forked from sheetjs/sheetjs
		
	
		
			
	
	
		
			66 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
		
		
			
		
	
	
			66 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
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								import { platformNativeScriptDynamic } from "nativescript-angular/platform";
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								import { AppModule } from "./app.module";
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								/*! ****************************************************************************
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								Code based on @Microsoft/tslib
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								Original license header:
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								Copyright (c) Microsoft Corporation. All rights reserved.
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								Licensed under the Apache License, Version 2.0 (the "License"); you may not use
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								this file except in compliance with the License. You may obtain a copy of the
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								License at http://www.apache.org/licenses/LICENSE-2.0
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								THIS CODE IS PROVIDED ON AN AS IS BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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								KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED
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								WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE,
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								MERCHANTABLITY OR NON-INFRINGEMENT.
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								See the Apache Version 2.0 License for specific language governing permissions
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								and limitations under the License.
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								***************************************************************************** */
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								// tslint:disable
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								if (!('__awaiter' in global)) {
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								  global['__awaiter'] = function (thisArg, _arguments, P, generator) {
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								    return new (P || (P = Promise))(function (resolve, reject) {
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								      function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
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								      function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
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								      function step(result) { result.done ? resolve(result.value) : new P(function (resolve) { resolve(result.value); }).then(fulfilled, rejected); }
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								      step((generator = generator.apply(thisArg, _arguments || [])).next());
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								    });
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								  };
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								}
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								if (!('__generator' in global)) {
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								  global['__generator'] = function (thisArg, body) {
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								    var _: any = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
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								    return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
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								    function verb(n) { return function (v) { return step([n, v]); }; }
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								    function step(op) {
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								      if (f) throw new TypeError("Generator is already executing.");
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								      while (_) try {
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								        if (f = 1, y && (t = y[op[0] & 2 ? "return" : op[0] ? "throw" : "next"]) && !(t = t.call(y, op[1])).done) return t;
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								        if (y = 0, t) op = [0, t.value];
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								        switch (op[0]) {
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								          case 0: case 1: t = op; break;
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								          case 4: _.label++; return { value: op[1], done: false };
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								          case 5: _.label++; y = op[1]; op = [0]; continue;
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								          case 7: op = _.ops.pop(); _.trys.pop(); continue;
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								          default:
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								            if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
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								            if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
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								            if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
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								            if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
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								            if (t[2]) _.ops.pop();
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								            _.trys.pop(); continue;
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								        }
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								        op = body.call(thisArg, _);
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								      } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
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								      if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
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								    }
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								  };
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								}
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								platformNativeScriptDynamic().bootstrapModule(AppModule);
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