  var len;                    /* match length, unused bytes */
 | 
						||
  var dist;                   /* match distance */
 | 
						||
  var from;                   /* where to copy match from */
 | 
						||
  var from_source;
 | 
						||
 | 
						||
 | 
						||
  var input, output; // JS specific, because we have no pointers
 | 
						||
 | 
						||
  /* copy state to local variables */
 | 
						||
  state = strm.state;
 | 
						||
  //here = state.here;
 | 
						||
  _in = strm.next_in;
 | 
						||
  input = strm.input;
 | 
						||
  last = _in + (strm.avail_in - 5);
 | 
						||
  _out = strm.next_out;
 | 
						||
  output = strm.output;
 | 
						||
  beg = _out - (start - strm.avail_out);
 | 
						||
  end = _out + (strm.avail_out - 257);
 | 
						||
//#ifdef INFLATE_STRICT
 | 
						||
  dmax = state.dmax;
 | 
						||
//#endif
 | 
						||
  wsize = state.wsize;
 | 
						||
  whave = state.whave;
 | 
						||
  wnext = state.wnext;
 | 
						||
  window = state.window;
 | 
						||
  hold = state.hold;
 | 
						||
  bits = state.bits;
 | 
						||
  lcode = state.lencode;
 | 
						||
  dcode = state.distcode;
 | 
						||
  lmask = (1 << state.lenbits) - 1;
 | 
						||
  dmask = (1 << state.distbits) - 1;
 | 
						||
 | 
						||
 | 
						||
  /* decode literals and length/distances until end-of-block or not enough
 | 
						||
     input data or output space */
 | 
						||
 | 
						||
  top:
 | 
						||
  do {
 | 
						||
    if (bits < 15) {
 | 
						||
      hold += input[_in++] << bits;
 | 
						||
      bits += 8;
 | 
						||
      hold += input[_in++] << bits;
 | 
						||
      bits += 8;
 | 
						||
    }
 | 
						||
 | 
						||
    here = lcode[hold & lmask];
 | 
						||
 | 
						||
    dolen:
 | 
						||
    for (;;) { // Goto emulation
 | 
						||
      op = here >>> 24/*here.bits*/;
 | 
						||
      hold >>>= op;
 | 
						||
      bits -= op;
 | 
						||
      op = (here >>> 16) & 0xff/*here.op*/;
 | 
						||
      if (op === 0) {                          /* literal */
 | 
						||
        //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
 | 
						||
        //        "inflate:         literal '%c'\n" :
 | 
						||
        //        "inflate:         literal 0x%02x\n", here.val));
 | 
						||
        output[_out++] = here & 0xffff/*here.val*/;
 | 
						||
      }
 | 
						||
      else if (op & 16) {                     /* length base */
 | 
						||
        len = here & 0xffff/*here.val*/;
 | 
						||
        op &= 15;                           /* number of extra bits */
 | 
						||
        if (op) {
 | 
						||
          if (bits < op) {
 | 
						||
            hold += input[_in++] << bits;
 | 
						||
            bits += 8;
 | 
						||
          }
 | 
						||
          len += hold & ((1 << op) - 1);
 | 
						||
          hold >>>= op;
 | 
						||
          bits -= op;
 | 
						||
        }
 | 
						||
        //Tracevv((stderr, "inflate:         length %u\n", len));
 | 
						||
        if (bits < 15) {
 | 
						||
          hold += input[_in++] << bits;
 | 
						||
          bits += 8;
 | 
						||
          hold += input[_in++] << bits;
 | 
						||
          bits += 8;
 | 
						||
        }
 | 
						||
        here = dcode[hold & dmask];
 | 
						||
 | 
						||
        dodist:
 | 
						||
        for (;;) { // goto emulation
 | 
						||
          op = here >>> 24/*here.bits*/;
 | 
						||
          hold >>>= op;
 | 
						||
          bits -= op;
 | 
						||
          op = (here >>> 16) & 0xff/*here.op*/;
 | 
						||
 | 
						||
          if (op & 16) {                      /* distance base */
 | 
						||
            dist = here & 0xffff/*here.val*/;
 | 
						||
            op &= 15;                       /* number of extra bits */
 | 
						||
            if (bits < op) {
 | 
						||
              hold += input[_in++] << bits;
 | 
						||
              bits += 8;
 | 
						||
              if (bits < op) {
 | 
						||
                hold += input[_in++] << bits;
 | 
						||
                bits += 8;
 | 
						||
              }
 | 
						||
            }
 | 
						||
            dist += hold & ((1 << op) - 1);
 | 
						||
//#ifdef INFLATE_STRICT
 | 
						||
            if (dist > dmax) {
 | 
						||
              strm.msg = 'invalid distance too far back';
 | 
						||
              state.mode = BAD;
 | 
						||
              break top;
 | 
						||
            }
 | 
						||
//#endif
 | 
						||
            hold >>>= op;
 | 
						||
            bits -= op;
 | 
						||
            //Tracevv((stderr, "inflate:         distance %u\n", dist));
 | 
						||
            op = _out - beg;                /* max distance in output */
 | 
						||
            if (dist > op) {                /* see if copy from window */
 | 
						||
              op = dist - op;               /* distance back in window */
 | 
						||
              if (op > whave) {
 | 
						||
                if (state.sane) {
 | 
						||
                  strm.msg = 'invalid distance too far back';
 | 
						||
                  state.mode = BAD;
 | 
						||
                  break top;
 | 
						||
                }
 | 
						||
 | 
						||
// (!) This block is disabled in zlib defailts,
 | 
						||
// don't enable it for binary compatibility
 | 
						||
//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
 | 
						||
//                if (len <= op - whave) {
 | 
						||
//                  do {
 | 
						||
//                    output[_out++] = 0;
 | 
						||
//                  } while (--len);
 | 
						||
//                  continue top;
 | 
						||
//                }
 | 
						||
//                len -= op - whave;
 | 
						||
//                do {
 | 
						||
//                  output[_out++] = 0;
 | 
						||
//                } while (--op > whave);
 | 
						||
//                if (op === 0) {
 | 
						||
//                  from = _out - dist;
 | 
						||
//                  do {
 | 
						||
//                    output[_out++] = output[from++];
 | 
						||
//                  } while (--len);
 | 
						||
//                  continue top;
 | 
						||
//                }
 | 
						||
//#endif
 | 
						||
              }
 | 
						||
              from = 0; // window index
 | 
						||
              from_source = window;
 | 
						||
              if (wnext === 0) {           /* very common case */
 | 
						||
                from += wsize - op;
 | 
						||
                if (op < len) {         /* some from window */
 | 
						||
                  len -= op;
 | 
						||
                  do {
 | 
						||
                    output[_out++] = window[from++];
 | 
						||
                  } while (--op);
 | 
						||
                  from = _out - dist;  /* rest from output */
 | 
						||
                  from_source = output;
 | 
						||
                }
 | 
						||
              }
 | 
						||
              else if (wnext < op) {      /* wrap around window */
 | 
						||
                from += wsize + wnext - op;
 | 
						||
                op -= wnext;
 | 
						||
                if (op < len) {         /* some from end of window */
 | 
						||
                  len -= op;
 | 
						||
                  do {
 | 
						||
                    output[_out++] = window[from++];
 | 
						||
                  } while (--op);
 | 
						||
                  from = 0;
 | 
						||
                  if (wnext < len) {  /* some from start of window */
 | 
						||
                    op = wnext;
 | 
						||
                    len -= op;
 | 
						||
                    do {
 | 
						||
                      output[_out++] = window[from++];
 | 
						||
                    } while (--op);
 | 
						||
                    from = _out - dist;      /* rest from output */
 | 
						||
                    from_source = output;
 | 
						||
                  }
 | 
						||
                }
 | 
						||
              }
 | 
						||
              else {                      /* contiguous in window */
 | 
						||
                from += wnext - op;
 | 
						||
                if (op < len) {         /* some from window */
 | 
						||
                  len -= op;
 | 
						||
                  do {
 | 
						||
                    output[_out++] = window[from++];
 | 
						||
                  } while (--op);
 | 
						||
                  from = _out - dist;  /* rest from output */
 | 
						||
                  from_source = output;
 | 
						||
                }
 | 
						||
              }
 | 
						||
              while (len > 2) {
 | 
						||
                output[_out++] = from_source[from++];
 | 
						||
                output[_out++] = from_source[from++];
 | 
						||
                output[_out++] = from_source[from++];
 | 
						||
                len -= 3;
 | 
						||
              }
 | 
						||
              if (len) {
 | 
						||
                output[_out++] = from_source[from++];
 | 
						||
                if (len > 1) {
 | 
						||
                  output[_out++] = from_source[from++];
 | 
						||
                }
 | 
						||
              }
 | 
						||
            }
 | 
						||
            else {
 | 
						||
              from = _out - dist;          /* copy direct from output */
 | 
						||
              do {                        /* minimum length is three */
 | 
						||
                output[_out++] = output[from++];
 | 
						||
                output[_out++] = output[from++];
 | 
						||
                output[_out++] = output[from++];
 | 
						||
                len -= 3;
 | 
						||
              } while (len > 2);
 | 
						||
              if (len) {
 | 
						||
                output[_out++] = output[from++];
 | 
						||
                if (len > 1) {
 | 
						||
                  output[_out++] = output[from++];
 | 
						||
                }
 | 
						||
              }
 | 
						||
            }
 | 
						||
          }
 | 
						||
          else if ((op & 64) === 0) {          /* 2nd level distance code */
 | 
						||
            here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
 | 
						||
            continue dodist;
 | 
						||
          }
 | 
						||
          else {
 | 
						||
            strm.msg = 'invalid distance code';
 | 
						||
            state.mode = BAD;
 | 
						||
            break top;
 | 
						||
          }
 | 
						||
 | 
						||
          break; // need to emulate goto via "continue"
 | 
						||
        }
 | 
						||
      }
 | 
						||
      else if ((op & 64) === 0) {              /* 2nd level length code */
 | 
						||
        here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
 | 
						||
        continue dolen;
 | 
						||
      }
 | 
						||
      else if (op & 32) {                     /* end-of-block */
 | 
						||
        //Tracevv((stderr, "inflate:         end of block\n"));
 | 
						||
        state.mode = TYPE;
 | 
						||
        break top;
 | 
						||
      }
 | 
						||
      else {
 | 
						||
        strm.msg = 'invalid literal/length code';
 | 
						||
        state.mode = BAD;
 | 
						||
        break top;
 | 
						||
      }
 | 
						||
 | 
						||
      break; // need to emulate goto via "continue"
 | 
						||
    }
 | 
						||
  } while (_in < last && _out < end);
 | 
						||
 | 
						||
  /* return unused bytes (on entry, bits < 8, so in won't go too far back) */
 | 
						||
  len = bits >> 3;
 | 
						||
  _in -= len;
 | 
						||
  bits -= len << 3;
 | 
						||
  hold &= (1 << bits) - 1;
 | 
						||
 | 
						||
  /* update state and return */
 | 
						||
  strm.next_in = _in;
 | 
						||
  strm.next_out = _out;
 | 
						||
  strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last));
 | 
						||
  strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end));
 | 
						||
  state.hold = hold;
 | 
						||
  state.bits = bits;
 | 
						||
  return;
 | 
						||
};
 | 
						||
 | 
						||
},{}],35:[function(_dereq_,module,exports){
 | 
						||
'use strict';
 | 
						||
 | 
						||
 | 
						||
var utils = _dereq_('../utils/common');
 | 
						||
var adler32 = _dereq_('./adler32');
 | 
						||
var crc32   = _dereq_('./crc32');
 | 
						||
var inflate_fast = _dereq_('./inffast');
 | 
						||
var inflate_table = _dereq_('./inftrees');
 | 
						||
 | 
						||
var CODES = 0;
 | 
						||
var LENS = 1;
 | 
						||
var DISTS = 2;
 | 
						||
 | 
						||
/* Public constants ==========================================================*/
 | 
						||
/* ===========================================================================*/
 | 
						||
 | 
						||
 | 
						||
/* Allowed flush values; see deflate() and inflate() below for details */
 | 
						||
//var Z_NO_FLUSH      = 0;
 | 
						||
//var Z_PARTIAL_FLUSH = 1;
 | 
						||
//var Z_SYNC_FLUSH    = 2;
 | 
						||
//var Z_FULL_FLUSH    = 3;
 | 
						||
var Z_FINISH        = 4;
 | 
						||
var Z_BLOCK         = 5;
 | 
						||
var Z_TREES         = 6;
 | 
						||
 | 
						||
 | 
						||
/* Return codes for the compression/decompression functions. Negative values
 | 
						||
 * are errors, positive values are used for special but normal events.
 | 
						||
 */
 | 
						||
var Z_OK            = 0;
 | 
						||
var Z_STREAM_END    = 1;
 | 
						||
var Z_NEED_DICT     = 2;
 | 
						||
//var Z_ERRNO         = -1;
 | 
						||
var Z_STREAM_ERROR  = -2;
 | 
						||
var Z_DATA_ERROR    = -3;
 | 
						||
var Z_MEM_ERROR     = -4;
 | 
						||
var Z_BUF_ERROR     = -5;
 | 
						||
//var Z_VERSION_ERROR = -6;
 | 
						||
 | 
						||
/* The deflate compression method */
 | 
						||
var Z_DEFLATED  = 8;
 | 
						||
 | 
						||
 | 
						||
/* STATES ====================================================================*/
 | 
						||
/* ===========================================================================*/
 | 
						||
 | 
						||
 | 
						||
var    HEAD = 1;       /* i: waiting for magic header */
 | 
						||
var    FLAGS = 2;      /* i: waiting for method and flags (gzip) */
 | 
						||
var    TIME = 3;       /* i: waiting for modification time (gzip) */
 | 
						||
var    OS = 4;         /* i: waiting for extra flags and operating system (gzip) */
 | 
						||
var    EXLEN = 5;      /* i: waiting for extra length (gzip) */
 | 
						||
var    EXTRA = 6;      /* i: waiting for extra bytes (gzip) */
 | 
						||
var    NAME = 7;       /* i: waiting for end of file name (gzip) */
 | 
						||
var    COMMENT = 8;    /* i: waiting for end of comment (gzip) */
 | 
						||
var    HCRC = 9;       /* i: waiting for header crc (gzip) */
 | 
						||
var    DICTID = 10;    /* i: waiting for dictionary check value */
 | 
						||
var    DICT = 11;      /* waiting for inflateSetDictionary() call */
 | 
						||
var        TYPE = 12;      /* i: waiting for type bits, including last-flag bit */
 | 
						||
var        TYPEDO = 13;    /* i: same, but skip check to exit inflate on new block */
 | 
						||
var        STORED = 14;    /* i: waiting for stored size (length and complement) */
 | 
						||
var        COPY_ = 15;     /* i/o: same as COPY below, but only first time in */
 | 
						||
var        COPY = 16;      /* i/o: waiting for input or output to copy stored block */
 | 
						||
var        TABLE = 17;     /* i: waiting for dynamic block table lengths */
 | 
						||
var        LENLENS = 18;   /* i: waiting for code length code lengths */
 | 
						||
var        CODELENS = 19;  /* i: waiting for length/lit and distance code lengths */
 | 
						||
var            LEN_ = 20;      /* i: same as LEN below, but only first time in */
 | 
						||
var            LEN = 21;       /* i: waiting for length/lit/eob code */
 | 
						||
var            LENEXT = 22;    /* i: waiting for length extra bits */
 | 
						||
var            DIST = 23;      /* i: waiting for distance code */
 | 
						||
var            DISTEXT = 24;   /* i: waiting for distance extra bits */
 | 
						||
var            MATCH = 25;     /* o: waiting for output space to copy string */
 | 
						||
var            LIT = 26;       /* o: waiting for output space to write literal */
 | 
						||
var    CHECK = 27;     /* i: waiting for 32-bit check value */
 | 
						||
var    LENGTH = 28;    /* i: waiting for 32-bit length (gzip) */
 | 
						||
var    DONE = 29;      /* finished check, done -- remain here until reset */
 | 
						||
var    BAD = 30;       /* got a data error -- remain here until reset */
 | 
						||
var    MEM = 31;       /* got an inflate() memory error -- remain here until reset */
 | 
						||
var    SYNC = 32;      /* looking for synchronization bytes to restart inflate() */
 | 
						||
 | 
						||
/* ===========================================================================*/
 | 
						||
 | 
						||
 | 
						||
 | 
						||
var ENOUGH_LENS = 852;
 | 
						||
var ENOUGH_DISTS = 592;
 | 
						||
//var ENOUGH =  (ENOUGH_LENS+ENOUGH_DISTS);
 | 
						||
 | 
						||
var MAX_WBITS = 15;
 | 
						||
/* 32K LZ77 window */
 | 
						||
var DEF_WBITS = MAX_WBITS;
 | 
						||
 | 
						||
 | 
						||
function ZSWAP32(q) {
 | 
						||
  return  (((q >>> 24) & 0xff) +
 | 
						||
          ((q >>> 8) & 0xff00) +
 | 
						||
          ((q & 0xff00) << 8) +
 | 
						||
          ((q & 0xff) << 24));
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
function InflateState() {
 | 
						||
  this.mode = 0;             /* current inflate mode */
 | 
						||
  this.last = false;          /* true if processing last block */
 | 
						||
  this.wrap = 0;              /* bit 0 true for zlib, bit 1 true for gzip */
 | 
						||
  this.havedict = false;      /* true if dictionary provided */
 | 
						||
  this.flags = 0;             /* gzip header method and flags (0 if zlib) */
 | 
						||
  this.dmax = 0;              /* zlib header max distance (INFLATE_STRICT) */
 | 
						||
  this.check = 0;             /* protected copy of check value */
 | 
						||
  this.total = 0;             /* protected copy of output count */
 | 
						||
  // TODO: may be {}
 | 
						||
  this.head = null;           /* where to save gzip header information */
 | 
						||
 | 
						||
  /* sliding window */
 | 
						||
  this.wbits = 0;             /* log base 2 of requested window size */
 | 
						||
  this.wsize = 0;             /* window size or zero if not using window */
 | 
						||
  this.whave = 0;             /* valid bytes in the window */
 | 
						||
  this.wnext = 0;             /* window write index */
 | 
						||
  this.window = null;         /* allocated sliding window, if needed */
 | 
						||
 | 
						||
  /* bit accumulator */
 | 
						||
  this.hold = 0;              /* input bit accumulator */
 | 
						||
  this.bits = 0;              /* number of bits in "in" */
 | 
						||
 | 
						||
  /* for string and stored block copying */
 | 
						||
  this.length = 0;            /* literal or length of data to copy */
 | 
						||
  this.offset = 0;            /* distance back to copy string from */
 | 
						||
 | 
						||
  /* for table and code decoding */
 | 
						||
  this.extra = 0;             /* extra bits needed */
 | 
						||
 | 
						||
  /* fixed and dynamic code tables */
 | 
						||
  this.lencode = null;          /* starting table for length/literal codes */
 | 
						||
  this.distcode = null;         /* starting table for distance codes */
 | 
						||
  this.lenbits = 0;           /* index bits for lencode */
 | 
						||
  this.distbits = 0;          /* index bits for distcode */
 | 
						||
 | 
						||
  /* dynamic table building */
 | 
						||
  this.ncode = 0;             /* number of code length code lengths */
 | 
						||
  this.nlen = 0;              /* number of length code lengths */
 | 
						||
  this.ndist = 0;             /* number of distance code lengths */
 | 
						||
  this.have = 0;              /* number of code lengths in lens[] */
 | 
						||
  this.next = null;              /* next available space in codes[] */
 | 
						||
 | 
						||
  this.lens = new utils.Buf16(320); /* temporary storage for code lengths */
 | 
						||
  this.work = new utils.Buf16(288); /* work area for code table building */
 | 
						||
 | 
						||
  /*
 | 
						||
   because we don't have pointers in js, we use lencode and distcode directly
 | 
						||
   as buffers so we don't need codes
 | 
						||
  */
 | 
						||
  //this.codes = new utils.Buf32(ENOUGH);       /* space for code tables */
 | 
						||
  this.lendyn = null;              /* dynamic table for length/literal codes (JS specific) */
 | 
						||
  this.distdyn = null;             /* dynamic table for distance codes (JS specific) */
 | 
						||
  this.sane = 0;                   /* if false, allow invalid distance too far */
 | 
						||
  this.back = 0;                   /* bits back of last unprocessed length/lit */
 | 
						||
  this.was = 0;                    /* initial length of match */
 | 
						||
}
 | 
						||
 | 
						||
function inflateResetKeep(strm) {
 | 
						||
  var state;
 | 
						||
 | 
						||
  if (!strm || !strm.state) { return Z_STREAM_ERROR; }
 | 
						||
  state = strm.state;
 | 
						||
  strm.total_in = strm.total_out = state.total = 0;
 | 
						||
  strm.msg = ''; /*Z_NULL*/
 | 
						||
  if (state.wrap) {       /* to support ill-conceived Java test suite */
 | 
						||
    strm.adler = state.wrap & 1;
 | 
						||
  }
 | 
						||
  state.mode = HEAD;
 | 
						||
  state.last = 0;
 | 
						||
  state.havedict = 0;
 | 
						||
  state.dmax = 32768;
 | 
						||
  state.head = null/*Z_NULL*/;
 | 
						||
  state.hold = 0;
 | 
						||
  state.bits = 0;
 | 
						||
  //state.lencode = state.distcode = state.next = state.codes;
 | 
						||
  state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS);
 | 
						||
  state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS);
 | 
						||
 | 
						||
  state.sane = 1;
 | 
						||
  state.back = -1;
 | 
						||
  //Tracev((stderr, "inflate: reset\n"));
 | 
						||
  return Z_OK;
 | 
						||
}
 | 
						||
 | 
						||
function inflateReset(strm) {
 | 
						||
  var state;
 | 
						||
 | 
						||
  if (!strm || !strm.state) { return Z_STREAM_ERROR; }
 | 
						||
  state = strm.state;
 | 
						||
  state.wsize = 0;
 | 
						||
  state.whave = 0;
 | 
						||
  state.wnext = 0;
 | 
						||
  return inflateResetKeep(strm);
 | 
						||
 | 
						||
}
 | 
						||
 | 
						||
function inflateReset2(strm, windowBits) {
 | 
						||
  var wrap;
 | 
						||
  var state;
 | 
						||
 | 
						||
  /* get the state */
 | 
						||
  if (!strm || !strm.state) { return Z_STREAM_ERROR; }
 | 
						||
  state = strm.state;
 | 
						||
 | 
						||
  /* extract wrap request from windowBits parameter */
 | 
						||
  if (windowBits < 0) {
 | 
						||
    wrap = 0;
 | 
						||
    windowBits = -windowBits;
 | 
						||
  }
 | 
						||
  else {
 | 
						||
    wrap = (windowBits >> 4) + 1;
 | 
						||
    if (windowBits < 48) {
 | 
						||
      windowBits &= 15;
 | 
						||
    }
 | 
						||
  }
 | 
						||
 | 
						||
  /* set number of window bits, free window if different */
 | 
						||
  if (windowBits && (windowBits < 8 || windowBits > 15)) {
 | 
						||
    return Z_STREAM_ERROR;
 | 
						||
  }
 | 
						||
  if (state.window !== null && state.wbits !== windowBits) {
 | 
						||
    state.window = null;
 | 
						||
  }
 | 
						||
 | 
						||
  /* update state and reset the rest of it */
 | 
						||
  state.wrap = wrap;
 | 
						||
  state.wbits = windowBits;
 | 
						||
  return inflateReset(strm);
 | 
						||
}
 | 
						||
 | 
						||
function inflateInit2(strm, windowBits) {
 | 
						||
  var ret;
 | 
						||
  var state;
 | 
						||
 | 
						||
  if (!strm) { return Z_STREAM_ERROR; }
 | 
						||
  //strm.msg = Z_NULL;                 /* in case we return an error */
 | 
						||
 | 
						||
  state = new InflateState();
 | 
						||
 | 
						||
  //if (state === Z_NULL) return Z_MEM_ERROR;
 | 
						||
  //Tracev((stderr, "inflate: allocated\n"));
 | 
						||
  strm.state = state;
 | 
						||
  state.window = null/*Z_NULL*/;
 | 
						||
  ret = inflateReset2(strm, windowBits);
 | 
						||
  if (ret !== Z_OK) {
 | 
						||
    strm.state = null/*Z_NULL*/;
 | 
						||
  }
 | 
						||
  return ret;
 | 
						||
}
 | 
						||
 | 
						||
function inflateInit(strm) {
 | 
						||
  return inflateInit2(strm, DEF_WBITS);
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
/*
 | 
						||
 Return state with length and distance decoding tables and index sizes set to
 | 
						||
 fixed code decoding.  Normally this returns fixed tables from inffixed.h.
 | 
						||
 If BUILDFIXED is defined, then instead this routine builds the tables the
 | 
						||
 first time it's called, and returns those tables the first time and
 | 
						||
 thereafter.  This reduces the size of the code by about 2K bytes, in
 | 
						||
 exchange for a little execution time.  However, BUILDFIXED should not be
 | 
						||
 used for threaded applications, since the rewriting of the tables and virgin
 | 
						||
 may not be thread-safe.
 | 
						||
 */
 | 
						||
var virgin = true;
 | 
						||
 | 
						||
var lenfix, distfix; // We have no pointers in JS, so keep tables separate
 | 
						||
 | 
						||
function fixedtables(state) {
 | 
						||
  /* build fixed huffman tables if first call (may not be thread safe) */
 | 
						||
  if (virgin) {
 | 
						||
    var sym;
 | 
						||
 | 
						||
    lenfix = new utils.Buf32(512);
 | 
						||
    distfix = new utils.Buf32(32);
 | 
						||
 | 
						||
    /* literal/length table */
 | 
						||
    sym = 0;
 | 
						||
    while (sym < 144) { state.lens[sym++] = 8; }
 | 
						||
    while (sym < 256) { state.lens[sym++] = 9; }
 | 
						||
    while (sym < 280) { state.lens[sym++] = 7; }
 | 
						||
    while (sym < 288) { state.lens[sym++] = 8; }
 | 
						||
 | 
						||
    inflate_table(LENS,  state.lens, 0, 288, lenfix,   0, state.work, {bits: 9});
 | 
						||
 | 
						||
    /* distance table */
 | 
						||
    sym = 0;
 | 
						||
    while (sym < 32) { state.lens[sym++] = 5; }
 | 
						||
 | 
						||
    inflate_table(DISTS, state.lens, 0, 32,   distfix, 0, state.work, {bits: 5});
 | 
						||
 | 
						||
    /* do this just once */
 | 
						||
    virgin = false;
 | 
						||
  }
 | 
						||
 | 
						||
  state.lencode = lenfix;
 | 
						||
  state.lenbits = 9;
 | 
						||
  state.distcode = distfix;
 | 
						||
  state.distbits = 5;
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
/*
 | 
						||
 Update the window with the last wsize (normally 32K) bytes written before
 | 
						||
 returning.  If window does not exist yet, create it.  This is only called
 | 
						||
 when a window is already in use, or when output has been written during this
 | 
						||
 inflate call, but the end of the deflate stream has not been reached yet.
 | 
						||
 It is also called to create a window for dictionary data when a dictionary
 | 
						||
 is loaded.
 | 
						||
 | 
						||
 Providing output buffers larger than 32K to inflate() should provide a speed
 | 
						||
 advantage, since only the last 32K of output is copied to the sliding window
 | 
						||
 upon return from inflate(), and since all distances after the first 32K of
 | 
						||
 output will fall in the output data, making match copies simpler and faster.
 | 
						||
 The advantage may be dependent on the size of the processor's data caches.
 | 
						||
 */
 | 
						||
function updatewindow(strm, src, end, copy) {
 | 
						||
  var dist;
 | 
						||
  var state = strm.state;
 | 
						||
 | 
						||
  /* if it hasn't been done already, allocate space for the window */
 | 
						||
  if (state.window === null) {
 | 
						||
    state.wsize = 1 << state.wbits;
 | 
						||
    state.wnext = 0;
 | 
						||
    state.whave = 0;
 | 
						||
 | 
						||
    state.window = new utils.Buf8(state.wsize);
 | 
						||
  }
 | 
						||
 | 
						||
  /* copy state->wsize or less output bytes into the circular window */
 | 
						||
  if (copy >= state.wsize) {
 | 
						||
    utils.arraySet(state.window,src, end - state.wsize, state.wsize, 0);
 | 
						||
    state.wnext = 0;
 | 
						||
    state.whave = state.wsize;
 | 
						||
  }
 | 
						||
  else {
 | 
						||
    dist = state.wsize - state.wnext;
 | 
						||
    if (dist > copy) {
 | 
						||
      dist = copy;
 | 
						||
    }
 | 
						||
    //zmemcpy(state->window + state->wnext, end - copy, dist);
 | 
						||
    utils.arraySet(state.window,src, end - copy, dist, state.wnext);
 | 
						||
    copy -= dist;
 | 
						||
    if (copy) {
 | 
						||
      //zmemcpy(state->window, end - copy, copy);
 | 
						||
      utils.arraySet(state.window,src, end - copy, copy, 0);
 | 
						||
      state.wnext = copy;
 | 
						||
      state.whave = state.wsize;
 | 
						||
    }
 | 
						||
    else {
 | 
						||
      state.wnext += dist;
 | 
						||
      if (state.wnext === state.wsize) { state.wnext = 0; }
 | 
						||
      if (state.whave < state.wsize) { state.whave += dist; }
 | 
						||
    }
 | 
						||
  }
 | 
						||
  return 0;
 | 
						||
}
 | 
						||
 | 
						||
function inflate(strm, flush) {
 | 
						||
  var state;
 | 
						||
  var input, output;          // input/output buffers
 | 
						||
  var next;                   /* next input INDEX */
 | 
						||
  var put;                    /* next output INDEX */
 | 
						||
  var have, left;             /* available input and output */
 | 
						||
  var hold;                   /* bit buffer */
 | 
						||
  var bits;                   /* bits in bit buffer */
 | 
						||
  var _in, _out;              /* save starting available input and output */
 | 
						||
  var copy;                   /* number of stored or match bytes to copy */
 | 
						||
  var from;                   /* where to copy match bytes from */
 | 
						||
  var from_source;
 | 
						||
  var here = 0;               /* current decoding table entry */
 | 
						||
  var here_bits, here_op, here_val; // paked "here" denormalized (JS specific)
 | 
						||
  //var last;                   /* parent table entry */
 | 
						||
  var last_bits, last_op, last_val; // paked "last" denormalized (JS specific)
 | 
						||
  var len;                    /* length to copy for repeats, bits to drop */
 | 
						||
  var ret;                    /* return code */
 | 
						||
  var hbuf = new utils.Buf8(4);    /* buffer for gzip header crc calculation */
 | 
						||
  var opts;
 | 
						||
 | 
						||
  var n; // temporary var for NEED_BITS
 | 
						||
 | 
						||
  var order = /* permutation of code lengths */
 | 
						||
    [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15];
 | 
						||
 | 
						||
 | 
						||
  if (!strm || !strm.state || !strm.output ||
 | 
						||
      (!strm.input && strm.avail_in !== 0)) {
 | 
						||
    return Z_STREAM_ERROR;
 | 
						||
  }
 | 
						||
 | 
						||
  state = strm.state;
 | 
						||
  if (state.mode === TYPE) { state.mode = TYPEDO; }    /* skip check */
 | 
						||
 | 
						||
 | 
						||
  //--- LOAD() ---
 | 
						||
  put = strm.next_out;
 | 
						||
  output = strm.output;
 | 
						||
  left = strm.avail_out;
 | 
						||
  next = strm.next_in;
 | 
						||
  input = strm.input;
 | 
						||
  have = strm.avail_in;
 | 
						||
  hold = state.hold;
 | 
						||
  bits = state.bits;
 | 
						||
  //---
 | 
						||
 | 
						||
  _in = have;
 | 
						||
  _out = left;
 | 
						||
  ret = Z_OK;
 | 
						||
 | 
						||
  inf_leave: // goto emulation
 | 
						||
  for (;;) {
 | 
						||
    switch (state.mode) {
 | 
						||
    case HEAD:
 | 
						||
      if (state.wrap === 0) {
 | 
						||
        state.mode = TYPEDO;
 | 
						||
        break;
 | 
						||
      }
 | 
						||
      //=== NEEDBITS(16);
 | 
						||
      while (bits < 16) {
 | 
						||
        if (have === 0) { break inf_leave; }
 | 
						||
        have--;
 | 
						||
        hold += input[next++] << bits;
 | 
						||
        bits += 8;
 | 
						||
      }
 | 
						||
      //===//
 | 
						||
      if ((state.wrap & 2) && hold === 0x8b1f) {  /* gzip header */
 | 
						||
        state.check = 0/*crc32(0L, Z_NULL, 0)*/;
 | 
						||
        //=== CRC2(state.check, hold);
 | 
						||
        hbuf[0] = hold & 0xff;
 | 
						||
        hbuf[1] = (hold >>> 8) & 0xff;
 | 
						||
        state.check = crc32(state.check, hbuf, 2, 0);
 | 
						||
        //===//
 | 
						||
 | 
						||
        //=== INITBITS();
 | 
						||
        hold = 0;
 | 
						||
        bits = 0;
 | 
						||
        //===//
 | 
						||
        state.mode = FLAGS;
 | 
						||
        break;
 | 
						||
      }
 | 
						||
      state.flags = 0;           /* expect zlib header */
 | 
						||
      if (state.head) {
 | 
						||
        state.head.done = false;
 | 
						||
      }
 | 
						||
      if (!(state.wrap & 1) ||   /* check if zlib header allowed */
 | 
						||
        (((hold & 0xff)/*BITS(8)*/ << 8) + (hold >> 8)) % 31) {
 | 
						||
        strm.msg = 'incorrect header check';
 | 
						||
        state.mode = BAD;
 | 
						||
        break;
 | 
						||
      }
 | 
						||
      if ((hold & 0x0f)/*BITS(4)*/ !== Z_DEFLATED) {
 | 
						||
        strm.msg = 'unknown compression method';
 | 
						||
        state.mode = BAD;
 | 
						||
        break;
 | 
						||
      }
 | 
						||
      //--- DROPBITS(4) ---//
 | 
						||
      hold >>>= 4;
 | 
						||
      bits -= 4;
 | 
						||
      //---//
 | 
						||
      len = (hold & 0x0f)/*BITS(4)*/ + 8;
 | 
						||
      if (state.wbits === 0) {
 | 
						||
        state.wbits = len;
 | 
						||
      }
 | 
						||
      else if (len > state.wbits) {
 | 
						||
        strm.msg = 'invalid window size';
 | 
						||
        state.mode = BAD;
 | 
						||
        break;
 | 
						||
      }
 | 
						||
      state.dmax = 1 << len;
 | 
						||
      //Tracev((stderr, "inflate:   zlib header ok\n"));
 | 
						||
      strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;
 | 
						||
      state.mode = hold & 0x200 ? DICTID : TYPE;
 | 
						||
      //=== INITBITS();
 | 
						||
      hold = 0;
 | 
						||
      bits = 0;
 | 
						||
      //===//
 | 
						||
      break;
 | 
						||
    case FLAGS:
 | 
						||
      //=== NEEDBITS(16); */
 | 
						||
      while (bits < 16) {
 | 
						||
        if (have === 0) { break inf_leave; }
 | 
						||
        have--;
 | 
						||
        hold += input[next++] << bits;
 | 
						||
        bits += 8;
 | 
						||
      }
 | 
						||
      //===//
 | 
						||
      state.flags = hold;
 | 
						||
      if ((state.flags & 0xff) !== Z_DEFLATED) {
 | 
						||
        strm.msg = 'unknown compression method';
 | 
						||
        state.mode = BAD;
 | 
						||
        break;
 | 
						||
      }
 | 
						||
      if (state.flags & 0xe000) {
 | 
						||
        strm.msg = 'unknown header flags set';
 | 
						||
        state.mode = BAD;
 | 
						||
        break;
 | 
						||
      }
 | 
						||
      if (state.head) {
 | 
						||
        state.head.text = ((hold >> 8) & 1);
 | 
						||
      }
 | 
						||
      if (state.flags & 0x0200) {
 | 
						||
        //=== CRC2(state.check, hold);
 | 
						||
        hbuf[0] = hold & 0xff;
 | 
						||
        hbuf[1] = (hold >>> 8) & 0xff;
 | 
						||
        state.check = crc32(state.check, hbuf, 2, 0);
 | 
						||
        //===//
 | 
						||
      }
 | 
						||
      //=== INITBITS();
 | 
						||
      hold = 0;
 | 
						||
      bits = 0;
 | 
						||
      //===//
 | 
						||
      state.mode = TIME;
 | 
						||
      /* falls through */
 | 
						||
    case TIME:
 | 
						||
      //=== NEEDBITS(32); */
 | 
						||
      while (bits < 32) {
 | 
						||
        if (have === 0) { break inf_leave; }
 | 
						||
        have--;
 | 
						||
        hold += input[next++] << bits;
 | 
						||
        bits += 8;
 | 
						||
      }
 | 
						||
      //===//
 | 
						||
      if (state.head) {
 | 
						||
        state.head.time = hold;
 | 
						||
      }
 | 
						||
      if (state.flags & 0x0200) {
 | 
						||
        //=== CRC4(state.check, hold)
 | 
						||
        hbuf[0] = hold & 0xff;
 | 
						||
        hbuf[1] = (hold >>> 8) & 0xff;
 | 
						||
        hbuf[2] = (hold >>> 16) & 0xff;
 | 
						||
        hbuf[3] = (hold >>> 24) & 0xff;
 | 
						||
        state.check = crc32(state.check, hbuf, 4, 0);
 | 
						||
        //===
 | 
						||
      }
 | 
						||
      //=== INITBITS();
 | 
						||
      hold = 0;
 | 
						||
      bits = 0;
 | 
						||
      //===//
 | 
						||
      state.mode = OS;
 | 
						||
      /* falls through */
 | 
						||
    case OS:
 | 
						||
      //=== NEEDBITS(16); */
 | 
						||
      while (bits < 16) {
 | 
						||
        if (have === 0) { break inf_leave; }
 | 
						||
        have--;
 | 
						||
        hold += input[next++] << bits;
 | 
						||
        bits += 8;
 | 
						||
      }
 | 
						||
      //===//
 | 
						||
      if (state.head) {
 | 
						||
        state.head.xflags = (hold & 0xff);
 | 
						||
        state.head.os = (hold >> 8);
 | 
						||
      }
 | 
						||
      if (state.flags & 0x0200) {
 | 
						||
        //=== CRC2(state.check, hold);
 | 
						||
        hbuf[0] = hold & 0xff;
 | 
						||
        hbuf[1] = (hold >>> 8) & 0xff;
 | 
						||
        state.check = crc32(state.check, hbuf, 2, 0);
 | 
						||
        //===//
 | 
						||
      }
 | 
						||
      //=== INITBITS();
 | 
						||
      hold = 0;
 | 
						||
      bits = 0;
 | 
						||
      //===//
 | 
						||
      state.mode = EXLEN;
 | 
						||
      /* falls through */
 | 
						||
    case EXLEN:
 | 
						||
      if (state.flags & 0x0400) {
 | 
						||
        //=== NEEDBITS(16); */
 | 
						||
        while (bits < 16) {
 | 
						||
          if (have === 0) { break inf_leave; }
 | 
						||
          have--;
 | 
						||
          hold += input[next++] << bits;
 | 
						||
          bits += 8;
 | 
						||
        }
 | 
						||
        //===//
 | 
						||
        state.length = hold;
 | 
						||
        if (state.head) {
 | 
						||
          state.head.extra_len = hold;
 | 
						||
        }
 | 
						||
        if (state.flags & 0x0200) {
 | 
						||
          //=== CRC2(state.check, hold);
 | 
						||
          hbuf[0] = hold & 0xff;
 | 
						||
          hbuf[1] = (hold >>> 8) & 0xff;
 | 
						||
          state.check = crc32(state.check, hbuf, 2, 0);
 | 
						||
          //===//
 | 
						||
        }
 | 
						||
        //=== INITBITS();
 | 
						||
        hold = 0;
 | 
						||
        bits = 0;
 | 
						||
        //===//
 | 
						||
      }
 | 
						||
      else if (state.head) {
 | 
						||
        state.head.extra = null/*Z_NULL*/;
 | 
						||
      }
 | 
						||
      state.mode = EXTRA;
 | 
						||
      /* falls through */
 | 
						||
    case EXTRA:
 | 
						||
      if (state.flags & 0x0400) {
 | 
						||
        copy = state.length;
 | 
						||
        if (copy > have) { copy = have; }
 | 
						||
        if (copy) {
 | 
						||
          if (state.head) {
 | 
						||
            len = state.head.extra_len - state.length;
 | 
						||
            if (!state.head.extra) {
 | 
						||
              // Use untyped array for more conveniend processing later
 | 
						||
              state.head.extra = new Array(state.head.extra_len);
 | 
						||
            }
 | 
						||
            utils.arraySet(
 | 
						||
              state.head.extra,
 | 
						||
              input,
 | 
						||
              next,
 | 
						||
              // extra field is limited to 65536 bytes
 | 
						||
              // - no need for additional size check
 | 
						||
              copy,
 | 
						||
              /*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/
 | 
						||
              len
 | 
						||
            );
 | 
						||
            //zmemcpy(state.head.extra + len, next,
 | 
						||
            //        len + copy > state.head.extra_max ?
 | 
						||
            //        state.head.extra_max - len : copy);
 | 
						||
          }
 | 
						||
          if (state.flags & 0x0200) {
 | 
						||
            state.check = crc32(state.check, input, copy, next);
 | 
						||
          }
 | 
						||
          have -= copy;
 | 
						||
          next += copy;
 | 
						||
          state.length -= copy;
 | 
						||
        }
 | 
						||
        if (state.length) { break inf_leave; }
 | 
						||
      }
 | 
						||
      state.length = 0;
 | 
						||
      state.mode = NAME;
 | 
						||
      /* falls through */
 | 
						||
    case NAME:
 | 
						||
      if (state.flags & 0x0800) {
 | 
						||
        if (have === 0) { break inf_leave; }
 | 
						||
        copy = 0;
 | 
						||
        do {
 | 
						||
          // TODO: 2 or 1 bytes?
 | 
						||
          len = input[next + copy++];
 | 
						||
          /* use constant limit because in js we should not preallocate memory */
 | 
						||
          if (state.head && len &&
 | 
						||
              (state.length < 65536 /*state.head.name_max*/)) {
 | 
						||
            state.head.name += String.fromCharCode(len);
 | 
						||
          }
 | 
						||
        } while (len && copy < have);
 | 
						||
 | 
						||
        if (state.flags & 0x0200) {
 | 
						||
          state.check = crc32(state.check, input, copy, next);
 | 
						||
        }
 | 
						||
        have -= copy;
 | 
						||
        next += copy;
 | 
						||
        if (len) { break inf_leave; }
 | 
						||
      }
 | 
						||
      else if (state.head) {
 | 
						||
        state.head.name = null;
 | 
						||
      }
 | 
						||
      state.length = 0;
 | 
						||
      state.mode = COMMENT;
 | 
						||
      /* falls through */
 | 
						||
    case COMMENT:
 | 
						||
      if (state.flags & 0x1000) {
 | 
						||
        if (have === 0) { break inf_leave; }
 | 
						||
        copy = 0;
 | 
						||
        do {
 | 
						||
          len = input[next + copy++];
 | 
						||
          /* use constant limit because in js we should not preallocate memory */
 | 
						||
          if (state.head && len &&
 | 
						||
              (state.length < 65536 /*state.head.comm_max*/)) {
 | 
						||
            state.head.comment += String.fromCharCode(len);
 | 
						||
          }
 | 
						||
        } while (len && copy < have);
 | 
						||
        if (state.flags & 0x0200) {
 | 
						||
          state.check = crc32(state.check, input, copy, next);
 | 
						||
        }
 | 
						||
        have -= copy;
 | 
						||
        next += copy;
 | 
						||
        if (len) { break inf_leave; }
 | 
						||
      }
 | 
						||
      else if (state.head) {
 | 
						||
        state.head.comment = null;
 | 
						||
      }
 | 
						||
      state.mode = HCRC;
 | 
						||
      /* falls through */
 | 
						||
    case HCRC:
 | 
						||
      if (state.flags & 0x0200) {
 | 
						||
        //=== NEEDBITS(16); */
 | 
						||
        while (bits < 16) {
 | 
						||
          if (have === 0) { break inf_leave; }
 | 
						||
          have--;
 | 
						||
          hold += input[next++] << bits;
 | 
						||
          bits += 8;
 | 
						||
        }
 | 
						||
        //===//
 | 
						||
        if (hold !== (state.check & 0xffff)) {
 | 
						||
          strm.msg = 'header crc mismatch';
 | 
						||
          state.mode = BAD;
 | 
						||
          break;
 | 
						||
        }
 | 
						||
        //=== INITBITS();
 | 
						||
        hold = 0;
 | 
						||
        bits = 0;
 | 
						||
        //===//
 | 
						||
      }
 | 
						||
      if (state.head) {
 | 
						||
        state.head.hcrc = ((state.flags >> 9) & 1);
 | 
						||
        state.head.done = true;
 | 
						||
      }
 | 
						||
      strm.adler = state.check = 0 /*crc32(0L, Z_NULL, 0)*/;
 | 
						||
      state.mode = TYPE;
 | 
						||
      break;
 | 
						||
    case DICTID:
 | 
						||
      //=== NEEDBITS(32); */
 | 
						||
      while (bits < 32) {
 | 
						||
        if (have === 0) { break inf_leave; }
 | 
						||
        have--;
 | 
						||
        hold += input[next++] << bits;
 | 
						||
        bits += 8;
 | 
						||
      }
 | 
						||
      //===//
 | 
						||
      strm.adler = state.check = ZSWAP32(hold);
 | 
						||
      //=== INITBITS();
 | 
						||
      hold = 0;
 | 
						||
      bits = 0;
 | 
						||
      //===//
 | 
						||
      state.mode = DICT;
 | 
						||
      /* falls through */
 | 
						||
    case DICT:
 | 
						||
      if (state.havedict === 0) {
 | 
						||
        //--- RESTORE() ---
 | 
						||
        strm.next_out = put;
 | 
						||
        strm.avail_out = left;
 | 
						||
        strm.next_in = next;
 | 
						||
        strm.avail_in = have;
 | 
						||
        state.hold = hold;
 | 
						||
        state.bits = bits;
 | 
						||
        //---
 | 
						||
        return Z_NEED_DICT;
 | 
						||
      }
 | 
						||
      strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;
 | 
						||
      state.mode = TYPE;
 | 
						||
      /* falls through */
 | 
						||
    case TYPE:
 | 
						||
      if (flush === Z_BLOCK || flush === Z_TREES) { break inf_leave; }
 | 
						||
      /* falls through */
 | 
						||
    case TYPEDO:
 | 
						||
      if (state.last) {
 | 
						||
        //--- BYTEBITS() ---//
 | 
						||
        hold >>>= bits & 7;
 | 
						||
        bits -= bits & 7;
 | 
						||
        //---//
 | 
						||
        state.mode = CHECK;
 | 
						||
        break;
 | 
						||
      }
 | 
						||
      //=== NEEDBITS(3); */
 | 
						||
      while (bits < 3) {
 | 
						||
        if (have === 0) { break inf_leave; }
 | 
						||
        have--;
 | 
						||
        hold += input[next++] << bits;
 | 
						||
        bits += 8;
 | 
						||
      }
 | 
						||
      //===//
 | 
						||
      state.last = (hold & 0x01)/*BITS(1)*/;
 | 
						||
      //--- DROPBITS(1) ---//
 | 
						||
      hold >>>= 1;
 | 
						||
      bits -= 1;
 | 
						||
      //---//
 | 
						||
 | 
						||
      switch ((hold & 0x03)/*BITS(2)*/) {
 | 
						||
      case 0:                             /* stored block */
 | 
						||
        //Tracev((stderr, "inflate:     stored block%s\n",
 | 
						||
        //        state.last ? " (last)" : ""));
 | 
						||
        state.mode = STORED;
 | 
						||
        break;
 | 
						||
      case 1:                             /* fixed block */
 | 
						||
        fixedtables(state);
 | 
						||
        //Tracev((stderr, "inflate:     fixed codes block%s\n",
 | 
						||
        //        state.last ? " (last)" : ""));
 | 
						||
        state.mode = LEN_;             /* decode codes */
 | 
						||
        if (flush === Z_TREES) {
 | 
						||
          //--- DROPBITS(2) ---//
 | 
						||
          hold >>>= 2;
 | 
						||
          bits -= 2;
 | 
						||
          //---//
 | 
						||
          break inf_leave;
 | 
						||
        }
 | 
						||
        break;
 | 
						||
      case 2:                             /* dynamic block */
 | 
						||
        //Tracev((stderr, "inflate:     dynamic codes block%s\n",
 | 
						||
        //        state.last ? " (last)" : ""));
 | 
						||
        state.mode = TABLE;
 | 
						||
        break;
 | 
						||
      case 3:
 | 
						||
        strm.msg = 'invalid block type';
 | 
						||
        state.mode = BAD;
 | 
						||
      }
 | 
						||
      //--- DROPBITS(2) ---//
 | 
						||
      hold >>>= 2;
 | 
						||
      bits -= 2;
 | 
						||
      //---//
 | 
						||
      break;
 | 
						||
    case STORED:
 | 
						||
      //--- BYTEBITS() ---// /* go to byte boundary */
 | 
						||
      hold >>>= bits & 7;
 | 
						||
      bits -= bits & 7;
 | 
						||
      //---//
 | 
						||
      //=== NEEDBITS(32); */
 | 
						||
      while (bits < 32) {
 | 
						||
        if (have === 0) { break inf_leave; }
 | 
						||
        have--;
 | 
						||
        hold += input[next++] << bits;
 | 
						||
        bits += 8;
 | 
						||
      }
 | 
						||
      //===//
 | 
						||
      if ((hold & 0xffff) !== ((hold >>> 16) ^ 0xffff)) {
 | 
						||
        strm.msg = 'invalid stored block lengths';
 | 
						||
        state.mode = BAD;
 | 
						||
        break;
 | 
						||
      }
 | 
						||
      state.length = hold & 0xffff;
 | 
						||
      //Tracev((stderr, "inflate:       stored length %u\n",
 | 
						||
      //        state.length));
 | 
						||
      //=== INITBITS();
 | 
						||
      hold = 0;
 | 
						||
      bits = 0;
 | 
						||
      //===//
 | 
						||
      state.mode = COPY_;
 | 
						||
      if (flush === Z_TREES) { break inf_leave; }
 | 
						||
      /* falls through */
 | 
						||
    case COPY_:
 | 
						||
      state.mode = COPY;
 | 
						||
      /* falls through */
 | 
						||
    case COPY:
 | 
						||
      copy = state.length;
 | 
						||
      if (copy) {
 | 
						||
        if (copy > have) { copy = have; }
 | 
						||
        if (copy > left) { copy = left; }
 | 
						||
        if (copy === 0) { break inf_leave; }
 | 
						||
        //--- zmemcpy(put, next, copy); ---
 | 
						||
        utils.arraySet(output, input, next, copy, put);
 | 
						||
        //---//
 | 
						||
        have -= copy;
 | 
						||
        next += copy;
 | 
						||
        left -= copy;
 | 
						||
        put += copy;
 | 
						||
        state.length -= copy;
 | 
						||
        break;
 | 
						||
      }
 | 
						||
      //Tracev((stderr, "inflate:       stored end\n"));
 | 
						||
      state.mode = TYPE;
 | 
						||
      break;
 | 
						||
    case TABLE:
 | 
						||
      //=== NEEDBITS(14); */
 | 
						||
      while (bits < 14) {
 | 
						||
        if (have === 0) { break inf_leave; }
 | 
						||
        have--;
 | 
						||
        hold += input[next++] << bits;
 | 
						||
        bits += 8;
 | 
						||
      }
 | 
						||
      //===//
 | 
						||
      state.nlen = (hold & 0x1f)/*BITS(5)*/ + 257;
 | 
						||
      //--- DROPBITS(5) ---//
 | 
						||
      hold >>>= 5;
 | 
						||
      bits -= 5;
 | 
						||
      //---//
 | 
						||
      state.ndist = (hold & 0x1f)/*BITS(5)*/ + 1;
 | 
						||
      //--- DROPBITS(5) ---//
 | 
						||
      hold >>>= 5;
 | 
						||
      bits -= 5;
 | 
						||
      //---//
 | 
						||
      state.ncode = (hold & 0x0f)/*BITS(4)*/ + 4;
 | 
						||
      //--- DROPBITS(4) ---//
 | 
						||
      hold >>>= 4;
 | 
						||
      bits -= 4;
 | 
						||
      //---//
 | 
						||
//#ifndef PKZIP_BUG_WORKAROUND
 | 
						||
      if (state.nlen > 286 || state.ndist > 30) {
 | 
						||
        strm.msg = 'too many length or distance symbols';
 | 
						||
        state.mode = BAD;
 | 
						||
        break;
 | 
						||
      }
 | 
						||
//#endif
 | 
						||
      //Tracev((stderr, "inflate:       table sizes ok\n"));
 | 
						||
      state.have = 0;
 | 
						||
      state.mode = LENLENS;
 | 
						||
      /* falls through */
 | 
						||
    case LENLENS:
 | 
						||
      while (state.have < state.ncode) {
 | 
						||
        //=== NEEDBITS(3);
 | 
						||
        while (bits < 3) {
 | 
						||
          if (have === 0) { break inf_leave; }
 | 
						||
          have--;
 | 
						||
          hold += input[next++] << bits;
 | 
						||
          bits += 8;
 | 
						||
        }
 | 
						||
        //===//
 | 
						||
        state.lens[order[state.have++]] = (hold & 0x07);//BITS(3);
 | 
						||
        //--- DROPBITS(3) ---//
 | 
						||
        hold >>>= 3;
 | 
						||
        bits -= 3;
 | 
						||
        //---//
 | 
						||
      }
 | 
						||
      while (state.have < 19) {
 | 
						||
        state.lens[order[state.have++]] = 0;
 | 
						||
      }
 | 
						||
      // We have separate tables & no pointers. 2 commented lines below not needed.
 | 
						||
      //state.next = state.codes;
 | 
						||
      //state.lencode = state.next;
 | 
						||
      // Switch to use dynamic table
 | 
						||
      state.lencode = state.lendyn;
 | 
						||
      state.lenbits = 7;
 | 
						||
 | 
						||
      opts = {bits: state.lenbits};
 | 
						||
      ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts);
 | 
						||
      state.lenbits = opts.bits;
 | 
						||
 | 
						||
      if (ret) {
 | 
						||
        strm.msg = 'invalid code lengths set';
 | 
						||
        state.mode = BAD;
 | 
						||
        break;
 | 
						||
      }
 | 
						||
      //Tracev((stderr, "inflate:       code lengths ok\n"));
 | 
						||
      state.have = 0;
 | 
						||
      state.mode = CODELENS;
 | 
						||
      /* falls through */
 | 
						||
    case CODELENS:
 | 
						||
      while (state.have < state.nlen + state.ndist) {
 | 
						||
        for (;;) {
 | 
						||
          here = state.lencode[hold & ((1 << state.lenbits) - 1)];/*BITS(state.lenbits)*/
 | 
						||
          here_bits = here >>> 24;
 | 
						||
          here_op = (here >>> 16) & 0xff;
 | 
						||
          here_val = here & 0xffff;
 | 
						||
 | 
						||
          if ((here_bits) <= bits) { break; }
 | 
						||
          //--- PULLBYTE() ---//
 | 
						||
          if (have === 0) { break inf_leave; }
 | 
						||
          have--;
 | 
						||
          hold += input[next++] << bits;
 | 
						||
          bits += 8;
 | 
						||
          //---//
 | 
						||
        }
 | 
						||
        if (here_val < 16) {
 | 
						||
          //--- DROPBITS(here.bits) ---//
 | 
						||
          hold >>>= here_bits;
 | 
						||
          bits -= here_bits;
 | 
						||
          //---//
 | 
						||
          state.lens[state.have++] = here_val;
 | 
						||
        }
 | 
						||
        else {
 | 
						||
          if (here_val === 16) {
 | 
						||
            //=== NEEDBITS(here.bits + 2);
 | 
						||
            n = here_bits + 2;
 | 
						||
            while (bits < n) {
 | 
						||
              if (have === 0) { break inf_leave; }
 | 
						||
              have--;
 | 
						||
              hold += input[next++] << bits;
 | 
						||
              bits += 8;
 | 
						||
            }
 | 
						||
            //===//
 | 
						||
            //--- DROPBITS(here.bits) ---//
 | 
						||
            hold >>>= here_bits;
 | 
						||
            bits -= here_bits;
 | 
						||
            //---//
 | 
						||
            if (state.have === 0) {
 | 
						||
              strm.msg = 'invalid bit length repeat';
 | 
						||
              state.mode = BAD;
 | 
						||
              break;
 | 
						||
            }
 | 
						||
            len = state.lens[state.have - 1];
 | 
						||
            copy = 3 + (hold & 0x03);//BITS(2);
 | 
						||
            //--- DROPBITS(2) ---//
 | 
						||
            hold >>>= 2;
 | 
						||
            bits -= 2;
 | 
						||
            //---//
 | 
						||
          }
 | 
						||
          else if (here_val === 17) {
 | 
						||
            //=== NEEDBITS(here.bits + 3);
 | 
						||
            n = here_bits + 3;
 | 
						||
            while (bits < n) {
 | 
						||
              if (have === 0) { break inf_leave; }
 | 
						||
              have--;
 | 
						||
              hold += input[next++] << bits;
 | 
						||
              bits += 8;
 | 
						||
            }
 | 
						||
            //===//
 | 
						||
            //--- DROPBITS(here.bits) ---//
 | 
						||
            hold >>>= here_bits;
 | 
						||
            bits -= here_bits;
 | 
						||
            //---//
 | 
						||
            len = 0;
 | 
						||
            copy = 3 + (hold & 0x07);//BITS(3);
 | 
						||
            //--- DROPBITS(3) ---//
 | 
						||
            hold >>>= 3;
 | 
						||
            bits -= 3;
 | 
						||
            //---//
 | 
						||
          }
 | 
						||
          else {
 | 
						||
            //=== NEEDBITS(here.bits + 7);
 | 
						||
            n = here_bits + 7;
 | 
						||
            while (bits < n) {
 | 
						||
              if (have === 0) { break inf_leave; }
 | 
						||
              have--;
 | 
						||
              hold += input[next++] << bits;
 | 
						||
              bits += 8;
 | 
						||
            }
 | 
						||
            //===//
 | 
						||
            //--- DROPBITS(here.bits) ---//
 | 
						||
            hold >>>= here_bits;
 | 
						||
            bits -= here_bits;
 | 
						||
            //---//
 | 
						||
            len = 0;
 | 
						||
            copy = 11 + (hold & 0x7f);//BITS(7);
 | 
						||
            //--- DROPBITS(7) ---//
 | 
						||
            hold >>>= 7;
 | 
						||
            bits -= 7;
 | 
						||
            //---//
 | 
						||
          }
 | 
						||
          if (state.have + copy > state.nlen + state.ndist) {
 | 
						||
            strm.msg = 'invalid bit length repeat';
 | 
						||
            state.mode = BAD;
 | 
						||
            break;
 | 
						||
          }
 | 
						||
          while (copy--) {
 | 
						||
            state.lens[state.have++] = len;
 | 
						||
          }
 | 
						||
        }
 | 
						||
      }
 | 
						||
 | 
						||
      /* handle error breaks in while */
 | 
						||
      if (state.mode === BAD) { break; }
 | 
						||
 | 
						||
      /* check for end-of-block code (better have one) */
 | 
						||
      if (state.lens[256] === 0) {
 | 
						||
        strm.msg = 'invalid code -- missing end-of-block';
 | 
						||
        state.mode = BAD;
 | 
						||
        break;
 | 
						||
      }
 | 
						||
 | 
						||
      /* build code tables -- note: do not change the lenbits or distbits
 | 
						||
         values here (9 and 6) without reading the comments in inftrees.h
 | 
						||
         concerning the ENOUGH constants, which depend on those values */
 | 
						||
      state.lenbits = 9;
 | 
						||
 | 
						||
      opts = {bits: state.lenbits};
 | 
						||
      ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts);
 | 
						||
      // We have separate tables & no pointers. 2 commented lines below not needed.
 | 
						||
      // state.next_index = opts.table_index;
 | 
						||
      state.lenbits = opts.bits;
 | 
						||
      // state.lencode = state.next;
 | 
						||
 | 
						||
      if (ret) {
 | 
						||
        strm.msg = 'invalid literal/lengths set';
 | 
						||
        state.mode = BAD;
 | 
						||
        break;
 | 
						||
      }
 | 
						||
 | 
						||
      state.distbits = 6;
 | 
						||
      //state.distcode.copy(state.codes);
 | 
						||
      // Switch to use dynamic table
 | 
						||
      state.distcode = state.distdyn;
 | 
						||
      opts = {bits: state.distbits};
 | 
						||
      ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts);
 | 
						||
      // We have separate tables & no pointers. 2 commented lines below not needed.
 | 
						||
      // state.next_index = opts.table_index;
 | 
						||
      state.distbits = opts.bits;
 | 
						||
      // state.distcode = state.next;
 | 
						||
 | 
						||
      if (ret) {
 | 
						||
        strm.msg = 'invalid distances set';
 | 
						||
        state.mode = BAD;
 | 
						||
        break;
 | 
						||
      }
 | 
						||
      //Tracev((stderr, 'inflate:       codes ok\n'));
 | 
						||
      state.mode = LEN_;
 | 
						||
      if (flush === Z_TREES) { break inf_leave; }
 | 
						||
      /* falls through */
 | 
						||
    case LEN_:
 | 
						||
      state.mode = LEN;
 | 
						||
      /* falls through */
 | 
						||
    case LEN:
 | 
						||
      if (have >= 6 && left >= 258) {
 | 
						||
        //--- RESTORE() ---
 | 
						||
        strm.next_out = put;
 | 
						||
        strm.avail_out = left;
 | 
						||
        strm.next_in = next;
 | 
						||
        strm.avail_in = have;
 | 
						||
        state.hold = hold;
 | 
						||
        state.bits = bits;
 | 
						||
        //---
 | 
						||
        inflate_fast(strm, _out);
 | 
						||
        //--- LOAD() ---
 | 
						||
        put = strm.next_out;
 | 
						||
        output = strm.output;
 | 
						||
        left = strm.avail_out;
 | 
						||
        next = strm.next_in;
 | 
						||
        input = strm.input;
 | 
						||
        have = strm.avail_in;
 | 
						||
        hold = state.hold;
 | 
						||
        bits = state.bits;
 | 
						||
        //---
 | 
						||
 | 
						||
        if (state.mode === TYPE) {
 | 
						||
          state.back = -1;
 | 
						||
        }
 | 
						||
        break;
 | 
						||
      }
 | 
						||
      state.back = 0;
 | 
						||
      for (;;) {
 | 
						||
        here = state.lencode[hold & ((1 << state.lenbits) -1)];  /*BITS(state.lenbits)*/
 | 
						||
        here_bits = here >>> 24;
 | 
						||
        here_op = (here >>> 16) & 0xff;
 | 
						||
        here_val = here & 0xffff;
 | 
						||
 | 
						||
        if (here_bits <= bits) { break; }
 | 
						||
        //--- PULLBYTE() ---//
 | 
						||
        if (have === 0) { break inf_leave; }
 | 
						||
        have--;
 | 
						||
        hold += input[next++] << bits;
 | 
						||
        bits += 8;
 | 
						||
        //---//
 | 
						||
      }
 | 
						||
      if (here_op && (here_op & 0xf0) === 0) {
 | 
						||
        last_bits = here_bits;
 | 
						||
        last_op = here_op;
 | 
						||
        last_val = here_val;
 | 
						||
        for (;;) {
 | 
						||
          here = state.lencode[last_val +
 | 
						||
                  ((hold & ((1 << (last_bits + last_op)) -1))/*BITS(last.bits + last.op)*/ >> last_bits)];
 | 
						||
          here_bits = here >>> 24;
 | 
						||
          here_op = (here >>> 16) & 0xff;
 | 
						||
          here_val = here & 0xffff;
 | 
						||
 | 
						||
          if ((last_bits + here_bits) <= bits) { break; }
 | 
						||
          //--- PULLBYTE() ---//
 | 
						||
          if (have === 0) { break inf_leave; }
 | 
						||
          have--;
 | 
						||
          hold += input[next++] << bits;
 | 
						||
          bits += 8;
 | 
						||
          //---//
 | 
						||
        }
 | 
						||
        //--- DROPBITS(last.bits) ---//
 | 
						||
        hold >>>= last_bits;
 | 
						||
        bits -= last_bits;
 | 
						||
        //---//
 | 
						||
        state.back += last_bits;
 | 
						||
      }
 | 
						||
      //--- DROPBITS(here.bits) ---//
 | 
						||
      hold >>>= here_bits;
 | 
						||
      bits -= here_bits;
 | 
						||
      //---//
 | 
						||
      state.back += here_bits;
 | 
						||
      state.length = here_val;
 | 
						||
      if (here_op === 0) {
 | 
						||
        //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
 | 
						||
        //        "inflate:         literal '%c'\n" :
 | 
						||
        //        "inflate:         literal 0x%02x\n", here.val));
 | 
						||
        state.mode = LIT;
 | 
						||
        break;
 | 
						||
      }
 | 
						||
      if (here_op & 32) {
 | 
						||
        //Tracevv((stderr, "inflate:         end of block\n"));
 | 
						||
        state.back = -1;
 | 
						||
        state.mode = TYPE;
 | 
						||
        break;
 | 
						||
      }
 | 
						||
      if (here_op & 64) {
 | 
						||
        strm.msg = 'invalid literal/length code';
 | 
						||
        state.mode = BAD;
 | 
						||
        break;
 | 
						||
      }
 | 
						||
      state.extra = here_op & 15;
 | 
						||
      state.mode = LENEXT;
 | 
						||
      /* falls through */
 | 
						||
    case LENEXT:
 | 
						||
      if (state.extra) {
 | 
						||
        //=== NEEDBITS(state.extra);
 | 
						||
        n = state.extra;
 | 
						||
        while (bits < n) {
 | 
						||
          if (have === 0) { break inf_leave; }
 | 
						||
          have--;
 | 
						||
          hold += input[next++] << bits;
 | 
						||
          bits += 8;
 | 
						||
        }
 | 
						||
        //===//
 | 
						||
        state.length += hold & ((1 << state.extra) -1)/*BITS(state.extra)*/;
 | 
						||
        //--- DROPBITS(state.extra) ---//
 | 
						||
        hold >>>= state.extra;
 | 
						||
        bits -= state.extra;
 | 
						||
        //---//
 | 
						||
        state.back += state.extra;
 | 
						||
      }
 | 
						||
      //Tracevv((stderr, "inflate:         length %u\n", state.length));
 | 
						||
      state.was = state.length;
 | 
						||
      state.mode = DIST;
 | 
						||
      /* falls through */
 | 
						||
    case DIST:
 | 
						||
      for (;;) {
 | 
						||
        here = state.distcode[hold & ((1 << state.distbits) -1)];/*BITS(state.distbits)*/
 | 
						||
        here_bits = here >>> 24;
 | 
						||
        here_op = (here >>> 16) & 0xff;
 | 
						||
        here_val = here & 0xffff;
 | 
						||
 | 
						||
        if ((here_bits) <= bits) { break; }
 | 
						||
        //--- PULLBYTE() ---//
 | 
						||
        if (have === 0) { break inf_leave; }
 | 
						||
        have--;
 | 
						||
        hold += input[next++] << bits;
 | 
						||
        bits += 8;
 | 
						||
        //---//
 | 
						||
      }
 | 
						||
      if ((here_op & 0xf0) === 0) {
 | 
						||
        last_bits = here_bits;
 | 
						||
        last_op = here_op;
 | 
						||
        last_val = here_val;
 | 
						||
        for (;;) {
 | 
						||
          here = state.distcode[last_val +
 | 
						||
                  ((hold & ((1 << (last_bits + last_op)) -1))/*BITS(last.bits + last.op)*/ >> last_bits)];
 | 
						||
          here_bits = here >>> 24;
 | 
						||
          here_op = (here >>> 16) & 0xff;
 | 
						||
          here_val = here & 0xffff;
 | 
						||
 | 
						||
          if ((last_bits + here_bits) <= bits) { break; }
 | 
						||
          //--- PULLBYTE() ---//
 | 
						||
          if (have === 0) { break inf_leave; }
 | 
						||
          have--;
 | 
						||
          hold += input[next++] << bits;
 | 
						||
          bits += 8;
 | 
						||
          //---//
 | 
						||
        }
 | 
						||
        //--- DROPBITS(last.bits) ---//
 | 
						||
        hold >>>= last_bits;
 | 
						||
        bits -= last_bits;
 | 
						||
        //---//
 | 
						||
        state.back += last_bits;
 | 
						||
      }
 | 
						||
      //--- DROPBITS(here.bits) ---//
 | 
						||
      hold >>>= here_bits;
 | 
						||
      bits -= here_bits;
 | 
						||
      //---//
 | 
						||
      state.back += here_bits;
 | 
						||
      if (here_op & 64) {
 | 
						||
        strm.msg = 'invalid distance code';
 | 
						||
        state.mode = BAD;
 | 
						||
        break;
 | 
						||
      }
 | 
						||
      state.offset = here_val;
 | 
						||
      state.extra = (here_op) & 15;
 | 
						||
      state.mode = DISTEXT;
 | 
						||
      /* falls through */
 | 
						||
    case DISTEXT:
 | 
						||
      if (state.extra) {
 | 
						||
        //=== NEEDBITS(state.extra);
 | 
						||
        n = state.extra;
 | 
						||
        while (bits < n) {
 | 
						||
          if (have === 0) { break inf_leave; }
 | 
						||
          have--;
 | 
						||
          hold += input[next++] << bits;
 | 
						||
          bits += 8;
 | 
						||
        }
 | 
						||
        //===//
 | 
						||
        state.offset += hold & ((1 << state.extra) -1)/*BITS(state.extra)*/;
 | 
						||
        //--- DROPBITS(state.extra) ---//
 | 
						||
        hold >>>= state.extra;
 | 
						||
        bits -= state.extra;
 | 
						||
        //---//
 | 
						||
        state.back += state.extra;
 | 
						||
      }
 | 
						||
//#ifdef INFLATE_STRICT
 | 
						||
      if (state.offset > state.dmax) {
 | 
						||
        strm.msg = 'invalid distance too far back';
 | 
						||
        state.mode = BAD;
 | 
						||
        break;
 | 
						||
      }
 | 
						||
//#endif
 | 
						||
      //Tracevv((stderr, "inflate:         distance %u\n", state.offset));
 | 
						||
      state.mode = MATCH;
 | 
						||
      /* falls through */
 | 
						||
    case MATCH:
 | 
						||
      if (left === 0) { break inf_leave; }
 | 
						||
      copy = _out - left;
 | 
						||
      if (state.offset > copy) {         /* copy from window */
 | 
						||
        copy = state.offset - copy;
 | 
						||
        if (copy > state.whave) {
 | 
						||
          if (state.sane) {
 | 
						||
            strm.msg = 'invalid distance too far back';
 | 
						||
            state.mode = BAD;
 | 
						||
            break;
 | 
						||
          }
 | 
						||
// (!) This block is disabled in zlib defailts,
 | 
						||
// don't enable it for binary compatibility
 | 
						||
//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
 | 
						||
//          Trace((stderr, "inflate.c too far\n"));
 | 
						||
//          copy -= state.whave;
 | 
						||
//          if (copy > state.length) { copy = state.length; }
 | 
						||
//          if (copy > left) { copy = left; }
 | 
						||
//          left -= copy;
 | 
						||
//          state.length -= copy;
 | 
						||
//          do {
 | 
						||
//            output[put++] = 0;
 | 
						||
//          } while (--copy);
 | 
						||
//          if (state.length === 0) { state.mode = LEN; }
 | 
						||
//          break;
 | 
						||
//#endif
 | 
						||
        }
 | 
						||
        if (copy > state.wnext) {
 | 
						||
          copy -= state.wnext;
 | 
						||
          from = state.wsize - copy;
 | 
						||
        }
 | 
						||
        else {
 | 
						||
          from = state.wnext - copy;
 | 
						||
        }
 | 
						||
        if (copy > state.length) { copy = state.length; }
 | 
						||
        from_source = state.window;
 | 
						||
      }
 | 
						||
      else {                              /* copy from output */
 | 
						||
        from_source = output;
 | 
						||
        from = put - state.offset;
 | 
						||
        copy = state.length;
 | 
						||
      }
 | 
						||
      if (copy > left) { copy = left; }
 | 
						||
      left -= copy;
 | 
						||
      state.length -= copy;
 | 
						||
      do {
 | 
						||
        output[put++] = from_source[from++];
 | 
						||
      } while (--copy);
 | 
						||
      if (state.length === 0) { state.mode = LEN; }
 | 
						||
      break;
 | 
						||
    case LIT:
 | 
						||
      if (left === 0) { break inf_leave; }
 | 
						||
      output[put++] = state.length;
 | 
						||
      left--;
 | 
						||
      state.mode = LEN;
 | 
						||
      break;
 | 
						||
    case CHECK:
 | 
						||
      if (state.wrap) {
 | 
						||
        //=== NEEDBITS(32);
 | 
						||
        while (bits < 32) {
 | 
						||
          if (have === 0) { break inf_leave; }
 | 
						||
          have--;
 | 
						||
          // Use '|' insdead of '+' to make sure that result is signed
 | 
						||
          hold |= input[next++] << bits;
 | 
						||
          bits += 8;
 | 
						||
        }
 | 
						||
        //===//
 | 
						||
        _out -= left;
 | 
						||
        strm.total_out += _out;
 | 
						||
        state.total += _out;
 | 
						||
        if (_out) {
 | 
						||
          strm.adler = state.check =
 | 
						||
              /*UPDATE(state.check, put - _out, _out);*/
 | 
						||
              (state.flags ? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out));
 | 
						||
 | 
						||
        }
 | 
						||
        _out = left;
 | 
						||
        // NB: crc32 stored as signed 32-bit int, ZSWAP32 returns signed too
 | 
						||
        if ((state.flags ? hold : ZSWAP32(hold)) !== state.check) {
 | 
						||
          strm.msg = 'incorrect data check';
 | 
						||
          state.mode = BAD;
 | 
						||
          break;
 | 
						||
        }
 | 
						||
        //=== INITBITS();
 | 
						||
        hold = 0;
 | 
						||
        bits = 0;
 | 
						||
        //===//
 | 
						||
        //Tracev((stderr, "inflate:   check matches trailer\n"));
 | 
						||
      }
 | 
						||
      state.mode = LENGTH;
 | 
						||
      /* falls through */
 | 
						||
    case LENGTH:
 | 
						||
      if (state.wrap && state.flags) {
 | 
						||
        //=== NEEDBITS(32);
 | 
						||
        while (bits < 32) {
 | 
						||
          if (have === 0) { break inf_leave; }
 | 
						||
          have--;
 | 
						||
          hold += input[next++] << bits;
 | 
						||
          bits += 8;
 | 
						||
        }
 | 
						||
        //===//
 | 
						||
        if (hold !== (state.total & 0xffffffff)) {
 | 
						||
          strm.msg = 'incorrect length check';
 | 
						||
          state.mode = BAD;
 | 
						||
          break;
 | 
						||
        }
 | 
						||
        //=== INITBITS();
 | 
						||
        hold = 0;
 | 
						||
        bits = 0;
 | 
						||
        //===//
 | 
						||
        //Tracev((stderr, "inflate:   length matches trailer\n"));
 | 
						||
      }
 | 
						||
      state.mode = DONE;
 | 
						||
      /* falls through */
 | 
						||
    case DONE:
 | 
						||
      ret = Z_STREAM_END;
 | 
						||
      break inf_leave;
 | 
						||
    case BAD:
 | 
						||
      ret = Z_DATA_ERROR;
 | 
						||
      break inf_leave;
 | 
						||
    case MEM:
 | 
						||
      return Z_MEM_ERROR;
 | 
						||
    case SYNC:
 | 
						||
      /* falls through */
 | 
						||
    default:
 | 
						||
      return Z_STREAM_ERROR;
 | 
						||
    }
 | 
						||
  }
 | 
						||
 | 
						||
  // inf_leave <- here is real place for "goto inf_leave", emulated via "break inf_leave"
 | 
						||
 | 
						||
  /*
 | 
						||
     Return from inflate(), updating the total counts and the check value.
 | 
						||
     If there was no progress during the inflate() call, return a buffer
 | 
						||
     error.  Call updatewindow() to create and/or update the window state.
 | 
						||
     Note: a memory error from inflate() is non-recoverable.
 | 
						||
   */
 | 
						||
 | 
						||
  //--- RESTORE() ---
 | 
						||
  strm.next_out = put;
 | 
						||
  strm.avail_out = left;
 | 
						||
  strm.next_in = next;
 | 
						||
  strm.avail_in = have;
 | 
						||
  state.hold = hold;
 | 
						||
  state.bits = bits;
 | 
						||
  //---
 | 
						||
 | 
						||
  if (state.wsize || (_out !== strm.avail_out && state.mode < BAD &&
 | 
						||
                      (state.mode < CHECK || flush !== Z_FINISH))) {
 | 
						||
    if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) {
 | 
						||
      state.mode = MEM;
 | 
						||
      return Z_MEM_ERROR;
 | 
						||
    }
 | 
						||
  }
 | 
						||
  _in -= strm.avail_in;
 | 
						||
  _out -= strm.avail_out;
 | 
						||
  strm.total_in += _in;
 | 
						||
  strm.total_out += _out;
 | 
						||
  state.total += _out;
 | 
						||
  if (state.wrap && _out) {
 | 
						||
    strm.adler = state.check = /*UPDATE(state.check, strm.next_out - _out, _out);*/
 | 
						||
      (state.flags ? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out));
 | 
						||
  }
 | 
						||
  strm.data_type = state.bits + (state.last ? 64 : 0) +
 | 
						||
                    (state.mode === TYPE ? 128 : 0) +
 | 
						||
                    (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0);
 | 
						||
  if (((_in === 0 && _out === 0) || flush === Z_FINISH) && ret === Z_OK) {
 | 
						||
    ret = Z_BUF_ERROR;
 | 
						||
  }
 | 
						||
  return ret;
 | 
						||
}
 | 
						||
 | 
						||
function inflateEnd(strm) {
 | 
						||
 | 
						||
  if (!strm || !strm.state /*|| strm->zfree == (free_func)0*/) {
 | 
						||
    return Z_STREAM_ERROR;
 | 
						||
  }
 | 
						||
 | 
						||
  var state = strm.state;
 | 
						||
  if (state.window) {
 | 
						||
    state.window = null;
 | 
						||
  }
 | 
						||
  strm.state = null;
 | 
						||
  return Z_OK;
 | 
						||
}
 | 
						||
 | 
						||
function inflateGetHeader(strm, head) {
 | 
						||
  var state;
 | 
						||
 | 
						||
  /* check state */
 | 
						||
  if (!strm || !strm.state) { return Z_STREAM_ERROR; }
 | 
						||
  state = strm.state;
 | 
						||
  if ((state.wrap & 2) === 0) { return Z_STREAM_ERROR; }
 | 
						||
 | 
						||
  /* save header structure */
 | 
						||
  state.head = head;
 | 
						||
  head.done = false;
 | 
						||
  return Z_OK;
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
exports.inflateReset = inflateReset;
 | 
						||
exports.inflateReset2 = inflateReset2;
 | 
						||
exports.inflateResetKeep = inflateResetKeep;
 | 
						||
exports.inflateInit = inflateInit;
 | 
						||
exports.inflateInit2 = inflateInit2;
 | 
						||
exports.inflate = inflate;
 | 
						||
exports.inflateEnd = inflateEnd;
 | 
						||
exports.inflateGetHeader = inflateGetHeader;
 | 
						||
exports.inflateInfo = 'pako inflate (from Nodeca project)';
 | 
						||
 | 
						||
/* Not implemented
 | 
						||
exports.inflateCopy = inflateCopy;
 | 
						||
exports.inflateGetDictionary = inflateGetDictionary;
 | 
						||
exports.inflateMark = inflateMark;
 | 
						||
exports.inflatePrime = inflatePrime;
 | 
						||
exports.inflateSetDictionary = inflateSetDictionary;
 | 
						||
exports.inflateSync = inflateSync;
 | 
						||
exports.inflateSyncPoint = inflateSyncPoint;
 | 
						||
exports.inflateUndermine = inflateUndermine;
 | 
						||
*/
 | 
						||
},{"../utils/common":27,"./adler32":29,"./crc32":31,"./inffast":34,"./inftrees":36}],36:[function(_dereq_,module,exports){
 | 
						||
'use strict';
 | 
						||
 | 
						||
 | 
						||
var utils = _dereq_('../utils/common');
 | 
						||
 | 
						||
var MAXBITS = 15;
 | 
						||
var ENOUGH_LENS = 852;
 | 
						||
var ENOUGH_DISTS = 592;
 | 
						||
//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);
 | 
						||
 | 
						||
var CODES = 0;
 | 
						||
var LENS = 1;
 | 
						||
var DISTS = 2;
 | 
						||
 | 
						||
var lbase = [ /* Length codes 257..285 base */
 | 
						||
  3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
 | 
						||
  35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0
 | 
						||
];
 | 
						||
 | 
						||
var lext = [ /* Length codes 257..285 extra */
 | 
						||
  16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,
 | 
						||
  19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78
 | 
						||
];
 | 
						||
 | 
						||
var dbase = [ /* Distance codes 0..29 base */
 | 
						||
  1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
 | 
						||
  257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
 | 
						||
  8193, 12289, 16385, 24577, 0, 0
 | 
						||
];
 | 
						||
 | 
						||
var dext = [ /* Distance codes 0..29 extra */
 | 
						||
  16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,
 | 
						||
  23, 23, 24, 24, 25, 25, 26, 26, 27, 27,
 | 
						||
  28, 28, 29, 29, 64, 64
 | 
						||
];
 | 
						||
 | 
						||
module.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts)
 | 
						||
{
 | 
						||
  var bits = opts.bits;
 | 
						||
      //here = opts.here; /* table entry for duplication */
 | 
						||
 | 
						||
  var len = 0;               /* a code's length in bits */
 | 
						||
  var sym = 0;               /* index of code symbols */
 | 
						||
  var min = 0, max = 0;          /* minimum and maximum code lengths */
 | 
						||
  var root = 0;              /* number of index bits for root table */
 | 
						||
  var curr = 0;              /* number of index bits for current table */
 | 
						||
  var drop = 0;              /* code bits to drop for sub-table */
 | 
						||
  var left = 0;                   /* number of prefix codes available */
 | 
						||
  var used = 0;              /* code entries in table used */
 | 
						||
  var huff = 0;              /* Huffman code */
 | 
						||
  var incr;              /* for incrementing code, index */
 | 
						||
  var fill;              /* index for replicating entries */
 | 
						||
  var low;               /* low bits for current root entry */
 | 
						||
  var mask;              /* mask for low root bits */
 | 
						||
  var next;             /* next available space in table */
 | 
						||
  var base = null;     /* base value table to use */
 | 
						||
  var base_index = 0;
 | 
						||
//  var shoextra;    /* extra bits table to use */
 | 
						||
  var end;                    /* use base and extra for symbol > end */
 | 
						||
  var count = new utils.Buf16(MAXBITS+1); //[MAXBITS+1];    /* number of codes of each length */
 | 
						||
  var offs = new utils.Buf16(MAXBITS+1); //[MAXBITS+1];     /* offsets in table for each length */
 | 
						||
  var extra = null;
 | 
						||
  var extra_index = 0;
 | 
						||
 | 
						||
  var here_bits, here_op, here_val;
 | 
						||
 | 
						||
  /*
 | 
						||
   Process a set of code lengths to create a canonical Huffman code.  The
 | 
						||
   code lengths are lens[0..codes-1].  Each length corresponds to the
 | 
						||
   symbols 0..codes-1.  The Huffman code is generated by first sorting the
 | 
						||
   symbols by length from short to long, and retaining the symbol order
 | 
						||
   for codes with equal lengths.  Then the code starts with all zero bits
 | 
						||
   for the first code of the shortest length, and the codes are integer
 | 
						||
   increments for the same length, and zeros are appended as the length
 | 
						||
   increases.  For the deflate format, these bits are stored backwards
 | 
						||
   from their more natural integer increment ordering, and so when the
 | 
						||
   decoding tables are built in the large loop below, the integer codes
 | 
						||
   are incremented backwards.
 | 
						||
 | 
						||
   This routine assumes, but does not check, that all of the entries in
 | 
						||
   lens[] are in the range 0..MAXBITS.  The caller must assure this.
 | 
						||
   1..MAXBITS is interpreted as that code length.  zero means that that
 | 
						||
   symbol does not occur in this code.
 | 
						||
 | 
						||
   The codes are sorted by computing a count of codes for each length,
 | 
						||
   creating from that a table of starting indices for each length in the
 | 
						||
   sorted table, and then entering the symbols in order in the sorted
 | 
						||
   table.  The sorted table is work[], with that space being provided by
 | 
						||
   the caller.
 | 
						||
 | 
						||
   The length counts are used for other purposes as well, i.e. finding
 | 
						||
   the minimum and maximum length codes, determining if there are any
 | 
						||
   codes at all, checking for a valid set of lengths, and looking ahead
 | 
						||
   at length counts to determine sub-table sizes when building the
 | 
						||
   decoding tables.
 | 
						||
   */
 | 
						||
 | 
						||
  /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
 | 
						||
  for (len = 0; len <= MAXBITS; len++) {
 | 
						||
    count[len] = 0;
 | 
						||
  }
 | 
						||
  for (sym = 0; sym < codes; sym++) {
 | 
						||
    count[lens[lens_index + sym]]++;
 | 
						||
  }
 | 
						||
 | 
						||
  /* bound code lengths, force root to be within code lengths */
 | 
						||
  root = bits;
 | 
						||
  for (max = MAXBITS; max >= 1; max--) {
 | 
						||
    if (count[max] !== 0) { break; }
 | 
						||
  }
 | 
						||
  if (root > max) {
 | 
						||
    root = max;
 | 
						||
  }
 | 
						||
  if (max === 0) {                     /* no symbols to code at all */
 | 
						||
    //table.op[opts.table_index] = 64;  //here.op = (var char)64;    /* invalid code marker */
 | 
						||
    //table.bits[opts.table_index] = 1;   //here.bits = (var char)1;
 | 
						||
    //table.val[opts.table_index++] = 0;   //here.val = (var short)0;
 | 
						||
    table[table_index++] = (1 << 24) | (64 << 16) | 0;
 | 
						||
 | 
						||
 | 
						||
    //table.op[opts.table_index] = 64;
 | 
						||
    //table.bits[opts.table_index] = 1;
 | 
						||
    //table.val[opts.table_index++] = 0;
 | 
						||
    table[table_index++] = (1 << 24) | (64 << 16) | 0;
 | 
						||
 | 
						||
    opts.bits = 1;
 | 
						||
    return 0;     /* no symbols, but wait for decoding to report error */
 | 
						||
  }
 | 
						||
  for (min = 1; min < max; min++) {
 | 
						||
    if (count[min] !== 0) { break; }
 | 
						||
  }
 | 
						||
  if (root < min) {
 | 
						||
    root = min;
 | 
						||
  }
 | 
						||
 | 
						||
  /* check for an over-subscribed or incomplete set of lengths */
 | 
						||
  left = 1;
 | 
						||
  for (len = 1; len <= MAXBITS; len++) {
 | 
						||
    left <<= 1;
 | 
						||
    left -= count[len];
 | 
						||
    if (left < 0) {
 | 
						||
      return -1;
 | 
						||
    }        /* over-subscribed */
 | 
						||
  }
 | 
						||
  if (left > 0 && (type === CODES || max !== 1)) {
 | 
						||
    return -1;                      /* incomplete set */
 | 
						||
  }
 | 
						||
 | 
						||
  /* generate offsets into symbol table for each length for sorting */
 | 
						||
  offs[1] = 0;
 | 
						||
  for (len = 1; len < MAXBITS; len++) {
 | 
						||
    offs[len + 1] = offs[len] + count[len];
 | 
						||
  }
 | 
						||
 | 
						||
  /* sort symbols by length, by symbol order within each length */
 | 
						||
  for (sym = 0; sym < codes; sym++) {
 | 
						||
    if (lens[lens_index + sym] !== 0) {
 | 
						||
      work[offs[lens[lens_index + sym]]++] = sym;
 | 
						||
    }
 | 
						||
  }
 | 
						||
 | 
						||
  /*
 | 
						||
   Create and fill in decoding tables.  In this loop, the table being
 | 
						||
   filled is at next and has curr index bits.  The code being used is huff
 | 
						||
   with length len.  That code is converted to an index by dropping drop
 | 
						||
   bits off of the bottom.  For codes where len is less than drop + curr,
 | 
						||
   those top drop + curr - len bits are incremented through all values to
 | 
						||
   fill the table with replicated entries.
 | 
						||
 | 
						||
   root is the number of index bits for the root table.  When len exceeds
 | 
						||
   root, sub-tables are created pointed to by the root entry with an index
 | 
						||
   of the low root bits of huff.  This is saved in low to check for when a
 | 
						||
   new sub-table should be started.  drop is zero when the root table is
 | 
						||
   being filled, and drop is root when sub-tables are being filled.
 | 
						||
 | 
						||
   When a new sub-table is needed, it is necessary to look ahead in the
 | 
						||
   code lengths to determine what size sub-table is needed.  The length
 | 
						||
   counts are used for this, and so count[] is decremented as codes are
 | 
						||
   entered in the tables.
 | 
						||
 | 
						||
   used keeps track of how many table entries have been allocated from the
 | 
						||
   provided *table space.  It is checked for LENS and DIST tables against
 | 
						||
   the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in
 | 
						||
   the initial root table size constants.  See the comments in inftrees.h
 | 
						||
   for more information.
 | 
						||
 | 
						||
   sym increments through all symbols, and the loop terminates when
 | 
						||
   all codes of length max, i.e. all codes, have been processed.  This
 | 
						||
   routine permits incomplete codes, so another loop after this one fills
 | 
						||
   in the rest of the decoding tables with invalid code markers.
 | 
						||
   */
 | 
						||
 | 
						||
  /* set up for code type */
 | 
						||
  // poor man optimization - use if-else instead of switch,
 | 
						||
  // to avoid deopts in old v8
 | 
						||
  if (type === CODES) {
 | 
						||
      base = extra = work;    /* dummy value--not used */
 | 
						||
      end = 19;
 | 
						||
  } else if (type === LENS) {
 | 
						||
      base = lbase;
 | 
						||
      base_index -= 257;
 | 
						||
      extra = lext;
 | 
						||
      extra_index -= 257;
 | 
						||
      end = 256;
 | 
						||
  } else {                    /* DISTS */
 | 
						||
      base = dbase;
 | 
						||
      extra = dext;
 | 
						||
      end = -1;
 | 
						||
  }
 | 
						||
 | 
						||
  /* initialize opts for loop */
 | 
						||
  huff = 0;                   /* starting code */
 | 
						||
  sym = 0;                    /* starting code symbol */
 | 
						||
  len = min;                  /* starting code length */
 | 
						||
  next = table_index;              /* current table to fill in */
 | 
						||
  curr = root;                /* current table index bits */
 | 
						||
  drop = 0;                   /* current bits to drop from code for index */
 | 
						||
  low = -1;                   /* trigger new sub-table when len > root */
 | 
						||
  used = 1 << root;          /* use root table entries */
 | 
						||
  mask = used - 1;            /* mask for comparing low */
 | 
						||
 | 
						||
  /* check available table space */
 | 
						||
  if ((type === LENS && used > ENOUGH_LENS) ||
 | 
						||
    (type === DISTS && used > ENOUGH_DISTS)) {
 | 
						||
    return 1;
 | 
						||
  }
 | 
						||
 | 
						||
  var i=0;
 | 
						||
  /* process all codes and make table entries */
 | 
						||
  for (;;) {
 | 
						||
    i++;
 | 
						||
    /* create table entry */
 | 
						||
    here_bits = len - drop;
 | 
						||
    if (work[sym] < end) {
 | 
						||
      here_op = 0;
 | 
						||
      here_val = work[sym];
 | 
						||
    }
 | 
						||
    else if (work[sym] > end) {
 | 
						||
      here_op = extra[extra_index + work[sym]];
 | 
						||
      here_val = base[base_index + work[sym]];
 | 
						||
    }
 | 
						||
    else {
 | 
						||
      here_op = 32 + 64;         /* end of block */
 | 
						||
      here_val = 0;
 | 
						||
    }
 | 
						||
 | 
						||
    /* replicate for those indices with low len bits equal to huff */
 | 
						||
    incr = 1 << (len - drop);
 | 
						||
    fill = 1 << curr;
 | 
						||
    min = fill;                 /* save offset to next table */
 | 
						||
    do {
 | 
						||
      fill -= incr;
 | 
						||
      table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0;
 | 
						||
    } while (fill !== 0);
 | 
						||
 | 
						||
    /* backwards increment the len-bit code huff */
 | 
						||
    incr = 1 << (len - 1);
 | 
						||
    while (huff & incr) {
 | 
						||
      incr >>= 1;
 | 
						||
    }
 | 
						||
    if (incr !== 0) {
 | 
						||
      huff &= incr - 1;
 | 
						||
      huff += incr;
 | 
						||
    } else {
 | 
						||
      huff = 0;
 | 
						||
    }
 | 
						||
 | 
						||
    /* go to next symbol, update count, len */
 | 
						||
    sym++;
 | 
						||
    if (--count[len] === 0) {
 | 
						||
      if (len === max) { break; }
 | 
						||
      len = lens[lens_index + work[sym]];
 | 
						||
    }
 | 
						||
 | 
						||
    /* create new sub-table if needed */
 | 
						||
    if (len > root && (huff & mask) !== low) {
 | 
						||
      /* if first time, transition to sub-tables */
 | 
						||
      if (drop === 0) {
 | 
						||
        drop = root;
 | 
						||
      }
 | 
						||
 | 
						||
      /* increment past last table */
 | 
						||
      next += min;            /* here min is 1 << curr */
 | 
						||
 | 
						||
      /* determine length of next table */
 | 
						||
      curr = len - drop;
 | 
						||
      left = 1 << curr;
 | 
						||
      while (curr + drop < max) {
 | 
						||
        left -= count[curr + drop];
 | 
						||
        if (left <= 0) { break; }
 | 
						||
        curr++;
 | 
						||
        left <<= 1;
 | 
						||
      }
 | 
						||
 | 
						||
      /* check for enough space */
 | 
						||
      used += 1 << curr;
 | 
						||
      if ((type === LENS && used > ENOUGH_LENS) ||
 | 
						||
        (type === DISTS && used > ENOUGH_DISTS)) {
 | 
						||
        return 1;
 | 
						||
      }
 | 
						||
 | 
						||
      /* point entry in root table to sub-table */
 | 
						||
      low = huff & mask;
 | 
						||
      /*table.op[low] = curr;
 | 
						||
      table.bits[low] = root;
 | 
						||
      table.val[low] = next - opts.table_index;*/
 | 
						||
      table[low] = (root << 24) | (curr << 16) | (next - table_index) |0;
 | 
						||
    }
 | 
						||
  }
 | 
						||
 | 
						||
  /* fill in remaining table entry if code is incomplete (guaranteed to have
 | 
						||
   at most one remaining entry, since if the code is incomplete, the
 | 
						||
   maximum code length that was allowed to get this far is one bit) */
 | 
						||
  if (huff !== 0) {
 | 
						||
    //table.op[next + huff] = 64;            /* invalid code marker */
 | 
						||
    //table.bits[next + huff] = len - drop;
 | 
						||
    //table.val[next + huff] = 0;
 | 
						||
    table[next + huff] = ((len - drop) << 24) | (64 << 16) |0;
 | 
						||
  }
 | 
						||
 | 
						||
  /* set return parameters */
 | 
						||
  //opts.table_index += used;
 | 
						||
  opts.bits = root;
 | 
						||
  return 0;
 | 
						||
};
 | 
						||
 | 
						||
},{"../utils/common":27}],37:[function(_dereq_,module,exports){
 | 
						||
'use strict';
 | 
						||
 | 
						||
module.exports = {
 | 
						||
  '2':    'need dictionary',     /* Z_NEED_DICT       2  */
 | 
						||
  '1':    'stream end',          /* Z_STREAM_END      1  */
 | 
						||
  '0':    '',                    /* Z_OK              0  */
 | 
						||
  '-1':   'file error',          /* Z_ERRNO         (-1) */
 | 
						||
  '-2':   'stream error',        /* Z_STREAM_ERROR  (-2) */
 | 
						||
  '-3':   'data error',          /* Z_DATA_ERROR    (-3) */
 | 
						||
  '-4':   'insufficient memory', /* Z_MEM_ERROR     (-4) */
 | 
						||
  '-5':   'buffer error',        /* Z_BUF_ERROR     (-5) */
 | 
						||
  '-6':   'incompatible version' /* Z_VERSION_ERROR (-6) */
 | 
						||
};
 | 
						||
},{}],38:[function(_dereq_,module,exports){
 | 
						||
'use strict';
 | 
						||
 | 
						||
 | 
						||
var utils = _dereq_('../utils/common');
 | 
						||
 | 
						||
/* Public constants ==========================================================*/
 | 
						||
/* ===========================================================================*/
 | 
						||
 | 
						||
 | 
						||
//var Z_FILTERED          = 1;
 | 
						||
//var Z_HUFFMAN_ONLY      = 2;
 | 
						||
//var Z_RLE               = 3;
 | 
						||
var Z_FIXED               = 4;
 | 
						||
//var Z_DEFAULT_STRATEGY  = 0;
 | 
						||
 | 
						||
/* Possible values of the data_type field (though see inflate()) */
 | 
						||
var Z_BINARY              = 0;
 | 
						||
var Z_TEXT                = 1;
 | 
						||
//var Z_ASCII             = 1; // = Z_TEXT
 | 
						||
var Z_UNKNOWN             = 2;
 | 
						||
 | 
						||
/*============================================================================*/
 | 
						||
 | 
						||
 | 
						||
function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } }
 | 
						||
 | 
						||
// From zutil.h
 | 
						||
 | 
						||
var STORED_BLOCK = 0;
 | 
						||
var STATIC_TREES = 1;
 | 
						||
var DYN_TREES    = 2;
 | 
						||
/* The three kinds of block type */
 | 
						||
 | 
						||
var MIN_MATCH    = 3;
 | 
						||
var MAX_MATCH    = 258;
 | 
						||
/* The minimum and maximum match lengths */
 | 
						||
 | 
						||
// From deflate.h
 | 
						||
/* ===========================================================================
 | 
						||
 * Internal compression state.
 | 
						||
 */
 | 
						||
 | 
						||
var LENGTH_CODES  = 29;
 | 
						||
/* number of length codes, not counting the special END_BLOCK code */
 | 
						||
 | 
						||
var LITERALS      = 256;
 | 
						||
/* number of literal bytes 0..255 */
 | 
						||
 | 
						||
var L_CODES       = LITERALS + 1 + LENGTH_CODES;
 | 
						||
/* number of Literal or Length codes, including the END_BLOCK code */
 | 
						||
 | 
						||
var D_CODES       = 30;
 | 
						||
/* number of distance codes */
 | 
						||
 | 
						||
var BL_CODES      = 19;
 | 
						||
/* number of codes used to transfer the bit lengths */
 | 
						||
 | 
						||
var HEAP_SIZE     = 2*L_CODES + 1;
 | 
						||
/* maximum heap size */
 | 
						||
 | 
						||
var MAX_BITS      = 15;
 | 
						||
/* All codes must not exceed MAX_BITS bits */
 | 
						||
 | 
						||
var Buf_size      = 16;
 | 
						||
/* size of bit buffer in bi_buf */
 | 
						||
 | 
						||
 | 
						||
/* ===========================================================================
 | 
						||
 * Constants
 | 
						||
 */
 | 
						||
 | 
						||
var MAX_BL_BITS = 7;
 | 
						||
/* Bit length codes must not exceed MAX_BL_BITS bits */
 | 
						||
 | 
						||
var END_BLOCK   = 256;
 | 
						||
/* end of block literal code */
 | 
						||
 | 
						||
var REP_3_6     = 16;
 | 
						||
/* repeat previous bit length 3-6 times (2 bits of repeat count) */
 | 
						||
 | 
						||
var REPZ_3_10   = 17;
 | 
						||
/* repeat a zero length 3-10 times  (3 bits of repeat count) */
 | 
						||
 | 
						||
var REPZ_11_138 = 18;
 | 
						||
/* repeat a zero length 11-138 times  (7 bits of repeat count) */
 | 
						||
 | 
						||
var extra_lbits =   /* extra bits for each length code */
 | 
						||
  [0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0];
 | 
						||
 | 
						||
var extra_dbits =   /* extra bits for each distance code */
 | 
						||
  [0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13];
 | 
						||
 | 
						||
var extra_blbits =  /* extra bits for each bit length code */
 | 
						||
  [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7];
 | 
						||
 | 
						||
var bl_order =
 | 
						||
  [16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15];
 | 
						||
/* The lengths of the bit length codes are sent in order of decreasing
 | 
						||
 * probability, to avoid transmitting the lengths for unused bit length codes.
 | 
						||
 */
 | 
						||
 | 
						||
/* ===========================================================================
 | 
						||
 * Local data. These are initialized only once.
 | 
						||
 */
 | 
						||
 | 
						||
// We pre-fill arrays with 0 to avoid uninitialized gaps
 | 
						||
 | 
						||
var DIST_CODE_LEN = 512; /* see definition of array dist_code below */
 | 
						||
 | 
						||
// !!!! Use flat array insdead of structure, Freq = i*2, Len = i*2+1
 | 
						||
var static_ltree  = new Array((L_CODES+2) * 2);
 | 
						||
zero(static_ltree);
 | 
						||
/* The static literal tree. Since the bit lengths are imposed, there is no
 | 
						||
 * need for the L_CODES extra codes used during heap construction. However
 | 
						||
 * The codes 286 and 287 are needed to build a canonical tree (see _tr_init
 | 
						||
 * below).
 | 
						||
 */
 | 
						||
 | 
						||
var static_dtree  = new Array(D_CODES * 2);
 | 
						||
zero(static_dtree);
 | 
						||
/* The static distance tree. (Actually a trivial tree since all codes use
 | 
						||
 * 5 bits.)
 | 
						||
 */
 | 
						||
 | 
						||
var _dist_code    = new Array(DIST_CODE_LEN);
 | 
						||
zero(_dist_code);
 | 
						||
/* Distance codes. The first 256 values correspond to the distances
 | 
						||
 * 3 .. 258, the last 256 values correspond to the top 8 bits of
 | 
						||
 * the 15 bit distances.
 | 
						||
 */
 | 
						||
 | 
						||
var _length_code  = new Array(MAX_MATCH-MIN_MATCH+1);
 | 
						||
zero(_length_code);
 | 
						||
/* length code for each normalized match length (0 == MIN_MATCH) */
 | 
						||
 | 
						||
var base_length   = new Array(LENGTH_CODES);
 | 
						||
zero(base_length);
 | 
						||
/* First normalized length for each code (0 = MIN_MATCH) */
 | 
						||
 | 
						||
var base_dist     = new Array(D_CODES);
 | 
						||
zero(base_dist);
 | 
						||
/* First normalized distance for each code (0 = distance of 1) */
 | 
						||
 | 
						||
 | 
						||
var StaticTreeDesc = function (static_tree, extra_bits, extra_base, elems, max_length) {
 | 
						||
 | 
						||
  this.static_tree  = static_tree;  /* static tree or NULL */
 | 
						||
  this.extra_bits   = extra_bits;   /* extra bits for each code or NULL */
 | 
						||
  this.extra_base   = extra_base;   /* base index for extra_bits */
 | 
						||
  this.elems        = elems;        /* max number of elements in the tree */
 | 
						||
  this.max_length   = max_length;   /* max bit length for the codes */
 | 
						||
 | 
						||
  // show if `static_tree` has data or dummy - needed for monomorphic objects
 | 
						||
  this.has_stree    = static_tree && static_tree.length;
 | 
						||
};
 | 
						||
 | 
						||
 | 
						||
var static_l_desc;
 | 
						||
var static_d_desc;
 | 
						||
var static_bl_desc;
 | 
						||
 | 
						||
 | 
						||
var TreeDesc = function(dyn_tree, stat_desc) {
 | 
						||
  this.dyn_tree = dyn_tree;     /* the dynamic tree */
 | 
						||
  this.max_code = 0;            /* largest code with non zero frequency */
 | 
						||
  this.stat_desc = stat_desc;   /* the corresponding static tree */
 | 
						||
};
 | 
						||
 | 
						||
 | 
						||
 | 
						||
function d_code(dist) {
 | 
						||
  return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)];
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
/* ===========================================================================
 | 
						||
 * Output a short LSB first on the stream.
 | 
						||
 * IN assertion: there is enough room in pendingBuf.
 | 
						||
 */
 | 
						||
function put_short (s, w) {
 | 
						||
//    put_byte(s, (uch)((w) & 0xff));
 | 
						||
//    put_byte(s, (uch)((ush)(w) >> 8));
 | 
						||
  s.pending_buf[s.pending++] = (w) & 0xff;
 | 
						||
  s.pending_buf[s.pending++] = (w >>> 8) & 0xff;
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
/* ===========================================================================
 | 
						||
 * Send a value on a given number of bits.
 | 
						||
 * IN assertion: length <= 16 and value fits in length bits.
 | 
						||
 */
 | 
						||
function send_bits(s, value, length) {
 | 
						||
  if (s.bi_valid > (Buf_size - length)) {
 | 
						||
    s.bi_buf |= (value << s.bi_valid) & 0xffff;
 | 
						||
    put_short(s, s.bi_buf);
 | 
						||
    s.bi_buf = value >> (Buf_size - s.bi_valid);
 | 
						||
    s.bi_valid += length - Buf_size;
 | 
						||
  } else {
 | 
						||
    s.bi_buf |= (value << s.bi_valid) & 0xffff;
 | 
						||
    s.bi_valid += length;
 | 
						||
  }
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
function send_code(s, c, tree) {
 | 
						||
  send_bits(s, tree[c*2]/*.Code*/, tree[c*2 + 1]/*.Len*/);
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
/* ===========================================================================
 | 
						||
 * Reverse the first len bits of a code, using straightforward code (a faster
 | 
						||
 * method would use a table)
 | 
						||
 * IN assertion: 1 <= len <= 15
 | 
						||
 */
 | 
						||
function bi_reverse(code, len) {
 | 
						||
  var res = 0;
 | 
						||
  do {
 | 
						||
    res |= code & 1;
 | 
						||
    code >>>= 1;
 | 
						||
    res <<= 1;
 | 
						||
  } while (--len > 0);
 | 
						||
  return res >>> 1;
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
/* ===========================================================================
 | 
						||
 * Flush the bit buffer, keeping at most 7 bits in it.
 | 
						||
 */
 | 
						||
function bi_flush(s) {
 | 
						||
  if (s.bi_valid === 16) {
 | 
						||
    put_short(s, s.bi_buf);
 | 
						||
    s.bi_buf = 0;
 | 
						||
    s.bi_valid = 0;
 | 
						||
 | 
						||
  } else if (s.bi_valid >= 8) {
 | 
						||
    s.pending_buf[s.pending++] = s.bi_buf & 0xff;
 | 
						||
    s.bi_buf >>= 8;
 | 
						||
    s.bi_valid -= 8;
 | 
						||
  }
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
/* ===========================================================================
 | 
						||
 * Compute the optimal bit lengths for a tree and update the total bit length
 | 
						||
 * for the current block.
 | 
						||
 * IN assertion: the fields freq and dad are set, heap[heap_max] and
 | 
						||
 *    above are the tree nodes sorted by increasing frequency.
 | 
						||
 * OUT assertions: the field len is set to the optimal bit length, the
 | 
						||
 *     array bl_count contains the frequencies for each bit length.
 | 
						||
 *     The length opt_len is updated; static_len is also updated if stree is
 | 
						||
 *     not null.
 | 
						||
 */
 | 
						||
function gen_bitlen(s, desc)
 | 
						||
//    deflate_state *s;
 | 
						||
//    tree_desc *desc;    /* the tree descriptor */
 | 
						||
{
 | 
						||
  var tree            = desc.dyn_tree;
 | 
						||
  var max_code        = desc.max_code;
 | 
						||
  var stree           = desc.stat_desc.static_tree;
 | 
						||
  var has_stree       = desc.stat_desc.has_stree;
 | 
						||
  var extra           = desc.stat_desc.extra_bits;
 | 
						||
  var base            = desc.stat_desc.extra_base;
 | 
						||
  var max_length      = desc.stat_desc.max_length;
 | 
						||
  var h;              /* heap index */
 | 
						||
  var n, m;           /* iterate over the tree elements */
 | 
						||
  var bits;           /* bit length */
 | 
						||
  var xbits;          /* extra bits */
 | 
						||
  var f;              /* frequency */
 | 
						||
  var overflow = 0;   /* number of elements with bit length too large */
 | 
						||
 | 
						||
  for (bits = 0; bits <= MAX_BITS; bits++) {
 | 
						||
    s.bl_count[bits] = 0;
 | 
						||
  }
 | 
						||
 | 
						||
  /* In a first pass, compute the optimal bit lengths (which may
 | 
						||
   * overflow in the case of the bit length tree).
 | 
						||
   */
 | 
						||
  tree[s.heap[s.heap_max]*2 + 1]/*.Len*/ = 0; /* root of the heap */
 | 
						||
 | 
						||
  for (h = s.heap_max+1; h < HEAP_SIZE; h++) {
 | 
						||
    n = s.heap[h];
 | 
						||
    bits = tree[tree[n*2 +1]/*.Dad*/ * 2 + 1]/*.Len*/ + 1;
 | 
						||
    if (bits > max_length) {
 | 
						||
      bits = max_length;
 | 
						||
      overflow++;
 | 
						||
    }
 | 
						||
    tree[n*2 + 1]/*.Len*/ = bits;
 | 
						||
    /* We overwrite tree[n].Dad which is no longer needed */
 | 
						||
 | 
						||
    if (n > max_code) { continue; } /* not a leaf node */
 | 
						||
 | 
						||
    s.bl_count[bits]++;
 | 
						||
    xbits = 0;
 | 
						||
    if (n >= base) {
 | 
						||
      xbits = extra[n-base];
 | 
						||
    }
 | 
						||
    f = tree[n * 2]/*.Freq*/;
 | 
						||
    s.opt_len += f * (bits + xbits);
 | 
						||
    if (has_stree) {
 | 
						||
      s.static_len += f * (stree[n*2 + 1]/*.Len*/ + xbits);
 | 
						||
    }
 | 
						||
  }
 | 
						||
  if (overflow === 0) { return; }
 | 
						||
 | 
						||
  // Trace((stderr,"\nbit length overflow\n"));
 | 
						||
  /* This happens for example on obj2 and pic of the Calgary corpus */
 | 
						||
 | 
						||
  /* Find the first bit length which could increase: */
 | 
						||
  do {
 | 
						||
    bits = max_length-1;
 | 
						||
    while (s.bl_count[bits] === 0) { bits--; }
 | 
						||
    s.bl_count[bits]--;      /* move one leaf down the tree */
 | 
						||
    s.bl_count[bits+1] += 2; /* move one overflow item as its brother */
 | 
						||
    s.bl_count[max_length]--;
 | 
						||
    /* The brother of the overflow item also moves one step up,
 | 
						||
     * but this does not affect bl_count[max_length]
 | 
						||
     */
 | 
						||
    overflow -= 2;
 | 
						||
  } while (overflow > 0);
 | 
						||
 | 
						||
  /* Now recompute all bit lengths, scanning in increasing frequency.
 | 
						||
   * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all
 | 
						||
   * lengths instead of fixing only the wrong ones. This idea is taken
 | 
						||
   * from 'ar' written by Haruhiko Okumura.)
 | 
						||
   */
 | 
						||
  for (bits = max_length; bits !== 0; bits--) {
 | 
						||
    n = s.bl_count[bits];
 | 
						||
    while (n !== 0) {
 | 
						||
      m = s.heap[--h];
 | 
						||
      if (m > max_code) { continue; }
 | 
						||
      if (tree[m*2 + 1]/*.Len*/ !== bits) {
 | 
						||
        // Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits));
 | 
						||
        s.opt_len += (bits - tree[m*2 + 1]/*.Len*/)*tree[m*2]/*.Freq*/;
 | 
						||
        tree[m*2 + 1]/*.Len*/ = bits;
 | 
						||
      }
 | 
						||
      n--;
 | 
						||
    }
 | 
						||
  }
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
/* ===========================================================================
 | 
						||
 * Generate the codes for a given tree and bit counts (which need not be
 | 
						||
 * optimal).
 | 
						||
 * IN assertion: the array bl_count contains the bit length statistics for
 | 
						||
 * the given tree and the field len is set for all tree elements.
 | 
						||
 * OUT assertion: the field code is set for all tree elements of non
 | 
						||
 *     zero code length.
 | 
						||
 */
 | 
						||
function gen_codes(tree, max_code, bl_count)
 | 
						||
//    ct_data *tree;             /* the tree to decorate */
 | 
						||
//    int max_code;              /* largest code with non zero frequency */
 | 
						||
//    ushf *bl_count;            /* number of codes at each bit length */
 | 
						||
{
 | 
						||
  var next_code = new Array(MAX_BITS+1); /* next code value for each bit length */
 | 
						||
  var code = 0;              /* running code value */
 | 
						||
  var bits;                  /* bit index */
 | 
						||
  var n;                     /* code index */
 | 
						||
 | 
						||
  /* The distribution counts are first used to generate the code values
 | 
						||
   * without bit reversal.
 | 
						||
   */
 | 
						||
  for (bits = 1; bits <= MAX_BITS; bits++) {
 | 
						||
    next_code[bits] = code = (code + bl_count[bits-1]) << 1;
 | 
						||
  }
 | 
						||
  /* Check that the bit counts in bl_count are consistent. The last code
 | 
						||
   * must be all ones.
 | 
						||
   */
 | 
						||
  //Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1,
 | 
						||
  //        "inconsistent bit counts");
 | 
						||
  //Tracev((stderr,"\ngen_codes: max_code %d ", max_code));
 | 
						||
 | 
						||
  for (n = 0;  n <= max_code; n++) {
 | 
						||
    var len = tree[n*2 + 1]/*.Len*/;
 | 
						||
    if (len === 0) { continue; }
 | 
						||
    /* Now reverse the bits */
 | 
						||
    tree[n*2]/*.Code*/ = bi_reverse(next_code[len]++, len);
 | 
						||
 | 
						||
    //Tracecv(tree != static_ltree, (stderr,"\nn %3d %c l %2d c %4x (%x) ",
 | 
						||
    //     n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1));
 | 
						||
  }
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
/* ===========================================================================
 | 
						||
 * Initialize the various 'constant' tables.
 | 
						||
 */
 | 
						||
function tr_static_init() {
 | 
						||
  var n;        /* iterates over tree elements */
 | 
						||
  var bits;     /* bit counter */
 | 
						||
  var length;   /* length value */
 | 
						||
  var code;     /* code value */
 | 
						||
  var dist;     /* distance index */
 | 
						||
  var bl_count = new Array(MAX_BITS+1);
 | 
						||
  /* number of codes at each bit length for an optimal tree */
 | 
						||
 | 
						||
  // do check in _tr_init()
 | 
						||
  //if (static_init_done) return;
 | 
						||
 | 
						||
  /* For some embedded targets, global variables are not initialized: */
 | 
						||
/*#ifdef NO_INIT_GLOBAL_POINTERS
 | 
						||
  static_l_desc.static_tree = static_ltree;
 | 
						||
  static_l_desc.extra_bits = extra_lbits;
 | 
						||
  static_d_desc.static_tree = static_dtree;
 | 
						||
  static_d_desc.extra_bits = extra_dbits;
 | 
						||
  static_bl_desc.extra_bits = extra_blbits;
 | 
						||
#endif*/
 | 
						||
 | 
						||
  /* Initialize the mapping length (0..255) -> length code (0..28) */
 | 
						||
  length = 0;
 | 
						||
  for (code = 0; code < LENGTH_CODES-1; code++) {
 | 
						||
    base_length[code] = length;
 | 
						||
    for (n = 0; n < (1<<extra_lbits[code]); n++) {
 | 
						||
      _length_code[length++] = code;
 | 
						||
    }
 | 
						||
  }
 | 
						||
  //Assert (length == 256, "tr_static_init: length != 256");
 | 
						||
  /* Note that the length 255 (match length 258) can be represented
 | 
						||
   * in two different ways: code 284 + 5 bits or code 285, so we
 | 
						||
   * overwrite length_code[255] to use the best encoding:
 | 
						||
   */
 | 
						||
  _length_code[length-1] = code;
 | 
						||
 | 
						||
  /* Initialize the mapping dist (0..32K) -> dist code (0..29) */
 | 
						||
  dist = 0;
 | 
						||
  for (code = 0 ; code < 16; code++) {
 | 
						||
    base_dist[code] = dist;
 | 
						||
    for (n = 0; n < (1<<extra_dbits[code]); n++) {
 | 
						||
      _dist_code[dist++] = code;
 | 
						||
    }
 | 
						||
  }
 | 
						||
  //Assert (dist == 256, "tr_static_init: dist != 256");
 | 
						||
  dist >>= 7; /* from now on, all distances are divided by 128 */
 | 
						||
  for ( ; code < D_CODES; code++) {
 | 
						||
    base_dist[code] = dist << 7;
 | 
						||
    for (n = 0; n < (1<<(extra_dbits[code]-7)); n++) {
 | 
						||
      _dist_code[256 + dist++] = code;
 | 
						||
    }
 | 
						||
  }
 | 
						||
  //Assert (dist == 256, "tr_static_init: 256+dist != 512");
 | 
						||
 | 
						||
  /* Construct the codes of the static literal tree */
 | 
						||
  for (bits = 0; bits <= MAX_BITS; bits++) {
 | 
						||
    bl_count[bits] = 0;
 | 
						||
  }
 | 
						||
 | 
						||
  n = 0;
 | 
						||
  while (n <= 143) {
 | 
						||
    static_ltree[n*2 + 1]/*.Len*/ = 8;
 | 
						||
    n++;
 | 
						||
    bl_count[8]++;
 | 
						||
  }
 | 
						||
  while (n <= 255) {
 | 
						||
    static_ltree[n*2 + 1]/*.Len*/ = 9;
 | 
						||
    n++;
 | 
						||
    bl_count[9]++;
 | 
						||
  }
 | 
						||
  while (n <= 279) {
 | 
						||
    static_ltree[n*2 + 1]/*.Len*/ = 7;
 | 
						||
    n++;
 | 
						||
    bl_count[7]++;
 | 
						||
  }
 | 
						||
  while (n <= 287) {
 | 
						||
    static_ltree[n*2 + 1]/*.Len*/ = 8;
 | 
						||
    n++;
 | 
						||
    bl_count[8]++;
 | 
						||
  }
 | 
						||
  /* Codes 286 and 287 do not exist, but we must include them in the
 | 
						||
   * tree construction to get a canonical Huffman tree (longest code
 | 
						||
   * all ones)
 | 
						||
   */
 | 
						||
  gen_codes(static_ltree, L_CODES+1, bl_count);
 | 
						||
 | 
						||
  /* The static distance tree is trivial: */
 | 
						||
  for (n = 0; n < D_CODES; n++) {
 | 
						||
    static_dtree[n*2 + 1]/*.Len*/ = 5;
 | 
						||
    static_dtree[n*2]/*.Code*/ = bi_reverse(n, 5);
 | 
						||
  }
 | 
						||
 | 
						||
  // Now data ready and we can init static trees
 | 
						||
  static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS+1, L_CODES, MAX_BITS);
 | 
						||
  static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0,          D_CODES, MAX_BITS);
 | 
						||
  static_bl_desc =new StaticTreeDesc(new Array(0), extra_blbits, 0,         BL_CODES, MAX_BL_BITS);
 | 
						||
 | 
						||
  //static_init_done = true;
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
/* ===========================================================================
 | 
						||
 * Initialize a new block.
 | 
						||
 */
 | 
						||
function init_block(s) {
 | 
						||
  var n; /* iterates over tree elements */
 | 
						||
 | 
						||
  /* Initialize the trees. */
 | 
						||
  for (n = 0; n < L_CODES;  n++) { s.dyn_ltree[n*2]/*.Freq*/ = 0; }
 | 
						||
  for (n = 0; n < D_CODES;  n++) { s.dyn_dtree[n*2]/*.Freq*/ = 0; }
 | 
						||
  for (n = 0; n < BL_CODES; n++) { s.bl_tree[n*2]/*.Freq*/ = 0; }
 | 
						||
 | 
						||
  s.dyn_ltree[END_BLOCK*2]/*.Freq*/ = 1;
 | 
						||
  s.opt_len = s.static_len = 0;
 | 
						||
  s.last_lit = s.matches = 0;
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
/* ===========================================================================
 | 
						||
 * Flush the bit buffer and align the output on a byte boundary
 | 
						||
 */
 | 
						||
function bi_windup(s)
 | 
						||
{
 | 
						||
  if (s.bi_valid > 8) {
 | 
						||
    put_short(s, s.bi_buf);
 | 
						||
  } else if (s.bi_valid > 0) {
 | 
						||
    //put_byte(s, (Byte)s->bi_buf);
 | 
						||
    s.pending_buf[s.pending++] = s.bi_buf;
 | 
						||
  }
 | 
						||
  s.bi_buf = 0;
 | 
						||
  s.bi_valid = 0;
 | 
						||
}
 | 
						||
 | 
						||
/* ===========================================================================
 | 
						||
 * Copy a stored block, storing first the length and its
 | 
						||
 * one's complement if requested.
 | 
						||
 */
 | 
						||
function copy_block(s, buf, len, header)
 | 
						||
//DeflateState *s;
 | 
						||
//charf    *buf;    /* the input data */
 | 
						||
//unsigned len;     /* its length */
 | 
						||
//int      header;  /* true if block header must be written */
 | 
						||
{
 | 
						||
  bi_windup(s);        /* align on byte boundary */
 | 
						||
 | 
						||
  if (header) {
 | 
						||
    put_short(s, len);
 | 
						||
    put_short(s, ~len);
 | 
						||
  }
 | 
						||
//  while (len--) {
 | 
						||
//    put_byte(s, *buf++);
 | 
						||
//  }
 | 
						||
  utils.arraySet(s.pending_buf, s.window, buf, len, s.pending);
 | 
						||
  s.pending += len;
 | 
						||
}
 | 
						||
 | 
						||
/* ===========================================================================
 | 
						||
 * Compares to subtrees, using the tree depth as tie breaker when
 | 
						||
 * the subtrees have equal frequency. This minimizes the worst case length.
 | 
						||
 */
 | 
						||
function smaller(tree, n, m, depth) {
 | 
						||
  var _n2 = n*2;
 | 
						||
  var _m2 = m*2;
 | 
						||
  return (tree[_n2]/*.Freq*/ < tree[_m2]/*.Freq*/ ||
 | 
						||
         (tree[_n2]/*.Freq*/ === tree[_m2]/*.Freq*/ && depth[n] <= depth[m]));
 | 
						||
}
 | 
						||
 | 
						||
/* ===========================================================================
 | 
						||
 * Restore the heap property by moving down the tree starting at node k,
 | 
						||
 * exchanging a node with the smallest of its two sons if necessary, stopping
 | 
						||
 * when the heap property is re-established (each father smaller than its
 | 
						||
 * two sons).
 | 
						||
 */
 | 
						||
function pqdownheap(s, tree, k)
 | 
						||
//    deflate_state *s;
 | 
						||
//    ct_data *tree;  /* the tree to restore */
 | 
						||
//    int k;               /* node to move down */
 | 
						||
{
 | 
						||
  var v = s.heap[k];
 | 
						||
  var j = k << 1;  /* left son of k */
 | 
						||
  while (j <= s.heap_len) {
 | 
						||
    /* Set j to the smallest of the two sons: */
 | 
						||
    if (j < s.heap_len &&
 | 
						||
      smaller(tree, s.heap[j+1], s.heap[j], s.depth)) {
 | 
						||
      j++;
 | 
						||
    }
 | 
						||
    /* Exit if v is smaller than both sons */
 | 
						||
    if (smaller(tree, v, s.heap[j], s.depth)) { break; }
 | 
						||
 | 
						||
    /* Exchange v with the smallest son */
 | 
						||
    s.heap[k] = s.heap[j];
 | 
						||
    k = j;
 | 
						||
 | 
						||
    /* And continue down the tree, setting j to the left son of k */
 | 
						||
    j <<= 1;
 | 
						||
  }
 | 
						||
  s.heap[k] = v;
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
// inlined manually
 | 
						||
// var SMALLEST = 1;
 | 
						||
 | 
						||
/* ===========================================================================
 | 
						||
 * Send the block data compressed using the given Huffman trees
 | 
						||
 */
 | 
						||
function compress_block(s, ltree, dtree)
 | 
						||
//    deflate_state *s;
 | 
						||
//    const ct_data *ltree; /* literal tree */
 | 
						||
//    const ct_data *dtree; /* distance tree */
 | 
						||
{
 | 
						||
  var dist;           /* distance of matched string */
 | 
						||
  var lc;             /* match length or unmatched char (if dist == 0) */
 | 
						||
  var lx = 0;         /* running index in l_buf */
 | 
						||
  var code;           /* the code to send */
 | 
						||
  var extra;          /* number of extra bits to send */
 | 
						||
 | 
						||
  if (s.last_lit !== 0) {
 | 
						||
    do {
 | 
						||
      dist = (s.pending_buf[s.d_buf + lx*2] << 8) | (s.pending_buf[s.d_buf + lx*2 + 1]);
 | 
						||
      lc = s.pending_buf[s.l_buf + lx];
 | 
						||
      lx++;
 | 
						||
 | 
						||
      if (dist === 0) {
 | 
						||
        send_code(s, lc, ltree); /* send a literal byte */
 | 
						||
        //Tracecv(isgraph(lc), (stderr," '%c' ", lc));
 | 
						||
      } else {
 | 
						||
        /* Here, lc is the match length - MIN_MATCH */
 | 
						||
        code = _length_code[lc];
 | 
						||
        send_code(s, code+LITERALS+1, ltree); /* send the length code */
 | 
						||
        extra = extra_lbits[code];
 | 
						||
        if (extra !== 0) {
 | 
						||
          lc -= base_length[code];
 | 
						||
          send_bits(s, lc, extra);       /* send the extra length bits */
 | 
						||
        }
 | 
						||
        dist--; /* dist is now the match distance - 1 */
 | 
						||
        code = d_code(dist);
 | 
						||
        //Assert (code < D_CODES, "bad d_code");
 | 
						||
 | 
						||
        send_code(s, code, dtree);       /* send the distance code */
 | 
						||
        extra = extra_dbits[code];
 | 
						||
        if (extra !== 0) {
 | 
						||
          dist -= base_dist[code];
 | 
						||
          send_bits(s, dist, extra);   /* send the extra distance bits */
 | 
						||
        }
 | 
						||
      } /* literal or match pair ? */
 | 
						||
 | 
						||
      /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */
 | 
						||
      //Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx,
 | 
						||
      //       "pendingBuf overflow");
 | 
						||
 | 
						||
    } while (lx < s.last_lit);
 | 
						||
  }
 | 
						||
 | 
						||
  send_code(s, END_BLOCK, ltree);
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
/* ===========================================================================
 | 
						||
 * Construct one Huffman tree and assigns the code bit strings and lengths.
 | 
						||
 * Update the total bit length for the current block.
 | 
						||
 * IN assertion: the field freq is set for all tree elements.
 | 
						||
 * OUT assertions: the fields len and code are set to the optimal bit length
 | 
						||
 *     and corresponding code. The length opt_len is updated; static_len is
 | 
						||
 *     also updated if stree is not null. The field max_code is set.
 | 
						||
 */
 | 
						||
function build_tree(s, desc)
 | 
						||
//    deflate_state *s;
 | 
						||
//    tree_desc *desc; /* the tree descriptor */
 | 
						||
{
 | 
						||
  var tree     = desc.dyn_tree;
 | 
						||
  var stree    = desc.stat_desc.static_tree;
 | 
						||
  var has_stree = desc.stat_desc.has_stree;
 | 
						||
  var elems    = desc.stat_desc.elems;
 | 
						||
  var n, m;          /* iterate over heap elements */
 | 
						||
  var max_code = -1; /* largest code with non zero frequency */
 | 
						||
  var node;          /* new node being created */
 | 
						||
 | 
						||
  /* Construct the initial heap, with least frequent element in
 | 
						||
   * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1].
 | 
						||
   * heap[0] is not used.
 | 
						||
   */
 | 
						||
  s.heap_len = 0;
 | 
						||
  s.heap_max = HEAP_SIZE;
 | 
						||
 | 
						||
  for (n = 0; n < elems; n++) {
 | 
						||
    if (tree[n * 2]/*.Freq*/ !== 0) {
 | 
						||
      s.heap[++s.heap_len] = max_code = n;
 | 
						||
      s.depth[n] = 0;
 | 
						||
 | 
						||
    } else {
 | 
						||
      tree[n*2 + 1]/*.Len*/ = 0;
 | 
						||
    }
 | 
						||
  }
 | 
						||
 | 
						||
  /* The pkzip format requires that at least one distance code exists,
 | 
						||
   * and that at least one bit should be sent even if there is only one
 | 
						||
   * possible code. So to avoid special checks later on we force at least
 | 
						||
   * two codes of non zero frequency.
 | 
						||
   */
 | 
						||
  while (s.heap_len < 2) {
 | 
						||
    node = s.heap[++s.heap_len] = (max_code < 2 ? ++max_code : 0);
 | 
						||
    tree[node * 2]/*.Freq*/ = 1;
 | 
						||
    s.depth[node] = 0;
 | 
						||
    s.opt_len--;
 | 
						||
 | 
						||
    if (has_stree) {
 | 
						||
      s.static_len -= stree[node*2 + 1]/*.Len*/;
 | 
						||
    }
 | 
						||
    /* node is 0 or 1 so it does not have extra bits */
 | 
						||
  }
 | 
						||
  desc.max_code = max_code;
 | 
						||
 | 
						||
  /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree,
 | 
						||
   * establish sub-heaps of increasing lengths:
 | 
						||
   */
 | 
						||
  for (n = (s.heap_len >> 1/*int /2*/); n >= 1; n--) { pqdownheap(s, tree, n); }
 | 
						||
 | 
						||
  /* Construct the Huffman tree by repeatedly combining the least two
 | 
						||
   * frequent nodes.
 | 
						||
   */
 | 
						||
  node = elems;              /* next internal node of the tree */
 | 
						||
  do {
 | 
						||
    //pqremove(s, tree, n);  /* n = node of least frequency */
 | 
						||
    /*** pqremove ***/
 | 
						||
    n = s.heap[1/*SMALLEST*/];
 | 
						||
    s.heap[1/*SMALLEST*/] = s.heap[s.heap_len--];
 | 
						||
    pqdownheap(s, tree, 1/*SMALLEST*/);
 | 
						||
    /***/
 | 
						||
 | 
						||
    m = s.heap[1/*SMALLEST*/]; /* m = node of next least frequency */
 | 
						||
 | 
						||
    s.heap[--s.heap_max] = n; /* keep the nodes sorted by frequency */
 | 
						||
    s.heap[--s.heap_max] = m;
 | 
						||
 | 
						||
    /* Create a new node father of n and m */
 | 
						||
    tree[node * 2]/*.Freq*/ = tree[n * 2]/*.Freq*/ + tree[m * 2]/*.Freq*/;
 | 
						||
    s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1;
 | 
						||
    tree[n*2 + 1]/*.Dad*/ = tree[m*2 + 1]/*.Dad*/ = node;
 | 
						||
 | 
						||
    /* and insert the new node in the heap */
 | 
						||
    s.heap[1/*SMALLEST*/] = node++;
 | 
						||
    pqdownheap(s, tree, 1/*SMALLEST*/);
 | 
						||
 | 
						||
  } while (s.heap_len >= 2);
 | 
						||
 | 
						||
  s.heap[--s.heap_max] = s.heap[1/*SMALLEST*/];
 | 
						||
 | 
						||
  /* At this point, the fields freq and dad are set. We can now
 | 
						||
   * generate the bit lengths.
 | 
						||
   */
 | 
						||
  gen_bitlen(s, desc);
 | 
						||
 | 
						||
  /* The field len is now set, we can generate the bit codes */
 | 
						||
  gen_codes(tree, max_code, s.bl_count);
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
/* ===========================================================================
 | 
						||
 * Scan a literal or distance tree to determine the frequencies of the codes
 | 
						||
 * in the bit length tree.
 | 
						||
 */
 | 
						||
function scan_tree(s, tree, max_code)
 | 
						||
//    deflate_state *s;
 | 
						||
//    ct_data *tree;   /* the tree to be scanned */
 | 
						||
//    int max_code;    /* and its largest code of non zero frequency */
 | 
						||
{
 | 
						||
  var n;                     /* iterates over all tree elements */
 | 
						||
  var prevlen = -1;          /* last emitted length */
 | 
						||
  var curlen;                /* length of current code */
 | 
						||
 | 
						||
  var nextlen = tree[0*2 + 1]/*.Len*/; /* length of next code */
 | 
						||
 | 
						||
  var count = 0;             /* repeat count of the current code */
 | 
						||
  var max_count = 7;         /* max repeat count */
 | 
						||
  var min_count = 4;         /* min repeat count */
 | 
						||
 | 
						||
  if (nextlen === 0) {
 | 
						||
    max_count = 138;
 | 
						||
    min_count = 3;
 | 
						||
  }
 | 
						||
  tree[(max_code+1)*2 + 1]/*.Len*/ = 0xffff; /* guard */
 | 
						||
 | 
						||
  for (n = 0; n <= max_code; n++) {
 | 
						||
    curlen = nextlen;
 | 
						||
    nextlen = tree[(n+1)*2 + 1]/*.Len*/;
 | 
						||
 | 
						||
    if (++count < max_count && curlen === nextlen) {
 | 
						||
      continue;
 | 
						||
 | 
						||
    } else if (count < min_count) {
 | 
						||
      s.bl_tree[curlen * 2]/*.Freq*/ += count;
 | 
						||
 | 
						||
    } else if (curlen !== 0) {
 | 
						||
 | 
						||
      if (curlen !== prevlen) { s.bl_tree[curlen * 2]/*.Freq*/++; }
 | 
						||
      s.bl_tree[REP_3_6*2]/*.Freq*/++;
 | 
						||
 | 
						||
    } else if (count <= 10) {
 | 
						||
      s.bl_tree[REPZ_3_10*2]/*.Freq*/++;
 | 
						||
 | 
						||
    } else {
 | 
						||
      s.bl_tree[REPZ_11_138*2]/*.Freq*/++;
 | 
						||
    }
 | 
						||
 | 
						||
    count = 0;
 | 
						||
    prevlen = curlen;
 | 
						||
 | 
						||
    if (nextlen === 0) {
 | 
						||
      max_count = 138;
 | 
						||
      min_count = 3;
 | 
						||
 | 
						||
    } else if (curlen === nextlen) {
 | 
						||
      max_count = 6;
 | 
						||
      min_count = 3;
 | 
						||
 | 
						||
    } else {
 | 
						||
      max_count = 7;
 | 
						||
      min_count = 4;
 | 
						||
    }
 | 
						||
  }
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
/* ===========================================================================
 | 
						||
 * Send a literal or distance tree in compressed form, using the codes in
 | 
						||
 * bl_tree.
 | 
						||
 */
 | 
						||
function send_tree(s, tree, max_code)
 | 
						||
//    deflate_state *s;
 | 
						||
//    ct_data *tree; /* the tree to be scanned */
 | 
						||
//    int max_code;       /* and its largest code of non zero frequency */
 | 
						||
{
 | 
						||
  var n;                     /* iterates over all tree elements */
 | 
						||
  var prevlen = -1;          /* last emitted length */
 | 
						||
  var curlen;                /* length of current code */
 | 
						||
 | 
						||
  var nextlen = tree[0*2 + 1]/*.Len*/; /* length of next code */
 | 
						||
 | 
						||
  var count = 0;             /* repeat count of the current code */
 | 
						||
  var max_count = 7;         /* max repeat count */
 | 
						||
  var min_count = 4;         /* min repeat count */
 | 
						||
 | 
						||
  /* tree[max_code+1].Len = -1; */  /* guard already set */
 | 
						||
  if (nextlen === 0) {
 | 
						||
    max_count = 138;
 | 
						||
    min_count = 3;
 | 
						||
  }
 | 
						||
 | 
						||
  for (n = 0; n <= max_code; n++) {
 | 
						||
    curlen = nextlen;
 | 
						||
    nextlen = tree[(n+1)*2 + 1]/*.Len*/;
 | 
						||
 | 
						||
    if (++count < max_count && curlen === nextlen) {
 | 
						||
      continue;
 | 
						||
 | 
						||
    } else if (count < min_count) {
 | 
						||
      do { send_code(s, curlen, s.bl_tree); } while (--count !== 0);
 | 
						||
 | 
						||
    } else if (curlen !== 0) {
 | 
						||
      if (curlen !== prevlen) {
 | 
						||
        send_code(s, curlen, s.bl_tree);
 | 
						||
        count--;
 | 
						||
      }
 | 
						||
      //Assert(count >= 3 && count <= 6, " 3_6?");
 | 
						||
      send_code(s, REP_3_6, s.bl_tree);
 | 
						||
      send_bits(s, count-3, 2);
 | 
						||
 | 
						||
    } else if (count <= 10) {
 | 
						||
      send_code(s, REPZ_3_10, s.bl_tree);
 | 
						||
      send_bits(s, count-3, 3);
 | 
						||
 | 
						||
    } else {
 | 
						||
      send_code(s, REPZ_11_138, s.bl_tree);
 | 
						||
      send_bits(s, count-11, 7);
 | 
						||
    }
 | 
						||
 | 
						||
    count = 0;
 | 
						||
    prevlen = curlen;
 | 
						||
    if (nextlen === 0) {
 | 
						||
      max_count = 138;
 | 
						||
      min_count = 3;
 | 
						||
 | 
						||
    } else if (curlen === nextlen) {
 | 
						||
      max_count = 6;
 | 
						||
      min_count = 3;
 | 
						||
 | 
						||
    } else {
 | 
						||
      max_count = 7;
 | 
						||
      min_count = 4;
 | 
						||
    }
 | 
						||
  }
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
/* ===========================================================================
 | 
						||
 * Construct the Huffman tree for the bit lengths and return the index in
 | 
						||
 * bl_order of the last bit length code to send.
 | 
						||
 */
 | 
						||
function build_bl_tree(s) {
 | 
						||
  var max_blindex;  /* index of last bit length code of non zero freq */
 | 
						||
 | 
						||
  /* Determine the bit length frequencies for literal and distance trees */
 | 
						||
  scan_tree(s, s.dyn_ltree, s.l_desc.max_code);
 | 
						||
  scan_tree(s, s.dyn_dtree, s.d_desc.max_code);
 | 
						||
 | 
						||
  /* Build the bit length tree: */
 | 
						||
  build_tree(s, s.bl_desc);
 | 
						||
  /* opt_len now includes the length of the tree representations, except
 | 
						||
   * the lengths of the bit lengths codes and the 5+5+4 bits for the counts.
 | 
						||
   */
 | 
						||
 | 
						||
  /* Determine the number of bit length codes to send. The pkzip format
 | 
						||
   * requires that at least 4 bit length codes be sent. (appnote.txt says
 | 
						||
   * 3 but the actual value used is 4.)
 | 
						||
   */
 | 
						||
  for (max_blindex = BL_CODES-1; max_blindex >= 3; max_blindex--) {
 | 
						||
    if (s.bl_tree[bl_order[max_blindex]*2 + 1]/*.Len*/ !== 0) {
 | 
						||
      break;
 | 
						||
    }
 | 
						||
  }
 | 
						||
  /* Update opt_len to include the bit length tree and counts */
 | 
						||
  s.opt_len += 3*(max_blindex+1) + 5+5+4;
 | 
						||
  //Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld",
 | 
						||
  //        s->opt_len, s->static_len));
 | 
						||
 | 
						||
  return max_blindex;
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
/* ===========================================================================
 | 
						||
 * Send the header for a block using dynamic Huffman trees: the counts, the
 | 
						||
 * lengths of the bit length codes, the literal tree and the distance tree.
 | 
						||
 * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4.
 | 
						||
 */
 | 
						||
function send_all_trees(s, lcodes, dcodes, blcodes)
 | 
						||
//    deflate_state *s;
 | 
						||
//    int lcodes, dcodes, blcodes; /* number of codes for each tree */
 | 
						||
{
 | 
						||
  var rank;                    /* index in bl_order */
 | 
						||
 | 
						||
  //Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes");
 | 
						||
  //Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES,
 | 
						||
  //        "too many codes");
 | 
						||
  //Tracev((stderr, "\nbl counts: "));
 | 
						||
  send_bits(s, lcodes-257, 5); /* not +255 as stated in appnote.txt */
 | 
						||
  send_bits(s, dcodes-1,   5);
 | 
						||
  send_bits(s, blcodes-4,  4); /* not -3 as stated in appnote.txt */
 | 
						||
  for (rank = 0; rank < blcodes; rank++) {
 | 
						||
    //Tracev((stderr, "\nbl code %2d ", bl_order[rank]));
 | 
						||
    send_bits(s, s.bl_tree[bl_order[rank]*2 + 1]/*.Len*/, 3);
 | 
						||
  }
 | 
						||
  //Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent));
 | 
						||
 | 
						||
  send_tree(s, s.dyn_ltree, lcodes-1); /* literal tree */
 | 
						||
  //Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent));
 | 
						||
 | 
						||
  send_tree(s, s.dyn_dtree, dcodes-1); /* distance tree */
 | 
						||
  //Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent));
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
/* ===========================================================================
 | 
						||
 * Check if the data type is TEXT or BINARY, using the following algorithm:
 | 
						||
 * - TEXT if the two conditions below are satisfied:
 | 
						||
 *    a) There are no non-portable control characters belonging to the
 | 
						||
 *       "black list" (0..6, 14..25, 28..31).
 | 
						||
 *    b) There is at least one printable character belonging to the
 | 
						||
 *       "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255).
 | 
						||
 * - BINARY otherwise.
 | 
						||
 * - The following partially-portable control characters form a
 | 
						||
 *   "gray list" that is ignored in this detection algorithm:
 | 
						||
 *   (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}).
 | 
						||
 * IN assertion: the fields Freq of dyn_ltree are set.
 | 
						||
 */
 | 
						||
function detect_data_type(s) {
 | 
						||
  /* black_mask is the bit mask of black-listed bytes
 | 
						||
   * set bits 0..6, 14..25, and 28..31
 | 
						||
   * 0xf3ffc07f = binary 11110011111111111100000001111111
 | 
						||
   */
 | 
						||
  var black_mask = 0xf3ffc07f;
 | 
						||
  var n;
 | 
						||
 | 
						||
  /* Check for non-textual ("black-listed") bytes. */
 | 
						||
  for (n = 0; n <= 31; n++, black_mask >>>= 1) {
 | 
						||
    if ((black_mask & 1) && (s.dyn_ltree[n*2]/*.Freq*/ !== 0)) {
 | 
						||
      return Z_BINARY;
 | 
						||
    }
 | 
						||
  }
 | 
						||
 | 
						||
  /* Check for textual ("white-listed") bytes. */
 | 
						||
  if (s.dyn_ltree[9 * 2]/*.Freq*/ !== 0 || s.dyn_ltree[10 * 2]/*.Freq*/ !== 0 ||
 | 
						||
      s.dyn_ltree[13 * 2]/*.Freq*/ !== 0) {
 | 
						||
    return Z_TEXT;
 | 
						||
  }
 | 
						||
  for (n = 32; n < LITERALS; n++) {
 | 
						||
    if (s.dyn_ltree[n * 2]/*.Freq*/ !== 0) {
 | 
						||
      return Z_TEXT;
 | 
						||
    }
 | 
						||
  }
 | 
						||
 | 
						||
  /* There are no "black-listed" or "white-listed" bytes:
 | 
						||
   * this stream either is empty or has tolerated ("gray-listed") bytes only.
 | 
						||
   */
 | 
						||
  return Z_BINARY;
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
var static_init_done = false;
 | 
						||
 | 
						||
/* ===========================================================================
 | 
						||
 * Initialize the tree data structures for a new zlib stream.
 | 
						||
 */
 | 
						||
function _tr_init(s)
 | 
						||
{
 | 
						||
 | 
						||
  if (!static_init_done) {
 | 
						||
    tr_static_init();
 | 
						||
    static_init_done = true;
 | 
						||
  }
 | 
						||
 | 
						||
  s.l_desc  = new TreeDesc(s.dyn_ltree, static_l_desc);
 | 
						||
  s.d_desc  = new TreeDesc(s.dyn_dtree, static_d_desc);
 | 
						||
  s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc);
 | 
						||
 | 
						||
  s.bi_buf = 0;
 | 
						||
  s.bi_valid = 0;
 | 
						||
 | 
						||
  /* Initialize the first block of the first file: */
 | 
						||
  init_block(s);
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
/* ===========================================================================
 | 
						||
 * Send a stored block
 | 
						||
 */
 | 
						||
function _tr_stored_block(s, buf, stored_len, last)
 | 
						||
//DeflateState *s;
 | 
						||
//charf *buf;       /* input block */
 | 
						||
//ulg stored_len;   /* length of input block */
 | 
						||
//int last;         /* one if this is the last block for a file */
 | 
						||
{
 | 
						||
  send_bits(s, (STORED_BLOCK<<1)+(last ? 1 : 0), 3);    /* send block type */
 | 
						||
  copy_block(s, buf, stored_len, true); /* with header */
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
/* ===========================================================================
 | 
						||
 * Send one empty static block to give enough lookahead for inflate.
 | 
						||
 * This takes 10 bits, of which 7 may remain in the bit buffer.
 | 
						||
 */
 | 
						||
function _tr_align(s) {
 | 
						||
  send_bits(s, STATIC_TREES<<1, 3);
 | 
						||
  send_code(s, END_BLOCK, static_ltree);
 | 
						||
  bi_flush(s);
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
/* ===========================================================================
 | 
						||
 * Determine the best encoding for the current block: dynamic trees, static
 | 
						||
 * trees or store, and output the encoded block to the zip file.
 | 
						||
 */
 | 
						||
function _tr_flush_block(s, buf, stored_len, last)
 | 
						||
//DeflateState *s;
 | 
						||
//charf *buf;       /* input block, or NULL if too old */
 | 
						||
//ulg stored_len;   /* length of input block */
 | 
						||
//int last;         /* one if this is the last block for a file */
 | 
						||
{
 | 
						||
  var opt_lenb, static_lenb;  /* opt_len and static_len in bytes */
 | 
						||
  var max_blindex = 0;        /* index of last bit length code of non zero freq */
 | 
						||
 | 
						||
  /* Build the Huffman trees unless a stored block is forced */
 | 
						||
  if (s.level > 0) {
 | 
						||
 | 
						||
    /* Check if the file is binary or text */
 | 
						||
    if (s.strm.data_type === Z_UNKNOWN) {
 | 
						||
      s.strm.data_type = detect_data_type(s);
 | 
						||
    }
 | 
						||
 | 
						||
    /* Construct the literal and distance trees */
 | 
						||
    build_tree(s, s.l_desc);
 | 
						||
    // Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len,
 | 
						||
    //        s->static_len));
 | 
						||
 | 
						||
    build_tree(s, s.d_desc);
 | 
						||
    // Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len,
 | 
						||
    //        s->static_len));
 | 
						||
    /* At this point, opt_len and static_len are the total bit lengths of
 | 
						||
     * the compressed block data, excluding the tree representations.
 | 
						||
     */
 | 
						||
 | 
						||
    /* Build the bit length tree for the above two trees, and get the index
 | 
						||
     * in bl_order of the last bit length code to send.
 | 
						||
     */
 | 
						||
    max_blindex = build_bl_tree(s);
 | 
						||
 | 
						||
    /* Determine the best encoding. Compute the block lengths in bytes. */
 | 
						||
    opt_lenb = (s.opt_len+3+7) >>> 3;
 | 
						||
    static_lenb = (s.static_len+3+7) >>> 3;
 | 
						||
 | 
						||
    // Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ",
 | 
						||
    //        opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len,
 | 
						||
    //        s->last_lit));
 | 
						||
 | 
						||
    if (static_lenb <= opt_lenb) { opt_lenb = static_lenb; }
 | 
						||
 | 
						||
  } else {
 | 
						||
    // Assert(buf != (char*)0, "lost buf");
 | 
						||
    opt_lenb = static_lenb = stored_len + 5; /* force a stored block */
 | 
						||
  }
 | 
						||
 | 
						||
  if ((stored_len+4 <= opt_lenb) && (buf !== -1)) {
 | 
						||
    /* 4: two words for the lengths */
 | 
						||
 | 
						||
    /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE.
 | 
						||
     * Otherwise we can't have processed more than WSIZE input bytes since
 | 
						||
     * the last block flush, because compression would have been
 | 
						||
     * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to
 | 
						||
     * transform a block into a stored block.
 | 
						||
     */
 | 
						||
    _tr_stored_block(s, buf, stored_len, last);
 | 
						||
 | 
						||
  } else if (s.strategy === Z_FIXED || static_lenb === opt_lenb) {
 | 
						||
 | 
						||
    send_bits(s, (STATIC_TREES<<1) + (last ? 1 : 0), 3);
 | 
						||
    compress_block(s, static_ltree, static_dtree);
 | 
						||
 | 
						||
  } else {
 | 
						||
    send_bits(s, (DYN_TREES<<1) + (last ? 1 : 0), 3);
 | 
						||
    send_all_trees(s, s.l_desc.max_code+1, s.d_desc.max_code+1, max_blindex+1);
 | 
						||
    compress_block(s, s.dyn_ltree, s.dyn_dtree);
 | 
						||
  }
 | 
						||
  // Assert (s->compressed_len == s->bits_sent, "bad compressed size");
 | 
						||
  /* The above check is made mod 2^32, for files larger than 512 MB
 | 
						||
   * and uLong implemented on 32 bits.
 | 
						||
   */
 | 
						||
  init_block(s);
 | 
						||
 | 
						||
  if (last) {
 | 
						||
    bi_windup(s);
 | 
						||
  }
 | 
						||
  // Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3,
 | 
						||
  //       s->compressed_len-7*last));
 | 
						||
}
 | 
						||
 | 
						||
/* ===========================================================================
 | 
						||
 * Save the match info and tally the frequency counts. Return true if
 | 
						||
 * the current block must be flushed.
 | 
						||
 */
 | 
						||
function _tr_tally(s, dist, lc)
 | 
						||
//    deflate_state *s;
 | 
						||
//    unsigned dist;  /* distance of matched string */
 | 
						||
//    unsigned lc;    /* match length-MIN_MATCH or unmatched char (if dist==0) */
 | 
						||
{
 | 
						||
  //var out_length, in_length, dcode;
 | 
						||
 | 
						||
  s.pending_buf[s.d_buf + s.last_lit * 2]     = (dist >>> 8) & 0xff;
 | 
						||
  s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 0xff;
 | 
						||
 | 
						||
  s.pending_buf[s.l_buf + s.last_lit] = lc & 0xff;
 | 
						||
  s.last_lit++;
 | 
						||
 | 
						||
  if (dist === 0) {
 | 
						||
    /* lc is the unmatched char */
 | 
						||
    s.dyn_ltree[lc*2]/*.Freq*/++;
 | 
						||
  } else {
 | 
						||
    s.matches++;
 | 
						||
    /* Here, lc is the match length - MIN_MATCH */
 | 
						||
    dist--;             /* dist = match distance - 1 */
 | 
						||
    //Assert((ush)dist < (ush)MAX_DIST(s) &&
 | 
						||
    //       (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) &&
 | 
						||
    //       (ush)d_code(dist) < (ush)D_CODES,  "_tr_tally: bad match");
 | 
						||
 | 
						||
    s.dyn_ltree[(_length_code[lc]+LITERALS+1) * 2]/*.Freq*/++;
 | 
						||
    s.dyn_dtree[d_code(dist) * 2]/*.Freq*/++;
 | 
						||
  }
 | 
						||
 | 
						||
// (!) This block is disabled in zlib defailts,
 | 
						||
// don't enable it for binary compatibility
 | 
						||
 | 
						||
//#ifdef TRUNCATE_BLOCK
 | 
						||
//  /* Try to guess if it is profitable to stop the current block here */
 | 
						||
//  if ((s.last_lit & 0x1fff) === 0 && s.level > 2) {
 | 
						||
//    /* Compute an upper bound for the compressed length */
 | 
						||
//    out_length = s.last_lit*8;
 | 
						||
//    in_length = s.strstart - s.block_start;
 | 
						||
//
 | 
						||
//    for (dcode = 0; dcode < D_CODES; dcode++) {
 | 
						||
//      out_length += s.dyn_dtree[dcode*2]/*.Freq*/ * (5 + extra_dbits[dcode]);
 | 
						||
//    }
 | 
						||
//    out_length >>>= 3;
 | 
						||
//    //Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ",
 | 
						||
//    //       s->last_lit, in_length, out_length,
 | 
						||
//    //       100L - out_length*100L/in_length));
 | 
						||
//    if (s.matches < (s.last_lit>>1)/*int /2*/ && out_length < (in_length>>1)/*int /2*/) {
 | 
						||
//      return true;
 | 
						||
//    }
 | 
						||
//  }
 | 
						||
//#endif
 | 
						||
 | 
						||
  return (s.last_lit === s.lit_bufsize-1);
 | 
						||
  /* We avoid equality with lit_bufsize because of wraparound at 64K
 | 
						||
   * on 16 bit machines and because stored blocks are restricted to
 | 
						||
   * 64K-1 bytes.
 | 
						||
   */
 | 
						||
}
 | 
						||
 | 
						||
exports._tr_init  = _tr_init;
 | 
						||
exports._tr_stored_block = _tr_stored_block;
 | 
						||
exports._tr_flush_block  = _tr_flush_block;
 | 
						||
exports._tr_tally = _tr_tally;
 | 
						||
exports._tr_align = _tr_align;
 | 
						||
},{"../utils/common":27}],39:[function(_dereq_,module,exports){
 | 
						||
'use strict';
 | 
						||
 | 
						||
 | 
						||
function ZStream() {
 | 
						||
  /* next input byte */
 | 
						||
  this.input = null; // JS specific, because we have no pointers
 | 
						||
  this.next_in = 0;
 | 
						||
  /* number of bytes available at input */
 | 
						||
  this.avail_in = 0;
 | 
						||
  /* total number of input bytes read so far */
 | 
						||
  this.total_in = 0;
 | 
						||
  /* next output byte should be put there */
 | 
						||
  this.output = null; // JS specific, because we have no pointers
 | 
						||
  this.next_out = 0;
 | 
						||
  /* remaining free space at output */
 | 
						||
  this.avail_out = 0;
 | 
						||
  /* total number of bytes output so far */
 | 
						||
  this.total_out = 0;
 | 
						||
  /* last error message, NULL if no error */
 | 
						||
  this.msg = ''/*Z_NULL*/;
 | 
						||
  /* not visible by applications */
 | 
						||
  this.state = null;
 | 
						||
  /* best guess about the data type: binary or text */
 | 
						||
  this.data_type = 2/*Z_UNKNOWN*/;
 | 
						||
  /* adler32 value of the uncompressed data */
 | 
						||
  this.adler = 0;
 | 
						||
}
 | 
						||
 | 
						||
module.exports = ZStream;
 | 
						||
},{}]},{},[9])
 | 
						||
(9)
 | 
						||
});
 |