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Split out gzip huffman stuff
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110
src/gzip.huffman.js
Normal file
110
src/gzip.huffman.js
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// Adapted from https://github.com/101arrowz/fflate Copyright (c) 2023 Arjun Barrett
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// https://tools.ietf.org/html/rfc1951
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// fixed length extra bits
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export const fixedLengthExtraBits = new Uint8Array([
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0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0, /* unused */ 0, 0, /* impossible */ 0,
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])
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export const fixedDistanceExtraBits = new Uint8Array([
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0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, /* unused */ 0, 0,
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])
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/**
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* get base, reverse index map from extra bits
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* @param {Uint8Array} eb
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* @param {number} start
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* @returns {{base: Uint16Array, rev: Int32Array}}
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*/
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function freb(eb, start) {
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const base = new Uint16Array(31)
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for (let i = 0; i < 31; i++) {
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base[i] = start += 1 << eb[i - 1]
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}
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// numbers here are max 18 bits
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const rev = new Int32Array(base[30])
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for (let i = 1; i < 30; i++) {
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for (let j = base[i]; j < base[i + 1]; ++j) {
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rev[j] = j - base[i] << 5 | i
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}
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}
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return { base, rev }
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}
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const { base: fixedLength, rev: revfl } = freb(fixedLengthExtraBits, 2)
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// we can ignore the fact that the other numbers are wrong; they never happen anyway
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fixedLength[28] = 258
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revfl[258] = 28
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const { base: fixedDistance } = freb(fixedDistanceExtraBits, 0)
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// map of value to reverse (assuming 16 bits)
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const rev = new Uint16Array(32768)
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for (let i = 0; i < 32768; i++) {
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// reverse table algorithm from SO
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let x = (i & 0xAAAA) >> 1 | (i & 0x5555) << 1
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x = (x & 0xCCCC) >> 2 | (x & 0x3333) << 2
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x = (x & 0xF0F0) >> 4 | (x & 0x0F0F) << 4
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rev[i] = ((x & 0xFF00) >> 8 | (x & 0x00FF) << 8) >> 1
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}
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/**
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* create huffman tree from Uint8Array "map": index -> code length for code index
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* maxBits must be at most 15
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* @param {Uint8Array} cd
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* @param {number} maxBits
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* @param {0 | 1} r
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* @returns {Uint16Array}
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*/
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export function huffMap(cd, maxBits, r) {
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// u16 "map": index -> # of codes with bit length = index
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const l = new Uint16Array(maxBits)
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// length of cd must be 288 (total # of codes)
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for (let i = 0; i < cd.length; i++) {
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if (cd[i]) ++l[cd[i] - 1]
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}
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// u16 "map": index -> minimum code for bit length = index
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const le = new Uint16Array(maxBits)
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for (let i = 1; i < maxBits; i++) {
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le[i] = le[i - 1] + l[i - 1] << 1
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}
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let co
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if (r) {
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// u16 "map": index -> number of actual bits, symbol for code
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co = new Uint16Array(1 << maxBits)
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// bits to remove for reverser
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const rvb = 15 - maxBits
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for (let i = 0; i < cd.length; i++) {
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// ignore 0 lengths
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if (cd[i]) {
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// num encoding both symbol and bits read
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const sv = i << 4 | cd[i]
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const freeBits = maxBits - cd[i]
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let startValue = le[cd[i] - 1]++ << freeBits
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for (const endValue = startValue | (1 << freeBits) - 1; startValue <= endValue; startValue++) {
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// every 16 bit value starting with the code yields the same result
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co[rev[startValue] >> rvb] = sv
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}
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}
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}
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} else {
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co = new Uint16Array(cd.length)
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for (let i = 0; i < cd.length; i++) {
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if (cd[i]) {
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co[i] = rev[le[cd[i] - 1]++] >> 15 - cd[i]
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}
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}
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}
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return co
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}
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// construct huffman trees
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const fixedLengthTree = new Uint8Array(288)
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for (let i = 0; i < 144; i++) fixedLengthTree[i] = 8
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for (let i = 144; i < 256; i++) fixedLengthTree[i] = 9
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for (let i = 256; i < 280; i++) fixedLengthTree[i] = 7
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for (let i = 280; i < 288; i++) fixedLengthTree[i] = 8
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const fixedDistanceTree = new Uint8Array(32)
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for (let i = 0; i < 32; i++) fixedDistanceTree[i] = 5
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export const fixedLengthMap = /*#__PURE__*/ huffMap(fixedLengthTree, 9, 1)
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export const fixedDistanceMap = /*#__PURE__*/ huffMap(fixedDistanceTree, 5, 1)
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export { fixedLength, fixedDistance }
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134
src/gzip.js
134
src/gzip.js
@ -1,109 +1,10 @@
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// Adapted from https://github.com/101arrowz/fflate Copyright (c) 2023 Arjun Barrett
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// https://tools.ietf.org/html/rfc1951
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// fixed length extra bits
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const fixedLengthExtraBits = new Uint8Array([0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0, /* unused */ 0, 0, /* impossible */ 0])
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const fixedDistanceExtraBits = new Uint8Array([0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, /* unused */ 0, 0])
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import { fixedDistance, fixedDistanceExtraBits, fixedDistanceMap, fixedLength, fixedLengthExtraBits, fixedLengthMap, huffMap } from './gzip.huffman.js'
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const codeLengthIndexMap = new Uint8Array([16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15])
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/**
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* get base, reverse index map from extra bits
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* @param {Uint8Array} eb
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* @param {number} start
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* @returns {{base: Uint16Array, rev: Int32Array}}
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*/
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function freb(eb, start) {
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const base = new Uint16Array(31)
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for (let i = 0; i < 31; i++) {
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base[i] = start += 1 << eb[i - 1]
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}
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// numbers here are max 18 bits
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const rev = new Int32Array(base[30])
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for (let i = 1; i < 30; i++) {
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for (let j = base[i]; j < base[i + 1]; ++j) {
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rev[j] = j - base[i] << 5 | i
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}
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}
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return { base, rev }
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}
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const { base: fl, rev: revfl } = freb(fixedLengthExtraBits, 2)
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// we can ignore the fact that the other numbers are wrong; they never happen anyway
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fl[28] = 258
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revfl[258] = 28
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const { base: fd } = freb(fixedDistanceExtraBits, 0)
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// map of value to reverse (assuming 16 bits)
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const rev = new Uint16Array(32768)
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for (let i = 0; i < 32768; i++) {
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// reverse table algorithm from SO
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let x = (i & 0xAAAA) >> 1 | (i & 0x5555) << 1
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x = (x & 0xCCCC) >> 2 | (x & 0x3333) << 2
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x = (x & 0xF0F0) >> 4 | (x & 0x0F0F) << 4
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rev[i] = ((x & 0xFF00) >> 8 | (x & 0x00FF) << 8) >> 1
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}
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/**
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* create huffman tree from Uint8Array "map": index -> code length for code index
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* maxBits must be at most 15
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* @param {Uint8Array} cd
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* @param {number} maxBits
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* @param {0 | 1} r
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* @returns {Uint16Array}
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*/
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function huffMap(cd, maxBits, r) {
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// u16 "map": index -> # of codes with bit length = index
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const l = new Uint16Array(maxBits)
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// length of cd must be 288 (total # of codes)
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for (let i = 0; i < cd.length; i++) {
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if (cd[i]) ++l[cd[i] - 1]
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}
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// u16 "map": index -> minimum code for bit length = index
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const le = new Uint16Array(maxBits)
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for (let i = 1; i < maxBits; i++) {
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le[i] = le[i - 1] + l[i - 1] << 1
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}
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let co
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if (r) {
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// u16 "map": index -> number of actual bits, symbol for code
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co = new Uint16Array(1 << maxBits)
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// bits to remove for reverser
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const rvb = 15 - maxBits
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for (let i = 0; i < cd.length; i++) {
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// ignore 0 lengths
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if (cd[i]) {
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// num encoding both symbol and bits read
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const sv = i << 4 | cd[i]
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const freeBits = maxBits - cd[i]
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let startValue = le[cd[i] - 1]++ << freeBits
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for (const endValue = startValue | (1 << freeBits) - 1; startValue <= endValue; startValue++) {
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// every 16 bit value starting with the code yields the same result
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co[rev[startValue] >> rvb] = sv
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}
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}
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}
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} else {
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co = new Uint16Array(cd.length)
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for (let i = 0; i < cd.length; i++) {
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if (cd[i]) {
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co[i] = rev[le[cd[i] - 1]++] >> 15 - cd[i]
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}
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}
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}
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return co
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}
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// construct huffman trees
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const fixedLengthTree = new Uint8Array(288)
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for (let i = 0; i < 144; i++) fixedLengthTree[i] = 8
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for (let i = 144; i < 256; i++) fixedLengthTree[i] = 9
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for (let i = 256; i < 280; i++) fixedLengthTree[i] = 7
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for (let i = 280; i < 288; i++) fixedLengthTree[i] = 8
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const fixedDistanceTree = new Uint8Array(32)
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for (let i = 0; i < 32; i++) fixedDistanceTree[i] = 5
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const fixedLengthMap = /*#__PURE__*/ huffMap(fixedLengthTree, 9, 1)
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const fixedDistanceMap = /*#__PURE__*/ huffMap(fixedDistanceTree, 5, 1)
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/**
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* find max of array
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* @param {Uint8Array | number[]} a
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@ -180,11 +81,11 @@ export function gunzip(input, out, inputIndex = 0, outputIndex = 0) {
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let final = 0 // last chunk?
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let lengthBits = 0
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let distBits = 0
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let lmap
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let dmap
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let lengthMap
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let distMap
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const totalBits = input.length * 8
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do {
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if (!lmap) {
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if (!lengthMap) {
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// final chunk is next?
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final = bits(input, pos, 1)
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const type = bits(input, pos + 1, 3)
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@ -203,8 +104,8 @@ export function gunzip(input, out, inputIndex = 0, outputIndex = 0) {
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continue
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} else if (type === 1) {
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// fixed huffman
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lmap = fixedLengthMap
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dmap = fixedDistanceMap
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lengthMap = fixedLengthMap
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distMap = fixedDistanceMap
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lengthBits = 9
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distBits = 5
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} else if (type === 2) {
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@ -251,12 +152,11 @@ export function gunzip(input, out, inputIndex = 0, outputIndex = 0) {
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}
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const lengthTree = lengthDistanceTree.subarray(0, hLiteral)
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const distanceTree = lengthDistanceTree.subarray(hLiteral)
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// max length bits
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// max length/dist bits
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lengthBits = max(lengthTree)
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// max dist bits
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distBits = max(distanceTree)
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lmap = huffMap(lengthTree, lengthBits, 1)
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dmap = huffMap(distanceTree, distBits, 1)
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lengthMap = huffMap(lengthTree, lengthBits, 1)
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distMap = huffMap(distanceTree, distBits, 1)
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} else throw new Error('invalid block type')
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if (pos > totalBits) throw new Error('unexpected EOF')
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}
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@ -265,7 +165,7 @@ export function gunzip(input, out, inputIndex = 0, outputIndex = 0) {
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let lpos = pos
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for (;; lpos = pos) {
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// bits read, code
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const code = lmap[bits16(input, pos) & lms]
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const code = lengthMap[bits16(input, pos) & lms]
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const sym = code >> 4
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pos += code & 15
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if (pos > totalBits) throw new Error('unexpected EOF')
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@ -273,7 +173,7 @@ export function gunzip(input, out, inputIndex = 0, outputIndex = 0) {
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if (sym < 256) out[outputIndex++] = sym
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else if (sym === 256) {
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lpos = pos
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lmap = undefined
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lengthMap = undefined
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break
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} else {
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let add = sym - 254
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@ -281,16 +181,16 @@ export function gunzip(input, out, inputIndex = 0, outputIndex = 0) {
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if (sym > 264) {
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const index = sym - 257
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const b = fixedLengthExtraBits[index]
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add = bits(input, pos, (1 << b) - 1) + fl[index]
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add = bits(input, pos, (1 << b) - 1) + fixedLength[index]
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pos += b
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}
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// dist
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if (!dmap) throw new Error('invalid distance map')
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const d = dmap[bits16(input, pos) & dms]
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if (!distMap) throw new Error('invalid distance map')
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const d = distMap[bits16(input, pos) & dms]
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const dsym = d >> 4
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if (!d) throw new Error('invalid distance')
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pos += d & 15
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let dt = fd[dsym]
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let dt = fixedDistance[dsym]
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if (dsym > 3) {
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const b = fixedDistanceExtraBits[dsym]
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dt += bits16(input, pos) & (1 << b) - 1
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@ -303,7 +203,7 @@ export function gunzip(input, out, inputIndex = 0, outputIndex = 0) {
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}
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}
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pos = lpos
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if (lmap) final = 1
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if (lengthMap) final = 1
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} while (!final)
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if (outputIndex < out.length) {
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